It’s time for another Retro Ad Replay post! This is the series where we head backwards in time to reminisce and celebrate the anniversary of some of the most significant moments in gaming. If you find yourself hungry for more content like this, be sure to visit Mandatory.com.
In this April 4 edition of Retro Ad Replay, we’re traveling back six years to when The Elder Scrolls Online first launched on PC and Mac. April 4, 2014 was the fateful day when players got to experience epic Elder Scrolls adventures with friends. After successfully launching on PC and Mac, ESO eventually came to PS4 and Xbox One on June 9, 2015.
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The GameRevolution The Elder Scrolls Online review assigned the game a 4/5, praising the “revolutionary graphics for an MMO,” “fantastic voice acting and animations,” “combat that shines in group dungeons,” the “strong incentives to explore,” “great connection to Elder Scrolls lore,” and “great endgame plan for PvE.”
Here’s a snippet from the GR review:
How far you stay with THE ELDER SCROLLS ONLINE, if you choose to stay at all, will depend heavily on your expectations. This is not SKYRIM with a co-op partner—a solid, sellable concept of its own—and it’s not just another MMO to fill in the genre. THE ELDER SCROLLS ONLINE doesn’t fit neatly in one category or the other, because it challenges the traditions of both. So if you feel slighted or confused within the first five hours, that’s to be expected, and no one should berate you for waiting until the game perhaps becomes free-to-play. But if you can stick through the starting areas to around Level 10, find several friends to group with, and stomach the litany of technical flaws, THE ELDER SCROLLS ONLINE will more than grow on you.
Reminisce with the official “An Introduction to The Elder Scrolls Online” trailer below: