Gears of War for Xbox One Will “Betray” Fans to Innovate, Says Black Tusk

Black Tusk Studios has no intention of playing it safe and simply delivering the status quo when it comes to Gears of War for Xbox One. In fact, studio boss Rod Fergusson believes the team needs to go so far as to "betray" fans without completely losing them.

"This isn't a great way of phrasing it but I always talk about shipping a sequel to customers as 'managing betrayal'," Fergusson told OXM. "They want something new but they don't want something so new that it doesn't feel like what they want. But if you put out something that's very familiar and is the same as the game they just had, then it's like 'I've already had this. This isn't new enough.'"

He then went on to elaborate on this somewhat controversial outlook, adding: 

You actually have to betray them enough to give them something new and surprising but not so much that they disconnect, and I think that is a big thing that we have to focus on. It's how we can innovate and bring something new to the franchise while at the same time really proving that we understand Gears – that this is the franchise that you know and love.

So I've already given multiple speeches to the team like 'here are the core tenets of Gears, here are the things that won't be changing, and here are opportunities for us to innovate that we think we can knock out of the park.'

Are you excited for more Gears of War? Do you think Black Tusk Studios has what it takes to deliver a satisfying debut entry on Xbox One?

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