2015 has been a year of revitalization, mainly through technical prowess. Developers have had more than several years to become accustomed with the power of the current-gen consoles, namely the PlayStation 4 and Xbox One, and now we're reaping the bounty. Whether it's Halo 5: Guardians, Bloodborne, Fallout 4, The Witcher 3: Wild Hunt, Metal Gear Solid V, or Xenoblade Chronicles X, the industry has the tools they need to craft even grander and more expansive worlds that can keep up with the blistering pace of action.
As such, this year we're taking a cue from the Oscars by expanding our total nominations for Game of the Year from five to ten (and even then it may not be enough), partly in recognition of the number of worthy contenders. Likewise, we've expanded our total nominations for Biggest Disappointment, as this year we've witnessed an avalanche of dreadful execution, terrible news, and all manner of hogwash. We've also melded some of our prior award categories and created new ones, like the Best New IP, Best Story, Best Soundtrack, Best Art Direction, and Best Shooter (so they're not swallowed up by the action-adventure category).
That said, GameRevolution had a tough time deciding on the Game of the Year since no one game truly shined among its peers in an obvious or revolutionary way. But if anything, 2015 is an extraordinary appetizer to what should be an incredible 2016 with the likes of Dark Souls III, Uncharted 4, Star Fox Zero, Mirror's Edge Catalyst, Street Fighter V, and Tom Clancy's The Division (just to name a spare few). We may just be spoiled rotten.