The Walking Dead

The Walking Dead The Final Season Story Builder Launched by Telltale Games

We have less than two weeks left before witnessing Clementine’s final journey in The Walking Dead The Final Season. Telltale Games has provided a solution for anyone who has never played any of the previous seasons or even for anyone who wishes to replay only the most vital moments from previous games. The Walking Dead The Final Season Story Builder is an interactive browser-based experience that allows players to relive all the important decisions from all past entries.

Completing the Story Builder will create a unique version of Clementine, whose choices will be brought into The Walking Dead The Final Season when it releases on August 14, 2018. However, in order to do so, players will need to sign into their Telltale Games account and save their results to the cloud. On the other hand, the Story Builder will also be available in the game itself, for those who simply want to wait for it to arrive later this month. There is also an incentive for anyone who completes the Story Builder.

Anyone who completes the online version of the Story Builder will receive a unique downloadable poster, which will reflect all their choices. There are a whopping 32 variations of said poster, so if you’re a fan of the franchise, it’ll be worth it to play through the Story Builder just to collect all the posters. Additionally, the Story Builder isn’t merely some hastily developed project, seeing as the visuals were crafted by comic book artist Dan Panosian and animator Daniel Kanemoto. The latter also worked on The Walking Dead A Telltale Game Series trailer in 2012. Take a look at one of the posters below.

The Walking Dead The Final Season Story Builder Brutal Clementine Poster

 

If you’ve completed all the previous seasons, check out The Walking Dead The Final Season demo, which is currently playable for PS4 and Xbox One players. There will be certain additional content that was not explored in the first 15 minutes of released footage, which means that the average playthrough should be closer to 20 or 30 minutes instead.

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