Those holding out hope for more big budget Metal Gear Solid games following the release of Metal Gear Solid V: The Phantom Pain are likely going to be disappointed, as a new report claims Konami is withdrawing from triple-A console development for all of its franchises except Pro Evolution Soccer .
Just yesterday we heard FOX Engine director Julien Merceron is parting ways with Konami , and now, in a follow-up report from Gameblog (via Eurogamer ), it appears the Japanese publisher is scaling back console game development even further. So, if you were anticipating a big budget Metal Gear Solid 6 , you're almost certainly out of luck.
The publisher has no plans to make a new triple-A entry in Hideo Kojima's beloved stealth-action series, as Konami goes all in on PES and little else. With earlier reports of Kojima's imminent departure , as well as the company's shift to mobile game development and other pursuits , this shouldn't come as all too much of a surprise. At least we still have Metal Gear Online to look forward to , right?
That said, it sucks. It really, really sucks to think we'll never get another full-scale Metal Gear Solid game. As a longtime fan of the series, it's sad to see it come to an end, but if Hideo Kojima is no longer attached, it's probably for the best anyway.
What do you make of Konami's shift further and further away from console game development? The bulk of its revenue comes from mobile games these days, so it's hard to fault a business for chasing profits, but it's still sad to think the company that brought us incredible franchises like Castlevania , Contra , and Metal Gear , is rapidly becoming irrelevant to hardcore gamers.
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15 Great IPs That Will Die Along With Konami
15 Great IPs That Will Die Along With Konami
Bomberman
First Release: Bomberman (1983) rnGenre: Action rn rnKonami acquired the Bomberman IP when it absorbed Hudson Soft in 2012. Known for its frantic gameplay, it's had more than 70 releases during the past three decades, becoming one of the most iconic IPs in gaming along the way.
Castlevania
First Release: Castlevania (1986) rnGenre: Action-Adventure rn rnCastlevania has lived a long and prosperous life with over 40 releases. Its vampire themes and excellent level design have made it one of the most prominent IPs in the industry.
Contra
First Release: Contra (1987) rnGenre: Run and Gun rn rnContra has earned a reputation for exciting gameplay that drives players to endure its grueling difficulty. It hasn't had much success in the modern era, but is considered one of the greats of the late 80's.
Dance Dance Revolution
First Release: Dance Dance Revolution (1998) rnGenre: Rhythm rn rnIn the late 90's arcades began to struggle, and then Dance Dance Revolution hit the market. Young adults swarmed local arcades to dance off with their friends. Soon, they were able to enjoy the rhythmic competition from their home with console releases.
Frogger
First Release: Frogger (1981) rnGenre: Action rn rnFrogger is one of many examples of simplicity triumphing over complex game design. It was a smash hit on its original release, with the series eventually selling over 20 million copies worldwide.
Gradius
First Release: Gradius (1985) rnGenre: Scrolling shooter rn rnThe 80's were rich with sci-fi games, few bearing more significance than Gradius. Its thrilling gameplay stands the test of time, with modern titles such a Resogun taking influence from the Konami classic.
Metal Gear
First Release: Metal Gear (1987) rnGenre: Stealth action-adventure rn rnFew franchises ever have the opportunity to become as big as Metal Gear. Regarded by many as one of the greatest franchises in gaming, it has survived five gaming generation transitions, consistently performing well critically and financially. It stood at over 41 million copies sold prior to this month's release of Metal Gear Solid V: The Phantom Pain making it one of the 25 best-selling series in the world.
Ganbare Goemon
First Release: Mr. Goemon rnGenre: Action rn rnAlthough not particularly well-known outside of Japan, Ganbare Goemon has a legacy spanning almost 30 years. Its anime and manage presence has made it a popular title in the region.
Policenauts
First Release: Policenauts (1994) rnGenre: Visual novel rn rnAlthough Hideo Kojima is most known for his work on Metal Gear, Policenauts was his first major success. The visual novel was extremely well regarded during its time, deviating from the popular genres of the time and delivering a compelling narrative that made it stand out.
Road Fighter
First Release: Road Fighter (1984) rnGenre: Racing rn rnRoad Fighter found a solution to those who wanted to experience the thrill of driving down a road during the 8-bit era. Its exciting gameplay resulted in a port to mobile in 2005 that sold well in Japan.
Sparkster/Rocket Knight
First Release: Sparkster (1994) rnGenre: Platformer rn rnSparkster was one of Konami's greatest successes on the SNES due to its more action oriented approach to the platformer genre. It would later transition to a new design methodology with the Rocket Knight moniker, which recently performed well on Xbox 360 in 2010.
Suikoden
First Release: Suikoden (1995) rnGenre: Japanese Role Playing rn rnFor fans of JRPGs Suikoden holds a special place in the heart. Its massive cast of characters and epic narratives have made it stand out in a genre oversaturated during the period.
Sunset Riders
First Release: Sunset Riders (1991) rnGenre: Run and gun rn rnAlthough Sunset Riders has had only one release, its highly enjoyable co-operative gameplay made it one of the best arcade titles of 1991. With co-operative games becoming increasingly rare in today's age, it had potential to fit an important place in the living room.
Zone of the Enders
First Release: Zone of the Enders (2001) rnGenre: Hack and slash rn rnZone of the Enders is yet another creation of Hideo Kojima that resonated well. Featuring bipedal robots armed with melee and ranged weaponry, its high-speed hack and slash gameplay delivered a style unique to the period.
Silent Hill
First Release: Silent Hill (1999) rnGenre: Survival horror rn rnNext to Resident Evil, there is no larger survival horror franchise than Silent Hill. It has earned a reputation for delivering bone-chilling psychological horror that makes a strong impression on the player. It's had more than 10 releases, with recent titles falling off in critical reception and sales. A revival called Silent Hills began conceptualization in 2014 with Hideo Kojima and Guillermo Del Toro at the helm, but was later canceled by Konami.