“As Good As Old Pizza Gets” Review

“As Good As Old Pizza Gets”

Retro Gaming, in recent years, has become an ever-growing phenomenon

in the gaming industry. It seems that either developers are running out of ideas

(which, as Thief, Half-Life,

and a few others prove, can’t be the case) or some gamers are simply getting

frustrated with just how complex and involving games have become.

Like the

silicon-crack-addicts that we are all, we cannot suffer the primitive graphics

and sound of the old Atari systems upon which many of us wasted our carefree

youths (you know, the days before we could get paid to do this). The solution

to the befuddled gamer’s problem: take the old game, add some new features or

new gameplay style derived from the old, and for God’s large sake add some spiffy

3D Graphics. That at least seems to be what Hasbro Interactive is bent on. Their

recent retro update, Frogger, was a decent

attempt to bring back the old cold-blooded-cross-the-road and now we have Centipede,

a spiffy 3D update to everyone’s favorite space invaders clone, and probably

as good as it’s gonna get for late 90’s retro gaming.

There are two ways of playing the game, classic and adventure. The classic

mode is just like the old game, except with spiffy 3D graphics. In the adventure

mode, you are Wally, an unlikely hero citizen of the “wee people” (is that some

sort of joke?) whose village is being threatened by the onslaught of the “Queen

Peed” and her evil insectoid hordes. Two player adventures are also supported

through either network or split screens.

Gameplay in classic arcade mode, for those of you not familiar with the old

Centipede, takes place on a level playing field full of mushrooms. You

are a little shooting thing that can maneuver along the bottom few rows of the

screen. A centipede, consisting of a head and many body segments, comes towards

you row by row, and you must kill it. If you shoot any segment, the centipede

is split in half like a worm. The segment you shoot turns into a mushroom that

you can destroy but obstructs your shots. To add to it there are a few other

insects hopping around laying mushrooms and getting in your way. If you collide

with an insect, you die.

In adventure mode, this concept is stretched onto a more 3D world. You can

now move over varied terrain that includes buildings, drawbridges, towns, and

mountains. You save little wee people, shoot the bugs, and collect power ups.

Also your movement is no longer confined to back and forth on a few rows always

facing forward, you can now go anywhere and you can turn, jump, and strafe.

Typically you start out in one part of a level that is blocked off from the

next. After you kill a few waves of centipedes and save a few wee people, you

can go on. It’s simple, its dumb, its brainless, and for a basic, unsophisticated

shooter, it’s barrels of fun.

The graphics

accomplish their mission with aplomb. You can shift you view so that you can

play from above your craft, “over the shoulder” behind your craft, or you can

be inside the cockpit, playing in first person mode. The 3D engine is just nice

enough to please the Unreal-cultured eye of today’s

gamer, but still simple enough, with a low enough polygon count, to feel like

an old 80’s classic. Aesthetically the game reminds one a little of Mario

64
on the Nintendo 64.

The sound is almost purely retro. Most of the sound effects feel as though

they were pulled right out of the old 80’s original. The music, on the other

hand, is very new. It’s also very energetic and well written. The entire game

is quite a meshing of the new and the old. The actual story behind the game,

the rendered cutscenes, the 3D Graphics, and the music all feel very new. The

sound effects, theme, and general gameplay, on the other hand, are almost completely

faithful to the original.

Back in the day of Centipede, Space Invaders, Pac-Man,

and other old arcade hits, the only gameplay idea was to survive through increasingly

difficult stages of onslaught long enough to get a high score. There really

was no end, but at some point or another, the game just got completely impossible

to beat. Centipede retains a little of that feel in that it is a difficult

game. As you progress from level to level the stages get increasingly difficult,

to the point where the final battle with her majesty, the Queen Peed, is almost

maddeningly difficult. This poses a slight problem in that Centipede

is obviously geared towards younger gamers, who might not yet have the twitch

skills to succeed at something this challenging.

That aside, this is probably the best product of the recent retro gaming craze

(Activision’s BattleZone notwithstanding, it’s

nothing like the original). It manages to get everything that was right about

the original and communicate that old classic flavor to the new audiences of

the ’90s. But then, it really is only an extension of an incredibly simple premise,

so many gamers will find it tedious and dull. For the rest of us who don’t mind

thin manuals, load up this puppy dog and prepare to experience your childhood/teen

years all over again, with extra lip-gloss and none of the bushy hairstyles.

  • Best of the Retro Craze
  • Barrels of Fun
  • Decent Graphics
  • Does Good With A Basic Concept
  • Its Just Good Old Repetitive Centipede!

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