Techland, the studio behind the upcoming zombie-infested action game Dying Light, has confirmed that its game will no longer be coming to PlayStation 3 or Xbox 360.
In a post on Facebook, the studio explained that too many compromises would need to be made in order to accommodate last-gen hardware, so the team ultimately decided to scrap those versions.
Much of this “next-gen feel” is tightly connected to the technological side of Dying Light. For instance, up to 200,000 objects can be displayed in the game at once. Add to this our use of realistic, physics-based lighting technology and you really start to push the next-gen systems to the limits. Features like these along with our core gameplay pillars – such as the player-empowering Natural Movement, threefold character development system, and vast open world – are all an inherent part of how Dying Light plays. However, combining all of these into one fluid experience is only possible on technologically advanced platforms.
Therefore, after thorough internal testing, we have come to the conclusion that we have no choice but to leave past-gen systems behind and release Dying Light exclusively on the next-gen consoles and PC. Put simply, older consoles just couldn’t run the game and stay true to the core vision of Dying Light at the same time.
Are you eagerly anticipating Dying Light's release in January of next year? With more and more games pushing the next-gen envelope, it will be interesting to see how many more titles will continue to support last-gen hardware. I say kick 'em to the curb and be done with cross-gen development!