A Cool Adventure. In the world of mega-mergers and corporate buyouts, AOLs and Time Warners, the Voralberg toy company is…
Syberia is a 2002 computer adventure game designed by Benoît. It follows Kate Walker, the protagonist, as she attempts to wrap up a sale on behalf of her law firm. In addition to the main plot, the game contains a subplot conducted via calls received on Kate’s cell phone. It involves Kate’s deteriorating relationship with her fiancé.
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