Fire Emblem Echoes: Shadows of Valentia List of All Swords, Lances, and Bows (Weapons)

Fire Emblem Echoes: Shadows of Valentia handles weapons and combat differently than other Fire Emblem titles, but that doesn’t mean the game isn’t rife with options to choose from. The weapons triangle found in most of the modern Fire Emblems may be gone, but you’ll still want to choose your weapons carefully and know both their capabilities and effects.

In Shadows of Valentia, particular weapons unlock Combat Arts; you can read more about them here. Fore a complete list of all Combat Arts in the game, see List of All Combat Arts.

Below are the Swords, Lances, and Bows found in Shadows of Valentia. The list includes their stats, associated Combat Arts, and other effects.

 Swords 

 

Name Mt Rng Hit Wt Effect Combat Arts
Sword 0 1 90 0 Default weapon when unequipped
Iron Sword 2 1 90 0 Wrath Strike, Windsweep
Steel Sword 4 1 80 1 Sunder, Crosswise Cut
Silver Sword 8 1 90 2 Duelist Sword, Roundhouse
Brave Sword 5 1 90 0 Crt +30 Penetrate, Grounder
Shadow Sword 13 1 65 5 Lck -10, [Hex], [LifeTaker]
Lightning Sword 15 1~2 80 3 Crt -10, CEV -1; ignores user’s Atk, [Transmute] Thunderclap, Foudroyant
Blessed Sword 3 1 100 0 Crt +10; [Anti-Terrors], [Recovery]
Royal Sword 6 1 90 1 Crt +10; Alm only, [Recovery] Subdue, Double Lion, Scendscale
Falchion 10 1 80 1 Alm only, bypasses Oculus, [Deicide], [Anti-Terrors], [Recovery] Scendscale
Astra 10 1 100 2 Crt +50 Astral Blade
Golden Dagger 1 1 90 0 Plenitude, Earth’s Boon
Zweihänder 8 1 70 3 Crt +10 Sunder, Penetrate, Tigerstance
Ladyblade 6 1 85 1 Crt +5; doubles Might if equipped by female Hexblade, Flamberge
Mercurius 11 1 80 2 [Recovery]
Beloved Zofia 6 1 85 1 Crt +10; Celica only, [Recovery] Subdue, Swap, Ragnarok Ω
Ilwoon 10 1 70 4 Crt +15 Wrath Strike, Lunge, Death Blow
Rapier 3 1 90 1 Crt +5, [Anti-Cavalry], [Anti-Armor] Subdue, Shadow Gambit, Destreza
Exalted Falchion 0 1 90 0 Marth’s default weapon, can KO Gods, bypasses Oculus
Parallel Falchion 0 1 90 0 Lucina’s default weapon
Ragnell 0 1 90 0 Ike’s default weapon
Binding Blade 0 1 90 0 Roy’s default weapon, can KO Gods, bypasses Oculus
Yato 0 1 90 0 Corrin’s default weapon
Rusted Sword 0 1 80 3 Useless in its current state
Venin Edge 1 1 80 1 Inflicts poison upon contact
Seven Sword 5 1 90 1 Boosts stats between the 7th and 11th turns

 

Lances

Name Mt Rng Hit Wt Effect Combat Arts
Lance 0 1 90 0 Default weapon when unequipped
Iron Lance 2 1 90 0 Hit and Run, Longearche
Steel Lance 4 1 80 1 Armorcrush, Tempest Lance
Silver Lance 8 1 90 2 Mistdancer, Overrun
Javelin 3 1~2 70 2
Ridersbane 4 1 80 2 [Anti-Cavalry]
Blessed Lance 3 1 90 0 Crt +10, [Anti-Terrors], [Recovery]
Gradivus 12 1~2 100 5 [Recovery]
Sol 15 1 80 4 Solar Thrust
Duma’s Lance 6 1 80 3 Vendetta
Emperor Lance 7 1 85 4 Subdue, Shove, Lionine Poise
Kriemhild 10 1~3 85 2 Def/Res +5, [Phantasm]
Rhomphaia 5 1 80 3 Crt +10 Armorcrush, Knightkneeler, Dragonhaze
Saunion 6 2~3 70 4 Swap, Defensive, Archballista
Rusted Lance 1 1 80 3 Useless in its current state
Venin Lance 1 1 80 1 Inflicts poison upon contact

 

Bows

Name Mt Rng Hit Wt Effect Combat Arts
Bow 0 1~2 70 0 Default weapon when unequipped
Iron Bow 2 1~3 75 2 [Anti-Fliers] Curved Shot
Steel Bow 3 1~3 65 3 [Anti-Fliers] Heavy Draw
Silver Bow 5 1~3 70 4 [Anti-Fliers] Ward Arrow
Blessed Bow 3 1~3 80 2 Crt +10, [Anti-Fliers], [Anti-Terrors], [Recovery]
Luna 10 1~3 85 5 [Anti-Fliers] Lunar Flash
Parthia 8 1~3 75 6 [Anti-Fliers], [Recovery] Trance Shot
Mila’s Bow 3 1~3 80 3 [Anti-Fliers], [Recovery] Plenitude, Earth’s Boon
Longbow 2 2~4 70 4 [Anti-Fliers] Encloser
Killer Bow 4 1~3 80 4 Crt +20, [Anti-Fliers] Hunter’s Volley
Radiant Bow 1 1~2 75 3 [Transmute], [Anti-Fliers] Celestial Bow
Rusted Bow 0 1~2 70 3 Useless in its current state
Venin Bow 1 1~3 60 1 Inflicts poison upon contact
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