If you're frustrated by the PC version of The Witcher 3: Wild Hunt, know that you aren't alone. Thousands of those who were excited for this year's hottest RPG have been disappointed by a variety of issues with the game no matter the platform. Thankfully, these issues are fixable with patches, and today's update takes a step in the right direction.
The Witcher 3: Wild Hunt's PC version is the first to receive patch v1.03. The patch is already live on Steam. Below are the patch notes.
- Improves stability in gameplay and the UI
- Improves performance especially in cutscenes and gameplay
- Fixes grass and foliage popping that could occur after density parameters were changed
- Improves Nvidia Hairworks performance
- Boosted texture anisotropy sampling to 16x on Ultra preset
- Sharpen Post-process settings extended from Off/On to Off/Low/High
- Blood particles will now properly appear after killing enemies on the water
- Corrects a bug where player was able to shoot bolts at friendly NPCs
- Improves menu handling
- Corrects an issue with Stamina regeneration while sprinting
- Fixes a cursor lock issue that sometimes occcured when scrolling the map
- Generally improves world map focus
- Improves input responsiveness when using keyboard
- Corrects some missing translations in the UI
- Corrects an issue in dialogue selections
- Rostan Muggs is back
- Minor SFX improvements
Several PC gamers have reported an increase of around 10 FPS with Nvidia Hairworks enabled. This appears to be the most radical change in the patch, as the other notes are being reported as subtle. Your mileage may vary.
v1.03 will hit consoles soon, followed by the "600 element" v1.04 patch that everyone is excited for.