Whip it average! Review

Whip it average!

The Belmont family has not only faced the slings and arrows of a cursed lineage,

but they’ve also met longstanding accusations for their kinkier tendencies. I

mean, all that leather and all that whipping makes you wonder.

Perhaps

to escape further admonishment, two Castlevania games from the 1990’s

have yet to immigrate to the States. On the PC engine Super CD came Dracula

X, Rondo of Blood
, considered by many to be the best Castlevania.

I’ve played it, and yes – it does thoroughly rock.

The other unreleased Castlevania game was Castlevania on the

X68000, a Japanese computer made by Sharp. Well, this latter Castlevania

has been re-released in the States as Castlevania Chronicles. The game

is comprised of the original game and an ‘Arranged’ update to the classic.

If you are expecting something on the level of Symphony

of the Night
, you’ll be sorely disappointed. Castlevania Chronicles is

in the same league as Castlevania 1 and 3 on the NES, with the

graphics and control of 3, but the progression and level designs reminiscent

of the first game. The result is just a middling experience.

The game is comprised of 8 linear levels without multiple character choices

or paths. We’re talking early Castlevania gameplay – no rotatable air

whipping and no stair jumping. You can whip ahead of you and can whip diagonally

or directly below during jumps, but not above.

There are touches here and there that have been inherited from other Castlevanias,

like little animated events, classic bad guys and recurring melodies in the

soundtrack. If you allow yourself to take the Classic game in as a little piece

of history, it has its moments of fun.

The Arranged version doesn’t quite cut it and feels like a half-assed effort.

They added a remixed soundtrack, but then seemingly stopped midway through graphic

retooling. What we are left with are piddling updates for the Simon and Dracula

character, plus a few light touches here and there.

And honestly, the new sprite for Simon Belmont animates pretty pitifully.

When he descends a staircase, he looks like he’s convulsing. I have yet to understand

why they suddenly gave him red hair. He’s gone techno-rave boy!

Maybe

it alludes to the trance style mix of the first stage. Other music tracks take

on instrumental and rock styles. All in all, the new music adds a nice touch.

The Arranged mode also offers a selectable difficulty, so everyone and their

mother can get into the act. In order to compel further replay out of the game,

a Time Trial is opened up when you beat it.

The extras included are really skimpy. As you progress through the game, you

unlock art from Ayami Kojima, the same character designer on SotN. Which

is fitting, considering the fact that most of the unlocked art is from Symphony

and not this game.

The other extra is a video interview with Koji Igarashi, producer of Chronicles

and director/programmer of SotN. He seems like a pretty friendly guy,

with the right ideas regarding the need for value in video game design. He even

alludes to future Castlvania games that might be re-released. Of course,

most gamers probably don’t give a hoot.

It’s odd that the game is called Castlevania Chronicles when

there still is essentially only one Castlevania game being referenced.

There are lots more Castlevanias to port on over, including some weird

Japanese games with Castlevania cameos and even an arcade game called

Haunted Castle (and most of all, Dracula X Rondo of Blood, so

people wouldn’t have to pay through the nose for used copies of it anymore).

Hopefully Igarashi’s promises will prove true.

Castlevania Chronicles is more of a footnote than a chapter in the

history books. This game will really only make Castlevania devotees truly

happy. If the original came out today, it would be quickly persecuted for how

dated it looks and plays. Chronicles is best enjoyed with a backpedaled

frame of reference. If the Arranged mode offered a little more quality ‘re-arrangment,’

I’d see some more of that value IGA talked about, despite the fact that CC

is only $20.







  • Historical value
  • Good remixes on the soundtrack
  • Cheap at $20
  • Skimpy extras
  • Arranged mode could use more
  • Minimal replayability

4

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