Ninja Gaiden Sigma,Ninja Gaiden Sigma Plus FAQ/ Walkthrough

NINJA GAIDEN SIGMA

STRENGTH BEYOND STRENGTH - STRONGER THAN ALL - FULL PS3 FAQ/WALKTHROUGH

Authored by VampireHorde









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LATEST UPDATE:





--VERY HARD MODE WALKTHROUGH COMPLETED

--MASTER NINJA MODE WALKTHROUGH COMING SOON!





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What it do, party peoples? Let me get one thing straight: All my tips

and tactics will be very detailed and will give PS3 players a run for

their money against the experts of the original Xbox game. Do you think

you can handle that? If so, scroll down and read on, Master Ninja!





LET'S START THIS PARTY! RYDE OR DIE!







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+++ TABLE OF CONTENTS +++



_________ ___ __ ____ ____ ____

/_ __/ _ | / _ )/ / / __/ / __ / __/

/ / / __ |/ _ / /__/ _/ / /_/ / _/

/_/ /_/ |_/____/____/___/ ____/_/



_________ _ _____________ ____________

/ ___/ __ / |/ /_ __/ __/ |/ /_ __/ __/

/ /__/ /_/ / / / / / _// / / / _

___/____/_/|_/ /_/ /___/_/|_/ /_/ /___/





To find a certain section of this FAQ, press CTRL+F and then type the

letter of that section from the Table of Contents below. Trust me, this

is a very lengthy FAQ and it's easy to get lost with all the stupid

bullcrap that I tend to say. READY?





AA...THE GAMEPLAY ASPECTS



AB...THE WEAPONS

--AB1...DRAGON SWORD/PLAMSA SABRE MK II/TRUE DRAGON SWORD

--AB2...NUNCHUKUS/VIGOORIAN FLAILS

--AB3...LUNAR

--AB4...DRAGON CLAW & TIGER FANG

--AB5...DABILAHRO

--AB6...KITETSU

--AB7...WAR HAMMER

--AB8...WOODEN SWORD/UNLABORED FLAWLESSNESS

--AB9...DARK DRAGON BLADE

--AB10...SECONDARY WEAPONS & ARMLETS



AC...FIEND CHALLENGE INFO



AD...THE IMPORTANCE OF ESSENCE



AE...FARMING FOR ESSENCE



AF...KARMA IN YOUR ASS



AG...MURAMASA'S SHOP INFO



AH...CHAPTER/ONLINE RANKING & MASTER NINJA TIME RANKINGS



AJ...HOW TO USE RACHEL SECTION



AK...ADVANCED TIPS & TACTICS



AL...HOW TO KILL EVERY ENEMY PROPERLY





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++CHAPTER WALKTHROUGHS (PER DIFFICULTY)





CHAPTER 1 WALKTHROUGH

--NORMAL MODE.......BA1

--HARD MODE.........DA1

--VERY HARD MODE....EA1



CHAPTER 2 WALKTHROUGH

--NORMAL MODE.......BB1

--HARD MODE.........DB1

--VERY HARD MODE....EB1



CHAPTER 3 WALKTHROUGH

--NORMAL MODE.......BT1

--HARD MODE.........DC1

--VERY HARD MODE....EC1



CHAPTER 4 WALKTHROUGH

--NORMAL MODE.......BC1

--HARD MODE.........DD1

--VERY HARD MODE....ED1



CHAPTER 5 WALKTHROUGH

--NORMAL MODE.......BC2

--HARD MODE.........DE1

--VERY HARD MODE....EE1



CHAPTER 6 WALKTHROUGH

--NORMAL MODE.......BC4

--HARD MODE.........DF1

--VERY HARD MODE....EF1



CHAPTER 7 WALKTHROUGH

--NORMAL MODE.......BD1

--HARD MODE.........DG1

--VERY HARD MODE....EG1



CHAPTER 8 WALKTHROUGH

--NORMAL MODE.......BE1

--HARD MODE.........DH1

--VERY HARD MODE....EH1



CHAPTER 9 WALKTHROUGH

--NORMAL MODE.......BF1

--HARD MODE.........DI1

--VERY HARD MODE....EI1



CHAPTER 10 WALKTHROUGH

--NORMAL MODE.......BG1

--HARD MODE.........DJ1

--VERY HARD MODE....EJ1



CHAPTER 11 WALKTHROUGH

--NORMAL MODE.......BH1

--HARD MODE.........DK1

--VERY HARD MODE....EK1



CHAPTER 12 WALKTHROUGH

--NORMAL MODE.......BI1

--HARD MODE.........DL1

--VERY HARD MODE....EL1



CHAPTER 13 WALKTHROUGH

--NORMAL MODE.......BJ1

--HARD MODE.........DM1

--VERY HARD MODE....EM1



CHAPTER 14 WALKTHROUGH

--NORMAL MODE.......BK1

--HARD MODE.........DN1

--VERY HARD MODE....EN1



CHAPTER 15 WALKTHROUGH

--NORMAL MODE.......BL1

--HARD MODE.........DP1

--VERY HARD MODE....EO1



CHAPTER 16 WALKTHROUGH

--NORMAL MODE.......BM1

--HARD MODE.........DQ1

--VERY HARD MODE....EP1



CHAPTER 17 WALKTHROUGH

--NORMAL MODE.......BN1

--HARD MODE.........DR1

--VERY HARD MODE....EQ1



CHAPTER 18 WALKTHROUGH

--NORMAL MODE.......BP1

--HARD MODE.........DS1

--VERY HARD MODE....ER1



CHAPTER 19 WALKTHROUGH

--NORMAL MODE.......BQ1

--HARD MODE.........DT1

--VERY HARD MODE....COMING SOON!





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++BOSS/SUB-BOSS SECTION (PER DIFFICULTY)





CHAPTER 1 MURAI

--NORMAL MODE.......BA2

--HARD MODE.........DA2

--VERY HARD MODE....EA2



CHAPTER 2 HORSEMEN SUB-BOSS

--NORMAL MODE.......BB2

--HARD MODE.........DB2

--VERY HARD MODE....EB2



CHAPTER 2 MASAKADO

--NORMAL MODE.......BB3

--HARD MODE.........DB3

--VERY HARD MODE....EB3/EB4



CHAPTER 2 DOKU

--NORMAL MODE.......BB4

--HARD MODE.........DB4

--VERY HARD MODE....EB5



CHAPTER 3 DYNAMO

--NORMAL MODE.......BT3

--HARD MODE.........DC3

--VERY HARD MODE....EC3



CHAPTER 6 GAHRULA DINOS SUB-BOSS

--NORMAL MODE.......BC5

--HARD MODE.........DF2

--VERY HARD MODE....EF2



CHAPTER 6 HYDRACUBUS

--NORMAL MODE.......BC6

--HARD MODE.........DF3

--VERY HARD MODE....EF3



CHAPTER 7 BLACK DRAGON CLONE

--HARD MODE.........DG2

--VERY HARD MODE....EG2



CHAPTER 7 BONE DRAGON

--NORMAL MODE.......BD3

--HARD MODE.........DG4

--VERY HARD MODE....EG4



CHAPTER 8 GAMOV

--NORMAL MODE.......BE3

--HARD MODE.........DH3

--VERY HARD MODE....EH3



CHAPTER 9 HYDRACUBUS

--NORMAL MODE.......BF2

--HARD MODE.........DI2

--VERY HARD MODE....E12



CHAPTER 9 ALMA

--NORMAL MODE.......BF3

--HARD MODE.........DI3

--VERY HARD MODE....EI3



CHAPTER 10 ALTERNATOR

--NORMAL MODE.......BG3

--HARD MODE.........DJ3

--VERY HARD MODE....EJ3



CHAPTER 11 MILITARY TANKS X2

--NORMAL MODE.......BH2

--HARD MODE.........DK2

--VERY HARD MODE....EK2



CHAPTER 11 TOMOHAWK CHOPPER

--NORMAL MODE.......BH3

--HARD MODE.........DK3

--VERY HARD MODE....EK3



CHAPTER 12 THUNDERBOLT WORM

--NORMAL MODE.......BI3

--HARD MODE.........DL3

--VERY HARD MODE....EL3



CHAPTER 12 THUNDERBOLT WORM X2

--NORMAL MODE.......BI4

--HARD MODE.........DL4

--VERY HARD MODE....EL4



CHAPTER 12 BLACK DRAGON CLONE

--HARD MODE.........DL5

--VERY HARD MODE....EL5



CHAPTER 12 PAZ ZUU

--NORMAL MODE.......BI6

--HARD MODE.........DL7

--VERY HARD MODE....EL7



CHAPTER 13 DOKU

--NORMAL MODE.......BJ2

--HARD MODE.........DM2

--VERY HARD MODE....EM2



CHAPTER 15 YOTUNFRAU

--NORMAL MODE.......BL4

--HARD MODE.........DP4

--VERY HARD MODE....EO4



CHAPTER 15 FLAME WORM X2

--NORMAL MODE.......BL5

--HARD MODE.........DP5

--VERY HARD MODE....EO5



CHAPTER 15 SMAUGAN

--NORMAL MODE.......BL6

--HARD MODE.........DP6

--VERY HARD MODE....EO6



CHAPTER 16 BLACK DRAGON CLONE (OUTER MONASTERY)

--HARD MODE.........DQ4

--VERY HARD MODE....EP5



CHAPTER 16 BLACK DRAGON CLONE (GREAT BRIDGE SQUARE)

--VERY HARD MODE....EP4



CHAPTER 16 ALMA AWAKENED

--NORMAL MODE.......BM4

--HARD MODE.........DQ5

--VERY HARD MODE....EP6



CHAPTER 17 SPECTRAL DOKU

--NORMAL MODE.......BN2

--HARD MODE.........DR2

--VERY HARD MODE....EQ2



CHAPTER 18 NICCHAE

--VERY HARD MODE....ER3



CHAPTER 18 ISHTAROS

--VERY HARD MODE....ER4



CHAPTER 18 MARBUS

--NORMAL MODE.......BP3

--HARD MODE.........DS3

--VERY HARD MODE....ER5



CHAPTER 18 EMPEROR - FORM 1

--NORMAL MODE.......BP5

--HARD MODE.........DS4

--VERY HARD MODE....COMING SOON!



CHAPTER 18 EMPEROR - FORM 2

--NORMAL MODE.......BP6

--HARD MODE.........DS5

--VERY HARD MODE....COMING SOON!



CHAPTER 19 DARK MURAI

--NORMAL MODE.......BQ2

--HARD MODE.........DT2

--VERY HARD MODE....COMING SOON!





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++FIEND CHALLENGES (PER DIFFICULTY)





CHAPTER 3 - AIRSHIP

--NORMAL MODE.......BT2

--HARD MODE.........DC2

--VERY HARD MODE....EC2



CHAPTER 6 - ARCHIVES ROOM

--NORMAL MODE.......BD2

--HARD MODE.........DG3

--VERY HARD MODE....EG3



CHAPTER 10 - RITUAL ROOM

--NORMAL MODE.......BG2

--HARD MODE.........DJ2

--VERY HARD MODE....EJ2



CHAPTER 12 - PERISTYLE PASSAGE

--NORMAL MODE.......BI5

--HARD MODE.........DL6

--VERY HARD MODE....EL6



CHAPTER 12 - AQUADUCTS 4B

--NORMAL MODE.......BI2

--HARD MODE.........DL2

--VERY HARD MODE....EL2



CHAPTER 15 - ZARKHAN STADIUM

--NORMAL MODE.......BL2

--HARD MODE.........DP2

--VERY HARD MODE....EO2



CHAPTER 15 - STAIRWAY TO THE IMPERIAL PALACE

--NORMAL MODE.......BL3

--HARD MODE.........DP3

--VERY HARD MODE....EO3



CHAPTER 16 - UNDERGROUND PASSAGEWAY

--NORMAL MODE.......BM2

--HARD MODE.........DQ2

--VERY HARD MODE....EP2



CHAPTER 16 - DRAWBRIDGE SQUARE

--NORMAL MODE.......BM3

--HARD MODE.........DQ3

--VERY HARD MODE....EP3



CHAPTER 18 - GREAT BRIDGE SQUARE

--NORMAL MODE.......BP2

--HARD MODE.........DS2

--VERY HARD MODE....ER2



RACHEL FIEND CHALLENGE #1: MONASTERY ANNEX

--NORMAL MODE.......BC3

--HARD MODE.........DE2

--VERY HARD MODE....EE2



RACHEL FIEND CHALLENGE #2: MILITARY GATE

--NORMAL MODE.......BE2

--HARD MODE.........DH2

--VERY HARD MODE....EH2



RACHEL FIEND CHALLENGE #3: HAYABUSA VILLAGE

--NORMAL MODE.......BK2

--HARD MODE.........DN2

--VERY HARD MODE....EN2





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CC1...SECRETS & EXTRAS



CC2...INSTRUCTIONAL BOSS & GAMEPLAY VIDEOS



JJ1...50 GOLDEN SCARABS LIST/NORMAL MODE POWER-UPS LIST



JJ2...HARD MODE - LIFE OF THE GODS/POWER-UPS LIST



JJ3...VERY HARD MODE - LIFE OF THE GODS/POWER-UPS LIST



KK1...MISSIONS MODE SECTION



KK2...SURVIVAL MODE SECTION



LL1...XBOX TO PS3 CHANGES FAQ



MM1...USELESS NINJA GAIDEN CRAP SECTION



NN1...THANK YOU SECTION





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AA. +++ WAR NERVE - THE GAMEPLAY ASPECTS +++





X BUTTON: JUMP

CIRCLE BUTTON: SECONDARY/PROJECTILE WEAPON

SQUARE BUTTON: REGULAR ATTACK

TRIANGLE BUTTON: HARD ATTACK/HOLD FOR ULTIMATE TECHNIQUE



START BUTTON: MENU SCREEN

SELECT BUTTON: MAP



L1 BUTTON: BLOCK BUTTON

L2 BUTTON: KARMA SCORE

R1 BUTTON: RE-CENTER CAMERA

R2 BUTTON: MAP BUTTON



D-PAD LEFT: CHOOSE HEALING/RESTORE ITEM

D-PAD RIGHT: CHOOSE HEALING/RESTORE ITEM

D-PAD UP: REMOVE INVENTORY SCREEN

D-PAD DOWN: USE HEALING/RESTORE ITEM



L3 BUTTON: NOT USED

R3 BUTTON: TOGGLE FIRST-PERSON/THIRD-PERSON CAMERA



WIND RUN: X + SQUARE

NINPO: CIRCLE + TRIANGLE (SHAKE SIXAXIS FOR MORE POWER)

COUNTERATTACK (SCROLL ONLY): PRESS TRIANGLE OR SQUARE WHILE BLOCKING

REVERSE WIND: MOVE ANALOG STICK IN ANY DIRECTION WHILE BLOCKING





+++ THINGS TO REMEMBER +++



--Ryu can now shoot Arrows in mid-air

--Ryu can automatically run on water without needing to tap any buttons

--When an enemy breaks your guard, it will make a "CLANG" sound

--You DO NOT need to upgrade the Dragon Sword to use the Flying Swallow

--Ryu can absorb Essence for an On-Land Charge WHILE blocking





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AB. +++ SLAUGHTERED - RYU'S ARMORY +++





In this section, I will reveal everything you need to know about every

single weapon in the game. Ready?





--BUTTONS LEGEND:



SQUARE BUTTON = []

TRIANGLE BUTTON = /

DIRECTIONAL --> = PUSH ANALOG STICK FORWARD FROM RYU'S PERSPECTIVE

ROTATE 360 = ROTATE LEFT ANALOG STICK IN A CLOCKWISE DIRECTION



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AB1. == DRAGON SWORD/PLASMA SABER MK II/TRUE DRAGON SWORD ==



The default weapon of choice. Before you decide to master other weapons

in Ryu's inventory, you must first learn how to master Ryu's sword!

Once you learn how to utilize the Dragon Sword, then using the other

weapons will be a breeze.





--LEVEL 1

CRIMSON SLASH [][][]

TIGER ROAR [][]/

FIEND BANE'S KICK [][] --> [][]

EARLY WINTER RAIN [][] --> []/

WINDMILL SLASH --> []

BLADE OF THE UNDEFEATABLE /

HAZE STRAIGHT SLASH PRESS & HOLD /

AZURE DRAGON --> /

SCARLET DRAGON -->, PRESS & HOLD /

VIOLENT WIND [] WHILE RUNNING

THUNDERCLAP KICK / WHILE RUNNING

BLADE OF EMPTY AIR JUMP STRAIGHT UP, /

AIR DESTRUCTION SLASH JUMP FORWARD, []

FALLING DRAGON BLADE JUMP FORWARD, /

CICADA SLASH RUN AGAINST WALL, [] OR /

DIVINE CICADA SLASH [] OR / DURING BIRD FLIP





--LEVEL 2

FANG OF THE WOLF [][]//

BLADE OF NIRRTI []/[][][][]

VIOLENT GALE [][] WHILE RUNNING

FLYING CRANE ROTATE 360, /





--LEVEL 3

BLADE OF THE DRAGON'S TAIL [][]///

GLEAMING BLADE ROTATE 360, PRESS & HOLD /





--LEVEL 4

DRAGON TEAR [][][]/

BLADE OF THE TWIN DRAGONS --> PRESS & HOLD /, //





--ULTIMATE TECHNIQUES

EXTINCTION STRAIGHT SLASH / + ESSENCE

STORM OF THE HEAVENLY DRAGON / + ESSENCE MAX

ROARING GLEAM ROTATE 360 PRESS & HOLD / + ESSENCE

TRUE DRAGON GLEAM ROTATE 360 PRESS & HOLD / + ESSENCE MAX





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AB2. == NUNCHUKUS/VIGOORIAN FLAILS ==



The Nunchukus/Vigoorian Flails are great weapons to use on smaller

enemies and most of the bosses (if you know their weak spot). Use these

if you want to show-off that you can beat a boss with a smaller weapon!



++NOTE: If Ryu tries to do the Runaway Lightning, chances are he'll end

up doing the Wide Heavens combo instead. To pull it off properly, Ryu

MUST stand next to an enemy before pulling off the combo.





--NUNCHUKUS & FLAILS - LEVEL 1

DRAGON & PHOENIX [][][][][][]

FIRE PIT 1 [][]/

FIRE PIT 2 [][][]/

FIRE PIT 3 [][][][]/

FIRE PIT 4 [][][][][]/

WIDE HEAVENS []/

SWEEPING KICK --> []

FLAME WHEEL //

AUSPICIOUS CRANE PRESS & HOLD /

EARTH SLIDE [] WHILE RUNNING

DEMON CHASER / ON DOWNED ENEMY

SWEEPING STRIKE [] WHILE JUMPING

DRAGON EMPEROR KICK / WHILE JUMPING

HELL DROP [] OR / DURING BIRD FLIP

MOUNTAIN CRANE []/ OR // DURING BIRD FLIP

RED-HOT IRON BRAND JUMP TOWARDS ENEMY, /





--FLAILS ONLY - LEVEL 2

CREMATOR [][][] --> [][][][][]

DRAGON SLAUGHTER [][][] --> []/

RUNAWAY LIGHTNING []/ NEAR ENEMY

RIPPING THUNDER --> ///





--ULTIMATE TECHNIQUES

AUSPICIOUS PHOENIX PRESS & HOLD / + ESSENCE

GATHERING CLOUDS PRESS & HOLD / + ESSENCE MAX





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AB3. == LUNAR ==



The Lunar is one of the few weapons that are a little bit difficult to

master than the others. While the Lunar does have a lot of super-fast

combos to perform, its attacks are not so powerful until it is fully

upgraded to Level 3. To properly utilize this weapon, Ryu must first

learn to use its counterattack properly. After Ryu performs a counter,

he can then perform a hard combo like the Black Widow for lots of

damage to the enemy. Understand how the attack pattern works?



The Lunar was the newest weapon that was first introduced in the

Hurricane Packs for the original Xbox versions.





--LEVEL 1

RAVEN STRIKE [][][]

RAVEN LIGHT [][]/

TWILIGHT []/

ARC OF THE MOON /

SOUL OF THE CRESCENT PRESS & HOLD /

LION'S RAGE 1 --> []

BLACK WIDOW 1 --> []/

CRESCENT STRIKE --> /

PURGATORY'S RIVET [] WHILE RUNNING

TWIN SERPENT STRIKE / WHILE RUNNING

NIRMANAKAYA / NEXT TO DOWNED ENEMY

TEMPEST [] WHILE JUMPING

PHANTOM MOON / WHILE JUMPING

GIBBOUS / DURING BIRD FLIP





--LEVEL 2

DRAGON'S CLAW [][][]/

INFINITE FURY []//

LION'S RAGE 2 --> [][]

BLACK WIDOW 2 --> [][]/





--LEVEL 3

LION'S RAGE 3 --> [][][]

BLACK WIDOW 3 --> [][][]/

FULL MOON STRIKE --> //

LUNAR EXPLOSION --> ///

RAVEN STREAM ROTATE 360, /





--ULTIMATE TECHNIQUES

SHROUDED RESCENT PRESS & HOLD / + ESSENCE

RAVEN'S VEIL PRESS & HOLD / + ESSENCE MAX





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AB4. == DRAGON CLAW & TIGER FANG ==



The Dual Katanas are a great weapon to master if you are looking for

something else to use other than the Dragon Sword. The Katanas have

about 5 times more combos to learn than the Dragon Sword and both

blades shave off more than 1.5% more health.



Unfortunately, the Dual Katanas have a very slow reaction time after

pulling a combo. Some enemy encounters become much more difficult

because it takes Ryu a second to recover after pulling off a combo,

which can lead to bad news. But other than that small problem, the Dual

Katanas are still a bad-ass addition to the NG series.





--LEVEL 1

TIGER'S ROAR []

DRAGON'S BREATH [][]

MOONLIGHT REND [][][]

TRANSMIGRATION SLASH [][][][]

THREE ROBES & ONE BOWL [][][]/

MAHAYANA BLADE [][][]//

THERAVADA BLADE [][]/

BLADE OF DHARMA'S WAY [][]//

LIGHTNING STRIKE [][] --> []

DOUBLE LIGHTNING STRIKE [][] --> [][]

TRIPLE LIGHTNING STRIKE [][] --> [][][]

ROARING THUNDER [][] --> /

THUNDER SLASH [][] --> //

TRUE DRAGON'S BREATH [] [] (BUTTON DELAY)

RISING DRAGON [] [][] (BUTTON DELAY)

FALLING DRAGON [] [][][] (BUTTON DELAY)

ZHONG KUI SLASH []/

DOUBLE ZHONG KUI SLASH []/[]

FIRE DRAGON SPINNING DESCENT []//

CLIMBING DRAGON BLADE [], PRESS & HOLD /

TWIN BLADES [], PRESS & HOLD /, /

CONTINUOUS SLASH --> []

TWIN CONTINUOUS SLASH --> [][]

FLYING DRAGON --> []/

BLADE OF EARTH --> /

BLADE OF HEAVEN -->, PRESS & HOLD /

HEAVEN & EARTH -->, PRESS & HOLD /, /

FANG OF THE DRAGON /

DOUBLE DRAGON FANG //

TRIPLE DRAGON FANG ///

SWOOPING DRAGON FANG ////

HAZE ROLLING SLASH -->, PRESS & HOLD /

SILENT GALE [] WHILE RUNNING

GALE RISING SLASH /

RISE TO HEAVEN ROTATE 360, /

GROUND ROLL / NEXT TO DOWNED ENEMY

SPIN SLASH / WHILE JUMPING

DIVINE HAWK TWIN BLADES RUN AGAINST WALL, []

DIVINE HAWK DANCING BLADES [] DURING BIRD FLIP

DESCENDING DIVINE HAWK RUN AGAINST WALL, /

FLYING BIRD DESCENT / DURING BIRD FLIP





--LEVEL 2

ROLLING THUNDER [][] --> / --> []

WAVES OF ROLLING THUNDER [][] --> / --> [][]

ROARING THUNDER CROSS CUT [][] --> / --> [][][]

RISING THUNDER [][] --> / --> []/

FALLING THUNDER [][] --> / --> []//

RISING ZHONG KUI []/[][]

HEAVENLY ZHONG KUI []/[][][]

FALLING DRAGON SLAYER []/[][][][][]

SPINNING DRAGON SLAYER []/[][][][]/

BIRD & DRAGON []/[][][][]X

FALLING ZHONG KUI []/[][]/

TWIN CROSS CUT --> [][][]

DESCENDING DRAGON --> []//

GALE CROSS CUT [][] WHILE RUNNING

GALE FALLING SLASH //





--LEVEL 3

BLADED WIND [][] --> []/

GREAT DRAGON SLAYER []/[][][][]//

ZHONG KUI WHIRLWIND []/[][]//

SPINNING FIRE DRAGON []///

WHIRLWIND SLASH // WHILE JUMPING

SPINNING DIVINE HAWK RUN AGAINST WALL, //

FLYING BIRD SPIN // DURING BIRD FLIP





--ULTIMATE TECHNIQUES

EXTINCTION CROSS CUT PRESS & HOLD / + ESSENCE

EXTINCTION RISE TO HEAVEN PRESS & HOLD / + ESSENCE MAX







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AB5. == DABILAHRO ==



Of all the bigger weapons in Ryu's armory, the one you'll want to

master is the Dabilahro. When you first equip it, it might seem a

little difficult to perform combos with it because of its large size

and slow combo animations. But in all fairness, it's more powerful. For

smaller enemies, this weapon's counterattack works best. And for bigger

enemies, the counterattack and Flaming Hell Slash will be your friends.

Also, the Dabilahro is one of the better weapons to use when spamming

for Karma points because of its long-range Ultimate Technique.



Once you've mastered using the Dabilahro, then you can easily utilize

the other bigger weapons with ease (like the Dark Dragon Blade).





--LEVEL 1

DESTROYER OF ARMIES [][][][]

FLAMING HELL SLASH 1 [][][][]/

GLEAM OF HEAVEN & EARTH []/

INFERNO SLASH /

PURGATORY SLASH PRESS & HOLD /

FLAMING INFERNO --> []

FLAMING WHIRLWIND --> /

HUNDRED MAN SLASH ROTATE 360, /

CORPSE CRUSHER / NEXT TO DOWNED ENEMY

FOOL CRUSHER [] OR / WHILE JUMPING

THUNDERUOS BLADE RUN AGAINST WALL [] OR /

RAGING THUNDEROUS BLADE [] OR / DURING BIRD FLIP





--LEVEL 2

There are no Level 2 moves





--LEVEL 3

WHIRLING EMPIRE BLADE [][][][][]

FLAMING HELL SLASH 2 [][][][][]/





--ULTIMATE TECHNIQUES

HUNDRED DEMON'S BLADE PRESS & HOLD / + ESSENCE

ASURA SLASH PRESS & HOLD / + ESSENCE MAX





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AB6. == KITETSU ==



The Kitetsu was the original "dual Katana" of the Xbox Ninja Gaidens.

Aside from its own special combos, the Kitetsu acts just like the

Dragon Sword because of its same combos (Blade of Nirrti, etc.). The

Kitetsu also has some cool life-sucking animations which leave Ryu

invulnerable for a few seconds from enemy attack and it has the second

coolest UT in the entire game called the Bassara! I only recommend that

you use Kitetsu for fun until Ryu obtains the True Dragon Sword. Once

he obtains the TDS, the Kitetsu becomes pretty much useless for the

rest of the game.



In the original Xbox Ninja Gaiden, the Kitetsu was a 3-leveled sword

that drained Ryu's health for as long as he wielded it on his back. The

only way to counter the life-draining effect was to equip an armlet

called the Armlet of Tranquility. For NG Black and NG Sigma, the life-

draining effect and the Armlet of Tranquility have both been omitted.





--LEVEL 1

DARK RAIN [][][]

STAB OF OVERPOWERING EVIL [][]/

CRAZED BONES SLASH [][] --> []

DEAD SOUL BIND [][] --> [][]

SOUL ERASER 1 [][] --> []/

SOUL ERASER 1.1 / DURING DEAD SOUL BIND

BEHEADED DEMON [][] WHILE RUNNING





--LEVEL 2

There are no Level 2 moves





--LEVEL 3

SOUL ERASER 3 [][] --> []///

SOUL ERASER 3.1 /// DURING DEAD SOUL BIND





--ULTIMATE TECHNIQUES

EXTINCTION STRAIGHT SLASH PRESS & HOLD / + ESSENCE

BASSARA PRESS & HOLD / + ESSENCE MAX





-----------------------------------------------------------------------





AB7. == WAR HAMMER ===



Not really one of my favorite weapons in the game. The WH has fewer

combos than the Dabilahro and doesn't inflict as much damage. Unless

you feel like you must complete Ryu's armory, there's really no use for

this weapon unless you want to try it out for fun.





--LEVEL 1

RAM'S HEAD DROP []

HORSE HEAD CRUSH [][]

GLEAM OF HEAVEN & EARTH []/

SURGING WAVE /

THUNDER TREMOR PRESS & HOLD /

STEEL SEVERE --> []

FLAMING WHIRLWIND --> /

CORPSE CRUSHER / NEXT TO DOWNED ENEMY

AVALANCHE DROP [] OR / WHILE JUMPING

ROLLING THUNDER RUN AGAINST WALL [] OR /

RAGING THUNDER [] OR / DURING BIRD FLIP





--LEVEL 2

FLAMING TORRENT //

SIX PATHS SPIN ROTATE 360, /





--ULTIMATE TECHNIQUES

RAGE TREMOR PRESS & HOLD / + ESSENCE

TREMOR OF THE HEAVENS PRESS & HOLD / + ESSENCE MAX





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AB8. == WOODEN SWORD/UNLABORED FLAWLESSNESS ==



The Wooden Sword has very little attack power yet has SEVEN upgrade

slots. It takes about 108,500 Yellow Essence total (or 108,000 on

harder modes) to upgrade the sword to a big paddle-looking weapon

called the Unlabored Flawlessness.



At first glance, the Unlabored Flawlessness (or simply, the UF) has

immense strength but slow attack animations. While it may be slow in

terms of starting a combo, it can kill an enemy instantly. The UF also

has a trick called the 5% Health Trick. When Ryu has less than 5%

health in his HP bar, the kanji letters on the UF will start to glow.

From that point on, any enemy or boss that is struck with the glowing

UF will lose up to 40-55% of their health in ONE combo! You wanna talk

about cheap and easy deaths? Then THIS is your weapon right here!





--LEVEL 7 ATTACKS ONLY

FLAMING HELL SLASH [][]/

FLYING DRAGON FALLING SLASH []/[][][][]

FOREST WINDS & MOUNTAIN FIRES [], PRESS & HOLD /, /

BOULDER SPLITTER /

STEEL SPLITTER PRESS & HOLD /

HUNDRED DEMONS BITE --> []

FLAMING WHIRLWIND --> /

HUNDRED MAN SLASH ROTATE 360, /





--ULTIMATE TECHNIQUES - LEVEL 7 ONLY

TEMPERED STEEL SPLITTER PRESS & HOLD / + ESSENCE

EARTH SPLITTER PRESS & HOLD / + ESSENCE MAX





-----------------------------------------------------------------------





AB9. == DARK DRAGON BLADE ==



The Dark Dragon Blade is the ABSOLUTE coolest and most stylish weapon

in the game. The DDB actually has fewer combos than the Dabilahro but

is just as powerful as the Unlabored Flawlessness (though no 5% health

trick) and requires NO upgrades. This weapon can only be obtained on

harder modes by collecting all 50 Golden Scarabs.



So what's the point of using this blasted thing? Well, if you didn't

complete any of the Fiend Challenges before obtaining this item, you

can try it there. The DDB has a quicker combo attack and has the

ABSOLUTE coolest Ultimate Technique in the game (better than the TDS).

It might take a short while to get used to the DDB's slow UT absorption

though, because it takes Ryu three seconds to fully charge it!





--ATTACKS

GLEAM OF HEAVEN & EARTH []/

FLAMING HELL SLASH [][]/

DRAK DRAGON DESCENDING FIENDS /

DARK DRAGON FLAMING DRAGON PRESS & HOLD /

HUNDRED DEMON'S BITE --> []

FLAMING WHIRLWIND --> /

HUNDRED MAN SLASH ROTATE 360, /

CORPSE CRUSHER [] OR / NEXT TO DOWNED ENEMY





--ULTIMATE TECHNIQUES

DARK DRAGON CAUTERIZING SLASH PRESS & HOLD / + ESSENCE

DARK DRAGON GATES OF HELL PRESS & HOLD / + ESSENCE MAX





Copy and paste this URL to see my video for this awesome weapon:

http://www.gametrailers.com/player/usermovies/91602.html





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AB10. +++ SECONDARY WEAPONS & ARMLETS +++





--SHURIKENS

--INCENDIARY SHURIKEN

--WINDMILL SHURIKEN

--SMOKE BOMB

--APFSDS CORES

--EXPLOSIVE CORES

--BOW/STRONGBOW

--SPEAR GUN





--ARMLET OF THE SUN

--ARMLET OF THE MOON

--ARMLET OF BENEDICTION

--ARMLET OF FORTUNE

--ARMELT OF CELERITY

--ARMLET OF POTENCY

Each Armlet has its own specific use. Sun and Moon increase attack or

Defense power. Benediction increases Yellow Essence by 1.5 percent.

Fortune gives you an additional Ninpo refill (two slots refilled

instead of one). Celerity decreases the Ultimate Attack time by 1.5

seconds and the Potency Armlet increases your kick and throw attacks.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





AC. == FIEND CHALLENGES ==





During a specific chapter or event, Ryu can partake in a special

optional challenge called a "Fiend Challenge". When he enters an area,

multiple numbers of fiends will keep spawning until all are dead and

gone. On Normal Difficulty, Ryu will usually face off against 60

Fiends. As the difficulty level rises, the challenges increase by 20

fiends, which means a Fiend Challenge by the time you reach Master

Ninja Mode will contain 120 Fiends.



All Fiend Challenges are optional, but in some cases if you skip the

challenge, you can still return to pursue the challenge again (and gain

the prize) but you will NOT receive the Karma scores for it. So what is

the point of pursuing these difficult challenges? For the most part,

the prize for each challenge is usually a Power-up like a Lives of the

Thousand Gods or a Spirit of the Devils.





This is the complete list of Fiend Challenges to pursue for Ryu's

walkthrough (most are available after a specific chapter and some are

unavailable after certain events):



--CHALLENGE #1: CHAPTER 3 - AIRSHIP

--CHALLENGE #2: CHAPTER 6 - ARCHIVES ROOM

--CHALLENGE #3: CHAPTER 10 - RITUAL ROOM

--CHALLENGE #4: CHAPTER 12 - PERISTYLE PASSAGE

--CHALLENGE #5: CHAPTER 12 - AQUADUCTS 4B

--CHALLENGE #6: CHAPTER 15 - ZARKHAN STADIUM

--CHALLENGE #7: CHAPTER 15 - STAIRWAY TO THE IMPERIAL PALACE

--CHALLENGE #8: CHAPTER 16 - UNDERGROUND PASSAGEWAY

--CHALLENGE #9: CHAPTER 16 - DRAWBRIDGE SQUARE

--CHALLENGE #10: CHAPTER 18 - GREAT BRIDGE SQUARE





Unlike Ryu's challenges, which take place during specific chapters,

Rachel has a Fiend Challenge in each of her chapters. It takes a little

bit of exploration to find the challenge, but if Rachel pursues it and

wins, she will receive the highest ranking at the end of the chapter.





--RACHEL FIEND CHALLENGE #1: MONASTERY ANNEX

--RACHEL FIEND CHALLENGE #2: MILITARY GATE

--RACHEL FIEND CHALLENGE #3: HAYABUSA VILLAGE - CENTRAL BRIDGE





-----------------------------------------------------------------------





AD. == THE IMPORTANCE OF ESSENCE ==





As you defeat enemies in the game, they release different colored

Essence. There are three types of colored Essence: YELLOW, RED, and

BLUE. BLUE Essence restores little to big chunks of health, RED Essence

restores an empty Ninpo slot, and YELLOW Essence is the currency used

for purchasing items from Muramasa.



Depending on the situation, you can either absorb the Essence to

collect the money and health OR...you can use Essence wisely and absorb

it for an Ultimate Attack. When pressing and holding the Triangle

Button during combat, Ryu will absorb any floating Essence and when the

button is released, he unleashes an Ultimate Attack that instantly

kills the enemy. Choose wisely on how to utilize the leftover Essence!





-----------------------------------------------------------------------





AE. == FARMING FOR ESSENCE ===





What is "farming for essence"? It means to kill enemies, grab the

Yellow Essence they leave behind, leave the area, come back, and then

repeat the process. As long as a set of enemies re-spawn in a certain

area, the money will pour in. Depending on difficulty, Muramasa's

inventory just gets more and more expensive. Why? Because he's a

goddamn money-grubbing whore, that's why!



In order for Ryu to afford the items that Muramasa sells at those

bullshit prices (especially the Wooden Sword upgrades), Ryu needs to

kill enemies and gather the Yellow essence that they leave behind to

increase his paper. Ryu should take advantage of the re-spawning enemy

presence and eliminate them by using UT's to double the essence intake.

Usually a successful farm encounter can gather anywhere from 2000

essence up to 10,000 essence depending on the enemy or situation.





Here is a list of areas that have re-spawning enemies (some areas don't

have enemies until after a certain chapter and some enemies disappear

after the chapter):



--CHAPTER 1 - DOJO ROOM

--CHAPTER 4 - TWIN SERPENTS PLAZA/DWORKU ALLEYWAY

--CHAPTER 4 - CLOCK TOWER SQUARE/CLOCK TOWER STAIRWAY/CLOCK TOWER BASE

--CHAPTER 6 - HAN'S BAR (ENEMIES RE-SPAWN THROUGHOUT ENTIRE GAME)

--CHAPTER 6 - MOAT ROAD

--CHAPTER 9 - CHAMBER OF EVERLASTING SLEEP

--CHAPTER 10 - DRAWBRIDGE SQUARE/MOAT ROAD/DWORKU ALLEYWAY

--CHAPTER 12 - AQUADUCTS 2B NEAR ELECTRIC WORM ROOM/PERISTYLE PASSAGE

--CHAPTER 13 - MOATS/FLOODED MONK CHAMBER

--CHAPTER 15 - STAIRWAY TO THE IMPERIAL PALACE

--CHAPTER 16 - DRAWBRIDGE HILL/MOAT ROAD/CLOCK TOWER SQUARE

--CHAPTER 17 - THE LABYRINTH

--CHAPTER 18 - PALACE COMPOUND/THE CORE/GREAT BRIDGE SQUARE





Also, once Muramasa gives you the Armlet Of Benediction, equip it when

you begin farming so that you can receive twice the money in less time.



Another alternate (but not recommended) way to gather lots of essence

is to pursue a Fiend Challenge. Enter a Fiend Challenge and kill all

but the last enemy and leave the battle. Return to the area and the

Fiend Challenge will reset and you can start the Essence run again.

Just know that you won't receive any Karma points if you do this!





-----------------------------------------------------------------------





AF. == KARMA IN YOUR ASS ==





What the hell is Karma? Karma is the score you receive for completing

Chapters and defeating enemies and bosses. You will notice that when

you press the L2 Button during a fight, it brings up a HUD that shows

KARMA, COMBO, KILL, and TIME. Whenever you encounter an enemy or a

group of enemies, that encounter is timed. If you finish the encounter

within the Time Limit or not, you will still gain a score just for

pursuing it. If you SKIP the encounter and then decide to return to

pursue the encounter, the Karma score is forfeited. These are the

scoring patterns:





--COMBOS = 10 POINTS PER HIT

Anytime you perform a regular or hard combo on an enemy while the Timer

is running, the HUD will total up the hits. Each combo that you

successfully make WITHOUT getting hit by the enemy (blocked hit or not)

will multiply by ten. So if you made a 15-hit combo, multiply it by 10

and your score will increase by 150 points. Understand? The more combos

that you can muster up, the more points you'll receive.





--ESSENCE TECHNIQUE LEVEL 1 = 2,000 POINTS

--ULTIMATE TECHNIQUE LEVEL 2 = 5,000 POINTS

When Ryu performs an ET/UT, he receives a score IF the Technique

successfully hits the enemy. If the Technique misses, the score won't

tally. A Level 1 ET is achieved by using one Essence and a Level 2 UT

is achieved by absorbing two or more pieces of Essence.





--KILL BONUS = VARIES

Ryu and Rachel will receive a Kill Bonus IF they defeat an enemy or set

of enemies within the Time Limit. Depending on the encounter, a

successful Kill Bonus can range from 50,000 points all the way up to

150,000 points! You better start learning to speed up your kills!





--NON-KILL BONUS = 1000 POINTS PER ENEMY

If you DO NOT make the Time Limit during an enemy encounter, the Kill

and Time Bonus is forfeited and you will only receive 1000 points for

each enemy killed. So if you defeated 4 enemies but didn't make the

Time Limit, you will only receive 4,000 points total. Understand it?





--TIME LIMIT BONUS = 10,000 POINTS

Every single enemy encounter is TIMED. Some encounters can range from

30 seconds up to 15 full minutes to finish. If you successfully defeat

the enemies within the Time Limit on the HUD, you will be awarded

10,000 points IN ADDITION to the Kill Bonus. That's a lot of points!

Remember, each encounter is only timed ONCE!





--SPAMMING FOR KARMA

What is spamming for Karma? There are certain ways to gain lots of

points during an encounter and most of the time, Master Ninja players

like to spam for Karma. Depending on the encounter, Ryu can exploit

Karma by spamming Ultimate Techniques on the enemy. If you know how to

exploit an enemy's weakness, Ryu can spend most of the battle just

charging and unleashing Ultimate Techniques for lots of points.





You have to ask which is better during a battle: a 50-hit combo worth

500 points or five successful Ultimate Techniques worth 25,000 points?

Trust me, the highest Karma scores on the Sigma Leaderboards were all

achieved this way. (Oops, did I reveal the "secret"?)





-----------------------------------------------------------------------





AG. == SHOPPING AT MURAMASA'S ===





As soon as you enter the supply room in Chapter 2, you will find a

statue with an old man carrying a large bag. This is called the

Muramasa Statue and it appears frequently throughout the entire game.



Access it to open up an Inventory and Blacksmith screen. Muramasa will

sell various items including Technique Scrolls, Maps, Elixirs, and

Armlets, etc. Depending on difficulty, Muramasa will sell his items for

as low as 500 Essence up to 15,000 Essence. When you select the

Blacksmith Screen, you can choose to upgrade your weapons IF the

upgrade is available. Don't wait until the last minute to upgrade! Any

opportunity to make your weapons stronger is always the best one.



And when you discover Golden Scarabs throughout the game, pass them on

to Muramasa and he'll trade you the Scarabs for useful items. You'll

receive various gifts for the Scarabs like a Life of the Gods and

sometimes, he even gives you a brand spankin' new weapon to use! Also,

if you feel so inclined, go to Muramasa's Shop in Tairon and try

attacking that money-grubbing whore to see what happens.





Here is a Price List for Muramasa's Items for specific difficulties:



--NINJA DOG/NORMAL

ELIXIR OF SPIRITUAL LIFE

ELIXIR OF THE DEVIL WAY

GREAT SPIRIT ELIXIR

GREAT DEVIL ELIXIR

TALISMAN OF REBIRTH

ARROWS

APFSDS CORES

EXPLOSIVE ARROWS

INCENDIARY SHURIKEN

SMOKE BOMB

ARMLET OF THE SUN

ARMLET OF THE MOON

ART OF THE INFERNO SCROLL

FLYING SWALLOW SCROLL





--HARD

ELIXIR OF SPIRITUAL LIFE 1000

ELIXIR OF THE DEVIL WAY 3000

GREAT SPIRIT ELIXIR 10,000

GREAT DEVIL ELIXIR 15,000

TALISMAN OF REBIRTH 20,000

ARROWS 10

APFSDS CORES 200

EXPLOSIVE ARROWS 100

INCENDIARY SHURIKEN 100

SMOKE BOMB 400

ARMLET OF THE SUN 5000

ARMLET OF THE MOON 5000

ART OF THE INFERNO SCROLL 1000

FLYING SWALLOW SCROLL 1000





--VERY HARD

ELIXIR OF SPIRITUAL LIFE 1500

ELIXIR OF THE DEVIL WAY 4000

GREAT SPIRIT ELIXIR 10,000

GREAT DEVIL ELIXIR 15,000

TALISMAN OF REBIRTH 20,000

ARROWS 10

APFSDS CORES 200

EXPLOSIVE ARROWS 100

INCENDIARY SHURIKEN 100

SMOKE BOMB 500

WOODEN SWORD 500

ARMLET OF THE SUN 5000

ARMLET OF THE MOON 5000

GUILLOTINE THROW 1000

COUNTERATTACK SCROLL 1000

FLYING SWALLOW SCROLL 1000





--MASTER NINJA

COMING SOON!





-----------------------------------------------------------------------





AH. == CHAPTER/ONLINE RANKINGS ==





There are five types of rankings that Ryu can achieve as he completes

each Chapter. Depending on how good or how completely suck-ass you are

as a player, your ranking will reflect your skills. As for the Sigma

Leaderboard rankings, the majority of rankings are all based on Karma

Score. These are the chapter rankings from lowest to highest:



--NINJA DOG

--LESSER NINJA

--GREATER NINJA

--HEAD NINJA

--MASTER NINJA



Usually, the biggest factor in your ranking is the Chapter Time Limit

(especially on the harder modes). While you may be able to muster up a

lot of kills and gather lots of Essence, you can still get a low

Ranking. The game factors up several types of requirements:



--CHAPTER TIME LIMIT

With the exception of a couple of chapters towards the end, you can

easily get a high ranking by completing a chapter in less than 10-15

minutes. Some chapters give you the benefit of the doubt and give you

the highest ranking IF you can muster up a ton of kills past the

chapter time limit. Read the next section below for the Clear Times.



--# OF KILLS

There a few chapters where the # of kills is a requirement in order to

get the highest ranking. A good example is the "Tairon Under Alert"

chapter where you can literally finish the chapter in less than 7-8

minutes and still receive a low ranking. Usually, the best way to boost

up your ranking is to finish Fiend Challenges during a specific chapter

and that'll do it for you.



--UNUSED NINPO

It's simple as it sounds. If you can finish a chapter with all Ryu's

Ninpo slots still full, expect a full score.



--ESSENCE COLLECTED

If Ryu finishes a chapter with a ton of collected (and unused) Yellow

Essence, he can rack up a high ranking. Just note that using the

collected Essence at Muramasa's Statue DOES count against you, so use

the Essence wisely!





Wanna receive a Master Ninja Ranking for each Chapter? The list below

will give details for the Clear Time per chapter! Some of the Chapter

Clear times increase dramatically on harder difficulties while some

still rely on the # of Kills.





=== MASTER NINJA RANKING TIME REQUIREMENTS ===





NINJA DOG/NORMAL HARD MODE VERY HARD



CHAPTER 1 9-10 MINUTES 9-10 MINUTES 10-15 MINUTES

CHAPTER 2 10-15 MINUTES 15-20 MINUTES 15-20 MINUTES

CHAPTER 3** 10-15 MINUTES 10-15 MINUTES 15-25 MINUTES

CHAPTER 4 10-15 MINUTES 10-15 MINUTES 15-20 MINUTES

CHAPTER 5** 10-15 MINUTES 10-15 MINUTES 15-20 MINUTES

CHAPTER 6 10-15 MINUTES 10-15 MINUTES 15-20 MINUTES

CHAPTER 7** 25-40 MINUTES 40-60 MINUTES 30-60 MINUTES

CHAPTER 8** 20-25 MINUTES 20-30 MINUTES 15-30 MINUTES

CHAPTER 9 20-30 MINUTES 20-30 MINUTES 30-50 MINUTES

CHAPTER 10** 10-20 MINUTES 10-20 MINUTES 20-25 MINUTES

CHAPTER 11 20-30 MINUTES 20-25 MINUTES 20-25 MINUTES

CHAPTER 12** 30-35 MINUTES 40-45 MINUTES 45-60 MINUTES

CHAPTER 13 15-20 MINUTES 15-20 MINUTES 20-25 MINUTES

CHAPTER 14** 10-15 MINUTES 15-20 MINUTES 15-20 MINUTES

CHAPTER 15** 30-40 MINUTES 70-80 MINUTES 80-90 MINUTES

CHAPTER 16** 30-35 MINUTES 40-45 MINUTES 45-60 MINUTES

CHAPTER 17 10-15 MINUTES 10-15 MINUTES 15-20 MINUTES

CHAPTER 18** 20-30 MINUTES 20-25 MINUTES 40-50 MINUTES

CHAPTER 19 5-10 MINUTES 5-10 MINUTES 10-15 MINUTES





**Complete the Fiend/Enemy Challenges in this Chapter to receive an

automatic Master Ninja ranking!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





AJ. +++ THE PEARL NECKLACE - UTILIZING RACHEL +++





Oh my, the lovely and voluptuous Rachel. Controlling and using Rachel

is much different than controlling Ryu. She moves like a tank and is

pretty slow when it comes to combos. So how can you use Rachel properly

without dying all over the place?



First of all, Rachel's best line of defense is her counterattack. Since

her combos take some time pull off, her counterattack is the closest

thing to a fast combo. The main strategy is to lure the enemy into

attacking you and then countering. Also, when an enemy strikes at

Rachel, she can immediately flip over them while blocking and then

strike them from behind with a hard combo. This is probably the only

evasion move that Ryu does NOT have in his set of evasion moves.



When fighting multiple big and small enemies, Rachel should target the

weakest one first. For example, when fighting Samurais and Warlocks,

Rachel should kill the Warlock and then use his Essence to UT the other

Samurais. If Rachel faces off against Shadow Fiends and Red Dinos, she

should lure the smaller fiends away from the Dinos, kill them off, and

then use the Essence for a UT on the dinos. Understand how the pattern

works in these situations? Also, don't hesitate to use wall attacks!





Here's a complete list of Rachel's War Hammer attacks and combos:



--DEFAULT LEVEL 2 ATTACKS

RIGHT FANG []

LEFT FANG [][]

VIPER BITE [][][]

COPPERHEAD KICK [][][], -->, []

VIPER CRUNCH [][][][]

BARE FANGS []/

SAVAGE SNAKE []//

YELL IN PAIN [][]/

MAX PAIN [][]//

HIGH KICK --> []

DOUBLE HIGH --> [][]

INTEGRAL HIGH --> [][][]

PYTHON BITE --> [][][][]

PYTHON CRUNCH --> [][][][][]

HIGH KICK VENOM --> []/

DOUBLE HIGH VENOM --> [][]/

INTEGRAL HIGH VENOM --> [][][]/

STINGER --> /

SNAKE HUNT --> //

SNAKE KILLER --> //[] OR --> ///

VENOM /

PIERCING KICK [] WHILE RUNNING

DEADLY VENOM / WHILE RUNNING

ANACONDA CLUTCH ROTATE 360, /

SERPENT HAMMER [] OR / WHILE JUMPING





--ULTIMATE TECHNIQUES

SIDEWINDER PRESS & HOLD / + ESSENCE

JORMUNGANDR PRESS & HOLD / + ESSENCE MAX





For an example of how to properly use Rachel, copy and paste this URL

to see a Rachel Fiend Challenge video:



http://www.gametrailers.com/player/usermovies/78514.html





=======================================================================

=======================================================================

=======================================================================

=======================================================================





AK. +++ DOMINATION - ADVANCED TIPS & TACTICS +++





If you want to see if you are indeed a Master Ninja player (or want to

play like one), then utilizing the tactics mentioned below is vital in

becoming an expert player. The more that you practice these advanced

tactics, the easier it becomes to becoming a veteran player. If you

find yourself already doing the things I mention here, congratulate

yourself because you've earned my respect.





--ALWAYS BLOCK!!!!

I can NEVER stress this enough: ALWAYS BLOCK! If taking cover is the

main strategy in Gears Of War, then blocking should be the main

strategy for Ninja Gaiden. When you aren't busy performing kick-ass

combos on your enemies, you should be in a defensive stance! No matter

how close or far you are to the enemy, one finger should be on the

Block Button regardless! Trust me, I've seen horrible gameplay videos

(*cough IGN cough*) where the player didn't understand the gist of

using the Block Button. Don't be that person, be the EXPERT!





--ALWAYS USE THE ULTIMATE TECHNIQUE (UT)

When Ryu kills an enemy (or a bunch of them), they leave essence for

you to absorb. Instead of wasting time collecting the essence for the

sake of collecting it, use essence wisely by absorbing it for Ultimate

Techniques. Anytime that essence is floating around, don't hesitate to

absorb it and unleash holy Hell on your enemies. By doing this, it

increases your Karma score and it more than doubles the Yellow Essence

intake left over. Also remember, if Ryu is in a blocking stance, he

CANNOT absorb the essence by mistake!





--BE EVASIVE BUT DEFENSIVE

Always use the Reverse Wind when fighting enemies. If an enemy has an

attack that breaks your guard (when Ryu falls back while blocking) the

enemy WILL cause damage to you on the next hit. To avoid the

embarrassing pain, use the Reverse Wind to evade the attack as soon as

your guard is broken. Rolling away is a good way to avoid getting

swarmed. Stay defensive while rolling, too! When rolling away, keep

your finger on the Block Button so that another enemy doesn't attack

you during mid-roll (it can happen). Remember, being a defensive player

doesn't make you a wimp, it makes you a better player. Don't let any

smart-mouthed peckerhead tell you otherwise!





--USE THE ROLL JUMP

This is a move that every expert player never leaves home without. To

get through an area faster (or if you wanna avoid confrontations),

using the roll jump is the fastest way to do it. While running, press

the Block Button to roll and then press the X Button to jump forward.

It's like doing a rolling somersault. Keep doing the move to get

through an area faster.





--LEARN THE COUNTER-ATTACK

Every single weapon in the game has a special counter attack. Counters

are crucial in most battles and are very helpful in eliminating enemies

faster instead of just standing and blocking. To do the Counter attack

for any weapon, hold the Block Button. When the enemy strikes you,

press (don't mash) the Triangle Button at the right time when you hear

the "CLANG" sound to perform the counter WHILE BLOCKING. Ryu will then

break their attack with his own. Trust me, it's NOT so easy to learn,

but once you figure out how it works, you'll never stop using it.



Copy and paste this URL to see an instructional video for Counters:

http://www.gametrailers.com/player/usermovies/102857.html





--AVOID USING NINPO ATTACKS

Yes, as pretty as the animations look for each attack, using Ninpo is

just a time-waster. Using Ninpo on enemies is NOT necessary when you

already know how to defeat them and trying Ninpo attacks on bosses is

COMPLETELY useless anyway, so why bother with it? For the record, it IS

indeed possible to go through the ENTIRE game without equipping Ninpo

at all! If a player claims that the only way to beat harder

difficulties is to spam your Ninpo attacks, DON'T LISTEN TO THEM!





--UTILIZE THE ON-LAND CHARGE (OLC)

The On-Land Charge is an advanced move that first-time players will not

understand at first. When performing an Ultimate Attack, Ryu has to

spend about a second or two to charge up and absorb essence, which

leaves him vulnerable to attack. To make this animation go even faster,

utilize the On-Land Charge. To do an OLC, jump up and then press and

hold the Triangle Button as soon as Ryu's feet touch the ground and

then unleash it for a quick Ultimate Attack (or hold the button until

the enemy closes in). When you do an OLC, Ryu will immediately absorb

the essence and can perform the Ultimate Attack without needing to

actually charge. This move takes advantage of situations where you have

multiple essences floating around and being bombarded by enemies.

Remember, Ryu can also do an OLC from a roll jump!



Copy and paste this URL to see an instructional video for the OLC:

http://www.gametrailers.com/player/usermovies/92749.html





--RELY ON BLUE ESSENCE INSTEAD OF ELIXIRS

It's as simple as it sounds. If you find that you are consuming way too

many Elixirs before you even reach the next boss battle, then you need

to seriously practice your techniques. Ryu should conserve all of his

Elixirs for boss battles only! Well, unless you are playing as Rachel.





--AVOID SPAMMING YOUR ATTACKS

What is a spam attack? It is when a player constantly does the same

moves over and over. One example is the Flying Swallow attack. Players

that spend most of their time spamming their attacks only show just how

much they haven't learned. Ryu has a large arsenal of moves and all

you're gonna do is spam ONE move? I don't think so. Be creative and mix

your attacks! Unless you are on the last set of chapters (or you're

spamming for some Karma), there's no reason to spam one attack

incessantly on Chapter 1!





--MASTER NINJA DIFFICULTY IS ONLY FOR HARDCORE PLAYERS

You do not need to defeat this difficulty to call yourself a veteran

player. Out of the three harder difficulties, the one that will test

your patience is Very Hard Mode. If you can defeat Very Hard Mode with

little to no problems, then pat yourself on the back, Master Ninja Vet!

If you feel you need that extra push after completing VH Mode, then go

ahead and attempt Master Ninja Mode. It should be easy...MY ASS!









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AL. +++ MESSAGE IN BLOOD - KNOWING YOUR ENEMY +++





In this section, I will explain the best tactics to use for each enemy

in the game. Every single enemy in the game (minus one or two of them)

is well-balanced and has attacks to use against you from all ranges.

While it may seem simple to just do the same combo over and over, using

the same moves on every enemy might not always work out so well. This

isn't God Of War or Devil May Cry!



NOTE: this section is for regular enemies only! Boss and Sub-boss

strategies will be explained in the main walkthrough.





--BROWN NINJA

--WHITE NINJA

These guys are the easiest enemy you'll encounter in the game. They

don't have any guard-breakers and rarely inflict any hard damage. While

they aren't hard to defeat, the white ninjas are a little bit tricky,

so be on your guard when you're on the offense.





--BLACK SPIDER NINJA

--RED FIRE NINJA

--PURPLE WS NINJA

These guys are no joke, unlike the brown and white ninjas. Not only do

they have guard-breakers but they also have grab moves and special

weapons at their disposal. All it takes is a couple of hard combos to

kill them, but what you REALLY need is to be super defensive AND

evasive to keep from being swarmed. Use counterattacks on them and

always utilize the Izuna Drop to lessen the herd.





--SAMURAI

--WARLOCK

Usually, Samurais on foot are always accompanied by a Warlock or two.

The main strategy here is to avoid the Samurais and focus on the

Warlock. Evade and block the Samurai attacks and wait for the Warlock

to appear. When he appears, roll under his fireball TOWARDS him and

perform a hard combo to kill him. If the fireball attack is too

difficult to dodge, toss a projectile at the Warlock BEFORE he throws

the fireball. This will stop him and sets him up for a combo. Use the

leftover essence for UT's against the Samurais, rinse & repeat. Trust

me, this tactic works wonders in Chapter 2!





--M-SAT SOLDIER

--ROBOT M-SAT SOLDIER

--M-SAT COMMANDER

--ROBOT M-SAT COMMANDER

These guys also require you to be on your guard. They have guns to

shoot at you if you are too far and they have a mean guard breaker and

grab move (SLIT THROAT AND KNEE TO THE GUT!). Use quick evasive rolls,

counterattacks, and the Izuna Drop to get the best of these guys.





--MOTORCYCLE M-SAT SOLDIER

--MOTORCYCLE ROBOT M-SAT SOLDIER

All it takes is a few well-timed Flying Swallow attacks or a Guillotine

Throw to unseat these guys from their bikes. Avoid trying to block the

motorcycle as it approaches you and just keep your distance.





--RED DINOS (GAHRULAS)

--BLUE DINOS

Both of these dinos have five attacks: a chomp attack, a two-hit combo,

fire breath, jumping attack, and a tail swipe. All these attacks can be

evaded using evasive rolls. A good combo to perform on these lizards is

the Blade of Nirrti attack. After evading one of their attacks, use the

Blade Of Nirrti as a counter. Separate the group and then fight each

one individually as much as possible. Once Ryu acquires the Dabilahro,

use the Flaming Hell Slash combo on them.





--MACE-WIELDING GREEN/RED OGRES

These guys are probably the biggest enemy in the game. A lot of the

ogre's attacks are based on their large maces, which means you need

some heavy firepower to kill them. Your best weapon against these

overgrown freaks is a fully upgraded Dabilahro. When the ogre begins

his mace attack, simply roll forward IN FRONT of the ogre to avoid

getting whacked. When it stops to recover, immediately do ONE Flaming

Hell Slash combo on it. If they retaliate by jumping up, roll away.

Always roll FORWARD when they use their mace or backhand attacks to

easily evade them and then counter with a Flaming Hell Slash. Repeat

this tactic as necessary to kill these stupid freaks.



Copy and paste this URL to see how to defeat these Ogre freaks:

http://www.gametrailers.com/player/usermovies/90778.html





--CATWOMAN (KIYATT)

These feline pussies are the cheapest enemies in the game. Not only can

they break your guard, but they can also grab you while you are evading

them. Most of your combos will be difficult to pull off since they run

and flip around all the goddamn time. The best weapon to use against

them is the long-range Lunar. The Twilight combo of the Lunar usually

stops them dead in their tracks, so abuse it! If worse comes to worse

and you find that they are too difficult to kill, equip some Explosive

Arrows and then shoot them in mid-air. This will put those furball

pussies to bed. THAT'S WHAT SHE SAID!!!!!





--BROWN SHADOW FIENDS

--PINK SHADOW FIENDS

I really don't know what the difference is between these two enemies

are since they are virtually the same enemy (except with a different

colored skin). These guys are quite easy to dispatch with a few easy

counterattacks and some hard Izuna Drops, so abuse it!





--ONE-EYED PINCER FIENDS

This guy is a strong and sneaky little *****. Most of its attacks break

your guard and they have that annoying home run slide attack. When it

breaks your guard, roll back and try to counter with an Izuna Drop.

That should do it for them.





--SCYTHE-WIELDING FIENDS

These guys are quite annoying since they like to do cheap swipes with

their scythes. The best weapon to use against them is a Level 2 Dragon

Claw & Tiger Fang. Jump up towards the fiend and press the Square

Button FOUR times and see what happens. It's HI-LARIOUS!





--ZOMBIE WARRIOR/ARCHER (GHUULS)

The archers are the ones to be concerned about. While the other zombies

are (slowly) trying to attack you, the archers can easily damage you

with their arrows. Kill the archers in the area FIRST and then focus on

the other zombies. If a zombie looks like he's about to hug you, roll

back to avoid getting molested by them. Use any weapons and combos you

want on these guys but watch out! When you see one of them about to

strike with their large weapon, be ready to roll away or BLOCK!





--ARMORED SOLDIER

--MECHA-ARMORED SOLDIER

--RPG SOLDIER

--MECHA-RPG SOLDIER

These guys are a little more difficult to kill than the M-SAT soldiers

because of their heavy armor and their non-stop machine gun fire (or

rockets). Also, these are the only enemies in the game that have a

combo breaker move. When you try to do a combo on them, they can

immediately break your combo and attack back at you. Fortunately, there

is a way to kill them in one hit: Explosive Arrows. 'Nuff SAID!





--ZOMBIFIED MSAT SOLDIER

These guys are sort of like a bizarre mix between the Black Spider

Ninjas, regular MSAT soldiers, and the Warlocks. Use evasive rolls and

wall attacks and then counter at them with the Izuna Drop.





--PURPLE ZOMBIES

You only encounter these guys ONCE in the main game. They have a super

long life bar and are quite difficult to kill under the Time Limit.

Simply equip the Dabilahro and spam the Ultimate Technique on them to

kill them all.





--LASER/BULLET/BOMB COPTERS

You can kill these copters with any types of Arrows or with the

Windmill Shuriken. With Rachel, use the Peluda Tail to destroy them.





--BATS

--WASP FIENDS

Bats can easily be killed with Shurikens, while the Wasp Fiends (those

Metroid-looking rip-offs) can be killed with simple combos or

Projectiles. Simply block the Wasp Fiends and then counter.





--STINKFISH MERMAID (GILLDABL)

These guys are more dangerous if you approach them up close, so avoid

the close encounter. When they are at a mid-to-far distance, they throw

Waterballs at you. To kill these guys, rely on using projectiles like

Explosive Arrows or the Windmill Shuriken. Run on the water to get

within mid-distance and then start shooting them using mid-air attacks.





--WHITE LIGHT APPARITIONS

These are those large glowing thingies that are found in the caverns

under the Monastery. Simply use the Windmill Shuriken or Arrows to

eliminate these floating light bulbs. Be careful though because these

high-falootin' things can break your guard!





--GHOST FISH

I love and hate these Fish. I love them because they bestow so much

leftover Yellow essence when you kill them all properly. I also hate

them because all it takes is ONE bite from them to ruin the Yellow

Essence run. To kill these Fish properly, equip the Flails and walk

into a Fish area and then jump and attack. When Ryu lands on the

ground, use a continuous Flail combo but DO NOT finish the combo! When

it looks like the combo is about to be done, quickly jump up again and

repeat the tactic. With some well-timed jumps and attacks, you can net

close to 10,000 essence in ONE encounter! Repeat over for more money!





--LARGE DUNG BEETLES

--LARGE GREEN FISH

The beetles are quite aggressive with their attacks and can really

hamper your combos. Equip the Dabilahro and perform a downward wall

strike to kill a couple of them. Now roll jump to the other end of the

room and use the On-Land Charge for an Ultimate Technique. Roll jump

from one end of the room to the other end and repeat (you gotta be

FAST!). For the large green fish, simply avoid them by not swimming in

front of them. You can also kill the green fish using APFSDS Cores (if

you are standing above them on dry ground) or with the Spear Gun.





--CRAB FIENDS (ARIOCHS)

Oh dear god, I've hated these things ever since I first fought them in

the original Xbox Ninja Gaiden. Just use the Flying Swallow and mid-air

Explosive Arrows on these freaks, WHATEVER!





--KNIGHTMARES

These guys are quite brutal as the Ogres and are more agile to boot,

but they do have a very serious weakness that you can exploit! Equip a

Level-3 Dabilahro and approach the Knightmare and let him attack you.

You'll notice that when Ryu blocks the Knightmare's regular attacks, it

does NOT break his guard (except for the second combo hit)! Take

advantage of this weakness and use the Counterattack like crazy!







+++ENEMY NOTE:

Some of the enemies that are mentioned in this section usually don't

appear until harder modes or Mission Mode. Once you start Hard or Very

Hard Mode (or Master Ninja Mode, if you're lucky), expect to see

different enemies where you normally wouldn't see them.





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+++ BY DEMONS BE DRIVEN - THE WALKTHROUGH +++



____ __ __ __

_ ______ _/ / /__/ /_/ /_ _________ __ ______ _/ /_

| | /| / / __ `/ / //_/ __/ __ / ___/ __ / / / / __ `/ __

| |/ |/ / /_/ / / ,< / /_/ / / / / / /_/ / /_/ / /_/ / / / /

|__/|__/__,_/_/_/|_|__/_/ /_/_/ ____/__,_/__, /_/ /_/

/____/





The walkthrough below is a non-Ninpo walkthrough for Ninja Dog/Normal

Mode and is detailed as I can make it. You will also find the locations

for all the Power-Ups and all 50 Golden Scarabs here. I will also add

links to websites with expert Sigma videos (made by yours truly) for

most of the difficult battles at the bottom of the walkthrough.





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BA1. +++ CHAPTER 1: THE WAY OF THE NINJA +++



_______ _____ ___ _____________ ___

/ ___/ // / _ | / _ /_ __/ __/ _ < /

/ /__/ _ / __ |/ ___/ / / / _// , _/ / /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/







++ AREA: VALLEY OF THE SHADOWS ++





--OBJECTIVE: INFILTRATE THE FORTRESS



After the cutscene, collect an Elixir from the dead body. Two ninjas

will appear from both sides, so be ready to eliminate them. Test out

your weapon on them and eliminate them with ease. At the end of the

mountain ledge (where the second ninja jumped out from) you'll find a

lone chest. Open it and continue up the hill towards the fortress.

Further down the path is a large closed doorway. It can't be opened

yet, so just ignore it and take the rocky ledges to the top. Jump past

the open gap and grab Ayane's first Kunai scroll.



Run up against the wall to grab the ledge and then shimmy to the right

and climb up. Open the nearby chest for a goodie and then climb up the

next wall and jump up. Go up the large tree bark onto the ledge to

encounter two more enemies. Slice them down with some easy combos and

then use a Wall Run to the next ledge.



Open the chest to receive a new item. Now jump towards the branch and

swing and jump to the next ledge. Use a Bird Flip to the upper ledge

and prepare for battle. As you enter the pathway, three more enemies

will emerge. You can either cut them down or avoid the battle by using

a Bird Flip out of the cave from the area they emerge from.





++ AREA: NINJA FORTRESS ++





--OBJECTIVE: FIND THE SAVE POINT



Enter the fortress to encounter two more enemies. Cut them down with

some fancy combos and then enter the fortress. As you enter the first

room (brown room), you will encounter three enemies. Eliminate them and

then open the lone chest for a goodie. Exit this room to the next one.





++ AREA: YELLOW ROOM ++



This area will be your first real test of combat. About 6-8 enemies

will drop from the ceiling above and swarm you. Prepare the blood feast

by testing out more combos. Be sure to be evasive and this room will be

too easy. Once the room is cleared, exit out from the newly opened

doorway to the next room.





++ AREA: STORAGE HALL ++



As soon as you enter this hall, three enemies will be waiting on the

right side. Eliminate them to clear this area. Before you exit this

room, head to the opposite area from where you entered to see a large

Samurai statue holding a Key Item. Ignore it for now and collect the

Elixirs next to the statue. Exit the hall to the opposite doorway to

the next area.





++ AREA: TATAMI ROOM ++





++LIVES OF THE THOUSAND GODS #1

As you enter into this room, open the well-hidden chest next to the

door to find your first LIVES OF THE THOUSAND GODS item! Equip it to

increase your health bar!





Now go further into the room and be prepared for more enemies to jump

down from the ceiling. Now is a good time to try out the On-Land Charge

move on these guys. Once the room is cleared, open the lone chest to

obtain a FLYING SWALLOW Scroll. Exit the room by cutting open the

scroll on the wall next to the large pot.





++ AREA: DOJO ROOM ++



There is a large trapdoor in this room. Avoid falling into it for now.

This room will test your patience and the skills you've learned so far.

About 10-12 enemies will appear from out of the rotating walls to swarm

you. Outdo their tactics by being on your guard. Use evasive rolls and

attack them from behind. Once the room is cleared, head past the

trapdoor towards the wall scroll and cut it down to reveal a small

doorway. Enter that room to find the Save Point. Save your game and

then enter back into the Dojo room. Fall through the trapdoor to fall

into a cave below the fortress.





++ AREA: UNDERGROUND STORAGE HOUSE ++





--OBJECTIVE: FIND THE FANGS OF THE SAMURAI



There are a couple of hard-to-see pots at the end of the cave. Destroy

them to find a hidden chest with a goodie inside. Use the Shurikens on

the bats to gather essence if you need to. Just before you exit the

cave, open the chest just near the exit to find the FANGS OF THE

SAMURAI Key Item. Now exit outside by destroying the fire posts and

then jumping back to the upper ledge. Grab Ayane's Kunai if you want

and then continue up the ledge.



Destroy the two enemies and enter back inside to see an open ceiling

gap that leads down to the Tatami Room. Before jumping down, open the

lone chest to find a TALISMAN OF REBIRTH.





--OBJECTIVE: RETRIEVE THE KEY OF COURAGE



Jump down to the Tatami Room and go back into the Storage Hall. Place

the FANGS onto the Samurai statue to obtain the KEY OF COURAGE Item.

Now head back to the Save Point and SAVE your game. Now its time to

meet up with the boss man!





--OBJECTIVE: DEFEAT MURAI



Head up the stairs towards the walkway. As you head up the walkway,

eliminate the two ninjas and then use the Key Of Courage on the next

door to unlock it. Enter inside for another battle.





++ AREA: INNER SANCTUM ++



Six to eight ninjas will jump down from above to swarm against you. Use

hard combos and evasive rolls to clear the room. As soon as the room is

cleared, the exit door will re-open and the entrance to the boss's lair

will open up. Go back to the Save Point if you want and then head back

to the Inner Fortress to face off against your first boss!





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BA2. +++ BOSS BATTLE: MURAI +++





Murai is NO pushover. Although he may only have puny Nunchukus as

weapons, he can still kick your stupid little ass like nothing. Murai's

main strategy is that he likes to get in close to you in a slow way. If

you approach him, he either attacks with a three-hit combo or a grab.

These are his main attacks:



--FIRE PIT 3-HIT COMBO

--BACK KICK

--RUSH ATTACK



Getting caught by Murai is not a good thing, so you must stay on your

guard! If you try to spam the wall attack against him, he immediately

grabs you. If you try the Fiend Bane's Kick combo, he'll just block it.

This is what you should do to defeat Murai under the Time Limit:



Stay at mid-distance from Murai and let him come closer. Roll away with

a Reverse Wind to get farther back. When you are a good distance away,

Murai will either somersault or use a Rush Attack to get closer to you.

If he somersaults closer, immediately attack him with a Square,

Triangle 2-hit combo. As soon as Ryu lands on the ground, quickly roll

back and Murai will retaliate with a Rush Attack or another somersault.

If he uses the Rush Attack to get closer, quickly roll away and then

smack him with the Square, Triangle combo. But you MUST be quick with

the Reverse Wind after the combo or Murai will grab you!



After you do the two-hit combo, roll away to let Murai retaliate. When

he repeats the attack (or somersault), use the same combo again. The

main point here is to let him get closer by baiting him to do an

attack. Block his melee attacks and continue to roll away. If Murai

blocks the two-hit combo, press Triangle again to do a downward strike.

This will allow you to roll away while he blocks the third hit.



Continue this simple tactic and you can defeat Murai in less than 30-40

seconds. It's the Master Ninja way, BEE-YITCH!





MISSION COMPLETE!





Copy and paste this URL to see my video for this battle:

http://www.gametrailers.com/player/usermovies/78428.html





_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





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BB1. +++ CHAPTER 2: THE HAYABUSA NINJA VILLAGE +++



_______ _____ ___ _____________ ___

/ ___/ // / _ | / _ /_ __/ __/ _ |_ |

/ /__/ _ / __ |/ ___/ / / / _// , _/ / __/

___/_//_/_/ |_/_/ /_/ /___/_/|_| /____/





--OBJECTIVE: HEAD TO HAYABUSA VILLAGE



If you didn't see it, there is a pot in Murai's lair. Break it open to

find a goodie and then exit out of the room. Head back to the Save

Point and SAVE your game. Now exit out of the Fortress and back outside

to the Valley Of The Shadows.





++ AREA: VALLEY OF THE SHADOWS ++



Remember that large locked doorway you couldn't enter in the previous

chapter? Well, it's opened up so head for it. Enter the cavern and

watch out for BATS!!!!





++ AREA: ALTAR ++



Approach the altar and grab the scroll on it to obtain the ART OF THE

FIRE WHEELS Ninpo scroll. Equip it if you want and then jump onto the

manual elevator and ride down to the bottom. Once you reach the bottom,

jump behind the elevator to find a well-hidden chest. Now exit the

elevator area outside to a grassy area. Use a Wall Run towards the next

ledge and then open the nearby chest from a SMOKE BOMB item.





++ AREA: UPPER MOUNTAIN PATH ++



As you leave this area, three Samurais will stop by to try and stop

you. These guys are more defensive than the ninjas from the previous

chapter, so you'll need to use some hard combos to break their guard.

Quickly charge your sword for a UT before they approach you. Kill the

first Samurai with a Level 1 UT and then use an On-Land Charge with the

leftover essence to decapitate the other two Samurais. Time this tactic

well and it'll be easy as cake.





++ AREA: MOUNTAIN PATH ++



Now head down the path to a large hillside slope. Slide on down and

then jump and grab the branch before you fall off the ledge to the

water below (not that it's a bad thing). Jump from branch to branch and

onto the dry land to encounter more Samurais.





++ AREA: OUTER VILLAGE ++



As you approach the path, a bunch of Samurais will come running towards

you. Charge the sword for an Ultimate Technique and unleash it on the

first enemy that approaches you. Continue to evade the Samurai melee

attacks and use UT's to quickly kill them all. Once the area is

cleared, climb the watchtower ladder to the top to find a chest with

the HAYABUSA VILLAGE MAP Key Item.



Now make your way towards the broken bridge area. In this area, you can

try out your Water Running abilities. Jump down to the water below and

do a Water Run to the opposite ledge. If you mess up and fall into the

water, don't worry and just swim to the next ledge.





++LIFE OF THE GODS #1

Before you climb up to the top to the Save Point, look under the broken

bridge across from you to see a small shack. Use a Water Run and head

inside the shack to find a chest with your first Life OTG item! Now run

back and use the Save Point.





++ AREA: HAYABUSA VILLAGE ENTRANCE ++



Enter the village entrance and you'll see that's it empty. To the right

side of the entrance are a couple of statues (one with a missing head).

Ignore the statue for now and continue down the path.



A couple of Samurais and Warlocks will come from the farther end of the

village (and behind you) to swarm you as soon as you descend the

village. Evade all the Samurais and focus on killing the Warlocks. Roll

under their fireball and use a hard combo to kill them off. Use the

Essence they leave behind for UT's on the Samurais. Continue this

tactic to clear this area quickly. Once the area is clear, it's time to

do some item collecting!





++LIFE OF THE GODS #2

At the end of the pathway from the village entrance, you'll see a STONE

HEAD lying on the ground. Pick it up and then place it on one of the

Jizo statues near the village entrance with the missing head to obtain

a Life OTG item!





Also notice that there is an upper hill slope that leads to a small

"shrine" with a large stone on it that cannot be cracked. You will deal

with this stone later in Chapter 15, so ignore it for now. Near the

village entrance on the left side is an alleyway. Enter the alleyway to

find a dead body with an Elixir. Pick it up and you should be done with

collecting items in this area!





--OBJECTIVE: FIND AYANE



Once you've collected all the goodies in the village, SAVE your game!

Now make your way to the middle of the village and you will see a large

window ledge on the left side that you can jump up to. Jump up towards

the open window on the second floor to find Ayane inside.



After the cutscene, Ayane will pass you the BOW. Now jump downstairs to

find a small supply room and a Muramasa Statue. If you have enough

cash, buy the Armlet Of The Sun item. Scour the shelves of the supply

room to find more goodies and then exit the room.





++ AREA: OPEN RANGE ++



Exit the supply room to an open range area. More Samurais and Warlocks

will appear in this area. Use the tactic I mentioned above to kill them

all with ease. If you want to test your BOW on the enemies, grab some

ARROWS from the nearby dead body and start flinging!



Once the area is cleared, you will notice that there are three bull's-

eye targets above the wooden fence. Just near the supply room entrance,

stand close by and start shooting arrows at each target in the center

(using First Person) to reveal some Essence. If you need Blue, Red, or

Yellow Essence then keep shooting until the essence runs out. Now

before you exit this area, SAVE your game! Come back to this area when

you've replenished your supply and get ready for a difficult battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BB2. ++ SUB-BOSSES: SAMURAI HORSEMEN ++





On Normal difficulty, you will face off against four horsemen. When

this battle begins, you will face off against two horsemen. One has a

large spear and the other uses a Bow and Arrow. While it may seem

obvious to try and use aerial attacks as they circle around the area,

DON'T DO IT! Instead of being a hero, stay defensive!



Stay near the mountain wall and let each horsemen get near (be sure to

keep holding the Block Button). When each horseman gets close (and

attacks), block the attack and then immediately counter with a Roaring

Tiger combo (SQUARE, SQUARE, TRIANGLE) as soon as they turn around.

This will make the horse stop and "neigh" for a second, so immediately

repeat the combo. Continue this tactic on both horsemen until one (or

both) of them fall off their horse.



When the Samurai falls off, the horse dies and the Samurai must fight

you solo. Use the essence from the dead horse for a UT on the stupid

Samurai. While you are fighting the Samurai, another horseman will jump

into the battle. Continue this tactic and you should be able to destroy

all the horsemen with ease.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++ AREA: CENTRAL BRIDGE ++



Once the sub-boss battle ends, the fire on the other side will die down

to reveal a new Save Point. Jump over the rubble and approach the dead

body to find an Elixir. Be sure to approach Muramasa's Statue to

replenish any stock before fighting the next boss! Now approach the

Save Point and SAVE your game. When you're ready, enter the through the

doorway towards the Central Bridge.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BB3. ++ BOSS BATTLE: MASAKADO ++





Masakado is no different than the previous Horsemen except that he's

bigger, he's on fire, and he has Warlocks assisting his flaming ass

(oh, and his horse breathes fire). All his attacks are virtually the

same as the Horsemen, so using simple blocks are enough. If you try to

follow and attack him as he circles around the bridge, consider

yourself a noob because that's not how you're supposed to do it!



The main tactic here is to kill the Warlocks and use their essence for

Ultimate Techniques on Masakado. Trying to dodge two Warlocks is more

trouble than it seems but here's how to do it properly:



As soon as the battle starts, move out of the way and head towards the

opposite doorway (not the one that crumbled) and stay there. Roll under

the Warlock fireballs and wait until Masakado passes by. When he turns

around, kill any nearby Warlock and use the leftover essence for a UT

on Masakado as he returns to attack. How do you know if he's near? The

screen shakes and gets brighter, so unleash the UT when this happens to

shave off 20% of his health. Be quick with the UT or else Masakado will

stick a spear your slow ass! Keep up this tactic and Masakado will fall

like the flaming douchebag that he is.



Once the battle is over, grab the COUNTERATTACK scroll and then

approach the doorway to enter the next area. Approach the Save Point

and SAVE your game!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++ AREA: CLAN LEADER'S RESIDENCE ++





--OBJECTIVE: FIND KUREHA



As you enter the burning courtyard, you'll encounter more Samurais and

Warlocks. If you made it this far, then you should already know how to

dispatch these guys. Clear the area but don't enter the house just yet!

Enter the small alley on the left side of the house to find a chest

with a goodie inside. Grab the item and then head inside the house.



Slice open the burning walls to reveal some Samurais hiding behind

them. Evade the Samurais and focus on killing the Warlocks first but BE

CAREFUL! The area in the middle of the house is a breathing inferno!

Once you eliminate the enemies, DO NOT EXIT THE HOUSE YET!





+++LIFE OF THE GODS #3

Yes, there is a hidden chest inside the burning house with a special

item. Go to the back of the room and look on the left side to see an

open gap. Enter this gap to a small hall. Go down the hall and you will

see the chest with a Life OTG item inside! Yay! Now go back to the Save

Point and SAVE your game.





When you're ready, go back into the burning house and exit at the other

end to the backyard. Get ready for the most difficult (or easiest)

battle of the game!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BB4. ++ BOSS BATTLE: DOKU ++





Luckily for you, you can either let Doku kick your ass to finish the

Chapter OR......you can be an expert about it and kick Doku's cheap

metallic ass instead!



First of all, Doku has the Dark Dragon Blade in his grips. If he stabs

you with it, the mission ends and the story continues on. But if you

are willing to put up a fight against him, you will unlock a special

prize for it! This is a totally unfair battle because Ryu is ill-

equipped with a Level 1 Dragon Sword and fairly short HP bar. Still

scared to face off against Doku now?



When the battle begins, you will need to keep your distance from Doku.

Keep rolling back as he approaches you and bait him into making an

attack. Doku likes to use several attacks:



--5-HIT COMBO

--TREMOR ATTACK

--RUSH ATTACK

--DOUBLE RUSH ATTACK

--PURPLE FIRE BREATH

--THE "STAB"



All of these attacks are easy to evade but you still need to be

defensive. As soon as Doku makes an attack, evade it and then quickly

approach him and do a Square, Triangle, Triangle combo and then quickly

roll away. By doing this, you can shave about 2% of his health if he

didn't block. You MUST be the aggressor of this battle or you'll never

win! Every time Doku misses an attack (melee or special), quickly

attack back at him with the Square, Triangle, Triangle combo and then

roll away to avoid "The Stab".



While this might sound too simple, it isn't! For the entire battle,

Doku is trying to stab and kill you, so don't just stand and wait

around for him to do something! The strategy I mention above worked

wonders for me (even though it took me nearly 5 minutes to defeat

Doku)! If you defeat Doku, you will unlock Mission Mode! GOOD LUCK!





MISSION COMPLETE!





Copy and paste this URL to see my Doku boss video on Normal Mode:

http://www.gametrailers.com/player/usermovies/81818.html



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





BT1. +++ CHAPTER 3: SKIES OF VENGEANCE +++



_______ _____ ___ _____________ ____

/ ___/ // / _ | / _ /_ __/ __/ _ |_ /

/ /__/ _ / __ |/ ___/ / / / _// , _/ _/_ <

___/_//_/_/ |_/_/ /_/ /___/_/|_| /____/







++ AREA: RYU'S CABIN ++



When the Chapter begins, grab the nearby Elixir on the table and then

use the Save Point. Now exit the cabin into the hallway outside. In the

hallway are three other cabin rooms and a storage room next to Ryu's

cabin (remember that Storage Room, you'll come back there later).





++ AREA: LIVING QUARTERS ++



Explore the cabin across from Ryu's cabin to find an Elixir of the

Devil Way inside the room. Exit this room and enter the cabin next

door. Inside the cabin you will find a Chest that has a MAP. Open the

chest and grab the Map and then exit the room. As soon as you exit, two

MSAT soldiers will burst through the windows. Now is a good time to

test out your Counterattack combos on these guys, but be careful

because they can still grab you! Eliminate the two soldiers in style

and exit the room to the outer hallway.



More soldiers will appear from the windows near the double doors, so

use counters and hard combos on the regular soldiers. Use the leftover

essence for a UT on the MSAT Commander (the one wearing black) to clear

this area and reveal the WING KEY. Grab the key and use it to open the

double doors.





++ AREA: MAIN CABIN ++



Enter the Main Cabin and you will see another set of double doors that

are locked, two stairways, and two office rooms (one on the left and

one on the right side of the double doors). Eliminate the soldiers that

appear here to clear the area.



Take the stairway down on the RIGHT side to find a Save Point and SAVE

your game. There's another door next to the Save Point that leads

outside, but ignore that door for now. Go back upstairs to the Main

Cabin and go to the other stairway. At the bottom of that stairway is

Muramasa's Statue. When you access Muramasa's inventory, go and

purchase the IZUNA DROP SCROLL and a Level 2 upgrade for the Dragon

Sword. Trust me, you NEED those upgrades! And if you have enough cash,

purchase the Armlet of the Sun and equip it.





++LIFE OF THE GODS #4

Now go back up the stairway and enter the small office on the left side

of the double doors to find a chest with a Life OTG item!





++ AREA: CREW COMPARTMENT QUARTERS ++



Exit the room and enter the office room on the right side. Exit through

the other door to encounter more soldiers. When the battle begins,

block the soldier's attacks and wait for one of them to get closer.

When he approaches, use the counterattack and Izuna Drop to see what

happens. Repeat the strategy for the other soldiers to clear out the

room. Exit through the newly opened door to a red carpet hallway.





++ AREA: CREW COMPARTMENT - OUTER HALLWAY ++



At the end of the hallway are the double doors that lead back to the

Main Cabin (the other metal doorway is locked for now). If you decide

to open the double doors, it unlocks them for good. If not, then enter

the door across from the Crew Quarters to the Main Office.





++ AREA: MAIN OFFICE ++





++GOLDEN SCARAB #1/LIFE OF THE GODS #5

Inside the main office are two items: a Golden Scarab on the shelf

behind the desk and a Map Of Tairon next to the desk. Grab both items

and then take the elevator going down. Give the Golden Scarab to

Muramasa and he'll trade the Scarab for a Life OTG item!





++ AREA: FORE CABIN ++





--OBJECTIVE: OBTAIN THE ID CARD



Exit the elevator and go around the flight control deck to the other

end of the room to find another elevator. Take the elevator down to the

Control Deck and get ready for some bloodshed. As soon as you exit the

elevator, roll in and use Izuna Drops and Ultimate Techniques on the

soldiers. When all of them are dead, an MSAT Commander will arrive via

elevator. Dispatch him and he'll drop the ID CARD Key Item.



After you take the ID CARD, open the door next to the elevator into a

small store room. Open the chest inside the room to find the DRAGON

CLAW & TIGER FANG Dual Katanas! Now exit and take the elevator back up

to the flight deck. There is a doorway across the elevator, so enter

through to find two soldiers waiting for you in the small corridor.

Eliminate them and then exit the corridor to the Save Point.



SAVE your game and then take the opposite doorway next to the Save

Point leading outside. Cross the bridge and use the ID CARD to enter a

Container Room with crates and containers.





++ AREA: MIDDLE CABIN ++



The crate to the left of the door contains Arrows, so replenish your

stock. Destroy the wooden crates to clear the room.





--OBJECTIVE: OPEN THE LARGE METAL DOOR



At the other end of the room are a large metal door and a turnstile.

Grab the turnstile and keep rotating it to open the large metal door.

After three rotations, more soldiers will burst through the windows.

Kill them off with some hard combos to clear the room. Once it's

cleared, rotate the handle until the metal door is fully opened. Enjoy

the view of the skies!





--OBJECTIVE: REACH THE ENGINE ROOM



Across from the Middle Cabin is the Engine Room but to get there you

need to somehow make it past the open skies. There is a zipline on the

upper right side of the doorway, but DO NOT use it yet! A couple of

soldiers will emerge from the other end of the ship and shoot at you

with their...rocket launcher. Bust out the Bow and start shooting an

Arrow at the Red Explosive Barrels to blow those soldiers up. Once the

soldiers have been eliminated, take the zipline to the other end of the

ship and then jump down.





++ AREA: AFT CABIN ++



Go down the walkway to encounter an MSAT Commander patiently waiting

for you in front of the Engine Room. Whack him off the ship to clear

this area.





--OBJECTIVE: DISABLE THE ENGINES & DEACTIVATE EMERGENCY LOCKS



The front door is closed so you'll need to go to the side of the room

and break open the window (don't forget about the chest at the end of

the walkway). Jump into the Engine Room and start smashing **** up with

your sword. After the engines are down, the Emergency locks will open

and you can now open the rest of the doors in the ship. Exit the room

and go back to the Main Deck. Eliminate any soldiers in the way.





--OBJECTIVE: EXPLORE THE LOCKED STORAGE ROOM



SAVE your game at the Fore Cabin Save Point. Remember the Storage Room

that was locked next to Ryu's Cabin? When you head in there, be

prepared for an Enemy Challenge!





-----------------------------------------------------------------------





BT2. ++ AREA: STORAGE ROOM ++





+++AIRSHIP CHALLENGE: STORAGE ROOM

Ryu will enter a large arena with a couple of containers in the back.

Soldiers will start jumping in from various windows and attacking you.

Simply use counterattacks, Izuna Drops, and lots of UT's to complete

this uber-easy challenge. After all the soldiers are dead, you will

receive a Lives OTTG item!



Just remember that if you SKIP this challenge, you will miss out on

certain items that cannot be retrieved once the chapter is done.





-----------------------------------------------------------------------





++GOLDEN SCARAB #2

Before you leave the Storage Room, jump to the top of the containers at

the back of the room and grab the Golden Scarab sitting on the very top

container. Once you've taken all the stuff in this room, go to Ryu's

Cabin and SAVE your game.





--OBJECTIVE: HEAD FOR THE AIRSHIP ROOFTOP



Now it's time to meet up with the boss man! Go to the Main Cabin and

open the double doors. Go to the other end of the hallway and open the

metal door that was previously locked.





++ AREA: GAS COMPARTMENT PASSAGEWAY ++



Go up the metal stairway and you'll see two MSAT soldiers shooting at

you. Quickly roll jump to the top and use a Flying Swallow on both of

them. Above the stairway is a ledge walkway. Jump up to it to encounter

more soldiers. Eliminate them with the Izuna Drop and use UT's on the

MSAT commander.





++GOLDEN SCARAB #3

There is a large crate on the walkway above the metal stairs. Jump on

top of the crate and then use a Bird Flip to jump to a higher walkway

with a hidden Golden Scarab! Take the Scarab now because once the

chapter ends, you won't be able to get it again!





Jump down the upper walkway and continue past the ledges to the other

end of the ship. Destroy the enemies with Izuna Drops and Flying

Swallows and use UT's on the commanders. Once you reach the other end

of the walkway, use a Bird Flip to another upper walkway. Eliminate the

last two soldiers at the top to completely clear the ship of enemies.



See that ladder? If you take it to the roof, the roof door won't open.

Use a continuous Bird Flip at the bottom of the ladder to find a small

little room that has the lever to deactivate the roof door. Pull the

lever and then jump back down. Use the Save Point across from the

ladder and SAVE your game! If you need to go back to Muramasa's Statue,

DO IT NOW! If not, climb up the ladder to encounter the big boss man!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BT3. ++ BOSS BATTLE: DYNAMO ++





Dynamo is quite agile and brutal for a big chunk of bloated fat. He has

an attack for every range, so don't think you can run away easily. For

long range attacks, he uses his laser gun. For mid-range attacks, he

uses his Electric Sphere. And for melee attacks, he uses a forward

thrust, a backhand swing, or a grab move.



All these attacks are easy to evade but you'll have to be quick with

your evasion to avoid getting blasted. The strategy is to get close to

him and let him use melee attacks. As long as you're up close, he'll

refrain from using his long or mid-range attacks (some of the time).



When you are up close, let him attack with his melee attacks. When

Dynamo breaks your guard, immediately roll away to avoid his grab

counter, and then counter with a hard combo of your own. Dynamo will

quickly retaliate with another melee attack or a grab, so roll away. As

long as you keep up this tactic and stay within close to mid-range,

Dynamo will fall just as fast as he started.





MISSION COMPLETE!





Copy and paste this URL to see my video for this battle on Normal Mode:

http://www.gametrailers.com/player/usermovies/81791.html



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





BC1. +++ CHAPTER 4: IMPERIAL CITY INFILTRATION +++



_______ _____ ___ _____________ ____

/ ___/ // / _ | / _ /_ __/ __/ _ / / /

/ /__/ _ / __ |/ ___/ / / / _// , _/ /_ _/

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/







++ AREA: TAIRON OUTSKIRTS ++





--OBJECTIVE: GO TO HAN'S BAR



After the cutscene, SAVE your game! Now jump down to encounter some

more soldiers. These guys should be simple to eliminate, so get to it!

After that's done, go down the alley to Twin Serpents Plaza. You'll be

coming back here later, so ignore the large monument for now.



To the left of the alley you just came from is a chest under an arch.

Do you see it? Open it and grab the goodies inside. Now head for the

other open alleyway and you'll see three soldiers. Eliminate them with

style and then open the large door to the next area.





++ AREA: MILITARY GATES ++



As you enter this large open area, make a left to see a dead body.

Search the body for the GUILLOTINE THROW Scroll. Across from the gates

is another dead body with Arrows. Replenish your stock and head for the

door with the single Red jewel on it.



As you approach the Red-jeweled door, it locks itself and soldiers will

appear from the gates. Approach the Grenadier soldier first and use an

Izuna Drop on him to clear out most of the soldiers and then use UT's

on the rest of them. When the area is cleared, the Red-jeweled door

will unlock. Now exit through the door to the next area.





++ AREA: DWORKU ALLEYWAY ++



When you enter the next area, three soldiers will attack from off-

screen, so be ready for the ambush. Eliminate them to clear the alley.





--OBJECTIVE: OBTAIN THE LUNAR



Go to the other end of this alley to the other side (ignore the

stairway going down for now). At the end of the zigzag alley is a large

pot with the Lunar weapon inside. Take the new weapon and equip it if

you want. After you've taken the Lunar, open the nearby gate for future

purposes. Now go back to the Dworku Alleyway.



As you go back to the stairway, the three soldiers that tried to ambush

you will reappear (and will respawn whenever you come back to this

area). Eliminate or ignore them and go down the stairs. Take a right

and down the alley to the next stairway. As you approach the stairs,

you will see two soldiers (one on separate balconies) shooting at you.

Bust out your Bow and kill them in First-Person to clear this area.





++LIFE OF THE GODS #6

Near the stairway is one of Ayane's Kunai Scrolls. She will inform you

about blue-colored ledges that lead to certain areas. There is a blue

ledge just where you found the Kunai Scroll, so approach it and Ryu

will grab it and flip over it. Shimmy all the way to the right side and

then climb up to the hidden ledge to find a Life OTG. Go back to the

blue ledge and shimmy back to the upper stairway (or just jump down).





++LIVES OF THE THOUSAND GODS #2

On top of the stairway is a blue ledge. Use a Wall Run to grab the

ledge and then shimmy all the way to the left side and jump down onto

the balcony. See that blue zipline above the balcony? Jump up and grab

it and shimmy all the way to the other balcony. Once you reach the

other balcony, jump down and open the chest to find the Lives OTTG

item! Equip the item to increase your HP bar.





When you turn around, there will be a pair of soldiers on top of the

stairs shooting at you. Ignore them or kill them if you want. At the

other side of the stairway is a dead body. Do you see it? Search the

body to find the NUNCHUKU weapon! There is also a Save Point next to

the door with a Bronze Lilly on it. SAVE your game and then exit this

area using the Yellow-jeweled door to a new area.





++ AREA: CLOCK TOWER PLAZA ++



As soon as you enter CTP, you'll notice another multi-jeweled doorway

with a purple jewel in the middle. That door is locked at the moment,

so ignore it. Across from the multi-jeweled door is a doorway with

blue-lining. Enter through that doorway and go up the stairs to

encounter three soldiers. Eliminate them with the Izuna Drop and

continue up towards the Clock Tower balcony. As you approach the

balcony, three Black Spider Ninjas will jump down. Use evasive rolls

and counterattacks on them as best you can. Try to use Izuna Drops on

them when their defense is open.





++SPIRIT OF THE DEVILS #1

Once the BS Ninjas have been dispatched, approach the lone chest under

the archway to find a Spirit OTD item! Equip it to give yourself

another Ninpo slot. Now jump down back onto the street.





Head down Clock Tower Square past the multi-jeweled door again and a

short cutscene will occur showing Muramasa's Shop. Enter inside the

shop if you want and then continue on. Outside Muramasa's Shop is a

large Green-jeweled doorway. As you approach the door, soldiers will

appear from the other side. Eliminate the soldiers to unlock that door.

Enter the Green-jeweled doorway to the next area.





++ AREA: GREAT BRIDGE SQUARE ++





++GOLDEN SCARAB #4

As soon as you enter this area, make a left to see a small fountain.

There is a hidden Golden Scarab in the fountain, so grab it!





--OBJECTIVE: UNLOCK THE GATE TO PLEASURE STREET



There is a bunch of things you can find in Great Bridge Square. In the

alley on the right side, you'll find a doorway with a crack on it. It

can't be opened until later, so ignore it. Also notice that there is an

enclosed area with a locked gate here. To go inside that area, go to

the back of the alley and turn right. Use a Bird Flip to an upper ledge

and jump down to the enclosed area with a circular stone pattern.



If you step in the middle of the stone pattern, three BS Ninjas will

jump down. Eliminate them with hard combos to clear this area. There is

also a chest with LOTS of goodies inside. Open it up to get the stuff

and then approach the metal door to unlock it. Now you're done

collecting all the stuff in this area.



See those small set of stairs next to Great Bridge Square? Take those

stairs and you will encounter three more Black Spider Ninjas. Eliminate

them with hard combos. To exit this area, go to the small alley where

those BS Ninjas came from and use a continuous Bird Flip to the top

ledge. Use a Wall Run on the blue-lined wall to the other ledge and

head through the doorway. Follow the ledge until you see a dead body.

Search the body to find a diary.





++GOLDEN SCARAB #5

This Golden Scarab is just across from the dead body. Grab it and

continue down the walkway towards the end.





At the end of the walkway, you will see another chest and a lever. Open

the chest for some goodies and then pull the lever to unlock the multi-

jeweled door to Pleasure Street. Jump back down to the ground below to

encounter some patrolling soldiers. You can either fight them off or

just enter the multi-jeweled door to Pleasure Street.





++ AREA: PLEASURE STREET ++



As you make your way up Pleasure Street, another batch of BS Ninjas

will drop down to ambush you. Eliminate them with ease and continue up

to Han's Bar to trigger a new battle.



Now it's time for some Crotch Rocket action! A bunch of motorcycle MSAT

soldiers will come crashing in, so get ready for the party!

Unfortunately, the motorcycles are more powerful than the soldiers.

Avoid trying to block the motorcycles because they break your guard and

hurt you. Stay evasive and use Flying Swallow attacks or the Guillotine

Throw if you can get close. Unseat all of the riders and then kill them

with some easy combos.



After the battle ends, grab the LILLY KEY and then approach Han's Bar

to end the mission.





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





BC2. +++ CHAPTER 5: THE FIEND HUNTER +++



_______ _____ ___ _____________ ____

/ ___/ // / _ | / _ /_ __/ __/ _ / __/

/ /__/ _ / __ |/ ___/ / / / _// , _/ /__

___/_//_/_/ |_/_/ /_/ /___/_/|_| /____/





Alright! We finally get to see the Double-D twins in action! Rachel is

not as agile as Ryu but she makes up for lack of speed by having

powerful attacks. If that is something that doesn't suit you, then just

look at the boobs instead.





++ AREA: MONASTERY INNER CLEARING ++



Approach the Save Point and SAVE your game. A trio of soldiers will run

towards you, so smack them with some hard combos to eliminate them.

Once the area is cleared, head out of the area using the gateway.



Eliminate the next bunch of soldiers and use the Peluda Tail to destroy

the Copter. Continue down the road towards Monastery Plaza.





++ AREA: MONASTERY PLAZA ++





--OBJECTIVE: FIND THE DWORKU MONASTERY KEY



A couple more soldiers and a Grenadier will come after you in this

area. Use hard combos on the soldiers and a UT on the Grenadier. When

the soldiers are toast, go up the stairs to encounter more soldiers.

Defeat them with some hard combos and the DWORKU MONASTERY KEY will

flash on the ground. Grab the item and go back to Monastery Plaza.



If you want to use Muramasa's Statue near the top of the stairs, then

do it now. When you re-enter the Plaza, prepare for a Shadow Fiend

ambush! Use counterattacks and UT's to defeat these easy enemies and

then use the DWORKU KEY on the large double gate.





++ AREA: MONASTERY ENTRANCE ++



When you enter the area, prepare to eliminate more Shadow Fiends. Clear

the area of the baddies and then approach the Save Point and SAVE your

game! From here, Rachel has the option to pursue her first Fiend

Challenge. To the left of the Monastery entrance is the Monastery

Annex. Make your way to that area to find ANOTHER Muramasa Statue.



Go up the stairs and double jump to the ledge above. Follow the walkway

to the other side and jump down. Exit to trigger a Fiend Challenge!





-----------------------------------------------------------------------



BC3.



+++RACHEL FIEND CHALLENGE #1: MONASTERY ANNEX ENTRANCE

This challenge consists of Brown Shadow Fiends. Simply use

counterattacks on them and pound hard combos when there is an opening

to do so. Continuously use non-stop UT's for lots of Karma points and

dead bodies. Once the challenge is done, Rachel will receive a brand

spankin' new Hairstyle.





-----------------------------------------------------------------------





Now make your way BACK to the Monastery entrance doors and SAVE your

game! Enter the Monastery and go up the walkway towards the Altar Hall.





++ AREA: ALTAR HALL ++



Destroy all the Shadow Fiends with some easy combos. Avoid approaching

the Altar and instead, enter the door on the right side of the Altar

Hall into the Archives Room.





++ AREA: ARCHIVES ++



Watch out because Black Spider Ninjas will swarm you from above! Use

quick evasion and counterattacks on them to stop them cold. A few hard

combos and some UT's will clear this room. Once that's done, go up the

stairs and approach the paintings to end the mission.





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





BC4. +++ CHAPTER 6: CITY OF FIENDS +++



_______ _____ ___ _____________ ____

/ ___/ // / _ | / _ /_ __/ __/ _ / __/

/ /__/ _ / __ |/ ___/ / / / _// , _/ / _

___/_//_/_/ |_/_/ /_/ /___/_/|_| ___/





After all that hot boobtastic action, it's nice to go back to some REAL

bloodshed. Approach the nearby Save Point and SAVE your game first! Now

open the nearby chest to obtain some goodies. Time to leave this place!





--OBJECTIVE: LEAVE HAN'S BAR



There are two ways to leave Han's Bar: the hard way or the easy way.



--THE EASY WAY: Jump down the balcony (the one Gamov jumped from) to

the lower balcony. Open the chest for another set of goodies and then

jump down to the street below.



--THE HARD WAY: Go inside the Bar and take the stairs going down.

Eliminate the soldiers waiting for you and continue down the halls.

Eliminate another batch of soldiers as you make your way to the exit.





Choose whichever way you want. Just note that if you jump down to the

street, you will miss out on some chests inside Han's Bar. As you exit

back onto the street, more MSAT Motorcycle guys will appear. Defeat

them by using the Flying Swallow. Once the area is clear of motorcycle

threats, approach the Save Point next to Han's Bar to SAVE your game!





++GOLDEN SCARAB #6 & WINDMILL SHURIKEN (THE SECRET WEAPON)

As you leave Pleasure Street, Ayane will throw a scroll at the nearby

wall about a "hidden weapon". Look above the walls to see blue lines.

For this part, you will use a Wall Run & Jump method. Jump and run the

blue lines and then press the Square Button to land on a high ledge

with a special weapon. Grab the weapon to obtain the WINDMILL SHURIKEN.



Also, don't forget to touch the TEAM NINJA prototype next to the

Windmill Shuriken to completely restore health and Ninpo. Come back

here whenever you need to refill on health and Ninpo. Now jump down and

head towards the end of the alley to find a Golden Scarab.





--OBJECTIVE: GO TO MOAT ROAD



Remember that large door with the Bronze Lilly on it? Make your way

back to that door. Once you get there, enter through to find more

soldiers waiting for you. Eliminate them and head down the alley. Use a

continuous Wall Run at the end of the alley to the upper ledge with a

chest waiting there.





++ AREA: MOAT ROAD ++



As you make your way down the alley, a trio of BS Ninjas will appear.

These three will re-spawn every time you come back to this area, so

eliminate them as fast as you can! When the Ninjas are dead, continue

down Moat Road into a zigzag passageway. Inside the passageway, you'll

see a locked gate that needs a key. Continue outside the passageway to

a small area that has a Save Point. SAVE your game and then go up the

stairs to a new area.





++ AREA: DRAWBRIDGE SQUARE ++





--OBJECTIVE: FIND THE PEGASUS KEY TO LOWER DRAWBRIDGE



In this small enclosed area, you'll see a drawbridge that is up and

more motorcycle soldiers. Eliminate them to clear this area and then

enter the blue-jeweled doorway. When you enter the other side, you'll

see a long alley and three more soldiers waiting at the other end.

Quickly roll jump towards them and destroy them to clear this area.





++GOLDEN SCARAB #7

In the middle of the alley is a chest that contains the PEGASUS KEY.

Open the chest to obtain the item. Opposite from the chest is a Golden

Scarab on a ledge. To get to it, use a continuous Wall Run on the

nearby wall to grab it.





Once you've gotten the Scarab, jump back down to Moat Road below or

take the blue-jeweled door back to the locked gate near Moat Road.

Whichever way you choose, be prepared to face those three BS Ninjas.

Once you use the PEGASUS KEY on the gate, pull the lever inside the

room to lower the drawbridge in Drawbridge Square. SAVE your game if

you need to and make your way past the drawbridge.





--OBJECTIVE: HEAD FOR THE MONASTERY





++ AREA: DRAWBRIDGE HILL ++



Cross the Drawbridge and make your way up the large stairs to

Drawbridge Hill. On the way up, you'll see a Save Point across the way,

but when you reach it, three BS Ninjas will jump down to ambush you.

Eliminate them ninjas with some hard combos.





++GOLDEN SCARAB #8 & #9

Golden Scarab #8 is right next to the Save Point on Drawbridge Hill.

Grab the item and then take the path to the right. Search the wall

crevices to find Golden Scarab #9 and a chest with an Elixir next to

it. Grab the items and go BACK the other way you came. Go around the

street to find Muramasa's Statue. Replenish any stock you need and then

go down the stairs to Monastery Plaza.





++ AREA: MONASTERY PLAZA ++



As soon as you enter this area, the gate will rise and lock you in and

a bunch of soldiers will drop down from a nearby balcony. Quickly make

your way to the area where they are jumping down from and eliminate

them by using Izuna Drops and UT's. Once you killed them all, the gates

unlock and you can continue through.



The front gates to the Monastery are closed at the moment, so you'll

need to take the path on the other side. As you make your way to the

other side of the Monastery, you will be ambushed by MORE BS Ninjas.

Stay evasive and use some well-timed counterattacks and Izuna Drops on

them to eliminate them all. Once the Ninjas are gone, search the tiny

alleyway to find a chest with goodies.



Before you continue, I suggest saving your game! Go back to Drawbridge

Hill and SAVE there. Just remember, whenever you reload a SAVED GAME in

Drawbridge Hill, you WILL be ambushed by the BS Ninjas, so BE PREPARED!

Alright, now go all the way to the other side of the Monastery.





++ AREA: MONASTERY INNER CLEARING ++



While this area may look empty, continue going down until the gates

rise and lock. A new set of Motorcycle soldiers will appear here (one

driving the bike with another sitting in the cab next to him). Bait the

bikers into driving into the corner so they can't turn around. Use

Flying Swallows on them to easily kill them off.



After the soldiers are dead, a short and hilariously bloody cutscene

will occur. Be prepared for a sub-boss battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BC5. +++ SUB-BOSS: RED DINO FIENDS (GAHRULAS) +++





This will be your first encounter with these red-colored dinos (and

certainly not the last, either). They have a couple of hard attacks

that you can simply evade and block.



Here's the way to evade them: If you are behind them, they turn around

and use their tail to smack you (it's a tricky attack). Block and roll

away when you see them turn around. When they use their two-hit melee

combo attack, simply block it. If they use their Fire Breath, roll

away. If they use their Rollerball attack, simply block it. When they

do their jumping attack, roll away to avoid getting pounced. AND...if

they use their Chomp Attack (where they chomp you with their large

mouths), use a well-timed Reverse Wind.



To destroy them with some ease, attack them from up front. Block their

melee attack or chomp and then use the Blade of Nirrti attack on them.

Roll away after the combo to let them retaliate and then repeat the

tactic. It's simple as it sounds, but when you have three dinos roaming

around, you need to be evasive. Use the tactic to kill them all and to

trigger another cutscene with Rachel's boobs.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BC6. +++ BOSS BATTLE: HYDRACUBUS +++





The strategy for Hydracubus is simple as can be. Simply use the Flying

Swallow on its tentacles to slice them off. When both tentacles are

gone, the boss is vulnerable and you can attack it non-stop until its

tentacles re-grow.



That's pretty much it. Of course, you still need to be evasive when it

lunges its tentacles at you. When you block its tentacle swipes, it

breaks your guard, so keep the Reverse Wind handy. Also, if you move

too far away, it spews out Acid Balls, so try to stay up close to it.



When you've lopped off both tentacles, use an Ultimate Technique and a

Blade Of Nirrti attack on it to lower its health dramatically. Keep up

the strategy and the battle is done! Yay for Rachel's boobs!





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





BD1. +++ CHAPTER 7: THE MONASTERY +++



_______ _____ ___ _____________ ____

/ ___/ // / _ | / _ /_ __/ __/ _ /_ /

/ /__/ _ / __ |/ ___/ / / / _// , _/ / /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/





++ AREA: MONASTERY ANNEX ++



When the mission begins, SAVE your game at the nearby Save Point.





++LIFE OF THE GODS #7

Across from the Save Point are two chests. One of them contains the

Life OTG, so grab it! Remember though, this chest will contain

something different on harder modes. Just a note!





Now go up the stairs and open the chests at the top of the stairs to

find some goodies. As you walk towards the archway, you will be swarmed

by Bats and Laser Copters. Equip the Windmill Shuriken and start

tossing it at the Laser Copters and then use Shurikens for the Bats.

With the area cleared, continue down the archway and jump down. You

will find a Muramasa Statue here, so use it if you need to and then

continue outside to a grassy area.



Near the exit is a chest with an item inside. Grab the item and then

continue towards the Monastery entrance. Shadow Fiends will appear in

this area, so get to killing! Use simple Izuna Drops and hard combos to

eliminate them all. Once they've all been diced, head for the Save

Point next to the Monastery entrance and SAVE your game!





++ AREA: MONASTERY



If you want to open the double doorway leading back to Monastery

Square, then do it. You'll encounter more Shadow Fiends if you do, so

be prepared. If you don't open the door, then enter the large doors to

enter the Monastery.





--OBJECTIVE: FIND THE STONE TABLET (RIGHT)





++ AREA: ALTAR HALL ++



As soon as you enter inside, go up the walkway and search the area for

chests. See that Altar at the other side of the room? Ignore it for now

and take the door located on the right side to the Archive Room.





++ AREA: ARCHIVES ++



As soon as you enter the Archives, the gates on the second floor close

and the door behind you locks itself. That means it's an ambush!

Scythe-Wielding Fiends will appear together with some Shadow Fiends, so

get ready for the action. Instead of killing the smaller fiends, focus

on killing the Scythe-Wielding fiend first.



He tends to use green glowing portals underneath you. If you get caught

in the green glow, you must quickly roll away to avoid getting hurt.

Equip the Dragon Claw & Tiger Fang for faster results. If the dual

Katanas are at Level 2, you can do a cool mid-air attack that can kill

these Scythe-wielding fiends easily. To kill the Scythe fiend, jump up

towards them and press the Square Button FOUR times and see what

happens. Trust me, it's a faster combo than the Dragon Sword. Destroy

all the fiends in the room to re-open the metal gates and the door.





++GOLDEN SCARAB #10 & 11

With the gates re-opened, go up the stairs and search the Archive Room

to find a couple of goodies. You'll find a Golden Scarab, the Right

Stone Tablet, and some Incendiary Shurikens. Equip the Incendiary

Shurikens and continue up to the third floor. Use a Bird Flip to reach

the higher floor and to find Golden Scarab #11 sitting there.





--OBJECTIVE: FIND THE BOOK OF EONS



Ascend the third floor and then toss an Incendiary Shuriken at the wall

to break it open. As soon as the wall breaks, more Scythe-Wielding

Fiends and Shadow Fiends will show up. Destroy them using the strategy

mentioned above and then exit using the door at the end of the room.





-----------------------------------------------------------------------



BD2.



+++FIEND CHALLENGE: ARCHIVE ROOM

If you re-enter the Archive Room after find the BOOK OF EONS, you will

trigger a Fiend Challenge with Pink Shadow Fiends and Scythe-Wielding

Fiends. Finishing this challenge nets you a Spirit Of The Devils.



Keep in mind though, if you defeat Alma BEFORE attempting this Fiend

Challenge, the challenge is forfeited.





-----------------------------------------------------------------------





++ AREA: ALTAR HALL ++





++GOLDEN SCARAB #12

As you exit the room, you'll be on the upper balcony of the Monastery.

There are two catwalks and ledges up here: one on the left and one on

the right. Each ledge contains a chest and each balcony contains an

item. The Golden Scarab is on the right balcony, so grab it and jump

back to the upper balcony. If you want to grab the rest of the chests,

that's up to you.



Once you've collected the goodies, enter the door at the opposite end

of the balcony to a new room.





++ AREA: MONK'S ROOM ++



The room is empty at the moment, so keep your cool. In the office room,

you see a Safe on the wall and a desk with a book on top. Read the book

on the table to receive a combination: 2 7 1 2 LEFT RIGHT RIGHT LEFT.

Approach the safe and unlock it by doing it this way: rotate the dial

LEFT until it touches #2. Rotate the dial RIGHT until it touches #7.

Rotate the dial RIGHT until it touches #1. And then rotate the dial

LEFT until it reaches #2. When the combination is correct, one of the

four lights on the Safe turns blue.



If you get it wrong, just start over again. Once the Safe is cracked,

grab the BOOK OF EONS. Now you have to fight off the unwanted guests.





--OBJECTIVE: USE THE BOOK OF EONS ON THE ALTAR



Eliminate all the fiends that appear in the room to clear it out and

then exit back to the Altar Hall. REMEMBER! Come back to this room in

Chapter 9 & 13 for more goodies hidden in the Safe! Exit back to the

Altar Hall and use the Book of Eons on the Altar to open up a large

sarcophagus-looking thingie behind it. Fight off or ignore the Fiends

in the Altar Hall and jump down to the newly opened cavern below. In

the small cavern, you'll find a dead body and a Chest and some bats.





++GOLDEN SCARAB #13

Search the dead body to find some Incendiary Shurikens and open the

chest obtain the Map to the area. Grab the Golden Scarab on the ground

and kill the Apparitions. Use the Save Point and SAVE your game!





--OBJECTIVE: FIND THE HOLY GRAIL





++ AREA: CORRIDOR OF DOOM ++



Enter the gate near the Save Point to a small corridor. Use an

Incendiary Shuriken on the wall to open a new pathway and enter

through, but WATCH OUT! Once you walk past the newly opened corridor, a

large rock-face boulder will come rolling after you! NO TIME FOR LOVE

DOCTAH JONES! Quickly start running down the Corridor! Stay on the left

side for most of the boulder run.



Quickly jump over spikes and use Wall Runs to move faster. If you get

trampled by the boulder, don't worry, Ryu will immediately start over

at the beginning of the Corridor. So keep trying until you get it

right, dammit! Once you reach the end of the Corridor, Ryu will grab on

to a metal bar and start swinging.





++ AREA: ECONTRA BABEL SPECUS ++



Jump from bar to bar until you reach the Save Point. SAVE your game and

then descend the large spiral going down to the area below. Kill the

glowing apparitions with the Windmill Shuriken and keep descending

until you reach an area with a large fossilized dinosaur. Kill the

Shadow fiends that appear here to clear the area. Notice that there is

a large altar next to the metal gate. Remember this altar because

you'll be returning here later in the chapter!





++ AREA: INNER ECONTRA ++



Enter through the other metal gate towards a large area infested with a

bunch of Wasp Fiends. These Metroid-looking rip-offs are not so lethal

but they can be annoying when they start to sting you in groups. Jump

down to the bottom and use Flying Swallow/Windmill Shuriken attacks on

them to kill them off. Explore this room to see a couple of high

ledges. There is a Golden Scarab on an alcove above and two ledges that

goes back up to the fossilized dinosaur area.





++GOLDEN SCARAB #14/LIFE OF THE GODS #8

Once all the Wasp Fiends are gone, search the upper alcove for a Golden

Scarab. To find that Scarab, use a Bird Flip in the enclosure and you

will land on the alcove to find the Scarab lying there. Jump to the

ledge across from the Scarab and you will see a higher ledge across

from you with a chest. Use a Wall Run to reach the chest and open it to

find a Life OTG item!





++ AREA: HALL OF EONS ++



Now jump back down and out of Inner Econtra to find a Save Point. SAVE

your game and continue to descend the large spiral (or you can just

jump down to the ground below). Once you reach the bottom, prepare to

fight some more Shadow Fiends and Apparitions. Kill them all (or don't)

and them access Muramasa's Statue to replenish any items you need.





++GOLDEN SCARAB #15

Now enter the tunnel and jump down the ladder. You'll find a Golden

Scarab between the crevices of the wall, so grab it!





++ AREA: TOMB OF EONS ++



Continue into the Tomb Of Eons until you reach a large circular

platform. Use a downward strike on the switch in the center to activate

the platform and make it descend. As it descends, Shadow Fiends will

appear, so start some killing! When you do an Izuna Drop on them as the

platform descends, watch how far Ryu drops them, it's FUNNY AS HELL!

Once the platform stops, enter the doorway to another cavern.



Approach the Save Point and SAVE your game. See that chest in the

corner? Open in to find the VIGOORIAN FLAILS weapon inside. Equip it if

you want and test out its coolness. Now make your way for the opposite

doorway to enter a new room.





++ AREA: RITUAL ROOM ++



As you enter the room, you will be swarmed with Wasp Fiends. Eliminate

them with some easy Flying Swallow attacks. Once the last Wasp Fiend

dies, the door locks and a new set of enemies will appear.



A whole bunch of Zombies (or Ghuuls) will emerge and try to molest you.

Yes, I said "molest" you. You will see a couple of Zombies carrying

maces and axes and some Archers. Approach the Archer first and

eliminate it with hard combos. Be sure to block his arrows (be careful

though because they are strong arrows) and then use the leftover

essence for UT's on the others (remember to stay evasive). You'll deal

with four Archers total, so get to it!



Once the Archers are gone, use whatever weapon you want on the other

Zombies. Be sure to stay evasive and kill them off with UT's. Once the

room is cleared, the door will re-open. Grab the HOLY GRAIL item on the

mantle and then exit the room.





++ AREA: TOMB OF EONS ++



When you exit the Ritual Room, more Zombies and Archers will appear in

the corridor. Eliminate them if you want or just make your way back to

the rotating platform. When you reach the platform, strike the dial to

make it ascend back up. Destroy the Zombies that appear until the

platform stops halfway. Continue destroying Zombies and then strike the

dial again to make it ascend up.



Make your way up to the large spiral cavern and eliminate anything that

gets in your way. As you ascend the spiral, there will be three Archers

waiting for you. Use Incendiary Shurikens on them and block their arrow

attacks. Be careful not to get too careless when jumping from ledge to

ledge because if you fall down, you will have to ascend the spiral

again and the Archers will respawn!



Make your way back to the Save Point next to Inner Econtra and SAVE

your game! Once that's done, go back up to Econtra Babel Specus and

place the HOLY GRAIL on the altar near the fossilized dinosaur to

trigger the next boss fight!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BD3. +++ BOSS BATTLE: BONE DRAGON +++





This battle is really simple when you think about it. All you need to

do is sever all four limbs on the boss to kill it. Sounds simple,

right? Maybe, maybe not. If you know how to evade its attacks, then

it's all just a breeze.



The boss has a couple of attacks: a Spinal Attack where it tosses large

chunks of bone fragments at you, a tail swipe, a Chomp Attack, and a

Melee Attack with its claws. When it tosses those bone chunks at you,

use evasive blocks and rolls. Ryu can only block one bone chunk before

it breaks his guard, so roll away after the first bone hits you and

keep blocking. When the boss begins to sway his boney tail, jump

straight up as he sweeps the area to avoid getting smacked. Sometimes,

he sweeps the area with his tail three times, so keep jumping! When the

boss rears its head back, that means its going for the Chomp! Simply

roll away as fast as you can to avoid getting chewed by the boss.



Here's the strategy: when the boss puts one of its limbs down on the

center of the area, move up to it and start smacking it with hard

combos. If it raises its limb, move away to avoid the melee attack and

continue smacking it until the boss rears back in pain. Continue this

tactic for the remaining limbs and the boss will fall like nothing!





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





BE1. +++ CHAPTER 8: ALMA, GREATER FIEND +++



_______ _____ ___ _____________ ___

/ ___/ // / _ | / _ /_ __/ __/ _ ( _ )

/ /__/ _ / __ |/ ___/ / / / _// , _/ / _ |

___/_//_/_/ |_/_/ /_/ /___/_/|_| ___/





--OBJECTIVE #1: GO TO GREAT BRIDGE SQUARE

--OBJECTIVE #2: GO TO THE MILITARY GATES (OPTIONAL)



This is a pretty short mission depending if you want to take on both

objectives or not. First of all, SAVE your game at the Save Point.

Replenish your supply at Muramasa's Statue if you need to and then exit

out of the Monastery back to Monastery Plaza.





++ AREA: MONASTERY PLAZA ++



Take the only pathway that is open at the moment. Eliminate the

soldiers on the way down as you head towards Drawbridge Hill. Use the

Save Point at Drawbridge Hill if you need to and then go down the steps

towards Drawbridge Square.





++ AREA: DRAWBRIDGE SQUARE ++



Pull the lever in front of the bridge to lower it and then head for the

Square to encounter some Red Dinos. You do NOT need to kill these dinos

to continue the mission, but if you defeat them, Rachel will receive

the BLADE OF THE OUROBOROS Sorcery! Exit Drawbridge Square using the

Blue-jeweled doorway.



Roll jump towards the soldiers and take out the Grenadier first and

then use UT's on the other two soldiers. With all three dead, go to the

end of the path and strike at the crack on the wall to open a new

secret pathway. Open the chest for a goodie and make your way down the

zigzag path to the other gate.





++ AREA: DWORKU ALLEYWAY ++



As you exit the gate, you have to decide if you want to go to Great

Bridge Square or to the Military Gate. If you go to Great Bridge

Square, you will face off against a boss character. If you go to the

Military Gates, you will trigger a Fiend Challenge.



If you choose to do both, then do the Fiend Challenge first. Go up the

stairs and exit using the Red-jeweled door to the Military Gate.





-----------------------------------------------------------------------



BE2.



+++RACHEL FIEND CHALLENGE #2: MILITARY GATE

The Fiend Challenge in this area consists of a mixture of Shadow Fiends

and Red Dinos. Use counterattacks on the Shadow Fiends and stay evasive

from the Dinos. Kill the Shadow Fiends and use the leftover Essence for

UT's on them red dinos. That's pretty much it for this challenge. You

can also use the red exploding barrels to your advantage.



After the battle, Rachel will receive a SPIRIT OF THE DEVILS item!





-----------------------------------------------------------------------





After the challenge, make your way to the Bronze Lilly Door. Eliminate

any soldiers that appear and use Save Point next to the Bronze Lilly

Door. Now go to Clock Tower Square and exit using the Green-jeweled

door. If you need to replenish items at Muramasa's Shop, DO IT NOW!





++ AREA: GREAT BRIDGE SQUARE ++



Approach Great Bridge Square (the large empty area across the green-

jeweled door) and be prepared for a Black Spider ambush. Use quick

evasion and hard combos on the BS Ninjas. Kill them all to trigger a

tedious new boss battle.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BE3. +++ BOSS BATTLE: GAMOV +++





Gamov has a few tricky moves up his sleazy sleeve:



--ARMOR-PIERCING BULLETS

--3-HIT KNIFE COMBO

--KNIFE UPPERCUT AND BLAST

--OVERHEAD DIVE AND GRAB





His gunfire is quite strong, so block and roll at every opportunity! If

you stay immobile, the gunfire will break Rachel's guard and she'll get

shot like crazy.



Simply block his gunfire and roll forward towards Gamov. The tactic

here is to get up close and bait him into doing his Knife combos. When

Rachel is up close, Gamov will start punching with his fists, so

IMMEDIATELY do a Counter attack on him BEFORE he breaks your guard! The

timing for the counter attack must be quick! If he breaks your guard,

quickly roll away to make Gamov stop his combo (or else you'll pay the

price for being so goddamn slow).



When Rachel counters Gamov, she'll smack him down. Sometimes, Gamov

won't flinch during the Counter but he'll still take lots of damage. As

soon as Rachel counters, keep blocking and countering. Roll away to

avoid being grabbed if Gamov dives over you! The main strategy is to

counter Gamov from up close so that he doesn't use his cheap-ass guns.

Trust me, this method works better than anything else.





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





BF1. +++ CHAPTER 9: HIDDEN UNDERGROUND +++



_______ _____ ___ _____________ ___

/ ___/ // / _ | / _ /_ __/ __/ _ / _

/ /__/ _ / __ |/ ___/ / / / _// , _/ _, /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /___/





Rachel's boobs are lovely and all that, but its time to get back to

some real bloody messiness.





++LIVES OF THE THOUSAND GODS #3

After the battle with the Bone Dragon, it leaves a Lives OTTG item for

you to collect, so get it! Use the item to increase your HP bar.





After grabbing the Lives OTTG, DO NOT JUMP DOWN from Econtra Babel

Specus! If you do, you will pay the consequences for doing so! Instead,

make your way back to the Save Point at Inner Econtra and SAVE your

game. Jump down to the area with the Bone Dragon's dead body.





++ AREA: UNDERGROUND CEMETARY ++





++GOLDEN SCARAB #16

Scour around the underground cemetery near the Bone Dragon's body to

find a Golden Scarab sitting in one of the wall alcoves. Grab it and

then enter the doorway to the next area.





++ AREA: COFFIN CHAMBER ++



Four Archers and some Apparitions will be waiting for you at the end of

this chamber, so bust out the Incendiary Shurikens (if you still have

any left) or destroy them the hard way. Once the room is cleared, enter

the next room to find Muramasa's Statue. By this point in the game, you

need to upgrade the Dragon Sword to Level Three. Restock on whatever

you need and then head for the next room.



Use the Save Point to SAVE your game and then open the nearby chest to

find the MAP for the area. Now exit this room to a new area.





++ AREA: SUSPENSION BRIDGE ROOM ++





++LIFE OF THE GODS #9/GOLDEN SCARAB #17

Avoid walking on the bridge. To the left of the exit is a Life OTG

item. Equip all nine Life Of The Gods to increase your health bar.

Also, to the right of the exit is a Golden Scarab!



Now jump down to the bottom of the Suspension Bridge Room to encounter

some Zombies and Shadow Fiends. Eliminate them to clear the area (for

now) and explore the area. You will see two doorways: one with a Red

Eye and one with a Blue Eye. Also in this area is a large locked door

with a statue engraving and a red and blue lock. Enter through either

doorway to start a series of easy puzzles.





++ AREA: RED EYE CHAMBER ++



This is a pretty simple puzzle. There are two Archers at the other end

of the flooded chamber. Run on the water and use left-to-right zigzag

running patterns to avoid getting hit by their Arrows. If you get hit,

just get up and continue running. Once you make it to the other side,

kill the Archers and press the Red Eye button on the wall to unlock one

side of the large door outside.





++GOLDEN SCARAB #18

Underneath the area where you pressed the Red Eye is a Golden Scarab.

Swim under the water to grab it and then exit the room and go to the

Blue Eye Chamber.





++ AREA: BLUE EYE CHAMBER ++



In this room, you will see a series of swinging pendulums and three

Archers. Kill the nearby Archer first and then replenish your Arrows by

grabbing them from the dead body. Go down the stairs and hide behind

one of the broken pillars in the center of the room. Use the cover and

start shooting Arrows at the Archers until you bag them both.



Now that the room is clear, go back up the stairs and shoot the glowing

Medallion on the upper wall to reveal a glowing pathway. Quickly make

your way down the path while avoiding the pendulums (you can shoot the

medallions above the pendulums to slow them down, if you want). Use a

Wall Run at the end to reach the Blue Eye Button and press it to unlock

the large door outside.





++GOLDEN SCARAB #19

Just like in the Red Eye Chamber, there is a Golden Scarab under the

platform. Jump down and grab the item and then exit the room.





After you've pressed both jeweled buttons in both rooms, the large door

in the Suspension Bridge Room unlocks. Exit the chamber and enter into

that room to face off against an old foe.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BF2. +++ BOSS BATTLE: HYDRACUBUS PART 2 +++



Yup, the tentacled phenom makes a less-than-stellar return for a

rematch. Since you're Sword is now at Level Three, slicing off its

tentacles is much easier. After lopping off both tentacles, get in

close to him and use a Gleaming Dragon Ultimate Attack. Rotate the

Analog Stick in a 360 degree motion and press the Triangle Button to

unleash a cool Ultimate Technique. Continue this tactic and you'll

finish off this ***** easy!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++LIVES OF THE THOUSAND GODS #4

After the battle, Hydracubus leaves a special item for you. Grab the

Lives OTTG item and use it to increase your life bar. Now exit back

outside to the Suspension Bridge Room.





Notice that a couple of pillars outside the Suspension Bridge Room

emerge from the walls after the Hydra battle. Approach either of the

wall enclosures and use a continuous Bird Flip to the top of the room.

If you didn't cross the bridge earlier in the level, then you can now

cross it back to the previous Save Point.





++JEWEL OF THE DEMON SEAL #1

On the throne seat at the other end of the room, grab the Jewel OTDS on

the seat. This item will give an additional upgrade to whichever Ninpo

Scroll you have.





++ AREA: THE GREAT CORRIDOR ++



Continue down the walkway towards another Save Point and SAVE your

game. Descend the corridor to encounter some Archers and Zombies

waiting for you at the bottom. Destroy them with some hard combos and

don't forget to use some UT's on them. Once the room is cleared, search

the nearby dead body to find the ART OF THE ICE STORM Ninpo Scroll.

Equip it if you want and continue down the corridor to a new area.





++ AREA: CHAMBER OF EVERLASTING SLEEP ++



At the entrance to the Chamber, you will be swarmed by bats. Use

Shurikens to kill them or equip the Flails. Enter the Chamber to see a

large sarcophagus holding a Key and a statue. Don't approach it or it

will rise up. Instead, go to the left ledge and use a Wall Run to land

on a large step button. When the step button lowers, you can access the

coffin and grab the WOLF DEITY Statue and the SKULL KEY.



Use the SKULL KEY on the nearby door and head down the pathway. Kill

the Bats in the cavern and continue down until a cutscene occurs. After

the cutscene, swim forward to see an elevator and a sunken tunnel.

Oddly enough, there is also a Muramasa's Statue under the water!





++GOLDEN SCARAB #20

In the center of the sunken room is a Golden Scarab. Swim down to find

it and grab it!





++ AREA: JUNCTION CHAMBER ++



Avoid the elevator and just swim into the nearby tunnel that leads to

the Junction Chamber. Swim all the way to the end to find a dormant

platform and a Save Point. Use the Save Point to SAVE your game and

then swim back to the elevator and take it up to the Monastery.





++ AREA: MONK'S ROOM ++



As soon as you enter the room, you will be ambushed by some BS Ninjas.

Eliminate them with hard combos to clear this room. Now it's time to

crack open that safe for another goodie!





++LIFE OF THE GODS #10

Read the book on the desk to find another combination: 1410 RIGHT LEFT

RIGHT LEFT. You should know how to crack open the safe by now, so crack

it open to receive your Life OTG item.





Exit the Monk's room and head for the Altar Hall to face off against

one of the most difficult bosses in the game.





+++FIEND CHALLENGE NOTE:

If you have not attempted the Fiend Challenge in the Archives Room, do

it now! Once you defeat Alma, the Fiend Challenge in the Archives Room

is forfeited.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BF3. +++ BOSS BATTLE: ALMA +++





Oh Alma. Alma, Alma, Alma. I guarantee that by the time you actually do

defeat Alma, you'll hate her. REALLY hate her.





Alma has a series of attacks from all ranges:



--MULTIPLE PINK FIREBALLS

--FLYING PILLARS

--KAMIKAZE DIVE

--SNATCH AND GRAB



And on top of that, she has her own melee attacks when she isn't

floating around the arena! You'll need to be on your feet and

constantly moving to avoid getting hit by any of her projectile

attacks. Anytime she gets close to you, jump away or she will grab you!



The main strategy here is to avoid all her attacks and then use a

Flying Swallow attack on her. If you miss the Flying Swallow attack

(she'll move out of the way), quickly jump away to avoid her

retaliating attack. Keep attempting to use a Flying Swallow and

eventually, you will get her.



When Alma gets hit by the Flying Swallow she will fall down and will be

vulnerable for a few seconds. Immediately perform a Blade Of Nirrti

attack on her to decrease her health and then quickly jump away. That's

pretty much the strategy for this battle. It sounds simple, but just

wait until you try it. It's just not as easy as it sounds, trust me.





MISSION COMPLETE!





Copy and paste this URL to see my video for this battle:

http://www.gametrailers.com/player/usermovies/82142.html



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





BG1. +++ CHAPTER 10: TAIRON UNDER ALERT +++



_______ _____ ___ _____________ ______

/ ___/ // / _ | / _ /_ __/ __/ _ < / _

/ /__/ _ / __ |/ ___/ / / / _// , _/ / / // /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/___/





--OBJECTIVE #1: GO TO THE MILITARY GATE

--OBJECTIVE #2: GO TO THE RITUAL ROOM (OPTIONAL)



When the Chapter begins, go back into the Monastery and look for

Rachel's War Hammer at the back of the Altar Hall. Take the weapon and

then exit back outside.



Use the Save Point outside the Monastery and SAVE your game! Go to

Muramasa's Statue nearby and replenish any items you need. From here,

you can continue the mission or attempt another Fiend Challenge.





-----------------------------------------------------------------------



BG2.



++FIEND CHALLENGE: RITUAL ROOM

This challenge can be done at any time after the Alma battle, but its

best to do it in Chapter 10 if you want to get a higher ranking. Go

back to the Ritual Room (where you found the Holy Grail) and prepare to

face off against a bunch of Zombies.



Finish the Challenge to gain a Lives OTTG item! Once you finish this

challenge, go back to the Monastery the same way you came in.





-----------------------------------------------------------------------





If you decide not to pursue the Fiend Challenge, leave the Monastery

and go to Monastery Plaza.





++ AREA: MONASTERY PLAZA ++



As you enter the area, the gates will close and a bunch of Armored

soldiers will appear from the balconies. If you want, test out the

power of the Dabilahro on these guys. Use downward strikes and lots of

UT's to clear this area.



When the gates open, make your way back to Drawbridge Square. Eliminate

more soldiers in your way to get there. On the way down the stairs,

watch out for the Tomahawk Chopper! It'll drop a couple of bombs on

you, so jump out of the way! Once you reach Drawbridge Square, pull the

lever to lower the drawbridge and reveal more armored soldiers and

Armored cars.





++ AREA: DRAWBRIDGE SQUARE ++



Equip the Incendiary Shurikens and start tossing them at Armored

soldiers. Eliminate the soldiers and RPG soldiers with some well-timed

UT's and then go to the Save Point at the bottom of the stairs and SAVE

your game. Continue through the zigzag tunnel and eliminate more

soldiers using Incendiary Shurikens and Flying Swallows.





++ AREA: MOAT ROAD ++



As you head down Moat Road, the Tomahawk Chopper will stop by again to

drop more bombs. Jump out of the way and continue down the alleyway

back to the Bronze Lilly Door. Once you exit the door, more soldiers

will be waiting for you. Eliminate them and then use the Save Point.





++ AREA: DWORKU ALLEYWAY





--OBJECTIVE: FIND THE STONE TABLET (TOP)



Go up the stairs and up the alleyway. As you approach the stairway, you

will see a chest at the end of the path. A couple of Armored soldiers

will be waiting near the stairway, so eliminate them first and then

open the chest to find the STONE TABLET (TOP) Key Item. Now go up the

stairs towards the Military Gate.





--OBJECTIVE: UNLOCK THE SKULL GATE



Near the Military Gate entrance is the Skull Gate. It's a metal door

with a Skull on it. Use the Skull Key you got from the previous Chapter

to unlock the Skull Gate and enter inside.





++GOLDEN SCARAB #21 &22

Inside this area are a Muramasa Statue and some goodies. Open the chest

for a goodie and grab the nearby Golden Scarab. Now use a Bird Flip on

the nearby ledge to reach the higher ledge. Use another Bird Flip to

reach the top ledge. Rotate the camera from the ledge to see another

Golden Scarab sitting on an opposite ledge. Use a Wall-to-Wall Run and

land on that ledge and grab that Scarab! Now jump back down, access

Muramasa's Statue and purchase some Incendiary Shurikens.





Before you enter the Military Gates, I strongly suggest going back to

the Save Point next to the Lilly Door and SAVE your game! The next part

will be quite difficult and it will definitely frustrate you if you

don't SAVE your game NOW! Once you've done that, make your way to the

Military Gate and enter.





++ AREA: MILITARY GATE ++





--OBJECTIVE: OBTAIN THE STRONGBOW



As you enter the Military Gate area, start roll jumping and tossing

Incendiary Shurikens at the gunners on the gate balcony. Eliminate the

other Armored soldiers here with Flying Swallows while blocking

gunfire. Once the area is clear, grab some Arrows from the nearby dead

body and look at the building across the Military Gate. You will see an

open window and an RPG soldier inside trying to blast you with rockets.



Bust out the Bow and shoot him dead to obtain a new weapon: the

Strongbow! Once that's done, grab the Strongbow and prepare for a new

boss battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BG3. +++ BOSS BATTLE: ALTERNATOR +++





Does the boss look familiar? Yup, it's Dynamo and he's been reassembled

with a newer body, yet he's still a big bloated fat-ass.



Alternator retains his old attacks (laser attack, backhand swing, etc.)

but he has a new Rush Attack similar to Murai. Oh, and he also has that

goddamn Tomahawk Chopper assisting him, too. Alternator does not seem

to use his grab attack as much as he did in Chapter 3, so it's safe to

use the same tactics from the Dynamo fight to reduce his health. Just

be aware that if you block his melee attacks, you WILL lose a little

bitty piece of health each time you block it. Tedious, you say?



The only other thing you need to watch out for is his Rocket Rush

Attack because it's his most lethal attack. When he puts his gun down,

he'll do the Rush attack, so roll out of the way to avoid getting hit.

Again, the main tactic here is to stay within close range of

Alternator. When you stay up close, he'll resort to using melee attacks

(and the Chopper won't drop bombs on you...sometimes). Block the

attacks and then roll forward and counter with a hard combo. Repeat

this strategy and Alternator will re-explode like a sonofa*****.





Copy and paste this URL to see my video for this battle:

http://www.gametrailers.com/player/usermovies/81790.html





-----------------------------------------------------------------------





Hold up there, big boy! There's still one thing left to do!





--OBJECTIVE: OBTAIN A FREE TALISMAN OF REBIRTH



Go back to the Skull Gate area and Bird Flip your way to the third

floor. Enter the room where the RPG soldier was shooting at you and

look out the window. Above the Military Gate is an office with glass

windows. Do you see it?



On the back wall of the office is a large medallion that looks like a

wall-clock. Bust out the Strongbow and shoot an arrow at that

medallion. When you make the shot, a chest with a Talisman Of Rebirth

will appear on the ground. Go and grab it and then exit the gates to

end the chapter!





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





BH1. +++ CHAPTER 11: THE MILITARY SUPPLY BASE +++



_______ _____ ___ _____________ ______

/ ___/ // / _ | / _ /_ __/ __/ _ < < /

/ /__/ _ / __ |/ ___/ / / / _// , _/ / // /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_//_/





++ AREA: MILITARY GATE ROAD ++





--OBJECTIVE: OBTAIN THE WAREHOUSE KEY/ENTER THE WAREHOUSE



Before you continue the chapter, first go back to Muramasa's Statue

next to the Skull Door and purchase a full set of Explosive Arrows.

Equip the Explosive Arrows and then exit to the gates and then continue

down Military Gate Road to the end. Exit at the lone door.



As you enter the next area, a trio of Armored soldiers will ambush you.

Destroy them by using Explosive Arrows for less headaches. Jump and

shoot the Explosive Arrows in mid-air to kill them with ease.





++GOLDEN SCARAB #23

Once you've killed the three soldiers, continue down the long road and

look to the left of the tunnel exit to find a Golden Scarab sitting

there. GRAB IT!





++ AREA: WAREHOUSE ENTRANCE ++



As you approach the next open area, you will see an Armored car and a

bunch of soldiers and gunners shooting at you. Roll jump towards the

gunners and use mid-air Explosive Arrow shots to kill them. Eliminate

the other soldiers the same way. If you run out of Explosive Arrows,

jump to the large crate next to the Warehouse door and restock. Kill

all the soldiers and grab the WAREHOUSE KEY item. Now use the key and

enter to the Warehouse.





++ AREA: WAREHOUSE ++



For now, avoid the stairway and scour the ground for some goodies.





++GOLDEN SCARAB #24/LIFE OF THE GODS #11

One of the train rooftops has a Golden Scarab (the one on the right).

To get it, use a Wall Run on the right side of the train (running UP)

and then press the attack button to jump higher and land on the train

rooftop. Grab it and then jump down. Destroy the two crates in the

middle of the room to find some goodies including a Life OTG!





--OBJECTIVE: TURN ON THE LIGHTS



Once that's done, go to the stairway on the left side of the warehouse

(there's a chest next to the stairs) and ascend to the second floor. As

you make your way to the next stairway, a bunch of Laser Copters will

come flying out of the top windows ready to blast you.



Run underneath the second set of stairs to find a large crate of APFSDS

Cores. Bust out the Strongbow and start shooting at the Laser Copters

in First-Person view. When the Copter hits you with its laser, Ryu will

fly back and you definitely don't want that. When you see the laser

about to pass by, press the BLOCK button. You'll still get hit but you

won't fly back. If the copters fly near you, throw the Windmill

Shuriken at them. It'll take awhile but once all the Copters are

destroyed, the warehouse is cleared of any more threats.



With the copters gone, continue up the stairs to the third floor and

access the lever on the wall to turn on the lights and activate the

platforms in the warehouse.





--OBJECTIVE: FIND THE SHUTTER CONTROL KEY CARD



Now go back to the second floor (next to the APFSDS Cores crate) and

wait for the moving platform to pass by. Jump on the platform and then

jump onto the adjacent train rooftop. Wait for the next platform to

pass and then jump on it. Jump to the next metal ledge. Open the nearby

chest and then go up the stairs to the third floor. You will see an

office room up there.





++GOLDEN SCARAB #25

Before entering the office, jump up to the office roof to find a Golden

Scarab sitting there. Grab it and then enter into the office.





Grab the SUPPLY BASE MAP and the SHUTTER CONTROL KEY CARD on the table

and then exit and jump back down to the ground. Approach the metal

doors at the other end of the warehouse and use the key to exit. Be

sure that you've obtained ALL the Power-Ups and Golden Scarabs in the

Warehouse because once you exit, you cannot return here anymore!





++ AREA: LOCOMOTIVE TURNTABLE ++



Once you exit, prepare for an ambush. Approach the soldiers running

towards you and use Incendiary Shurikens and hard combos on them.

Armored soldiers will emerge from one side to another, so kill one and

then use a UT on the other. Keep this up to clear the area.



When the area is clear, approach the large open doorway to find a Save

Point and SAVE your game. Stock up on Cores and Explosive Arrows from

the Muramasa Statue. When you're ready, go and exit the area using the

unlocked metal door to a new area.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BH2. +++ BOSS BATTLE: MILITARY TANKS X2 +++





The strategy of this battle is quite simple. All you need to do is

equip the APFSDS Cores and shoot them at the Tank to reduce its health.

Sounds easy, right? MY ASS!



Since Ryu can shoot arrows in mid-air (unlike the Xbox version), all

you have to do is roll jump out of the way of the tank's gunfire and

missiles and shoot at it with Cores or Explosive Arrows. When it

rotates its cannons at you, run away! Sometimes, a lucky arrow shot

will make the gunner hide and make the Tank stop for a few seconds, so

take advantage when this happens and shoot as many arrows before the

gunner re-emerges and the Tank starts moving. Reload on Arrows and

continue the tactic until the first tank perishes.



Once the first Tank explodes, a second one will emerge from the garage

doors. Use the same strategy mentioned above and the battle is over.

It'll take awhile to figure out the Tank's less-than-predictable

behavior pattern, but just keep shooting at it!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





--OBJECTIVE: FIND THE TEAM NINJA PROTOTYPE



After the battle, reload on Arrows and Cores. There is a hidden TEAM

NINJA prototype in this large area. Go all the way around the back

gates from the elevator. The TEAM NINJA logo is hidden in the very

corner of this large area. Interact with it to replenish Health and

Ninpo and then take the elevator going up to the Steel Bridge area

(open the chest next to the elevator). Use the Save Point!





++ AREA: STEEL BRIDGE ++



As you approach the Steel Bridge, a duo of RPG soldiers will be waiting

at the other end. Use Explosive Arrows on them and then continue down

the walkway for another boss battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BH3. +++ BOSS BATTLE: TOMAHAWK HELICOPTER +++





The helicopter has three main attacks:



--BULLET FIRE

--HEAT SEEKING MISSILES

--FLY-BY BOMBS



As lame as that sounds, you'll still need to be quick on your feet if

you want to survive the onslaught of pain! The only thing that can

damage the chopper is APFSDS Cores. Luckily, both sides of the walkway

have crates with Explosive Arrows and Cores. When the battle begins,

start shooting Cores at the chopper in First-Person view. When it

starts shooting bullets, block them until it flies away.



The chopper will circle around the area firing bullets until it reaches

the other side. Sometimes, the chopper will fly from the side and

attempt a kamikaze-style flyby. Also, if it flies under the walkway,

it'll emerge from the other side, so be ready to start shooting Cores

as it slowly emerges up.



Just keep blocking the bullets until the chopper stops. When it stops,

continue shooting Cores at it. From there, the chopper will start

blasting missiles at you. To avoid getting hurt, wait for the missiles

to reach you and then do well-timed roll jumps out of the way. Roll

jump away from the missile fire until it stops. Reload on Cores and

continue to shoot at the chopper until it finally explodes. WHEW!





Copy and paste this URL to see my video for this battle:

http://www.gametrailers.com/player/usermovies/81802.html





-----------------------------------------------------------------------

-----------------------------------------------------------------------





--OBJECTIVE: DESTROY THE RADIO CONTROL TOWER



Go back to the Save Point and SAVE your game. Continue down the walkway

and you'll enter an area that has a Muramasa Statue. Replenish any

items you need. Also, if you have the cash, upgrade the Dabilahro to

Level 3. There's also a chest near the statue, so open it and grab the

stuff inside.





++GOLDEN SCARAB #26

Next to Muramasa's Statue is an enclosed wall. Use a continuous Bird

Flip to the top and you will find a Golden Scarab waiting there. Grab

it and then enter the doorway.





++ AREA: ROOFTOP ++



As soon as you enter the rooftop, Armored soldiers will jump down from

the windows above to ambush you. Eliminate them with Explosive Arrows

to clear the area. Once all the soldiers are toast, its time to destroy

the tower!



Grab some Explosive Arrows from the nearby chest. Across from the

rooftop is a large Radio Tower. On the tower, you will see large

spotlights on it. There's a total of nine spotlights on the tower

(three per floor), so start shooting at them with Arrows. Be careful

though, because RPG soldiers are patrolling that tower and will start

shooting rockets at you. Quickly shoot each spotlight and the tower

will explode. With the tower gone, it's time to leave this place!





--OBJECTIVE: ESCAPE!



Exit this area using the other door. As you enter the next area, you

will see some more Copters. Use Explosive Arrows to destroy them and

then continue down the walkway. Use a Wall Run near the open gap and

open the door to the next room.



As you enter this small room, three RPG soldiers will start firing

rockets at you. Quickly start shooting Explosive Arrows at them before

they shoot you! Now exit this room using the other door back outside.

Go down the stairs and take the elevator down. Enter the next room and

destroy the soldiers below with Explosive Arrows. Unfortunately, the

key to enter the control room is BACK in the previous room where you

encountered those damn RPG soldiers!





--OBJECTIVE: FIND THE CONTROL ROOM KEY





++LIFE OF THE GODS #12

Before going back outside, look under the stairs to find a chest with a

Life OTG!





Now exit the room and take the elevator back up. Enter the room again

and destroy the RPG soldiers with Explosive Arrows to reveal the

CONTROL ROOM KEY item. Now go BACK to the control room and use the key.

Approach the control board and pull the lever to finish the mission!





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





BI1. +++ CHAPTER 12: THE AQUADUCTS +++



_______ _____ ___ _____________ ______

/ ___/ // / _ | / _ /_ __/ __/ _ < /_ |

/ /__/ _ / __ |/ ___/ / / / _// , _/ / / __/

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/____/





++LIFE OF THE GODS #13

Open the nearby chest to find a Life OTG!





--OBJECTIVE: ENTER THE AQUADUCTS



Exit the area and unlock the metal door. The next area will be enclosed

and you won't be able to escape for a few minutes. After a minute or

two, a tri of Pink Shadow Fiends will emerge from the sewers.



Eliminate them the same way as the other Shadow fiends and then jump

down the manhole to the Aquaducts. Destroy the bats swarming the room

and then use the Save Point and SAVE your game! Exit the room to the

next area.





++ AREA: AQUADUCT B1 ++



Pink Shadow Fiends will appear in this room. Equip your favorite weapon

and eliminate them with some easy combos, but be careful! These fiends

can break your guard, so stay evasive. Once that's done, exit through

the next door.





++ AREA: AQUADUCT B2 ++



More fiends will appear in this area. Fight the fiends near the stairs

and kill them all to clear this area. Now go down the stairs to a large

hallway. Turn right to find a dead body with the AQUADUCT MAP. Now go

the opposite direction and look for the open wall on the right side.

Jump down to the next area.





++ AREA: AQUADUCT B3 ++



More fiends will appear here, so eliminate them! In this area, you will

find an elevator on the right to Aquaduct B4, a Save Point across from

you, a doorway to the left, and a cavern just before the left doorway.

Before you do anything, SAVE your game at the Save Point. Once that's

done, enter the large doorway next to the Save Point to enter the Hall

Of Balance.





-----------------------------------------------------------------------



BI2.



+++FIEND CHALLENGE: AQUADUCT B4

If you take the elevator in B3 down to B4, you will see a chest with a

Jewel of the Demon Seal inside. After you grab that item, Large Dung

Beetles will appear. The best way to kill them all is to equip the

Dabilahro and using downward strikes and UT's on them.



Once you kill the last Dung Beetle, take the elevator back up and then

take it back down again to trigger a Fiend Challenge with those Dung

Beetles. Finish the Fiend Challenge to obtain a TALISMAN OF REBIRTH.





-----------------------------------------------------------------------





++ AREA: HALL OF BALANCE ++



There is a chest in the upper left side of the room (above Muramasa's

Statue). Use a Wall Run and shimmy up to the chest and open it to find

the KEY OF THE INSECT. Exit the room and go back to Aquaduct B2. To

reach Aquaduct B2 from B3, use a continuous Wall Run to get to the top.

Make a right turn and use the KEY OF THE INSECT at the orange door.



In this large area, you'll encounter a bunch of respawning fiends.

Destroy them all and come back to this room if you want to spam for

essence. Also, notice that there are two doors: one near the door you

entered and one all the way at the back. Ignore the door at the back

for now and enter the nearby doorway for a boss battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BI3. +++ BOSS BATTLE: ELECTRIC WORM +++





The Worm has three attacks:



--ELECTRIC THUNDERBALL

--BODY SWEEP

--CHOMP CHOMP DINNER YUM YUM





Simply roll away from its fireball attack and stay away from the center

of the room to avoid getting chomped. When the Worm begins to lunge its

body at you, do a well-timed Reverse Wind to the left or right side of

the worm and then immediately attack it with a hard combo. Continue

that tactic until it perishes. Simple!



I DO NOT recommend wall attacks because it doesn't do enough damage. If

that is the only attack you're doing for this fight, STOP IT!





Copy and paste this URL to see my video for this battle:

http://www.gametrailers.com/player/usermovies/82578.html





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++GOLDEN SCARAB #27

Once the Worm is dead, grab the ART OF THE INAZUMA Scroll that it

leaves behind as the prize. Approach the arch where the Worm was hiding

and then jump above the arch to find a Golden Scarab sitting there!

Grab it and continue down the hallways back to the Hall Of Balance.





++ AREA: HALL OF BALANCE ++





++GOLDEN SCARAB #28

You are on the upper ledge of the Hall Of Balance. Open all the chests

here to find some goodies including the RED TABLET OF THE STREAM. On

the other side of the ledge is a Golden Scarab, so go and get it!





++ AREA: AQUADUCT B3



Once you've collected all the stuff, jump back down and exit back to

Aquaduct B3. SAVE your game at the Save Point and take the path to the

right. Go all the way to the end and enter the doorway (with the statue

engraving of a woman on it).





++ AREA: RED WATER RESERVOIR ++



Once you enter, prepare for an ambush! Fiends will drop from above and

swarm you. Use wall attacks and then UT's to eliminate them all. When

the area is clear, stand between the wall enclosure and use a

continuous Bird Flip to the top of the room.



At the back of the room is a chest that contains a SPIRIT OF THE DEVILS

item. Equip it for more Ninpo slots! Now approach the large room with

the gated floor.





++GOLDEN SCARAB #29

The Golden Scarab is on the right side of the room. Grab it!





Now approach the pedestal and place the RED TABLET on it to trigger an

ambush from the fiends. Kill them all and then exit the room and go

back up to Aquaduct B2. Take the path to the left (past the dead body)

and enter the door at the end of the hall. Enter the empty room and

grab the WATER STATUE item from the pedestal. Now go BACK to Aquaduct

B3 and use the Save Point!



Enter the cavern just before the Red Reservoir Room to find another

dead body. Search the body for an item and then approach the nearby

doorway. Use the WATER STATUE item on it to open the door and then

enter. Jump down the Bat-infested gap to the bottom of the Aquaducts.





++ AREA: UNDERGROUND WATERWAY ++





++GOLDEN SCARAB #30

As you enter this area, you will find a Muramasa Statue sitting across

from where you dropped in. Across the statue is a Golden Scarab. Grab

it and then replenish any stock. Enter the nearby cavern (with more

Bats) to encounter another boss battle.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BI4. +++ BOSS BATTLE: ELECTRIC WORM X2 +++





If you think fighting one Worm was difficult, try fighting TWO of them!

The strategy from the first Worm battle applies here, but you'll need

to be more alert of what both Worms are doing.



When the battle begins, move to the area on the right side of the

screen to stay safe. Evade the Worm attacks and then smack some hard

combos on them when they do the Worm Sweep attack. Keep up this simple

tactic and you'll beat both Worms easily!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++GOLDEN SCARAB #31/LIFE OF THE GODS #14

After both Worms are dead, approach the little cavern that the Worm on

the left was using to find a Golden Scarab inside. Also, look in the

little cavern that the Worm on the right was using to find a chest with

a Life OTG inside!





After you've collected all the stuff, enter the cavern in between the

Worm holes and emerge to a large rocky area. Ascend to the top of the

rocky heap and eliminate the fiends that appear. Open the chests at the

top and then enter the doorway.





++ AREA: BLUE TABLET ROOM ++



Make your way down this cavern (kill those Bats) and enter the next

cavern. Destroy the Wasp Fiends waiting in the cavern and then approach

the chest to obtain the BLUE TABLET OF THE STREAM. Now exit back to the

rocky area and enter the cavern next to it. Kill the Bats in the area

and continue through to another cavern with a dead body and some

fiends. Kill the fiends and then search the body for some Incendiary

Shurikens. Go further into the cavern to find a large cracked wall.



Use the Dabilahro and smash the wall open to end up back in the cavern

where Muramasa's Statue is located. Go back up to Aquaduct B3 and then

SAVE your game! Now go up to Aquaduct B2 and enter the orange doorway.

Go down the room and enter the other metal door (not the one from the

first Worm battle). Go up the stairway and approach the pedestal and

place the BLUE TABLET on it to drain the water.





++GOLDEN SCARAB #32/LIFE OF THE GODS #15

Jump down to the drained room and grab the Scarab sitting in the

middle. Kill the fiends that appear and continue through the open

doorway. Just before you go back to the Hall Of Balance, there is a

tricky turn in the hall with room that has a chest inside. Open that

chest to obtain a Life OTG!





Now jump down and enter the newly opened doorway to a brand new area.





++ AREA: PERISTYLE PASSAGE ++



As soon as you enter Peristyle Passage, prepare for a Fiend Challenge!





-----------------------------------------------------------------------



BI5.



+++FIEND CHALLENGE: PERISTYLE PASSAGE

Use the Dabilahro and its counterattack and then use lots of UT's to

kill all the stupid Brown fiends. Once all the enemies are dead, a

chest with a Life Of the Thousand Gods will appear. Open it up and take

the item!





-----------------------------------------------------------------------





++GOLDEN SCARAB #33

After the Fiend Challenge, go between the pillars located next to the

Peristyle Passage entrance and use a continuous Bird Flip to the top to

find a Golden Scarab sitting on the top. Grab it!





To open the other doorway out of this room, approach the large statue

at the end of the room to see a large step button in front of it. Do a

continuous Bird Flip and then a downward strike from the very top to

push the large button down. This will unlock the nearby door. Now exit

this area!





++ AREA: OUTER SANCTUARY ++



As you enter this room, swarms of bats will fly down. Kill them all

with the Flails or Shurikens.





++LIFE OF THE GODS #16

Before you exit the room, look above to see a well-hidden chest on a

high ledge. To reach it, you must do a continuous Wall-to-Wall Run.

Start from the left side of the room and keep running and jumping until

you reach the high ledge. Now approach the chest and open it to get a

Life OTG! Now exit this room using the large double doors.





++ AREA: UNDERGROUND SANCTUARY ++



When you enter the large room, kill the fiends that appear here to

clear the room. There is an open doorway on the left side of the

Sanctuary, so enter inside.





++GOLDEN SCARAB #34

Inside the room is a dead body with Arrows and a Golden Scarab next to

it. Grab that Scarab!





To reach the top of the room, use a continuous Wall-to-Wall Run from

the right side of the entrance. Once you reach the top ledge, equip the

Strongbow and shoot an Arrow at the shining medallion on the opposite

ledge to lower a chained wall. Use a Wall Run on the chained wall to

reach that ledge and then take the stairs to the upper ledge. Open the

chest and then go around. Jump towards the branch and swing to the next

ledge.



See that glowing mantle? Approach it and grab the BRAND OF VALOR item

from it. Now use the Save Point and SAVE your game!





++GOLDEN SCARAB #35

Right behind the Save Point is a Golden Scarab! Grab it and then jump

down and place the BRAND OF VALOR on the engraving in the middle of the

Sanctuary to trigger a boss battle!





+++FIEND CHALLENGE NOTE:

If you haven't attempted the Fiend Challenge in Aquaduct B4, do it now.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BI6. +++ BOSS BATTLE: PAZ ZUU +++





Check out the giant boneheaded bird! Paz Zuu is the first giant boss

you'll face in the game (sorry, those Worms don't count). It has

several attacks:



--HORIZONTAL LASER BEAM

--DIAGONAL LASER BEAM

--WINGSPAN ATTACK

--CHOMP-A-LUNCH



When it shoots its lasers from left to right (or vice versa), roll

FORWARD or BACK to avoid getting hit. If it shoots its lasers from a

straight angle, roll to the left or right of the laser to avoid getting

hit by it. If you get too close to it, it will try to do a melee attack

by either using its wings or the Wingspan attack. The original tactic

here is to try and attack his head in order to stun him. But let's not

do that! Let's do a trick strategy that I learned from a good friend!





Here's the trick strategy: Paz Zuu likes to run from one end of the

room to the other every few seconds. Back and forth and back and forth,

get the idea? When he approaches the doorway (with the Paz Zuu logo on

it), simply dodge its attacks and avoid getting close to him. When he

runs towards the other door (the one that leads back to Peristyle

Passage), quickly run towards him and stand behind him on the stairway

before he starts his attacks.



When you stand behind Paz Zuu's ass, he'll continually jump up and down

and you won't get hurt (oddly enough). After he jumps, immediately do a

Blade Of Nirrti attack on his boney ass when he lands to damage him.

After you perform the combo, stay where you are and he'll jump again!

Repeat the Blade Of Nirrti tactic until he either runs to the other

side or until he gets stunned. When Paz Zuu is stunned (it kneels down

in pain), run up to its head and perform another Blade Of Nirrti on its

head. After the combo, he'll stand back up, so run behind him again.



You can only do this trick when he stands in front of the exit doorway

(not the one with the Paz Zuu logo). Continue this strategy and you'll

defeat Paz Zuu in less than a minute without any damage to Ryu!





MISSION COMPLETE!





Copy and paste this URL to see my video for this battle:

http://www.gametrailers.com/player/usermovies/81799.html



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





BJ1. +++ CHAPTER 13: PATH TO ZARKHAN +++



_______ _____ ___ _____________ _______

/ ___/ // / _ | / _ /_ __/ __/ _ < /_ /

/ /__/ _ / __ |/ ___/ / / / _// , _/ / //_ <

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/____/





++ AREA: THE UNDERGROUND SANCTUARY MOATS ++



As soon as the Chapter begins, approach the Save Point and SAVE your

game! Open the nearby chests to obtain a MAP and a goodie.



First thing's first, eliminate the threat! There are a couple of

Stinkfish enemies in the water together with those large Green Fish. To

kill those Stinkfish mermaids, AVOID approaching them and use

Projectile weapons on them instead. Stay on solid ground and evade

their Waterball attacks with Reverse Wind rolls. Counter at them by

tossing the Windmill Shuriken. If they are too far away, use the Water

Run and use a mid-jump Explosive Arrow attack on them to kill them all.





++GOLDEN SCARAB #36

Once this area is cleared of threats, go to the large gateway next to

the Save Point. Swim under the gate to see an open gap with a Golden

Scarab waiting there. GRAB IT!





Now swim under the water and through the broken metal bars. Swim up and

destroy the Copters first! Now dive down and swim through the

underwater tunnel. Be careful because there are protruding spikes! Swim

to the other side and emerge from the water to catch your breath. Climb

up and approach Muramasa's Statue to restock if you need to. Next to

the statue is a dead body with the SPEAR GUN weapon. Grab it and then

swim out of the cavern through the next underwater tunnel.



As you pass through the spike-infested tunnel, emerge out of the tunnel

at the other end and catch your breath. When you emerge, bust out the

Windmill Shuriken and start running on the water and tossing it at the

Laser Copters to destroy them.





++GOLDEN SCARAB #37

In the area where you encounter those Copters, look above the next

waterway tunnel to see a Golden Scarab sitting on top of it. Grab it!





++ AREA: MEDALLION ALTAR AREA ++



Swim through the next tunnel and emerge out to find a Save Point.

Destroy the Wasp Fiends and Shadow Fiends in the room first before you

do anything else!





++LIFE OF THE GODS #17

Once the room is cleared of all enemies, open one of the chests near

the Save Point to find a Life OTG! One more Life OTG and you'll extend

your life bar! Now approach the Save Point and SAVE your game.





Swim out of the cavern using the adjacent underwater tunnel and then

emerge out of the other end to a large open area called the Fissure.





++ AREA: THE FISSURE ++





--OBJECTIVE: OBTAIN THE OXYGEN CYLINDER/FIND THE TRITON KEY



Jump out of the water and runs toward the large dry ledge. There is a

door (the Triton Door) on the ledge that is locked at the moment. First

off, kill all the Stinkfish mermaids with some hardcore projectiles and

then kill the Green Fish. Once the area is clear, it's time to find the

Oxygen Cylinder. Across from the Triton Door is a set of metal bars.

Swim UNDER the bars to find an open gap.



Swim through the open gap and emerge out of the water next to the

sunken ship. Jump out of the water and start running and destroying the

Laser Copters with the Windmill Shuriken to clear the area. Jump onto

the dry ship deck and access the Crank Handle and turn it to open a

door under the ship. Dive into the water and swim towards the large

open hole at the back of the ship. Swim towards the chest in the middle

and open it to obtain the OXYGEN CYLINDER. With this item, Ryu can now

breathe underwater indefinitely.



After you obtain the Cylinder, swim UPWARDS from the chest to find an

upper deck with another chest. Open it to obtain the TRITON KEY item!





++GOLDEN SCARAB #38

Next to the chest with the Triton Key is a lonely Golden Scarab. Swim

towards it and grab it! Now its time to grab the rest of the goodies in

this area!





++GOLDEN SCARAB #39/LIFE OF THE GODS #18

There is a Golden Scarab next to the underwater tunnel that you emerged

from. Swim up to it and GRAB IT! Also, underneath the large ledge (with

the locked Triton Door) is an underwater zigzag path. Swim through the

zigzag bars and you'll find a chest halfway through the path. Open the

chest to obtain another Life OTG! Equip all nine Life OTG's to increase

your health bar! Nine more Life OTG's to go!





At the end of the zigzag path is a chest with a Talisman Of Rebirth. If

you want to grab it, that's up to you. Once you've collected all the

goodies in the area, go up to the dry ledge and use the TRITON KEY and

exit out to the next area.





++ AREA: THE DWORKU MOATS ++





--OBJECTIVE: SWIM TO ZARKHAN STADIUM



As you enter this area, you'll see a small strip of dry land in the

middle of the water. There's also some Laser Copters, Stinkfish

mermaids, and some Green Fish. If you want to fight these guys, it's up

to you. If you decide to fight, use the same method with the other

mermaid battles. Use the Windmill Shuriken on the Copters and use Run-

And-Shoot tactics against the Stinkfish mermaids.



Once the area is cleared, swim towards the large open gap under the

water. Swim through the caverns to emerge back to the Tomb Of Eons area

(with the Bone Dragon's dead body). If you want, emerge out of the

water and run back onto dry land. Access Muramasa's Statue to replenish

any stock and then dive back into the water.



Swim through the next open gap into another cavern. At the end of the

cavern, swim DOWN toward the Chamber of Everlasting Sleep.





++GOLDEN SCARAB #40

When you enter the Chamber of Everlasting Sleep, look at the top of the

room to see a Golden Scarab near the roof. Swim up towards it and grab

it! Now swim through the Skull Door path to emerge back to the flooded

chamber with the elevator.





Avoid the Green Fish and swim towards the elevator to go back to the

Monk's Room. As you exit the elevator at the top, prepare for a BS

Ninja ambush. Kill them all with hard combos and then approach the

broken desk to find another combination for the safe. The final prize

inside the safe is a JEWEL OF THE DEMON SEAL.





++ AREA: JUNCTION CHAMBER ++



Once you're done in the Monk's room, take the elevator going BACK down

to the underwater area. Swim to the Junction Chamber and use the Save

Point to SAVE your game. Now take the nearby platform going up to

Zarkhan Stadium and prepare for your next boss battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BJ2. +++ BOSS BATTLE: DOKU +++





If you defeated Doku in Chapter 2, then you don't need me to tell you

what to do! But if you blew hard like Lindsay Lohan on an alcohol-

induced binger, then read the strategy below to learn how to win!



Doku will use the same attacks from Chapter 2 (except for "The Stab").

With that in mind, Doku also has two new moves in his arsenal: a

boomerang attack and a Grab-And-Stab move. Just like the Murai battle

in Chapter 1, keep your distance from Doku and block his attacks. Bait

Doku into doing his Rush Attack so that you can evade and counter with

a hard combo. Keep baiting Doku and you'll finish him off easily!





MISSION COMPLETE!





Copy this URL to see my video for this battle for Normal Mode:

http://www.gametrailers.com/player/usermovies/81789.html



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





BK1. +++ CHAPTER 14: THE ANCIENT TWIN DIETIES +++



_______ _____ ___ _____________ _______

/ ___/ // / _ | / _ /_ __/ __/ _ < / / /

/ /__/ _ / __ |/ ___/ / / / _// , _/ / /_ _/

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/ /_/





--OBJECTIVE: FOLLOW DOKU



When the Chapter begins, use the Save Point and SAVE your game! Now

make your way past Great Bridge Square towards the alleyway that Doku

was passing through to encounter some Zombified Soldiers. These guys

are similar to the BS Ninjas but are a little bit faster.



Use downward wall strikes and counterattacks and then use a UT to kill

these three. Once their dead, approach the first building with the

cracked door and bust it open. Open the chest for a goodie and then

make your way to the large building with the glowing portal.



Before you enter the portal, look in the corner to find another chest

with lots of different essence. Grab it all and then teleport out!





++ AREA: HAYABUSA VILLAGE ++



Run down the hill and down towards the Save Point at the bottom. Access

Muramasa's statue to replenish your stock and then SAVE your game! From

here, you can continue on towards the next area OR you can participate

in one last Fiend Challenge.





--OBJECTIVE: GO TO THE CENTRAL BRIDGE AREA (OPTIONAL)





-----------------------------------------------------------------------



BK2.



+++RACHEL FIEND CHALLENGE #3: CENTRAL BRIDGE

On the bridge where Ryu fought Masakado is a Fiend Challenge with

Warlocks and Samurais. At first glance, this challenge may seem

difficult because of Rachel's slow evasion. Warlocks will toss their

fireballs at you and then teleport for a cheap combo (all while you're

trying to dodge a bunch of goddamn Samurais). The Samurais will spend

most of their time breaking your guard and swarming you.



But there IS a trick: Lure the Warlock! Evade all the Samurais and

watch for the Warlock to do his fireball attack. Evade the fireball and

he'll teleport next to you for a cheap combo. Immediately do a

counterattack to stop him and then use a follow-up Venom attack while

he's down to kill him (BE QUICK!). Use the leftover essence for a UT on

the other Samurais. From there, just keep luring the Warlock and keep

using UT's on all of them. After lots of death, the last three enemies

will be BS Ninjas. Finish them off to complete this challenge.



It's easier than it sounds but you need to be quick with your evasion

or you'll just get smacked around. When the challenge is done, Rachel

will receive another new Hairstyle! Work that weave girlfriend! You are

truly, truly, truly OUTRAGEOUS!





-----------------------------------------------------------------------





++ AREA: OPEN RANGE ++



Make your way to the other side of the village. Kill the Warlocks with

counterattacks and use UT's on the Samurais. Once the area is clear,

enter the building with Muramasa's Statue inside. Search the shelves

for freebies and then climb that ladder to the top. Jump out of the top

window to the village entrance.





++ AREA: VILLAGE ENTRANCE ++



More Warlocks and Samurais will swarm you in this area. Eliminate them

all with the tactics mentioned above to clear the area. Once that's

done, go up the mini-hill towards the shrine with the stone it. Break

it open to find the MYSTERIOUS STONE TABLET. Grab it and jump down.



Place the TABLET on the pedestal (it's kind of hard to spot at first)

to reveal a new portal. You can't go back to the Save Point from here,

so just enter the portal to a new area.





++ AREA: OUTER MONASTERY ++



In this small gated enclosure, Shadow Fiends will appear and swarm you.

Use counterattacks and hard combos to kill them all. Once the last

fiend is gone, a Mace-Wielding Ogre will appear (together with more

shadow fiends). Avoid fighting the ogre by not getting close to him.

Kill the smaller fiends and then use the leftover essence for UT's on

the Ogre. If all the fiends are gone but the Ogre is still there, use

hard combos and quick evasion to kill it. When the area is cleared,

enter the adjacent portal to a new area.





++ AREA: THE PYRAMID ++



Approach Doku and you will enter a new area.





-----------------------------------------------------------------------





++ BOSS BATTLE: NICCHAE AND ISHTAROS ++





I suggest you not fight these two. Just let the chapter end.







MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





BL1. +++ CHAPTER 15: THE CAVERNS +++



_______ _____ ___ _____________ _______

/ ___/ // / _ | / _ /_ __/ __/ _ < / __/

/ /__/ _ / __ |/ ___/ / / / _// , _/ / /__

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/____/





++ AREA: ZARKHAN STADIUM ++





--OBJECTIVE: TAKE THE TREASURE IN ZARKHAN STADIUM



When the Chapter begins, grab the Kitetsu Sword next to Ryu. There are

a whole bunch of chests in the upper balconies and ledge of the stadium

but you'll need to activate the floating ledges to reach them.





++GOLDEN SCARAB #41

Exit the stadium using the opposite doorway (not the one you used from

the Save Point). Next to the doorway are a bunch of broken pillars with

a Golden Scarab hiding behind them. Grab it!





Approach the back wall to find a lever. Pull the lever to reveal the

exit to the stadium (and to activate the floating ledges). There are

two more Golden Scarabs and Life OTG's in the stadium. If you decide to

go back into the stadium, you will trigger a Fiend Challenge.





-----------------------------------------------------------------------



BL2.



++FIEND CHALLENGE: ZARKHAN STADIUM

On Normal Mode, the Fiends in the stadium will be Red Dinos. The

strategy here is to equip the Dabilahro and use its immense power. If

you have the Unlabored Flawlessness, then consider this a cakewalk.



The strategy is to separate the dinos. Perform a Flaming Hell Slash on

it to stun it. Before it can retaliate, IMMEDIATELY do a Flaming

Whirlwind move (-->, /) to kill it off. From there, use its leftover

essence for a UT on the other dinos. A UT won't kill the dino, so

you'll need to attack it with a Flaming Whirlwind to finish it off.

That's pretty much the strategy. It'll take awhile to get the rhythm

going, but it's as easy as it sounds.



Complete the challenge to obtain a Lives Of The Thousand Gods! In order

to get it, read the directions below.





-----------------------------------------------------------------------





Once you've finished the Fiend Challenge, its time to collect the rest

of the treasures above the stadium. There are two floating platforms on

the ground near you. Take the one on the right and do a Wall-To-Wall

Run to the next floating ledge. Jump over to the top of the doorway to

obtain a Great Spirit Elixir.





++GOLDEN SCARAB #42 & 43/LIFE OF THE GODS #19 & 20

Jump down and then jump on the floating ledge to the left. Use a Wall-

To-Wall Run to next floating ledge. Run up to the top of the doorway to

find a Golden Scarab! Now jump down to the floating ledge you were on

and use ANOTHER Wall-To-Wall Run in the opposite direction to the top

ledge. Jump to the next ledge and then jump into the balcony. Open the

two chests for a Devil Elixir and a Life OTG and continue down the

upper balcony. Go all the way to the other end of the balcony to find

another Golden Scarab. There are also two more chests here: one with

another Life OTG and the other is your prize from the Fiend Challenge.

Take them all and then leave the stadium.





++ AREA: STAIRWAY TO THE IMPERIAL PALACE ++



Exit the stadium and go down the hill towards the large stairway.





-----------------------------------------------------------------------



BL3.



++FIEND CHALLENGE: IMPERIAL PALACE STAIRWAY

As soon as you enter this area, be prepared for a Fiend Challenge with

Brown and Pink Shadow Fiends. Simply use nonstop counterattacks and

UT's and this challenge is done in less than 2 minutes. The prize for

this challenge is a Lives Of The Thousand Gods!





-----------------------------------------------------------------------





There is also a dead body near the doorway across the stairs. Search it

if you want and then continue down the path towards a large tree

blocking the way. Jump over the tree to see a Save Point.





++ AREA: ZARKHAN WATERFALLS ++



First, there is another dead body across from the Save Point. Search it

to obtain the MAP. Now SAVE your game.





++GOLDEN SCARAB #44 & 45/LIFE OF THE GODS #21 & 22

See those large boulders that look like heads? Destroy them to find a

Golden Scarab and a Life OTG under each one. Now enter the next area

with a large pool. Dive into the water to find another Golden Scarab

and a chest with another Life OTG!





Once you're done collecting the stuff, enter the Cavern. Go all the way

to the end and jump down to a small enclosure. Kill the bats and then

dive into the water and emerge on the other side. Slide down the large

slope to enter a new area.





++ AREA: THE GREAT HALL ++





++LIFE OF THE GODS #23

When you land in this cavern, a bunch of Shadow Fiends and Red dinos

will pop out to swarm you. Fight them if you want but you can escape

the problem by just using a Bird Flip on the nearby wall and jumping to

the top ledge. Open the nearby chest for a Life OTG! Now enter further

into the Ice Cavern.



Enter the area to find a Save Point and a large doorway. The door is

missing an item, so SAVE your game first. Jump down to the area below

and kill the enemies that appear. Follow the path to the right and

climb up to the top. Make another right turn and break the ice to fall

into a small ice enclosure with more enemies. Kill them all and then

jump up to the top cavern.





++ AREA: RUINS ++



You'll see some sort of device here used to make metal. On the opposite

side is the SHIELD OF VIGOOR item. Grab it and make your way back to

the door next to the Save Point. SAVE your game and then place the

shield on the door to open it.





++ AREA: MAGMA LAKE ++



Enter the doorway into Magma Lake. Across from you will be a large

globe. Approach it to obtain the STONE TABLET (LEFT) to complete the

Tablet. To kill the dinos in the magma, use a non-essence charged UT on

them to kill them off. Use a Wall Run to get past each magma gap and

drop to dry land.



When you reach the other end, you'll see a large open gap and walls

that billow hot smoke. Above those hot smoke thingies is a ledge. Run

up to it and shimmy all the way to the right (don't get hit by the

smoke!). Drop down at the end and then jump down to the small little

enclosure to encounter some Red dinos. Kill them with some hard

Dabilahro combos and continue to the other.



Slam down on the large step button to reveal some floating platforms.

Jump towards the platform and jump past the dinos to the other side

with a Muramasa Statue and Save Point. SAVE your game! Next to

Muramasa's Statue is a wall enclosure. Use a Wall-To-Wall Run to enter

another small enclosed area. Red dinos will pop out so eliminate them!



Across from where you landed is a doorway. Jump up to it and enter to

the other side with a large see-saw.





++ AREA: SEE-SAW ROOM ++





++GOLDEN SCARAB #46

Before you jump onto the see-saw, jump down to the dry ledge on the

right side to find a Golden Scarab! Now jump on the see-saw!



Let the see-saw go all the way down. Start running to the top and then

jump to the upper room before the weight of the see-saw shifts. In the

upper cavern is a room with bats. Destroy the bats and then exit out.

Approach the large boiling pot at the other end to make it pour some

hot Iron Ore onto the other side. Once that's done, it's time to leave.



There is another room above the exit door. Use the see-saw to get to it

and then open the chest inside that room for a goodie. Now make your

way BACK to the Ice Cavern. SAVE you game at Magma Lake first!





++ AREA: ICE CAVERN ++



Make your way back to the Ruins (where you found the SHIELD OF VIGOOR)

to find the COG OF VIGOOR item.





++GOLDEN SCARAB #47

Next to where you find the COG OF VIGOOR is a Save Point. The Golden

Scarab is across the Save Point. SAVE your game and then approach the

ice chunk in the corner and slam it down to enter a new area.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BL4. +++ BOSS BATTLE: YOTUNFRAU +++





The boss for the Ice Cavern is large legless beast. That don't mean he

ain't gonna be an easy boss! Yotunfrau has several attacks:



--ICE POUND

--3-HIT MELEE COMBO

--GRAB-AND-CHOMP

--ICE BREATH



All these attack are easy to evade. Just as long as you don't get

careless, then this battle is easy to beat. When the battle begins,

Yotunfrau will sit there for a couple of seconds. Approach him and get

in a couple of hard combos. Once he starts moving, stay in front of him

and bait him to attack you.



When he puts his left arm back, he's going for the melee combo. Simply

roll to the LEFT side and roll behind him. Attack him from behind until

he flips over or retaliates with an Ice Pound attack. If he flips over,

stand in front of him again and let him attack. If he rears both arms,

he's going for the grab and chomp. A good way to avoid this is to just

jump straight up (so misses grabbing you) or to jump backwards. When he

misses the grab, perform another hard combo until he retaliates.



That's pretty much it. With some quick evasive maneuvers and hard

combos, he'll fall easily. When the boss is dead, grab the EYE OF ICE

item and use it to leave the room.





Copy and paste this URL to see my video for this battle:

http://www.gametrailers.com/player/usermovies/81796.html





-----------------------------------------------------------------------

-----------------------------------------------------------------------





When you exit Yotunfrau's cavern, use a Bird Flip to reach the top of

the room. Notice that chest in that alcove? When you reach the top,

flip over the ledge and drop down and Ryu will catch the next ledge.

Jump up and open the chest for a goodie and then jump down. Bird Flip

to the top and make your way BACK to the Magma Cavern.





++ AREA: MAGMA LAKE ++



Go to the area with the Save Point and SAVE your game. Replenish any

stock at Muramasa's Statue and then place the COG OF VIGOOR on the door

next to the Save Point. Enter inside for another boss battle.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BL5. +++ BOSS BATTLE: FLAME WORM X2 +++





You'll be fighting against two Worms but oddly enough, they only have

ONE life bar! So that means you only need to kill one of them.



The Flame Worms use the same attacks as their electric brethren but

they have a new attack. The Flame Worms have a Fire Ring attack that

can be evaded by jumping straight up or rolling at the right moment.

When they shoot the Fire Ring at you, jump straight up or roll so that

the fire ring goes through you. The timing is a little difficult to get

right but it's not so tough after some practice.



When the Worm uses its body to sweep the area, evade the attack and

then counter with a hard Dabilahro combo. Evade and counter until one

of them dies! Grab the EYE OF FLAME and use it to leave the room.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





Stock up on anymore things you need from Muramasa and SAVE your game.

Across from the Magma Lake is a large ledge with a doorway that has a

face on it. Slam down on the step button to raise the floating

platforms and then run and jump up towards the large face door. Place

the EYE OF ICE and the EYE OF FLAME on the door to open it.



Approach the mantle and grab the DEVIL DIETY statue to trigger the next

boss battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BL6. +++ BOSS BATTLE: SMAUGAN +++





Smaugan has a couple of attacks he likes to use:



--FIREBALL

--FIRE BREATH

--WINGSPAN ATTACK

--CHOMP ATTACK



All of these attacks can be evaded with simple evasive rolls. When it

does the Wingspan Attack (when it rears its wings and unleashes a quick

force field), wait for a second before it unleashes the attack and then

use a Reverse Wind to roll under the attack. The timing for this

Reverse Wind is CRUCIAL! When it uses its Fire Breath, simply jump over

(not above) the flames.



The best weapon to use for this battle is the Dabilahro (or Unlabored

Flawlessness). When the battle begins, Smaugan will slowly move its

head towards you. Stay in your position and let him get closer. When

its head is next you, do a Flaming Hell Slash to reduce his health and

make him reel back in pain.



Once that's done, jump towards one of the step buttons and slam it down

to make the platform rise to the top. Move onto the top platforms and

stand in the very left corner of the platform. When you stand there,

Smaugan will attempt to bite you but he can't even touch you! Evade all

its attacks and stay in that corner. After a while, Smaugan will take a

break and move his head in slowly. Quickly approach him and use a

Flaming Hell Slash in his head and then roll back towards the corner.

Repeat this tactic and Smaugan will fall easily.





Once the battle is over, run above its dead body and grab the Lives

OTTG item and equip it! Exit the room to complete the mission.





MISSION COMPLETE!





Copy and paste this URL to see my video for this battle:

http://www.gametrailers.com/player/usermovies/82569.html



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





BM1. +++ CHAPTER 16: THE FIENDISH AWAKENING +++



_______ _____ ___ _____________ _______

/ ___/ // / _ | / _ /_ __/ __/ _ < / __/

/ /__/ _ / __ |/ ___/ / / / _// , _/ / / _

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/___/





++ AREA: UNDERGROUND PASSAGEWAY ++





--OBJECTIVE: OBTAIN THE TRUE DRAGON SWORD



Enter the cavern and bust out the Flails. Destroy the Bats that emerge

until all of them are dead. Search the dead body for an item and then

continue through to a Save Point Room. DO NOT use the Save Point yet

because there is a Fiend Challenge in the room!





-----------------------------------------------------------------------



BM2.



+++FIEND CHALLENGE: UNDERGROUND PASSAGEWAY

In this large room, you'll encounter a bunch of Wasp Fiends. To

properly kill them all, use a continuous Wall-To-Wall Run all the way

to the top of the room. Equip the Dabilahro and smack one of the Wasp

Fiends to leave Essence. From there, use non-stop On-Land Charges and

UT's to kill all the Fiends. You MUST be super duper quick with your

On-Land Charges if you want to make the Time Limit! Once all the

enemies are dead, the prize will be a Jewel Of The Demon Seal!



Remember, if you use the Save Point or accidentally exit the area

during this Challenge, you will forfeit the Time and Kill Bonuses!





-----------------------------------------------------------------------





++LIFE OF THE GODS #24

Jump down to the bottom of the cavern back to the Save Point. Open the

chest behind the Save Point for a Life OTG! Now SAVE your game.





--OBJECTIVE: EXIT THE AQUADUCTS



Use a Wall-To-Wall Run to the top and exit the room. Work your way

through the caverns and head back to the Aquaducts. Destroy any enemies

in the way and exit the Aquaducts back to the streets of Tairon.





--OBJECTIVE: GO TO TWIN SERPENTS PLAZA



As you exit the Aquaducts, eliminate the Zombified soldiers with hard

combos and Izuna Drops. Access Muramasa's Statue if you need to and

then make your way back to Drawbridge Square. When you activate the

lever to lower the Drawbridge, get ready for a Fiend Challenge!





-----------------------------------------------------------------------



BM3.



+++FIEND CHALLENGE: DRAWBRIDGE SQUARE

There are only three enemies in this challenge but all three are just

as dangerous. The Purple Zombies have a super long life bar, which

means it'll take lots and lots of combos to kill them. Fortunately for

you, these guys are just as slow (although powerful) as the regular

Zombie enemies. To kill them within the Time Limit, you'll need to spam

the Ultimate Technique.



Equip the Dabilahro and get within a distance and start charging for a

UT. Unleash several UT's on the enemies until one of them dies. From

there use hard combos and leftover essence to kill the rest of them.

For killing them, you get a TALISMAN OF REBIRTH for your troubles.





-----------------------------------------------------------------------





Once you're done fooling around with those Zombies, enter the Blue-

jeweled door and take the path all the way to the end. There are no

more enemies, so just make your way to Twin Serpents Plaza. Approach

the large monument and place all three Tablets on the pedestal to

activate the portal.





++ AREA: HAYABUSA VILLAGE ++



Head down the path to enter the graveyard and trigger a cutscene. From

here on in, equip the True Dragon Sword for maximum damage to your

enemies. Jump down towards the Save Point and SAVE your game. Jump over

towards the Open Range area and test out the TDS on the Samurais and

Warlocks. Unleash a UT to see the new cool attack.



Once the area is cleared, enter the building with Muramasa's Statue and

emerge out of the top window towards the village entrance. Before you

access the other portal (that Rachel activated), go up the mini-hill

and you'll find a Jewel Of The Demon seal on the shrine (that Rachel

destroyed). Now jump down and enter the portal to the Outer Monastery.



Enter the next portal and open the door to the Magma Cavern. Enter the

portal in the caverns to emerge at the Pyramid. SAVE your game at the

Save Point and then approach the field to trigger a boss battle.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BM4. +++ BOSS BATTLE: ALMA AWAKENED +++





This version of Alma is not as annoying as her other counterpart from

Chapter 9, but she's still a difficult boss. Alma has these attacks she

likes to use:



--MULTIPLE PINK FIREBALLS

--MULTIPLE PILLAR ATTACK

--PINK SUPER FIREBALL

--SNATCH-AND-GRAB

--RUSH TACKLE



When Alma tosses her fireballs or pillars at you, use continuous roll

jumps to get out of the way! The main strategy here is to evade Alma's

attacks and stay as far away as possible. When Alma is hovering around

the area, keep rolling away until she lands on the ground. When she

starts rushing towards you to tackle you, use a well-timed Flying

Swallow or a charged UT to knock her down. (You can try a Gleaming

Blade attack to reduce her health as she rushes you, but Ryu will still

get damaged in the process).



If you miscalculate the attack, Alma will tackle you down before you

even press the button! When Alma is down, use a hard combo like the

Dragon Tear combo to shave off a chunk of her health. Repeat this

tactic and you should be able to get by without using too many (or any)

Elixirs. Well...unless you stink at evasion.



That's pretty much it the strategy. It's very similar to the first Alma

battle in Chapter 9 (only Ryu can't do the Blade of Nirrti attack).





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





BN1. +++ CHAPTER 17: VENGEFUL SPIRIT +++



_______ _____ ___ _____________ _______

/ ___/ // / _ | / _ /_ __/ __/ _ < /_ /

/ /__/ _ / __ |/ ___/ / / / _// , _/ / / / /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/ /_/





--OBJECTIVE: SOLVE THE PYRAMID PUZZLE



Equip the Dabilahro and approach the temple. Smash open the large crack

to reveal a doorway leading inside. Enter the temple and go down the

stairs to encounter a new enemy: the Knightmare! To solve the Pyramid,

you need to defeat three Knightmares. Sounds easy, right? F*CK YEAH!



The Knightmares like to use aggressive attacks, so you need to be just

as aggressive as them. Equip the Dabilahro and let theses suckers

attack you first. Notice how their regular attacks don't break Ryu's

guard when he blocks them. Exploit that weakness by using non-stop

counterattacks with the Dabilahro. After a few good hits, they

transform. Repeat the tactic to kill off all three of these suckers.

Once their dead grab the SERPENT DIETY statue and exit the Pyramid.





Copy and paste this URL to see how to beat this Knightmare:

http://www.gametrailers.com/player/usermovies/90659.html





++ AREA: OUTER PYRAMID ++



Make your way down the grassy path towards the open doorway. The

GRIFFON DOOR is locked at the moment, so approach towards the other

open doorway with the Save Point. SAVE your game and then access

Muramasa's Statue to replenish your stock.





--OBJECTIVE: FIND THE GRIFFON KEY



Further down Muramasa's Statue is a glowing portal. Approach the portal

and enter through it to a new area.





++ AREA: HELLISH DEPTHS ++



In this small arena, a bunch of Shadow Fiends will appear and swarm at

you. Kill all of them to reveal a chest with the GRIFFON KEY. Grab the

key and then teleport outta there. Make your way towards the GRIFFON

DOOR and use the key to unlock it.





++ AREA: THE LABYRINTH 1 ++



As you approach the first area of the Labyrinth, be prepared for a

whole bunch of Ghost Fish. Equip the Flails and start attacking at them

using a jump attack and then a continuous combo when you land. The

timing for this strategy might be a little difficult to figure out but

it's your best bet at killing them all.





++LIFE OF THE GODS #25

Once all the Fish are dead, enter the alcove between the walls to find

a chest all the way at the back. Open it up to find a Life OTG! Now

continue down the path.





Go up the stairs and climb the upper stairs to the top. There is a

chest with a Devil Elixir and a dead body on the opposite side. Search

the body for an item and continue down the path past the LION DOOR.





--OBJECTIVE: FIND THE LION KEY



Equip the Flails and go all the way down the path to see a lone chest.

Open the chest to receive the LION KEY. Once you retrieve the item,

Ghost Fish will attack from behind you, so start swinging! Once the

Fish are dead, a trio of Catwomen will appear and ambush you.



Use Explosive Arrows and shoot them in mid-air while being evasive.

After the Catwomen are gone, leave the area. As you leave, ANOTHER

ambush will occur with more Catwomen and a Crab Fiend. Again, use lots

of Explosive Arrows and abuse whatever weapon you have to kill them.

Now make your way to the LION DOOR and enter to the next area.





++ AREA: LABYRINTH 2 ++





++GOLDEN SCARAB #48/LIFE OF THE GODS #26

Make a left turn when you enter the LION DOOR and go all the way to the

end of the path to find a lone Golden Scarab. Grab it and go back the

other way. Go up the stairs and use the Save Point to SAVE your game.

To the left of the Save Point is a small enclosed alcove with a chest.

Open it up for a Life OTG and then continue down the next path.





Avoid the open area with the LIONESS DOOR and take the long path to the

right. Kill more Ghost Fish here and continue down. Further down the

path are MORE Ghost Fish. Kill them all and continue down to the end of

the path.





--OBJECTIVE: FIND THE LIONESS KEY



++GOLDEN SCARAB #49

Enter the large alcove across Muramasa's Statue to find a Golden Scarab

all by itself. There is another alcove behind this Golden Scarab

location with a chest. Grab the item in there if you want.



There is one more alley with Ghost Fish in it, so kill them all and

then approach the chest at the very end of the path to find the LIONESS

KEY! Now make your way BACK to the Save Point. Kill the Fish in the

way and then approach the wide open area with the LIONESS DOOR. When

you enter here, you will be ambushed by Ghost Fish and two Crab Fiends.



Try to kill the Fish using aerial combos with the Flails and then use

UT's on the Crab Fiends. Also continue to use the Flying Swallow on

them to make it less painful. From here, go back to the Save Point and

SAVE your game (so you don't have to fight these guys again) and then

use the LIONESS KEY to enter the next area for a boss battle.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BN2. +++ BOSS BATTLE: SPECTRAL DOKU +++





For this battle, I've found Doku to be quite the cheapster. He retains

some of his old attacks but carries a few newer ones:



-- HOVER AND SLAM

--JEDI MIND TRICK GRAB-AND-STAB COMBO



Baiting Doku into doing his Rush Attack (the strategy from Chapter 13)

is a little more difficult to pull off since Doku likes to spend most

of the battle hovering around. Particularly, he likes to hover quickly

towards you and then does a quick slam attack. If you roll away before

he approaches you, it's possible to evade unscathed (which isn't always

the case, sometimes). If you can bait Doku into doing his Rush Attack,

roll away and then counter with a Square, Triangle 2-hit combo. This

attack usually pushes Doku back a far distance and shaves off about

10-15% of his health bar.



When he gets pushed back, roll away to avoid his retaliation counter.

Other than that, I don't see any other combo that can do much damage.

Continue to bait Doku into doing his Rush Attack and then use the 2-hit

counter. If Doku doesn't do his Rush Attack at the first minute or two

of the fight, prepare for a LONG battle of waiting.





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





BP1. +++ CHAPTER 18: THE CORE +++



_______ _____ ___ _____________ ______

/ ___/ // / _ | / _ /_ __/ __/ _ < ( _ )

/ /__/ _ / __ |/ ___/ / / / _// , _/ / / _ |

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/___/





--OBJECTIVE: REACH THE CORE



When the Chapter begins, equip the Flails and start slicing all the

Fish in the area. Kill them off and then grab the RAPTOR DEITY statue

to unveil the exit out of the Labyrinth.



Approach the Save Point and SAVE your game! Go to the far right of the

path to find a lone chest. Open it up and then go the other way. Search

the dead body for a MAP and then continue down the path to encounter

some enemies. Use Izuna Drops on the Shadow Fiends and try to use UT's

on the Crab Fiend. Once their dead, approach the chest in the far off

corner to get a Devil Elixir.





--OBJECTIVE: FIND THE KEY OF THE DECAYED SOUL





++ AREA: PALACE COMPOUND ++



If you take the whirligig path to the Imperial Palace, the door will be

locked. To get the Key to open it, go back to the path and head towards

the large gateway. When you reach the gateway, you will be swarmed by

Ghost Fish. Bust out the Flails and start slicing away to get some

essence. Once that's done, open the doorway to trigger a cutscene.





++ AREA: STAIRWAY TO THE IMPERIAL PALACE ++



After the cutscene, search the dead body for an additional item. Before

you do anything else, there are a few more things you can do in Tairon

before entering the Palace.





++LIFE OF THE GODS #27

The very last piece of this item is located back at Great Bridge Square

in the building that Rachel cracked open. Go into that building and

then use a Wall-To-Wall Run to the top ledge to find the last Life OTG!

Equip the remaining Life OTG to increase your life bar!





There is ONE more Fiend Challenge to pursue in the game. The Prize for

completing it isn't so hot, but if you're up for the Karma Points, then

get to it and complete it!





-----------------------------------------------------------------------



BP2.



+++FIEND CHALLENGE: GREAT BRIDGE SQUARE

Across from where you found the last Life OTG is a glowing portal in an

enclosed arena. Do you see it? If you didn't unlock the gate in Chapter

4, go to the end of the alleyway and turn right. Use a Bird Flip to

reach the upper ledge and then jump down towards the portal.



Enter the portal to face off against Pink Shadow Fiends and some Arioch

Crab Fiends. The main strategy here is to evade the Arioch Crab and

focus on killing the Shadow Fiends first. From there, use the leftover

essence for a True Dragon Sword UT on those goddamn Arioch Crabs.

Continue this tactic to complete the challenge and the prize will be a

TALISMAN OF REBIRTH. YAAY!!!





-----------------------------------------------------------------------





If you need to go to Muramasa's Shop, do it now! Replenish all your

stock before heading into the Imperial Palace! When you're ready, head

back to the Imperial Palace entrance and enter with the Decayed Key.





++ AREA: THE CORE - 1ST FLOOR ++



A couple of Red dinos will appear here. Equip the Dabilahro and use the

Flaming Hell Slash and a follow-up Flaming Whirlwind to kill them all.

Separate each dino so that you don't get attacked from behind. When all

the dinos are dead, approach the mantle and place the WOLF DEITY

statue. Exit out through the adjacent door and equip the Flails. Slice

all of the Ghost Fish here and then ascend the stairway to the next

floor. Open the nearby chest for a goodie and then enter.





++ AREA: THE CORE - 2ND FLOOR ++



This floor is exactly the same as the first floor (red dinos). Kill all

the red dinos and then place the DEVIL DEITY statue on the mantle. Exit

through the adjacent door and then bust out the Flails for the next

pile of Ghost Fish. Eliminate them and then ascend to the third floor.





++ AREA: THE CORE - 3RD FLOOR ++



In this room, you'll face off against a few Crab Fiends. Equip the True

Dragon Sword and use hard combos on these guys. Stay evasive and use

Explosive Arrows to make the battle a little bit easier. When the room

is cleared, place the SERPENT DEITY statue on the mantle and then exit

through the adjacent door. Slice some more Fish with the Flails and

ascend to the fourth floor but DO NOT ENTER YET!





++GOLDEN SCARAB #50

The last Scarab of the game is just below the fourth floor. When you

reach the fourth floor doorway entrance, jump off the nearby ledge to

land on a smaller ledge below. The Scarab is at the other end of the

ledge, so GRAB IT! Bring it to Muramasa, he'll give you a cool new

weapon! Now jump down to the stairs below and go BACK to the fourth

floor doorway.





++ AREA: THE CORE - 4TH FLOOR ++



In this room, it'll be a split combination of Red dinos and Crab

fiends. Equip the True Dragon Sword and focus on killing the Crab

Fiends first. Use hard combos and Flying Swallows on them to kill them.

For the dinos, use UT's. If you still have Explosive Arrows, use them!

Once the room is cleared, place the RAPTOR DIETY statue on the mantle

to clear the entire Core. Exit through the adjacent door and slice the

Ghost Fish in the stairway.





++ AREA: THE IMPERIAL PALACE CORE ++



Take the stairs to the top of the Imperial Palace. You'll find two

chests, a Save Point, and a TEAM NINJA logo up on this floor. Before

you approach the portal, SAVE your game! If you need to go back to

Muramasa's Shop, you'll have to traverse all the way back down the

Core. The closest shop is the one in Tairon, so go there now if you

need to! When you're ready, enter the portal for an epic battle.





++ AREA: HELLISH DEPTHS ++



When the battle begins, Shadow Fiends will appear and swarm you. Use

simple counterattacks and UT's to clear the area. Once it's cleared,

you will be transported to a boss battle against Hydracubus.



Defeat Hydracubus the same way you did the last two times. Since you

are now equipped with the TDS, it should be too easy. After finishing

off Hydracubus, you will be transported back to the previous area.



More Shadow Fiends will swarm you but this time Marbus (the large goat

dude) will occasionally toss fireballs at you while you are fighting

the fiends. When Marbus starts laughing, he'll toss a fireball at you,

so move away! Once all the fiends are dead, you are transported to

ANOTHER boss battle against Yotunfrau.



Defeat Yotunfrau the same way you did in the Ice Cavern and it should

be easy as pie. After he's been defeated, you will be transported back

to the previous area to finally face off against Marbus himself.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BP3. +++ BOSS BATTLE: MARBUS +++





Marbus has a couple of attacks he likes to use:



--FIEND SUMMON

--KAMIKAZE DIVE

--FLY-BY TACKLE

--KAMIKAZE PUNCH

--MULTIPLE FIREBALLS



Marbus likes to hover around the arena. You can block his Fly-by tackle

but you have to evade the other attacks. When he flies up high and

starts spinning fast, he's going for the Kamikaze Dive. As soon as he

torpedoes towards you, use a well-timed Reverse Wind to move out of the

way. When he misses, he'll kneel down in pain. Get in close and perform

a hard combo on him and then jump back to avoid his retaliation attack.



When he starts launching his fireballs at you, use roll jumps to get

out of the way. Also, when he hovers above you and does a loud snarl,

he's going for the Kamikaze Punch where he slams down on you with his

fist. Use a well-timed Reverse Wind to avoid the punch and then roll in

and perform a hard combo.



When he summons the Shadow Fiends, kill them off with Izuna Drops and

counterattacks. If you can bait him into getting close to you when

there is floating essence, try and do an Ultimate Attack on him. The

main strategy here is to bait Marbus into attacking YOU. When you evade

his attacks, go and counter at the right moment to reduce his health.

Follow the tactics mentioned above and the battle shouldn't be too hard

to finish. Once Marbus is dead, grab the DEMON DEITY statue and then

hightail it outta there!





Copy and paste this URL to see my video for this battle:

http://www.gametrailers.com/player/usermovies/81824.html





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++ AREA: THE IMPERIAL PALACE CORE ++



With the DEMON DEITY statue in hand, place it on the mantle across the

Save Point to open the doors above the Core. SAVE your game and finish

whatever it is you need to do. If you need to finish the rest of the

Fiend Challenges you missed or restock at Muramasa's Shop, do it now!

Once you enter through the doors above the Core, there's no going back!

When you're ready, go up the stairs until a cutscene is triggered.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BP5. +++ BOSS BATTLE: THE EMPEROR - FORM 1 +++





The Emperor only has two attacks: a melee swipe attack and a Laser Beam

attack. Its Laser Beam attack comes in two separate forms: a diagonal

beam and a circular beam.



When dodging the beams, hold the Block Button and then move the Analog

Stick UP or DOWN to move the floating platform. To dodge the diagonal

beams, you must position Ryu (not the platform) BETWEEN the laser paths

to avoid getting hit. You can also try jumping down the platform. Ryu

won't get hurt and he'll emerge on another platform.



DO NOT waste your Ninpo on this boss! Even though it seems logical to

activate Ninpo to avoid getting hit, you're only wasting time! When the

boss begins its Circular Laser Beams, simply move all the way BACK and

AWAY from the boss. As for its melee attack, just move away!



The boss has three large Orbs on its body: one on each shoulder and one

on its chest. You must attack these areas to damage the boss. Dodge its

beams and then close in and do some hard combos like the Dragon Tear to

shave off lots of health. That's pretty much it. Once the boss is dead,

it's time for the next wave!







BP6. +++ BOSS BATTLE: THE EMPEROR - FORM 2 +++





When the battle begins, equip the Strongbow and start shooting APFSDS

Cores or Explosive Arrows at the skulls on the boss's body (shoot from

First-Person View). After a couple of direct hits, the boss will start

flinging a bunch of skulls at you.



Equip the Flails and begin slicing and dicing (or use fast left and

right Reverse Winds). After a couple of flying skulls fly by, the

Emperor's head will come after you to chomp on you. Quickly roll away

to avoid the attack and then it'll reform.



Use all the Arrows, APFSDS Cores, Explosive Arrows, and Incendiary

Shurikens you can to damage the boss while it's walking the lava. When

the boss jumps onto dry land, jump towards it and begin attacking its

legs using the True Dragon Sword to do some real damage! Keep up the

tactic and this boss is toast!





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





BQ1. +++ CHAPTER 19: THE DARK DRAGON BLADE +++



_______ _____ ___ _____________ ______

/ ___/ // / _ | / _ /_ __/ __/ _ < / _

/ /__/ _ / __ |/ ___/ / / / _// , _/ / /_, /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_//___/





First thing's first, SAVE your game at the nearby Save Point. Jump up

the first two rocky ledges and then use a continuous Bird Flip to the

top. Jump over two more ledges to find the Dark Dragon Blade.



After the cutscene, jump across towards the fallen stalactite and jump

to the top of it. Run and jump towards the first branch and then swing

towards the next two. At the last branch, jump and Ryu will do a Wall

Run to the adjacent ledge. Jump the next branch to the next ledge and

jump to the top.



Use a vertical Wall Run on the next wall to reach the top ledge. Shimmy

all the way to the left and climb up. Continue down the ledge and jump

towards the next ledge and climb up. The next part is tricky because

you need to jump DOWN to a lower ledge. Enter First-Person View and

look down to see where the ledge is located. Jump down to it and then

jump up to the last ledge. Go around it and then jump towards Rachel to

trigger the last boss battle!





+++BOSS NOTE:

If you LOSE to Murai in the next battle, you have to do the ENTIRE

level over again! That means running and jumping through the ledges

again! WHY?!? It wasn't like that in Xbox version!!!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





BQ2. +++ BOSS BATTLE: DARK MURAI +++





Murai is basically a MUCH faster version of himself and he uses some of

Doku's attacks as well. These are his new arsenal of attacks:



--DARK DRAGON SUMMON

--DARK DRAGON SHURIKENS

--DARK DRAGON TACKLE

--DARK DRAGON RUSH



Murai also uses a lot of heavy melee attacks, so you'll need to keep

your distance to avoid the painful stabs and slams. The main thing you

want to do is bait Murai into doing his Dark Dragon Tackle (where he

torpedoes at you). Evade the attack and then counter with any combo and

then QUICKLY roll away. After he misses the Tackle, he is vulnerable

for a second, so take advantage and bring on the rain! This tactic is

your best bet at damaging him, so do it!



When he summons the Dark Dragon, stand against the nearby pillar and

then do a Wall Run on it to jump OVER the dragon as it passes near you.

When he uses his Shuriken attacks, he'll either toss all of them in one

attack or he'll throw them one by one (similar to Alma's fireball

attack). Use lots of roll jumps to keep safe. As for the Dark Dragon

Rush attack, he'll stop for a second to charge and then rush at you.

This move is easy to see, so time your Reverse Winds.



Another way defeat Murai is to stun him using the Flying Swallow (a

tactic that worked wonders in the first Xbox version). When the Flying

Swallow hits Murai, he gets stunned for a second or two. Quickly

perform another Flying Swallow on him and he'll stay stunned. Do this

tactic as many times as you can before he recovers.



Just for safety, have at least 3 Great Elixirs and ONE Talisman Of

Rebirth in your inventory (hopefully, you didn't blow them all on the

Emperor battle). You don't need to be conserving them anymore anyway,

so use them! Defeat Murai to complete the game!





MISSION COMPLETE!!!!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





As you watch the End Credits, watch for a special scene towards the end

with Kureha! Upload your score on the Sigma Leaderboards and see how

you did. For a list of the cool unlockables and for visual help for

this game, read the section below.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





CC1. +++ THE UNLOCKABLES +++



__ ___ ____ ____ ________ __ ___ ____ __ ___________

/ / / / | / / / / __ / ____/ //_// | / __ )/ / / ____/ ___/

/ / / / |/ / / / / / / / / ,< / /| | / __ / / / __/ __

/ /_/ / /| / /___/ /_/ / /___/ /| |/ ___ |/ /_/ / /___/ /___ ___/ /

____/_/ |_/_____/____/____/_/ |_/_/ |_/_____/_____/_____//____/





--BONUS COSTUMES 1 & 2

Finish the main game on Ninja Dog or Normal Mode to unlock the CLASSIC

ARCADE costume. Finish the game on Hard Mode to unlock the BLACK DRAGON

SKIN costume.





--MISSION MODE

There are two ways to unlock Mission Mode: finish the game on Ninja Dog

or Normal difficulty or defeat Doku in Chapter 2 on Normal Mode.





--NINJA DOG MODE

This mode is NOT selectable from the Main Menu. To start in this mode,

get a GAME OVER three times and then select YES twice to start Ninja

Dog Mode. In addition to Elixirs, Ryu will receive Ration Bundles from

Ayane to restore his health. I only suggest playing this mode for fun.

If you SERIOUSLY started this mode because the game was too hard, I

weep for you.





--ADDITIONAL DIFFICULTIES

Finish the game on Normal Mode to unlock Hard Mode. Finish Hard Mode to

unlock Very Hard Mode and finish Very Hard Mode to unlock Master Ninja

Mode. Another alternate way to unlock those modes is to defeat Doku in

Chapter 2 in the subsequent difficulties.





--UNEARTHED CHALLENGE

There are 5 Extra Missions in Mission Mode called "Unearthed

Challenge". To unlock them, simply press the following buttons on the

D-Pad in the Mission Mode screen: UP DOWN LEFT DOWN RIGHT UP SQUARE.

Five new missions will appear above the Eternal Legend mission.





--BEHIND THE SWORD FEATURETTE

This cheaply-produced DVD can kiss my ass.







+++GAME NOTE: Once you finish the game on a specific difficulty, THAT'S

IT! You cannot carryover any weapons or Golden Scarabs into a new game.







=======================================================================

=======================================================================





CC2. +++ NINJA GAIDEN SIGMA VIDEOS +++

__ _____ ___ ___ ___ ___

/ /_ _| | __/ _ / __|

V / | || |) | _| (_) __

_/ |___|___/|______/|___/





Visit this URL to view some helpful videos for NG Sigma:



http://vampirehorde.gametrailers.com/gamepad/index.php?action=fanmovs&s

tyle=thumbs





The videos on my GameTrailers page will have videos for boss battles

and some of my favorite Missions from Mission Mode. All videos range

from various difficulties and is reference material for first time

players! The page will be updated often, so please check back for more

Sigma videos. Some of my stuff isn't flawless as it should be, but then

again, neither is any of the other goddamn expert Ninja Gaiden players.





For specialty videos from the original XBOX and PS3 versions, please

visit this URL:



http://www.iberiansngrealm.com





For a complete walkthrough for Hard Mode, read the section below!





=======================================================================

=======================================================================

=======================================================================

=======================================================================

=======================================================================

=======================================================================





+++ SANDBLASTED SKIN - HARD MODE WALKTHROUGH +++



_ _____ __ __ __________ _____ ____ __ _________ __

| | /| / / _ | / / / //_/_ __/ // / _ / __ / / / / ___/ // /

| |/ |/ / __ |/ /__/ ,< / / / _ / , _/ /_/ / /_/ / (_ / _ /

|__/|__/_/ |_/____/_/|_| /_/ /_//_/_/|_|____/____/___/_//_/





This walkthrough below is strictly for Hard Mode only! A couple of

changes were made from Normal difficulty, so the walkthrough below will

have different tactics for certain chapters and bosses...sort of.





=======================================================================

=======================================================================





DA1. +++ CHAPTER 1: THE WAY OF THE NINJA +++



_______ _____ ___ _____________ ___

/ ___/ // / _ | / _ /_ __/ __/ _ < /

/ /__/ _ / __ |/ ___/ / / / _// , _/ / /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/







++ AREA: VALLEY OF THE SHADOWS ++





--OBJECTIVE: INFILTRATE THE FORTRESS



After the cutscene, collect an Elixir from the dead body. Two White

ninjas will appear from both sides, so be ready to eliminate them. Once

they're dead, search the end of the mountain to find a lone chest. Open

it and continue up the hill towards the fortress. Further down the path

is a large closed doorway. It can't be opened yet, so just ignore it

and take the rocky ledges to the top. Jump past the open gap and grab

Ayane's first Kunai scroll.



Run up against the wall to grab the ledge and then shimmy to the right

and climb up. Open the nearby chest for a goodie and then climb up the

next wall and jump up. Go up the large tree bark onto the ledge to

encounter two more White ninjas. Slice them down with some easy combos

and then use a Wall Run to the next ledge.



Open the chest to receive a new item. Now jump towards the branch and

swing and jump to the next ledge. Use a Bird Flip to the upper ledge

and prepare for battle. As you enter the pathway, three more enemies

will emerge. You can either cut them down or avoid the battle by using

a Bird Flip out of the cave from the area they emerge from.





++ AREA: NINJA FORTRESS ++





--OBJECTIVE: FIND THE SAVE POINT



Enter the fortress to encounter two more enemies. Cut them down with

some fancy combos and then enter the fortress. As you enter the first

room (brown room), you will encounter three enemies. Eliminate them and

then open the lone chest for a goodie. Exit this room to the next one.





++ AREA: YELLOW ROOM ++



About 8-10 White ninjas will drop from the ceiling above and swarm you.

Prepare the blood feast by testing out more combos. Be sure to be

evasive and this room will be too easy. Once the room is cleared, exit

out from the newly opened doorway to the next room.





++ AREA: STORAGE HALL ++



As soon as you enter this hall, three White ninjas will be waiting on

the right side. Eliminate them to clear this area. Before you exit this

room, head to the opposite area from where you entered to see a large

Samurai statue holding a Key Item. Ignore it for now and collect the

Elixirs next to the statue. Exit the hall to the opposite doorway to

the next area.





++ AREA: TATAMI ROOM ++





++LIVES OF THE THOUSAND GODS #1

As you enter into this room, open the well-hidden chest next to the

door to find your first LIVES OF THE THOUSAND GODS item! Equip it to

increase your health bar!





Now go further into the room and be prepared for more enemies to jump

down from the ceiling. Now is a good time to try out the On-Land Charge

move on these guys. Once the room is cleared, open the lone chest to

obtain a FLYING SWALLOW Scroll. Exit the room by cutting open the

scroll on the wall next to the large pot.





++ AREA: DOJO ROOM ++



There is a large trapdoor in this room. Avoid falling into it for now.

This room will test your patience and the skills you've learned so far.

About 10-12 White and Black Spider Ninjas will appear from out of the

rotating walls to swarm you. Outdo their tactics by being on your

guard. Use evasive rolls and attack them from behind. If Ryu gets an

Incendiary Shuriken thrown up his ass, wait for a second and then use a

Reverse Wind to avoid getting exploded (trust me, the timing for this

move is difficult).



Once the room is cleared, head past the trapdoor towards the wall

scroll and cut it down to reveal a small doorway. Enter that room to

find the Save Point. Save your game and then enter back into the Dojo

room. Fall through the trapdoor to fall into a cave below the fortress.





++ AREA: UNDERGROUND STORAGE HOUSE ++





--OBJECTIVE: FIND THE FANGS OF THE SAMURAI



There are a couple of hard-to-see pots at the end of the cave. Destroy

them to find a hidden chest with a goodie inside. Use the Shurikens on

the bats to gather essence if you need to. DO NOT OPEN THE SECOND

CHEST! It contains Bats! Instead, exit the cave by destroying the fire

posts and then jumping back to the upper ledge. Grab Ayane's Kunai if

you want and then continue up the ledge.



Destroy the two enemies and enter back inside to see an open ceiling

gap that leads down to the Tatami Room. Before jumping down, open the

lone chest to find the FANGS OF THE SAMURAI.





--OBJECTIVE: RETRIEVE THE KEY OF COURAGE



Jump down to the Tatami Room and go back into the Storage Hall. Place

the FANGS onto the Samurai statue to obtain the KEY OF COURAGE Item.

Now head back to the Save Point and SAVE your game. Now its time to

meet up with the boss man!





--OBJECTIVE: DEFEAT MURAI



Head up the stairs towards the walkway. As you head up the walkway,

eliminate the two ninjas and then use the Key Of Courage on the next

door to unlock it. Enter inside for another battle.





++ AREA: INNER SANCTUM ++



8-10 Black Spider Ninjas will jump down from above to swarm against

you. Use hard combos and evasive rolls to clear the room. As soon as

the room is cleared, the exit door will re-open and the entrance to the

boss's lair will open up. Go back to the Save Point if you want and

then head back to the Inner Fortress to face off against your first

boss!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DA2. +++ BOSS BATTLE: MURAI +++





Murai uses White and Black Spider Ninjas to assist him in battle. Keep

your distance from Murai and kill the lackeys off with hard combos to

clear the area. Avoid using OLC's because Murai will just block it! Use

the same tactics from Normal Mode to finish him off.





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





DB1. +++ CHAPTER 2: THE HAYABUSA NINJA VILLAGE +++



_______ _____ ___ _____________ ___

/ ___/ // / _ | / _ /_ __/ __/ _ |_ |

/ /__/ _ / __ |/ ___/ / / / _// , _/ / __/

___/_//_/_/ |_/_/ /_/ /___/_/|_| /____/







--OBJECTIVE: HEAD TO HAYABUSA VILLAGE



Exit the Inner Sanctum and make your back to the Save Point and SAVE

your game. Now exit out of the Fortress to the Valley Of The Shadows.





++ AREA: VALLEY OF THE SHADOWS ++



Remember that large locked doorway you couldn't enter in the previous

chapter? Well, it's opened up so head for it. Enter the cavern and

watch out for BATS!!!!





++ AREA: ALTAR ++



Approach the altar and grab the scroll on it to obtain the ART OF THE

FIRE WHEELS Ninpo scroll. Equip it if you want and then jump onto the

manual elevator and ride down to the bottom. Once you reach the bottom,

jump behind the elevator to find a well-hidden chest. Now exit the

elevator area outside to a grassy area. Use a Wall Run towards the next

ledge and then open the nearby chest from a SMOKE BOMB item.





++ AREA: UPPER MOUNTAIN PATH ++



As you leave this area, three Samurais will stop by to try and stop

you. Quickly charge your sword for a UT before they approach you. Kill

the first Samurai with a Level 1 UT and then use an On-Land Charge with

the leftover essence to decapitate the other two Samurais. Time this

tactic well and it'll be easy as cake.





++ AREA: MOUNTAIN PATH ++



Now head down the path to a large hillside slope. Slide on down and

then jump and grab the branch before you fall off the ledge to the

water below (not that it's a bad thing). Jump from branch to branch and

onto the dry land to encounter more Samurais.





++ AREA: OUTER VILLAGE ++



As you approach the path, a bunch of Samurais will come running towards

you. Charge the sword for an Ultimate Technique and unleash it on the

first enemy that approaches you. Continue to evade the Samurai melee

attacks and use UT's to quickly kill them all. Once the area is

cleared, climb the watchtower ladder to the top to find a chest with

the HAYABUSA VILLAGE MAP Key Item.



Now make your way towards the broken bridge area. In this area, you can

try out your Water Running abilities. Jump down to the water below and

do a Water Run to the opposite ledge. If you mess up and fall into the

water, don't worry and just swim to the next ledge.





++LIFE OF THE GODS #1

Before you climb up to the top to the Save Point, look under the broken

bridge across from you to see a small shack. Use a Water Run and head

inside the shack to find a chest with your first Life OTG item! Now run

back and use the Save Point.





++ AREA: HAYABUSA VILLAGE ENTRANCE ++



Enter the village entrance and you'll see that's it empty. To the right

side of the entrance are a couple of statues (one with a missing head).

Ignore the statue for now and continue down the path.



A couple of Samurais and Warlocks will come from the farther end of the

village (and behind you) to swarm you as soon as you descend the

village. Evade all the Samurais and focus on killing the Warlocks. Be

careful though, because the Warlocks now shoot multiple fireballs! Roll

under the fireballs and use a hard combo to kill them off. Use the

Essence they leave behind for UT's on the Samurais. Continue this

tactic to clear this area quickly. Once the area is clear, it's time to

do some item collecting!





++LIFE OF THE GODS #2

At the end of the pathway from the village entrance, you'll see a STONE

HEAD lying on the ground. Pick it up and then place it on one of the

Jizo statues near the village entrance with the missing head to obtain

a Life OTG item!





Also notice that there is an upper hill slope that leads to a small

"shrine" with a large stone on it that cannot be cracked. You will deal

with this stone later in Chapter 15, so ignore it for now. Near the

village entrance on the left side is an alleyway. Enter the alleyway to

find a dead body with an Elixir. Pick it up and you should be done with

collecting items in this area!





--OBJECTIVE: FIND AYANE



Once you've collected all the goodies in the village, SAVE your game!

Now make your way to the middle of the village and you will see a large

window ledge on the left side that you can jump up to. Jump up towards

the open window on the second floor to find Ayane inside.



After the cutscene, Ayane will pass you the BOW. Now jump downstairs to

find a small supply room and a Muramasa Statue. If you have enough

cash, buy the ARMLET OF THE SUN item. Scour the shelves of the supply

room to find more goodies and then exit the room.





++ AREA: OPEN RANGE ++



Exit the supply room to an open range area. More Samurais and Warlocks

will appear in this area. Use the tactic I mentioned above to kill them

all with ease. If you want to test your BOW on the enemies, grab some

ARROWS from the nearby dead body and start flinging!



Once the area is cleared, you will notice that there are three bull's-

eye targets above the wooden fence. Just near the supply room entrance,

stand close by and start shooting arrows at each target in the center

(using First Person) to reveal some Essence. If you need Blue, Red, or

Yellow Essence then keep shooting until the essence runs out. Now

before you exit this area, SAVE your game! Come back to this area when

you've replenished your supply and get ready for a difficult battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DB2. ++ SUB-BOSSES: SAMURAI HORSEMEN ++





On Hard difficulty, you will face off against six horsemen. When this

battle begins, you will face off against two horsemen. One has a large

spear and the other uses a Bow and Arrow. While it may seem obvious to

try and use aerial attacks as they circle around the area, DON'T DO IT!

Instead of being a hero, stay defensive!



Stay near the mountain wall and let each horsemen get near (be sure to

keep holding the Block Button). When each horseman gets close (and

attacks), block the attack and then immediately counter with a Roaring

Tiger combo (SQUARE, SQUARE, TRIANGLE) as soon as they turn around.

This will make the horse stop and "neigh" for a second, so immediately

repeat the combo. Continue this tactic on both horsemen until one (or

both) of them fall off their horse.



When the Samurai falls off, the horse dies and the Samurai must fight

you solo. Use the essence from the dead horse for a UT on the stupid

Samurai. After you kill the first Samurai, another TWO horsemen will

enter the arena, which means there are THREE of them circling this

area! Stay on your guard and continue the tactic to kill them all.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++ AREA: CENTRAL BRIDGE ++



Once the sub-boss battle ends, the fire on the other side will die down

to reveal a new Save Point. Jump over the rubble and approach the dead

body to find an Elixir. Be sure to approach Muramasa's Statue to

replenish any stock before fighting the next boss! Now approach the

Save Point and SAVE your game. When you're ready, enter the through the

doorway towards the Central Bridge.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DB3. ++ BOSS BATTLE: MASAKADO ++





All Masakado's attacks are virtually the same as the Horsemen, so using

simple blocks are enough. If you try to follow and attack him as he

circles around the bridge, consider yourself a noob because that's not

how you're supposed to do it!



The main tactic here is to kill the Warlocks and use their essence for

Ultimate Techniques on Masakado. Trying to dodge two Warlocks is more

trouble than it seems but here's how to do it properly:



As soon as the battle starts, move out of the way and head towards the

opposite doorway (not the one that crumbled) and stay there. Roll under

the Warlock fireballs and wait until Masakado passes by. When he turns

around, kill any nearby Warlock and use the leftover essence for a UT

on Masakado as he returns to attack. How do you know if he's near? The

screen shakes and gets brighter, so unleash the UT when this happens to

shave off 20% of his health. Be quick with the UT or else Masakado will

stick a spear up your slow ass! Keep up this tactic and Masakado will

fall like the flaming douchebag that he is.





++LIFE OF THE GODS #3

Once the battle is over, Masakado will leave a Life OTG as the prize,

so grab it! Now exit the area using the double doors and SAVE your game

at the next Save Point!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++ AREA: CLAN LEADER'S RESIDENCE ++





--OBJECTIVE: FIND KUREHA



As you enter the burning courtyard, you'll encounter more Samurais and

Warlocks. If you made it this far, then you should already know how to

dispatch these guys. Clear the area but don't enter the house just yet!

Enter the small alley on the left side of the house to find a chest

with a goodie inside. Grab the item and then head inside the house.



Slice open the burning walls to reveal some Samurais hiding behind

them. Evade the Samurais and focus on killing the Warlocks first but BE

CAREFUL! The area in the middle of the house is a breathing inferno!

Once you eliminate the enemies, DO NOT EXIT THE HOUSE YET!





+++LIFE OF THE GODS #4

Yes, there is a hidden chest inside the burning house with a special

item. Go to the back of the room and look on the left side to see an

open gap. Enter this gap to a small hall. Go down the hall and you will

see the chest with a Life OTG item inside! Now go back to the Save

Point and SAVE your game.





When you're ready, go back into the burning house and exit at the other

end to the backyard.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DB4. ++ BOSS BATTLE: DOKU ++





If you defeated Doku in this chapter on Normal Mode, then this battle

won't be as cheap as the first time. GOOD LUCK! Defeating Doku on this

mode will unlock Very Hard Mode!





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





DC1. +++ CHAPTER 3: SKIES OF VENGEANCE +++



_______ _____ ___ _____________ ____

/ ___/ // / _ | / _ /_ __/ __/ _ |_ /

/ /__/ _ / __ |/ ___/ / / / _// , _/ _/_ <

___/_//_/_/ |_/_/ /_/ /___/_/|_| /____/







++ AREA: RYU'S CABIN ++



When the Chapter begins, grab the nearby Elixir on the table and then

use the Save Point. Now exit the cabin into the hallway outside. In the

hallway are three other cabin rooms and a storage room next to Ryu's

cabin (remember that Storage Room, you'll come back there later).





++ AREA: LIVING QUARTERS ++



Explore the cabin across from Ryu's cabin to find an Elixir of the

Devil Way inside the room. Exit this room and enter the cabin next

door. Inside the cabin you will find a Chest that has a MAP. Open the

chest and grab the Map and then exit the room. As soon as you exit, two

MSAT soldiers will burst through the windows. Eliminate the two

soldiers in style and exit the room to the outer hallway.



More soldiers will appear from the windows near the double doors, so

use hard combos and evasive rolls on the regular soldiers. Use the

leftover essence for a UT on the MSAT Commander (the one wearing black)

to clear this area and reveal the WING KEY. Grab the key and use it to

open the double doors.





++ AREA: MAIN CABIN ++



Enter the Main Cabin and you will see another set of double doors that

are locked, two stairways, and two office rooms (one on the left and

one on the right side of the double doors). Eliminate the soldiers that

appear here to clear the area.



Take the stairway down on the RIGHT side to find a Save Point and SAVE

your game. There's another door next to the Save Point that leads

outside, but ignore that door for now. Go back upstairs to the Main

Cabin and go to the other stairway. At the bottom of that stairway is

Muramasa's Statue. When you access Muramasa's inventory, purchase a

Level 2 upgrade for the Dragon Sword. And if you have enough cash,

purchase the Armlet of the Sun and equip it.





++LIFE OF THE GODS #5

Now go back up the stairway and enter the office on the left side of

the double doors to find a chest with a Life OTG item!





++ AREA: CREW COMPARTMENT QUARTERS ++



Exit the room and enter the office room on the right side. Exit through

the other door to encounter more soldiers. When the battle begins,

block the soldier's attacks and wait for one of them to get closer. Use

a hard combo and stay evasive! Repeat the strategy for the other

soldiers to clear out the room. Exit through the newly opened door to a

red carpet hallway.





++ AREA: CREW COMPARTMENT - OUTER HALLWAY ++



At the end of the hallway are the double doors that lead back to the

Main Cabin (the other metal doorway is locked for now). If you decide

to open the double doors, it unlocks them for good. If not, then enter

the door across from the Crew Quarters to the Main Office.





++ AREA: MAIN OFFICE ++





++GOLDEN SCARAB #1

Inside the main office are two items: a Golden Scarab on the shelf

behind the desk and a Map Of Tairon next to the desk. Grab them!





Once you've gotten the first Golden Scarab, immediately bring it to

Muramasa! He will give you the Counterattack Scroll for it and trust

me, YOU NEED THAT SCROLL! Once you've obtained the Counterattack

Scroll, go back into the Main Office and take the nearby elevator going

down to the Fore Cabin.





++ AREA: FORE CABIN ++





--OBJECTIVE: OBTAIN THE ID CARD



Exit the elevator and go around the flight control deck to the other

end of the room to find another elevator. Take the elevator down to the

Control Deck and get ready for some bloodshed. As soon as you exit the

elevator, roll in and use hard combos and counters on the soldiers.

When all of them are dead, an MSAT Commander will arrive via elevator.

Dispatch him and he'll drop the ID CARD Key Item.



After you take the ID CARD, open the door next to the elevator into a

small store room. Open the chest inside the room to find the DRAGON

CLAW & TIGER FANG Dual Katanas! Now exit and take the elevator back up

to the flight deck. There is a doorway across the elevator, so enter

through to find two soldiers waiting for you in the small corridor.

Eliminate them and then exit the corridor to the Save Point.



SAVE your game and then take the opposite doorway next to the Save

Point leading outside. Cross the bridge and use the ID CARD to enter a

Container Room with crates and containers.





++ AREA: MIDDLE CABIN ++



The crate to the left of the door contains Arrows, so replenish your

stock. Destroy the wooden crates to clear the room.





--OBJECTIVE: OPEN THE LARGE METAL DOOR



At the other end of the room are a large metal door and a turnstile.

Grab the turnstile and keep rotating it to open the large metal door.

After three rotations, more soldiers will burst through the windows.

Kill them off with some hard combos to clear the room. Once it's

cleared, rotate the handle until the metal door is fully opened. Enjoy

the view of the skies!





--OBJECTIVE: REACH THE ENGINE ROOM



Across from the Middle Cabin is the Engine Room but to get there you

need to somehow make it past the open skies. There is a zipline on the

upper right side of the doorway, but DO NOT use it yet! A couple of

soldiers will emerge from the other end of the ship and shoot at you

with their...rocket launcher. Bust out the Bow and start shooting an

Arrow at the Red Explosive Barrels to blow those soldiers up. Once the

soldiers have been eliminated, take the zipline to the other end of the

ship and then jump down.





++ AREA: AFT CABIN ++



Go down the walkway to encounter an MSAT Commander patiently waiting

for you in front of the Engine Room. Whack him off the ship to clear

this area.





--OBJECTIVE: DISABLE THE ENGINES & DEACTIVATE EMERGENCY LOCKS



The front door is closed so you'll need to go to the side of the room

and break open the window (don't forget about the chest at the end of

the walkway). Jump into the Engine Room and start smashing **** up with

your sword. After the engines are down, the Emergency locks will open

and you can now open the rest of the doors in the ship. Exit the room

and go back to the Main Deck. Eliminate any soldiers in the way.





--OBJECTIVE: EXPLORE THE LOCKED STORAGE ROOM



SAVE your game at the Fore Cabin Save Point. Remember the Storage Room

that was locked next to Ryu's Cabin? When you head in there, be

prepared for an Enemy Challenge!





-----------------------------------------------------------------------



DC2.



++ AREA: STORAGE ROOM ++





+++AIRSHIP CHALLENGE: STORAGE ROOM

Ryu will enter a large arena with a couple of containers in the back.

Soldiers will start jumping in from various windows and attacking you.

Simply use counterattacks and lots of UT's to complete this uber-easy

challenge. After all the soldiers are dead, you will receive a Lives

OTTG item!



Just remember that if you SKIP this challenge, you will miss out on

certain items that cannot be retrieved once the chapter is done.





Copy and paste this URL to see my video for this battle on Hard Mode:



http://www.gametrailers.com/player/usermovies/84307.html





-----------------------------------------------------------------------





++GOLDEN SCARAB #2

Before you leave the Storage Room, jump to the top of the containers at

the back of the room and grab the Golden Scarab sitting on the very top

container. Once you've taken all the stuff in this room, go to Ryu's

Cabin and SAVE your game.





--OBJECTIVE: HEAD FOR THE AIRSHIP ROOFTOP



Now it's time to meet up with the boss man! Go to the Main Cabin and

open the double doors. Go to the other end of the hallway and open the

metal door that was previously locked.





++ AREA: GAS COMPARTMENT PASSAGEWAY ++



Go up the metal stairway and you'll see two MSAT soldiers shooting at

you. Quickly roll jump to the top and use a Flying Swallow on both of

them. Above the stairway is a ledge walkway. Jump up to it to encounter

more soldiers. Eliminate them with counters.





++GOLDEN SCARAB #3

There is a large crate on the walkway above the metal stairs. Jump on

top of the crate and then use a Bird Flip to jump to a higher walkway

with a hidden Golden Scarab! Take the Scarab now because once the

chapter ends, you won't be able to get it again!





Jump down the upper walkway and continue past the ledges to the other

end of the ship. Destroy the enemies with Flying Swallows and use UT's

on the commanders. Once you reach the other end of the walkway, use a

Bird Flip to another upper walkway. Eliminate the last two soldiers at

the top to completely clear the ship of enemies.



See that ladder? If you take it to the roof, the roof door won't open.

Use a continuous Bird Flip at the bottom of the ladder to find a small

little room that has the lever to deactivate the roof door. Pull the

lever and then jump back down. Use the Save Point across from the

ladder and SAVE your game! If you need to go back to Muramasa's Statue,

DO IT NOW! If not, climb up the ladder to encounter the big boss man!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DC3. ++ BOSS BATTLE: DYNAMO ++





Dynamo will use MSAT soldiers to assist him in this battle. Avoid

killing off the soldiers and stay within close range of Dynamo so that

the soldiers don't approach and grab you. Use the same up-close tactics

from Normal Mode to destroy this fatass.





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





DD1. +++ CHAPTER 4: IMPERIAL CITY INFILTRATION +++



_______ _____ ___ _____________ ____

/ ___/ // / _ | / _ /_ __/ __/ _ / / /

/ /__/ _ / __ |/ ___/ / / / _// , _/ /_ _/

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/







++ AREA: TAIRON OUTSKIRTS ++





--OBJECTIVE: GO TO HAN'S BAR



After the cutscene, SAVE your game! Now jump down to encounter a new

enemy: Robotic M-SAT soldiers. These guys should be simple to eliminate

as their human counterparts, so get to it! After that's done, go down

the alley to Twin Serpents Plaza. You'll be coming back here later, so

ignore the large monument for now.



To the left of the alley you just came from is a chest under an arch.

Do you see it? Open it and grab the goodies inside. Now head for the

other open alleyway and you'll see three soldiers. Eliminate them with

style and then open the large door to the next area.





++ AREA: MILITARY GATES ++



As you enter this large open area, make a left to see a dead body.

Search the body for a goodie. Across from the gates is another dead

body with Arrows. Replenish your stock and head for the door with the

single Red jewel on it.



As you approach the Red-jeweled door, it locks itself and soldiers will

appear from the gates. Approach the Grenadier soldier first and use a

hard combo on him then use UT's on the rest of them. When the area is

cleared, the Red-jeweled door will unlock. Now exit through the door to

the next area.





++ AREA: DWORKU ALLEYWAY ++



When you enter the next area, three soldiers will attack from off-

screen, so be ready for the ambush. Eliminate them to clear the alley.





--OBJECTIVE: OBTAIN THE LUNAR



Go to the other end of this alley to the other side (ignore the

stairway going down for now). At the end of the zigzag alley is a large

pot with the Lunar weapon inside. Take the new weapon and equip it if

you want. After you've taken the Lunar, open the nearby gate for future

purposes. Now go back to the Dworku Alleyway.



As you go back to the stairway, the three soldiers that tried to ambush

you will reappear (and will respawn whenever you come back to this

area). Eliminate or ignore them and go down the stairs. Take a right

and down the alley to the next stairway.





++ AREA: OUTER CLOCK TOWER SQUARE ++



As you approach the stairs, you will see two soldiers (one on separate

balconies) shooting at you. Bust out your Bow and kill them in First-

Person to clear this area.





++LIFE OF THE GODS #6

Near the stairway is one of Ayane's Kunai Scrolls. She will inform you

about blue-colored ledges that lead to certain areas. There is a blue

ledge just where you found the Kunai Scroll, so approach it and Ryu

will grab it and flip over it. Shimmy all the way to the right side and

then climb up to the hidden ledge to find a Life OTG. Go back to the

blue ledge and shimmy back to the upper stairway (or just jump down).





++LIFE OF THE GODS #7

On top of the stairway is a blue ledge. Use a Wall Run to grab the

ledge and then shimmy all the way to the left side and jump down onto

the balcony. See that blue zipline above the balcony? Jump up and grab

it and shimmy all the way to the other balcony. Once you reach the

other balcony, jump down and open the chest to find A Life OTG !





When you turn around, there will be a pair of soldiers on top of the

stairs shooting at you. Ignore them or kill them if you want. At the

other side of the stairway is a dead body. Do you see it? Search the

body to find a goodie. There is also a Save Point next to the door with

a Bronze Lilly on it. SAVE your game and then exit this area using the

Yellow-jeweled door to a new area.





++ AREA: CLOCK TOWER PLAZA ++



As soon as you enter CTP, you'll notice another multi-jeweled doorway

with a purple jewel in the middle. That door is locked at the moment,

so ignore it. Across from the multi-jeweled door is a doorway with

blue-lining. Enter through that doorway and go up the stairs to

encounter three soldiers. Eliminate them with hard combos and continue

up towards the Clock Tower balcony. As you approach the balcony, three

Catwomen will jump down. Use evasive rolls and counterattacks on them

as best you can.





++SPIRIT OF THE DEVILS #1

Once the Catwomen have been dispatched, approach the lone chest under

the archway to find a Spirit OTD item! Equip it to give yourself

another Ninpo slot. Now jump down back onto the street.





Head down Clock Tower Square past the multi-jeweled door again and a

short cutscene will occur showing Muramasa's Shop. Enter inside the

shop if you want and then continue on. Outside Muramasa's Shop is a

large Green-jeweled doorway. As you approach the door, soldiers will

appear from the other side. Eliminate the soldiers to unlock that door.

Enter the Green-jeweled doorway to the next area.





++ AREA: GREAT BRIDGE SQUARE ++





++GOLDEN SCARAB #4

As soon as you enter this area, make a left to see a small fountain.

There is a hidden Golden Scarab in the fountain, so grab it!





--OBJECTIVE: UNLOCK THE GATE TO PLEASURE STREET



There is a bunch of things you can find in Great Bridge Square. In the

alley on the right side, you'll find a doorway with a crack on it. It

can't be opened until later, so ignore it. Also notice that there is an

enclosed area with a locked gate here. To go inside that area, go to

the back of the alley and turn right. Use a Bird Flip to an upper ledge

and jump down to the enclosed area with a circular stone pattern.



If you step in the middle of the stone pattern, three Catwomen will

jump down. Eliminate them with hard combos to clear this area. There is

also a chest with LOTS of goodies inside. Open it up to get the stuff

and then approach the metal door to unlock it. Now you're done

collecting all the stuff in this area.



See those small set of stairs next to Great Bridge Square? Take those

stairs and you will encounter two more Catwomen. Eliminate them with

hard combos. To exit this area, go to the small alley where those

Catwomen came from and use a continuous Bird Flip to the top ledge. Use

a Wall Run on the blue-lined wall to the other ledge and head through

the doorway. Follow the ledge until you see a dead body. Search the

body to find a diary.





++GOLDEN SCARAB #5

This Golden Scarab is just across from the dead body. Grab it and

continue down the walkway towards the end.





--OBJECTIVE: OBTAIN THE IZUNA DROP



At the end of the walkway, you will see another chest and a lever. Open

the chest for some goodies and then pull the lever to unlock the multi-

jeweled door to Pleasure Street. Jump back down to the ground below to

encounter some patrolling soldiers. Fight them off and then go BACK to

Muramasa's Shop. Talk to him and he will pass the IZUNA DROP Scroll to

you. Trust me, YOU NEED THAT SCROLL! Once that's done, go back outside

and enter the Purple-jeweled doorway.





++ AREA: PLEASURE STREET ++



As you make your way up Pleasure Street, another batch of Catwomen will

drop down to ambush you. Eliminate them with ease using the Izuna Drop

and continue up to Han's Bar to trigger a new battle.



Now it's time for some Crotch Rocket action! A bunch of motorcycle MSAT

soldiers will come crashing in, so get ready for the party!

Unfortunately, the motorcycles are more powerful than the soldiers.

Avoid trying to block the motorcycles because they break your guard and

hurt you. Stay evasive and use Flying Swallow attacks or the Guillotine

Throw if you can get close. Unseat all of the riders and then kill them

with some easy combos.



After the battle ends, grab the LILLY KEY and then approach Han's Bar

to end the mission.





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





DE1. +++ CHAPTER 5: THE FIEND HUNTER +++



_______ _____ ___ _____________ ____

/ ___/ // / _ | / _ /_ __/ __/ _ / __/

/ /__/ _ / __ |/ ___/ / / / _// , _/ /__

___/_//_/_/ |_/_/ /_/ /___/_/|_| /____/







++ AREA: MONASTERY INNER CLEARING ++



Approach the Save Point and SAVE your game. A trio of Robot M-SAT

soldiers will run towards you, so smack them with some hard combos to

eliminate them. Once the area is cleared, head out of the area using

the gateway.



Eliminate the next bunch of soldiers and use the Peluda Tail to destroy

the Copter. Continue down the road towards Monastery Plaza.





++ AREA: MONASTERY PLAZA ++





--OBJECTIVE: FIND THE DWORKU MONASTERY KEY



A couple more soldiers and a Grenadier will come after you in this

area. Use hard combos on the soldiers and a UT on the Grenadier. When

the soldiers are toast, go up the stairs to encounter more soldiers.

Defeat them with some hard combos and the DWORKU MONASTERY KEY will

flash on the ground. Grab the item and go back to Monastery Plaza.



If you want to use Muramasa's Statue near the top of the stairs, then

do it now. When you re-enter the Plaza, prepare for a Shadow Fiend

ambush! Use counterattacks and UT's to defeat these easy enemies and

then use the DWORKU KEY on the large double gate.





++ AREA: MONASTERY ENTRANCE ++



When you enter the area, prepare to eliminate more Shadow Fiends. Clear

the area of the baddies and then approach the Save Point and SAVE your

game! From here, Rachel has the option to pursue her first Fiend

Challenge. To the left of the Monastery entrance is the Monastery

Annex. Make your way to that area to find ANOTHER Muramasa Statue.



Go up the stairs and double jump to the ledge above. Follow the walkway

to the other side and jump down. Exit to trigger a Fiend Challenge!





-----------------------------------------------------------------------



DE2.



+++RACHEL FIEND CHALLENGE #1: MONASTERY ANNEX ENTRANCE

This challenge consists of Brown Shadow Fiends. Simply use

counterattacks on them and pound hard combos when there is an opening

to do so. Continuously use non-stop UT's for lots of Karma points and

dead bodies. Once the challenge is done, Rachel will receive a brand

spankin' new Hairstyle.





Copy and paste this URL to see my video for this battle for Hard Mode:



http://www.gametrailers.com/player/usermovies/84310.html





-----------------------------------------------------------------------





Now make your way BACK to the Monastery entrance doors and SAVE your

game! Enter the Monastery and go up the walkway towards the Altar Hall.





++ AREA: ALTAR HALL ++



Destroy all the Shadow Fiends with some easy combos. Avoid approaching

the Altar and instead, enter the door on the right side of the Altar

Hall into the Archives Room.





++ AREA: ARCHIVES ++



Watch out because Black Spider Ninjas will swarm you from above! Use

quick evasion and counterattacks on them to stop them cold. A few hard

combos and some UT's will clear this room. Once that's done, go up the

stairs and approach the paintings to end the mission.





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





DF1. +++ CHAPTER 6: CITY OF FIENDS +++



_______ _____ ___ _____________ ____

/ ___/ // / _ | / _ /_ __/ __/ _ / __/

/ /__/ _ / __ |/ ___/ / / / _// , _/ / _

___/_//_/_/ |_/_/ /_/ /___/_/|_| ___/





Approach the nearby Save Point and SAVE your game first! Now open the

nearby chest to obtain some goodies. Time to leave this place!





--OBJECTIVE: LEAVE HAN'S BAR



There are two ways to leave Han's Bar: the hard way or the easy way.



--THE EASY WAY: Jump down the balcony (the one Gamov jumped from) to

the lower balcony. Open the chest for another set of goodies and then

jump down to the street below.



--THE HARD WAY: Go inside the Bar and take the stairs going down.

Eliminate the soldiers waiting for you and continue down the halls.

Eliminate another batch of soldiers as you make your way to the exit.





Choose whichever way you want. Just note that if you jump down to the

street, you will miss out on some chests inside Han's Bar. As you exit

back onto the street, more MSAT Motorcycle guys will appear. Defeat

them by using the Flying Swallow. Once the area is clear of motorcycle

threats, approach the Save Point next to Han's Bar to SAVE your game!





++GOLDEN SCARAB #6

As you leave Pleasure Street, you'll notice an alley with blue lines.

For this part, you will use a Wall Run & Jump method. Jump and run the

blue lines and then press the Square Button to land on a high ledge

with a Team Ninja logo. Touch the TEAM NINJA logo to completely restore

health and Ninpo. (The Windmill Shuriken doesn't exist here because

Muramasa has it.) Come back here whenever you need to refill on health

and Ninpo. Now jump down and head towards the end of the alley to find

a Golden Scarab all by itself.





--OBJECTIVE: GO TO MOAT ROAD





++LIFE OF THE GODS #8

Remember that large door with the Bronze Lilly on it? Make your way

back to that door. Once you get there, enter through to find more

soldiers waiting for you. Eliminate them and head down the alley. Use a

continuous Wall Run at the end of the alley to the upper ledge with a

chest. Open the chest to find a Life OTG!





++ AREA: MOAT ROAD ++



As you make your way down the alley, a trio of Catwomen will appear.

These three will re-spawn every time you come back to this area, so

eliminate them as fast as you can! When the Catwomen are dead, continue

down Moat Road into a zigzag passageway. Inside the passageway, you'll

see a locked gate that needs a key. Continue outside the passageway to

a small area that has a Save Point. SAVE your game and then go up the

stairs to a new area.





++ AREA: DRAWBRIDGE SQUARE ++





--OBJECTIVE: FIND THE PEGASUS KEY TO LOWER DRAWBRIDGE



In this small enclosed area, you'll see a drawbridge that is up and

more motorcycle soldiers. Eliminate them to clear this area and then

enter the blue-jeweled doorway. When you enter the other side, you'll

see a long alley and three more soldiers waiting at the other end.

Quickly roll jump towards them and destroy them to clear this area.





++GOLDEN SCARAB #7

In the middle of the alley is a chest that contains the PEGASUS KEY.

Open the chest to obtain the item. Opposite from the chest is a Golden

Scarab on a ledge. To get to it, use a continuous Wall Run on the

nearby wall to grab it.





Once you've gotten the Scarab, jump back down to Moat Road below or

take the blue-jeweled door back to the locked gate near Moat Road.

Whichever way you choose, be prepared to face those three Catwomen.

Once you use the PEGASUS KEY on the gate, pull the lever inside the

room to lower the drawbridge in Drawbridge Square. SAVE your game if

you need to and make your way past the drawbridge.





--OBJECTIVE: HEAD FOR THE MONASTERY





++ AREA: DRAWBRIDGE HILL ++



Cross the Drawbridge and make your way up the large stairs to

Drawbridge Hill. On the way up, you'll see a Save Point across the way,

but when you reach it, three BS Ninjas will jump down to ambush you.

Eliminate them ninjas with some hard combos.





++GOLDEN SCARAB #8 & #9/LIFE OF THE GODS #9

Golden Scarab #8 is right next to the Save Point on Drawbridge Hill.

Grab the item and then take the path to the right. Search the wall

crevices to find Golden Scarab #9. The chest next to Scarab #9 contains

a Life OTG, so grab it!





Grab the items and go BACK the other way you came. Go around the street

to find Muramasa's Statue. Replenish any stock you need and then go

down the stairs to Monastery Plaza.





++ AREA: MONASTERY PLAZA ++



As soon as you enter this area, the gate will rise and lock you in and

a bunch of soldiers will drop down from a nearby balcony. Quickly make

your way to the area where they are jumping down from and eliminate

them by using Izuna Drops and UT's. Once you killed them all, the gates

unlock and you can continue through.



The front gates to the Monastery are closed at the moment, so you'll

need to take the path on the other side. As you make your way to the

other side of the Monastery, you will be ambushed by MORE BS Ninjas.

Stay evasive and use some well-timed counterattacks and Izuna Drops on

them to eliminate them all. Once the Ninjas are gone, search the tiny

alleyway to find a chest with goodies.



Before you continue, I suggest saving your game! Go back to Drawbridge

Hill and SAVE there. Just remember, whenever you reload a SAVED GAME in

Drawbridge Hill, you WILL be ambushed by the BS Ninjas, so BE PREPARED!

Alright, now go all the way to the other side of the Monastery.





++ AREA: MONASTERY INNER CLEARING ++



While this area may look empty, continue going down until the gates

rise and lock. A new set of Motorcycle soldiers will appear here (one

driving the bike with another sitting in the cab next to him). Bait the

bikers into driving into the corner so they can't turn around. Use

Flying Swallows on them to easily kill them off.



After the soldiers are dead, a short and hilariously bloody cutscene

will occur. Be prepared for a sub-boss battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DF2. +++ SUB-BOSS: RED DINO FIENDS (GAHRULAS) +++





Just kill these freaks already. BLAH BLAH BLAH.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DF3. +++ BOSS BATTLE: HYDRACUBUS +++





The strategy for this battle is still the same: Cut off both tentacles

with Flying Swallows and use UT's when vulnerable BLAH, BLAH, BLAH.



The only thing you need to watch out for is the Brown Shadow Fiend

lackey. Use Izuna Drops on them to eliminate them and continue focusing

on cutting off Hydra's crap.





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





DG1. +++ CHAPTER 7: THE MONASTERY +++



_______ _____ ___ _____________ ____

/ ___/ // / _ | / _ /_ __/ __/ _ /_ /

/ /__/ _ / __ |/ ___/ / / / _// , _/ / /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/





++ AREA: MONASTERY ANNEX ++



When the mission begins, SAVE your game at the nearby Save Point.





++LIFE OF THE GODS #10

Across from the Save Point are two chests. One of them contains the

Life OTG, so grab it! The other one contains exploding Bats, so open at

your discretion!





Now go up the stairs and open the chests at the top of the stairs to

find some goodies. As you walk towards the archway, you will be swarmed

by Bats and Laser Copters. Equip the Windmill Shuriken and start

tossing it at the Laser Copters and then use Shurikens for the Bats.

With the area cleared, continue down the archway and jump down. You

will find a Muramasa Statue here, so use it if you need to and then

continue outside to a grassy area.



Near the exit is a chest with an item inside. Grab the item and then

continue towards the Monastery entrance. Catwomen will appear in this

area, so get to killing! Use Izuna Drops and hard combos to eliminate

them all. Once they've all been diced, head for the Save Point next to

the Monastery entrance and SAVE your game!





++ AREA: MONASTERY



If you want to open the double doorway leading back to Monastery

Square, then do it. You'll encounter more Catwomen if you do, so be

prepared. If you don't open the door, then enter the large doors to

enter the Monastery.





--OBJECTIVE: FIND THE STONE TABLET (RIGHT)





++ AREA: ALTAR HALL ++





++LIFE OF THE GODS #11

As soon as you enter inside, go up the walkway and search the area for

chests. One of them contains a Life OTG, so grab that *****!





See that Altar at the other side of the room? Ignore it for now and

take the door located on the right side to the Archive Room.





++ AREA: ARCHIVES ++



As soon as you enter the Archives, the gates on the second floor close

and the door behind you locks itself. That means its boss time!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DG2. +++ BOSS BATTLE: BLACK DRAGON CLONE - PART 1 +++





One thing to know about the Clone is that from the minute he shows up,

he is fully equipped with a powerful set of weapons at his disposal.

For this battle, the Clone is equipped with the True Dragon Sword and

infinite Projectiles (unfortunately).



The Clone is not as difficult to battle as Chapter 2 Doku (it's not a

One-Hit Kill battle) but he does have powerful combos and guard

breakers that he loves to use like a madman. For one thing, if he isn't

attacking you, he's tossing Incendiary Shurikens, the Windmill

Shuriken, and regular Shurikens (sometimes all at the same goddamn

time). The Clone can do real-time Projectile switching (WHAT THE HELL,

MAN!) and can activate the Inferno and Fire Wheels Ninpo at any moment.





These are some of the combos that the Clone is prone to using:



--FLYING SWALLOW + GLEAMING BLADE

--DRAGON TEAR COMBO

--WINDMILL SLASH + CRIMSON SLASH

--UPPERCUT SLASH + PROJECTILE + DOWNWARD STRIKE

--WIND JUMP + PROJECTILE





So how do you defeat an opponent as fully-powered as this? Well, you

could spend your time trying to just perform non-stop Flying Swallows

on him OR...you can catch him off-guard and do an Izuna Drop combo on

him. First of all, stay defensive for the entire battle. The main

tactic here is to bait the Clone into attacking you directly and

breaking your guard. When he breaks your guard, immediately roll away

and quickly try to counter with an IZUNA DROP or BLADE OF NIRRTI combo.

If he blocks the hit, do a downward strike and that will usually stop

him cold (some of the time). The IZUNA DROP is your most powerful combo

for this battle and can shave off about 40% if successful.



When staying defensive, be sure to keep the Block Button held at all

times because the Clone tends to throw Projectiles at you WHILE you are

rolling and that will definitely hurt you. When the Clone fires up an

Inferno Ninpo, use a well-timed Reverse Wind rolling FORWARD and the

fireball will miss. If he activates the Fire Wheels, simply run up the

stairs until the wheel dissipates.



That's pretty much the main strategy for the battle: BLOCK, EVADE,

IZUNA DROP. Since Ryu is still ill-equipped for the battle, this is

your only best strategy for the moment.





-----------------------------------------------------------------------

-----------------------------------------------------------------------







++GOLDEN SCARAB #10 & 11

After the battle, go up the stairs and search the Archive Room to find

a couple of goodies. You'll find a Golden Scarab, the Right Stone

Tablet, and some Incendiary Shurikens. Equip the Incendiary Shurikens

and continue up to the third floor. Use a Bird Flip to reach the higher

floor and to find Golden Scarab #11 sitting there.





--OBJECTIVE: FIND THE BOOK OF EONS



Ascend the third floor and then toss an Incendiary Shuriken at the wall

to break it open. As soon as the wall breaks, more Scythe-Wielding

Fiends and Catwomen will show up. Destroy them with counters and combos

and then exit using the door at the end of the room.





-----------------------------------------------------------------------



DG3.



+++FIEND CHALLENGE: ARCHIVE ROOM

If you re-enter the Archive Room after find the BOOK OF EONS, you will

trigger a Fiend Challenge with Catwomen and Scythe-Wielding Fiends.

Finishing this challenge nets you a Spirit Of The Devils.



Keep in mind though, if you defeat Alma BEFORE attempting this Fiend

Challenge, the challenge is forfeited.





-----------------------------------------------------------------------





++ AREA: ALTAR HALL ++





++GOLDEN SCARAB #12/LIFE OF THE GODS #12

As you exit the room, you'll be on the upper balcony of the Monastery.

There are two catwalks and ledges up here: one on the left and one on

the right. Each ledge contains a chest and each balcony contains an

item. The Golden Scarab is on the right balcony AND THE Life OTG is on

the left, so grab both items.





Once you've collected the goodies, enter the door at the opposite end

of the balcony to a new room.





++ AREA: MONK'S ROOM ++



The room is empty at the moment, so keep your cool. In the office room,

you see a Safe on the wall and a desk with a book on top. Read the book

on the table to receive a combination: 2 7 1 2 LEFT RIGHT RIGHT LEFT.

Approach the safe and unlock it by doing it this way: rotate the dial

LEFT until it touches #2. Rotate the dial RIGHT until it touches #7.

Rotate the dial RIGHT until it touches #1. And then rotate the dial

LEFT until it reaches #2. When the combination is correct, one of the

four lights on the Safe turns blue.



If you get it wrong, just start over again. Once the Safe is cracked,

grab the BOOK OF EONS. Now you have to fight off the unwanted guests.





--OBJECTIVE: USE THE BOOK OF EONS ON THE ALTAR



Eliminate all the fiends that appear in the room to clear it out and

then exit back to the Altar Hall. REMEMBER! Come back to this room in

Chapter 9 & 13 for more goodies hidden in the Safe! Exit back to the

Altar Hall and use the Book of Eons on the Altar to open up a large

sarcophagus-looking thingie behind it. Fight off or ignore the Fiends

in the Altar Hall and jump down to the newly opened cavern below. In

the small cavern, you'll find a dead body and a Chest and some

Apparitions. Kill them with simple slashes.





++GOLDEN SCARAB #13

Search the dead body to find some Incendiary Shurikens and open the

chest obtain the Map to the area. Grab the Golden Scarab on the ground

and kill the Apparitions. Use the Save Point and SAVE your game!





--OBJECTIVE: FIND THE HOLY GRAIL





++ AREA: CORRIDOR OF DOOM ++



Enter the gate near the Save Point to a small corridor. Use an

Incendiary Shuriken on the wall to open a new pathway and enter

through, but WATCH OUT! Once you walk past the newly opened corridor, a

large rock-face boulder will come rolling after you! NO TIME FOR LOVE

DOCTAH JONES! Quickly start running down the Corridor! Stay on the left

side for most of the boulder run.



Quickly jump over spikes and use Wall Runs to move faster. If you get

trampled by the boulder, don't worry, Ryu will immediately start over

at the beginning of the Corridor. So keep trying until you get it

right, dammit! Once you reach the end of the Corridor, Ryu will grab on

to a metal bar and start swinging.





++ AREA: ECONTRA BABEL SPECUS ++



Jump from bar to bar until you reach the Save Point. SAVE your game and

then descend the large spiral going down to the area below. Kill the

glowing apparitions with the Windmill Shuriken and keep descending

until you reach an area with a large fossilized dinosaur. Kill the

Shadow fiends that appear here to clear the area. Notice that there is

a large altar next to the metal gate. Remember this altar because

you'll be returning here later in the chapter!





++ AREA: INNER ECONTRA ++



Enter through the other metal gate towards a large area infested with a

bunch of Wasp Fiends. These Metroid-looking rip-offs are not so lethal

but they can be annoying when they start to sting you in groups. Jump

down to the bottom and use Flying Swallow/Windmill Shuriken attacks on

them to kill them off. Explore this room to see a couple of high

ledges. There is a Golden Scarab on an alcove above and two ledges that

goes back up to the fossilized dinosaur area.





++GOLDEN SCARAB #14/LIFE OF THE GODS #13

Once all the Wasp Fiends are gone, search the upper alcove for a Golden

Scarab. To find that Scarab, use a Bird Flip in the enclosure and you

will land on the alcove to find the Scarab lying there. Jump to the

ledge across from the Scarab and you will see a higher ledge across

from you with a chest. Use a Wall Run to reach the chest and open it to

find a Life OTG item!





++ AREA: HALL OF EONS ++



Now jump back down and out of Inner Econtra to find a Save Point. SAVE

your game and continue to descend the large spiral (or you can just

jump down to the ground below). Once you reach the bottom, prepare to

fight some more Shadow Fiends and Apparitions. Kill them all (or don't)

and them access Muramasa's Statue to replenish any items you need.





++GOLDEN SCARAB #15

Now enter the tunnel and jump down the ladder. You'll find a Golden

Scarab between the crevices of the wall, so grab it!





++ AREA: TOMB OF EONS ++



Continue into the Tomb Of Eons until you reach a large circular

platform. Use a downward strike on the switch in the center to activate

the platform and make it descend. As it descends, Shadow Fiends will

appear, so start some killing! When you do an Izuna Drop on them as the

platform descends, watch how far Ryu drops them, it's FUNNY AS HELL!

Once the platform stops, enter the doorway to another cavern.



Approach the Save Point and SAVE your game. See that chest in the

corner? Open in to find the VIGOORIAN FLAILS weapon inside. Equip it if

you want and test out its coolness. Now make your way for the opposite

doorway to enter a new room.





++ AREA: RITUAL ROOM ++



As you enter the room, you will be swarmed with Wasp Fiends. Eliminate

them with some easy Flying Swallow attacks. Once the last Wasp Fiend

dies, the door locks and a new set of enemies will appear.



A whole bunch of Zombies (or Ghuuls) will emerge and try to molest you.

Yes, I said "molest" you. You will see a couple of Zombies carrying

maces and axes and some Archers. Approach the Archer first and

eliminate it with hard combos. Be sure to block his arrows (be careful

though because they are strong arrows) and then use the leftover

essence for UT's on the others (remember to stay evasive). You'll deal

with four Archers total, so get to it!



Once the Archers are gone, use whatever weapon you want on the other

Zombies. Be sure to stay evasive and kill them off with UT's. Once the

room is cleared, the door will re-open. Grab the HOLY GRAIL item on the

mantle and then exit the room.





++ AREA: TOMB OF EONS ++



When you exit the Ritual Room, more Zombies and Archers will appear in

the corridor. Eliminate them if you want or just make your way back to

the rotating platform. When you reach the platform, strike the dial to

make it ascend back up. Destroy the Zombies that appear until the

platform stops halfway. Continue destroying Zombies and then strike the

dial again to make it ascend up.



Make your way up to the large spiral cavern and eliminate anything that

gets in your way. As you ascend the spiral, there will be FOUR Archers

waiting for you. Use Incendiary Shurikens on them and block their arrow

attacks. Be careful not to get too careless when jumping from ledge to

ledge because if you fall down, you will have to ascend the spiral

again and the Archers will respawn!



Make your way back to the Save Point next to Inner Econtra and SAVE

your game! Once that's done, go back up to Econtra Babel Specus and

place the HOLY GRAIL on the altar near the fossilized dinosaur to

trigger the next boss fight!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DG4. +++ BOSS BATTLE: BONE DRAGON +++





This battle is no different than it was on Normal Mode, so use the same

tactics from Normal Mode to kill it. As for his Wasp Fiend lackeys,

keep your distance and use the Windmill Shuriken to kill them.



Most of the time, the dead lackeys leave Blue Essence, so collect it if

you need to but DO NOT attempt a UT on the Bone Dragon! It won't work,

so just collect the Essence.





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





DH1. +++ CHAPTER 8: ALMA, GREATER FIEND +++



_______ _____ ___ _____________ ___

/ ___/ // / _ | / _ /_ __/ __/ _ ( _ )

/ /__/ _ / __ |/ ___/ / / / _// , _/ / _ |

___/_//_/_/ |_/_/ /_/ /___/_/|_| ___/





--OBJECTIVE #1: GO TO GREAT BRIDGE SQUARE

--OBJECTIVE #2: GO TO THE MILITARY GATES (OPTIONAL)



This is a pretty short mission depending if you want to take on both

objectives or not. First of all, SAVE your game at the Save Point.

Replenish your supply at Muramasa's Statue if you need to and then exit

out of the Monastery back to Monastery Plaza.





++ AREA: MONASTERY PLAZA ++



Take the only pathway that is open at the moment. Eliminate the

soldiers on the way down as you head towards Drawbridge Hill. Use the

Save Point at Drawbridge Hill if you need to and then go down the steps

towards Drawbridge Square.





++ AREA: DRAWBRIDGE SQUARE ++



Pull the lever in front of the bridge to lower it and then head for the

Square to encounter some Blue Dinos. You do NOT need to kill these

dinos to continue the mission, but if you defeat them, Rachel will

receive the BLADE OF THE OUROBOROS Sorcery! Exit Drawbridge Square

using the Blue-jeweled doorway.



Roll jump towards the soldiers and take out the Grenadier first and

then use UT's on the other two soldiers. With all three dead, go to the

end of the path and strike at the crack on the wall to open a new

secret pathway. Open the chest for a goodie and make your way down the

zigzag path to the other gate.





++ AREA: DWORKU ALLEYWAY ++



As you exit the gate, you have to decide if you want to go to Great

Bridge Square or to the Military Gate. If you go to Great Bridge

Square, you will face off against a boss character. If you go to the

Military Gates, you will trigger a Fiend Challenge.



If you choose to do both, then do the Fiend Challenge first. Go up the

stairs and exit using the Red-jeweled door to the Military Gate.





-----------------------------------------------------------------------



DH2.



+++RACHEL FIEND CHALLENGE #2: MILITARY GATE

The Fiend Challenge in this area consists of a mixture of Brown Shadow

Fiends and Blue Dinos. Use counterattacks on the small guys and stay

evasive from the Dinos. Kill the Shadow Fiends and use the leftover

Essence for UT's on them blue dinos. That's pretty much it for this

challenge. You can use the red exploding barrels to your advantage.



After the battle, Rachel will receive another Hairstyle!





-----------------------------------------------------------------------





After the challenge, make your way to the Bronze Lilly Door. Eliminate

any soldiers that appear and use Save Point next to the Bronze Lilly

Door. Now go to Clock Tower Square and exit using the Green-jeweled

door. If you need to replenish items at Muramasa's Shop, DO IT NOW!





++ AREA: GREAT BRIDGE SQUARE ++



Approach Great Bridge Square (the large empty area across the green-

jeweled door) and be prepared for a Black Spider ambush. Use quick

evasion and hard combos on the BS Ninjas. Kill them all to trigger a

tedious new boss battle.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DH3. +++ BOSS BATTLE: GAMOV +++





For this battle, use a hard combo or a wall attack on the MSAT soldiers

to clear the area. Use the same strategy I mentioned from Normal Mode

for this battle.



Avoid attempting a UT with the leftover Essence because Gamov can evade

Rachel's UT. Get up close and counter at him! Do it already!





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





DI1. +++ CHAPTER 9: HIDDEN UNDERGROUND +++



_______ _____ ___ _____________ ___

/ ___/ // / _ | / _ /_ __/ __/ _ / _

/ /__/ _ / __ |/ ___/ / / / _// , _/ _, /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /___/





++LIVES OF THE THOUSAND GODS #3

After the battle with the Bone Dragon, it leaves a Lives OTTG item for

you to collect, so get it! Use the item to increase your HP bar.





After grabbing the Lives OTTG, DO NOT JUMP DOWN from Econtra Babel

Specus! If you do, you will pay the consequences for doing so! Instead,

make your way back to the Save Point at Inner Econtra and SAVE your

game. Jump down to the area with the Bone Dragon's dead body.





++ AREA: UNDERGROUND CEMETARY ++





++GOLDEN SCARAB #16

Scour around the underground cemetery near the Bone Dragon's body to

find a Golden Scarab sitting in one of the wall alcoves. Grab it and

then enter the doorway to the next area.





++ AREA: COFFIN CHAMBER ++



Four Archers and some Apparitions will be waiting for you at the end of

this chamber, so bust out the Incendiary Shurikens (if you still have

any left) or destroy them the hard way. Once the room is cleared, enter

the next room to find Muramasa's Statue. By this point in the game, you

need to upgrade the Dragon Sword to Level Three. Restock on whatever

you need and then head for the next room.



Use the Save Point to SAVE your game and then open the nearby chest to

find the MAP for the area. Now exit this room to a new area.





++ AREA: SUSPENSION BRIDGE ROOM ++





++LIFE OF THE GODS #14/GOLDEN SCARAB #17

Avoid walking on the bridge. To the left of the exit is a Life OTG

item. Equip all nine Life Of The Gods to increase your health bar.

Also, to the right of the exit is a Golden Scarab!



Now jump down to the bottom of the Suspension Bridge Room to encounter

some Zombies and Shadow Fiends. Eliminate them to clear the area (for

now) and explore the area. You will see two doorways: one with a Red

Eye and one with a Blue Eye. Also in this area is a large locked door

with a statue engraving and a red and blue lock. Enter through either

doorway to start a series of easy puzzles.





++ AREA: RED EYE CHAMBER ++



This is a pretty simple puzzle. There are two Archers at the other end

of the flooded chamber. Run on the water and use left-to-right zigzag

running patterns to avoid getting hit by their Arrows. If you get hit,

just get up and continue running. Once you make it to the other side,

kill the Archers and press the Red Eye button on the wall to unlock one

side of the large door outside.





++GOLDEN SCARAB #18/LIFE OF THE GODS #15

Underneath the area where you pressed the Red Eye is a Golden Scarab.

Swim under the water to grab it. Make your way towards the exit of the

chamber and swim under the water to find a chest with Life OTG. GET IT!





Exit the Red Eye Chamber and make your way to the Blue Eye Chamber.





++ AREA: BLUE EYE CHAMBER ++



In this room, you will see a series of swinging pendulums, Apparitions,

and three Archers. Kill the nearby Archer first and then replenish your

Arrows by grabbing them from the dead body. Go down the stairs and hide

behind one of the broken pillars in the center of the room. Use the

cover and start shooting Arrows at the Archers until you bag them both.



Now that the room is clear, go back up the stairs and shoot the glowing

Medallion on the upper wall to reveal a glowing pathway. Quickly make

your way down the path while avoiding the pendulums (you can shoot the

medallions above the pendulums to slow them down, if you want). Use a

Wall Run at the end to reach the Blue Eye Button and press it to unlock

the large door outside.





++GOLDEN SCARAB #19

Just like in the Red Eye Chamber, there is a Golden Scarab under the

platform. Jump down and grab the item and then exit the room.





After you've pressed both jeweled buttons in both rooms, the large door

in the Suspension Bridge Room unlocks. Exit the chamber and enter into

that room to face off against an old foe.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DI2. +++ BOSS BATTLE: HYDRACUBUS PART 2 +++





The same rule applies here but Hydra will have ONE Catwoman assisting

him for the fight. Use mid-air Arrows on the feline ***** and then a

hard combo to eliminate her and then focus on that tentacled *****.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++LIVES OF THE THOUSAND GODS #4

After the battle, Hydracubus leaves a special item for you. Grab the

Lives OTTG item and use it to increase your life bar. Now exit back

outside to the Suspension Bridge Room.





Notice that a couple of pillars outside the Suspension Bridge Room

emerge from the walls after the Hydra battle. Approach either of the

wall enclosures and use a continuous Bird Flip to the top of the room.

If you didn't cross the bridge earlier in the level, then you can now

cross it back to the previous Save Point.





++JEWEL OF THE DEMON SEAL #1

On the throne seat at the other end of the room, grab the Jewel OTDS on

the seat. This item will give an additional upgrade to whichever Ninpo

Scroll you have.





++ AREA: THE GREAT CORRIDOR ++



Continue down the walkway towards another Save Point and SAVE your

game. Descend the corridor to encounter some Archers and Zombies

waiting for you at the bottom. Destroy them with some hard combos and

don't forget to use some UT's on them. Once the room is cleared, search

the nearby dead body to find the ART OF THE ICE STORM Ninpo Scroll.

Equip it if you want and continue down the corridor to a new area.





++ AREA: CHAMBER OF EVERLASTING SLEEP ++



At the entrance to the Chamber, you will be swarmed by bats. Use

Shurikens to kill them or equip the Flails. Enter the Chamber to see a

large sarcophagus holding a Key and a statue. Don't approach it or it

will rise up. Instead, go to the left ledge and use a Wall Run to land

on a large step button. When the step button lowers, you can access the

coffin and grab the WOLF DEITY Statue and the SKULL KEY.



Use the SKULL KEY on the nearby door and head down the pathway. Kill

the Bats in the cavern and continue down until a cutscene occurs. After

the cutscene, swim forward to see an elevator and a sunken tunnel.

Oddly enough, there is also a Muramasa's Statue under the water!





++GOLDEN SCARAB #20

In the center of the sunken room is a Golden Scarab. Swim down to find

it and grab it!





++ AREA: JUNCTION CHAMBER ++



Avoid the elevator and just swim into the nearby tunnel that leads to

the Junction Chamber. Swim all the way to the end to find a dormant

platform and a Save Point. Use the Save Point to SAVE your game and

then swim back to the elevator and take it up to the Monastery.





++ AREA: MONK'S ROOM ++



As soon as you enter the room, you will be ambushed by some BS Ninjas.

Eliminate them with hard combos to clear this room. Now it's time to

crack open that safe for another goodie!





++LIFE OF THE GODS #16

Read the book on the desk to find another combination: 1410 RIGHT LEFT

RIGHT LEFT. You should know how to crack open the safe by now, so crack

it open to receive your Life OTG item.





Exit the Monk's room and head for the Altar Hall to face off against

one of the most difficult bosses in the game.





+++FIEND CHALLENGE NOTE:

If you have not attempted the Fiend Challenge in the Archives Room, do

it now! Once you defeat Alma, the Fiend Challenge in the Archives Room

is forfeited.







-----------------------------------------------------------------------

-----------------------------------------------------------------------





DI3. +++ BOSS BATTLE: ALMA +++





Alma uses Brown Shadow Fiends to assist her. If you already know how to

evade Alma's attacks, then focus on using Izuna Drops on the lackeys to

eliminate them. When the lackeys are gone, focus on Alma. If you sucked

hard against Alma on Normal Mode, chances are you won't get any better

with this battle, so practice on Normal Mode first!





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





DJ1. +++ CHAPTER 10: TAIRON UNDER ALERT +++



_______ _____ ___ _____________ ______

/ ___/ // / _ | / _ /_ __/ __/ _ < / _

/ /__/ _ / __ |/ ___/ / / / _// , _/ / / // /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/___/





--OBJECTIVE #1: GO TO THE MILITARY GATE

--OBJECTIVE #2: GO TO THE RITUAL ROOM (OPTIONAL)



When the Chapter begins, go back into the Monastery and look for

Rachel's War Hammer at the back of the Altar Hall. Take the weapon and

then exit back outside.



Use the Save Point outside the Monastery and SAVE your game! Go to

Muramasa's Statue nearby and replenish any items you need. From here,

you can continue the mission or attempt another Fiend Challenge.





-----------------------------------------------------------------------



DJ2.



++FIEND CHALLENGE: RITUAL ROOM

This challenge can be done at any time after the Alma battle, but its

best to do it in Chapter 10 if you want to get a higher ranking. Go

back to the Ritual Room (where you found the Holy Grail) and prepare to

face off against a bunch of Zombies.



Finish the Challenge to gain a Lives OTTG item! Once you finish this

challenge, go back to the Monastery the same way you came in.





-----------------------------------------------------------------------





If you decide not to pursue the Fiend Challenge, leave the Monastery

and go to Monastery Plaza.





++ AREA: MONASTERY PLAZA ++



As you enter the area, the gates will close and a bunch of Armored

soldiers will appear from the balconies. If you want, test out the

power of the Dabilahro on these guys. Use downward strikes and lots of

UT's to clear this area.



When the gates open, make your way back to Drawbridge Square. Eliminate

more soldiers in your way to get there. On the way down the stairs,

watch out for the Tomahawk Chopper! It'll drop a couple of bombs on

you, so jump out of the way! Once you reach Drawbridge Square, pull the

lever to lower the drawbridge and reveal more armored soldiers and

Armored cars.





++ AREA: DRAWBRIDGE SQUARE ++



Equip the Incendiary Shurikens and start tossing them at Armored

soldiers. Eliminate the soldiers and RPG soldiers with some well-timed

UT's and then go to the Save Point at the bottom of the stairs and SAVE

your game. Continue through the zigzag tunnel and eliminate more

soldiers using Incendiary Shurikens and Flying Swallows.





++ AREA: MOAT ROAD ++



As you head down Moat Road, the Tomahawk Chopper will stop by again to

drop more bombs. Jump out of the way and continue down the alleyway

back to the Bronze Lilly Door. Once you exit the door, more soldiers

will be waiting for you. Eliminate them and then use the Save Point.





++ AREA: DWORKU ALLEYWAY





--OBJECTIVE: FIND THE STONE TABLET (TOP)



Go up the stairs and up the alleyway. As you approach the stairway, you

will see a chest at the end of the path. A couple of Armored soldiers

will be waiting near the stairway, so eliminate them first and then

open the chest to find the STONE TABLET (TOP) Key Item. Now go up the

stairs towards the Military Gate.





--OBJECTIVE: UNLOCK THE SKULL GATE



Near the Military Gate entrance is the Skull Gate. It's a metal door

with a Skull on it. Use the Skull Key you got from the previous Chapter

to unlock the Skull Gate and enter inside.





++GOLDEN SCARAB #21 &22/LIFE OF THE GODS #17

Inside this area are a Muramasa Statue and some goodies. Open the chest

for a Life OTG and then grab the nearby Golden Scarab. Now use a Bird

Flip on the nearby ledge to reach the higher ledge. Use another Bird

Flip to reach the top ledge. Rotate the camera from the ledge to see

another Golden Scarab sitting on an opposite ledge. Use a Wall-to-Wall

Run and land on that ledge and grab that Scarab! Now jump back down,

access Muramasa's Statue and purchase some Incendiary Shurikens.





Before you enter the Military Gates, I strongly suggest going back to

the Save Point next to the Lilly Door and SAVE your game! The next part

will be quite difficult and it will definitely frustrate you if you

don't SAVE your game NOW! Once you've done that, make your way to the

Military Gate and enter.





++ AREA: MILITARY GATE ++





--OBJECTIVE: OBTAIN THE STRONGBOW



As you enter the Military Gate area, start roll jumping and tossing

Incendiary Shurikens at the gunners on the gate balcony. Eliminate the

other Armored soldiers here with Flying Swallows while blocking

gunfire. Once the area is clear, grab some Arrows from the nearby dead

body and look at the building across the Military Gate. You will see an

open window and an RPG soldier inside trying to blast you with rockets.



Bust out the Bow and shoot him dead to obtain a new weapon: the

Strongbow! Once that's done, grab the Strongbow and prepare for a new

boss battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DJ3. +++ BOSS BATTLE: ALTERNATOR +++





BLAH BLAH BLAH. This battle is no different than it was on Normal Mode,

so just use the same strategies from that mode on this fat f*cker.





-----------------------------------------------------------------------





Hold up there, big boy! There's still one thing left to do!





--OBJECTIVE: OBTAIN A FREE TALISMAN OF REBIRTH



Go back to the Skull Gate area and Bird Flip your way to the third

floor. Enter the room where the RPG soldier was shooting at you and

look out the window. Above the Military Gate is an office with glass

windows. Do you see it?



On the back wall of the office is a large medallion that looks like a

wall-clock. Bust out the Strongbow and shoot an arrow at that

medallion. When you make the shot, a chest with a Talisman Of Rebirth

will appear on the ground. Go and grab it and then exit the gates to

end the chapter!





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





DK1. +++ CHAPTER 11: THE MILITARY SUPPLY BASE +++



_______ _____ ___ _____________ ______

/ ___/ // / _ | / _ /_ __/ __/ _ < < /

/ /__/ _ / __ |/ ___/ / / / _// , _/ / // /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_//_/





++ AREA: MILITARY GATE ROAD ++





--OBJECTIVE: OBTAIN THE WAREHOUSE KEY/ENTER THE WAREHOUSE



Before you continue the chapter, first go back to Muramasa's Statue

next to the Skull Door and purchase a full set of Explosive Arrows.

Equip the Explosive Arrows and then exit to the gates and then continue

down Military Gate Road to the end. Exit at the lone door.



As you enter the next area, a trio of Armored soldiers will ambush you.

Destroy them by using Explosive Arrows for less headaches. Jump and

shoot the Explosive Arrows in mid-air to kill them with ease.





++GOLDEN SCARAB #23

Once you've killed the three soldiers, continue down the long road and

look to the left of the tunnel exit to find a Golden Scarab sitting

there. GRAB IT!





++ AREA: WAREHOUSE ENTRANCE ++



As you approach the next open area, you will see an Armored car and a

bunch of soldiers and gunners shooting at you. Roll jump towards the

gunners and use mid-air Explosive Arrow shots to kill them. Eliminate

the other soldiers the same way. If you run out of Explosive Arrows,

jump to the large crate next to the Warehouse door and restock. Kill

all the soldiers and grab the WAREHOUSE KEY item. Now use the key and

enter to the Warehouse.





++ AREA: WAREHOUSE ++



For now, avoid the stairway and scour the ground for some goodies.





++GOLDEN SCARAB #24/LIFE OF THE GODS #18

One of the train rooftops has a Golden Scarab (the one on the right).

To get it, use a Wall Run on the right side of the train (running UP)

and then press the attack button to jump higher and land on the train

rooftop. Grab it and then jump down. Destroy the two crates in the

middle of the room to find some goodies including a Life OTG!





--OBJECTIVE: TURN ON THE LIGHTS





++LIFE OF THE GODS #19

Once that's done, go to the stairway on the left side of the warehouse

and ascend to the second floor. Open the chest above the stairs to find

a Life OTG sitting there!





As you make your way to the next stairway, a bunch of Laser Copters

will come flying out of the top windows ready to blast you.



Run underneath the second set of stairs to find a large crate of APFSDS

Cores. Bust out the Strongbow and start shooting at the Laser Copters

in First-Person view. When the Copter hits you with its laser, Ryu will

fly back and you definitely don't want that. When you see the laser

about to pass by, press the BLOCK button. You'll still get hit but you

won't fly back. If the copters fly near you, throw the Windmill

Shuriken at them. It'll take awhile but once all the Copters are

destroyed, the warehouse is cleared of any more threats.



With the copters gone, continue up the stairs to the third floor and

access the lever on the wall to turn on the lights and activate the

platforms in the warehouse.





--OBJECTIVE: FIND THE SHUTTER CONTROL KEY CARD



Now go back to the second floor (next to the APFSDS Cores crate) and

wait for the moving platform to pass by. Jump on the platform and then

jump onto the adjacent train rooftop. Wait for the next platform to

pass and then jump on it. Jump to the next metal ledge. Open the nearby

chest and then go up the stairs to the third floor. You will see an

office room up there.





++GOLDEN SCARAB #25

Before entering the office, jump up to the office roof to find a Golden

Scarab sitting there. Grab it and then enter into the office.





Grab the SUPPLY BASE MAP and the SHUTTER CONTROL KEY CARD on the table

and then exit and jump back down to the ground. Approach the metal

doors at the other end of the warehouse and use the key to exit. Be

sure that you've obtained ALL the Power-Ups and Golden Scarabs in the

Warehouse because once you exit, you cannot return here anymore!





++ AREA: LOCOMOTIVE TURNTABLE ++



Once you exit, prepare for an ambush. Approach the soldiers running

towards you and use Incendiary Shurikens and hard combos on them.

Armored soldiers will emerge from one side to another, so kill one and

then use a UT on the other. Keep this up to clear the area.



When the area is clear, approach the large open doorway to find a Save

Point and SAVE your game. Stock up on Cores and Explosive Arrows from

the Muramasa Statue. When you're ready, go and exit the area using the

unlocked metal door to a new area.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DK2. +++ BOSS BATTLE: MILITARY TANKS X2 +++





APFSDS CORES, BLAH BLAH BLAH. This battle is the same as it was from

Normal Mode.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





--OBJECTIVE: FIND THE TEAM NINJA LOGO



After the battle, reload on Arrows and Cores. There is a hidden TEAM

NINJA logo in this large area. Go all the way around the back gates

from the elevator. The TEAM NINJA logo is hidden in the very corner of

this large area. Interact with it to replenish Health and Ninpo and

then take the elevator going up to the Steel Bridge area (open the

chest next to the elevator). Use the Save Point to SAVE your game!





++ AREA: STEEL BRIDGE ++



As you approach the Steel Bridge, a duo of RPG soldiers will be waiting

at the other end. Use Explosive Arrows on them and then continue down

the walkway for another boss battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DK3. +++ BOSS BATTLE: TOMAHAWK HELICOPTER +++





This battle is the same as it was on Normal Mode.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





--OBJECTIVE: DESTROY THE RADIO CONTROL TOWER



Go back to the Save Point and SAVE your game. Continue down the walkway

and you'll enter an area that has a Muramasa Statue. Replenish any

items you need. There's also a chest near the statue, but DO NOT open

it! It contains surprise Ghost Fish!





++GOLDEN SCARAB #26

Next to Muramasa's Statue is an enclosed wall. Use a continuous Bird

Flip to the top and you will find a Golden Scarab waiting there. Grab

it and then enter the doorway.





++ AREA: ROOFTOP ++



As soon as you enter the rooftop, Armored soldiers will jump down from

the windows above to ambush you. Eliminate them with Explosive Arrows

to clear the area. Once all the soldiers are toast, its time to destroy

the tower!



Grab some Explosive Arrows from the nearby chest. Across from the

rooftop is a large Radio Tower. On the tower, you will see large

spotlights on it. There's a total of nine spotlights on the tower

(three per floor), so start shooting at them with Arrows. Be careful

though, because RPG soldiers are patrolling that tower and will start

shooting rockets at you. Quickly shoot each spotlight and the tower

will explode. With the tower gone, it's time to leave this place!





--OBJECTIVE: ESCAPE!



Exit this area using the other door. As you enter the next area, you

will see some more Copters. Use Explosive Arrows to destroy them and

then continue down the walkway. Use a Wall Run near the open gap and

open the door to the next room.





++LIFE OF THE GODS #20

As you enter this small room, three RPG soldiers will start firing

rockets at you. Quickly shoot Explosive Arrows at them before they

shoot you! Open the chest they were standing next to for a Life OTG!





Now exit this room using the other door back outside. Go down the

stairs and take the elevator down. Enter the next room and destroy the

soldiers below with Explosive Arrows. Unfortunately, the key to enter

the control room is BACK in the previous room where you encountered

those damn RPG soldiers!





--OBJECTIVE: FIND THE CONTROL ROOM KEY





++LIFE OF THE GODS #21

Before going back outside, look under the stairs to find a chest with a

Life OTG!





Now exit the room and take the elevator back up. Enter the room again

and destroy the RPG soldiers with Explosive Arrows to reveal the

CONTROL ROOM KEY item. Now go BACK to the control room and use the key.

Approach the control board and pull the lever to finish the mission!





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





DL1. +++ CHAPTER 12: THE AQUADUCTS +++



_______ _____ ___ _____________ ______

/ ___/ // / _ | / _ /_ __/ __/ _ < /_ |

/ /__/ _ / __ |/ ___/ / / / _// , _/ / / __/

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/____/





++LIFE OF THE GODS #22

Open the nearby chest to find a Life OTG!





--OBJECTIVE: ENTER THE AQUADUCTS



Exit the area and unlock the metal door. The next area will be enclosed

and you won't be able to escape for a few minutes. After a minute or

two, pink Shadow Fiends will emerge from the sewers.



Eliminate them the same way as the other Shadow fiends and then jump

down the manhole to the Aquaducts. Destroy the bats swarming the room

and then use the Save Point and SAVE your game! Exit the room to the

next area.





++ AREA: AQUADUCT B1 ++



Pink Shadow Fiends will appear in this room. Equip your favorite weapon

and eliminate them with some easy combos, but be careful! These fiends

can break your guard, so stay evasive. Once that's done, exit through

the next door.





++ AREA: AQUADUCT B2 ++



More fiends will appear in this area. Fight the fiends near the stairs

and kill them all to clear this area. Now go down the stairs to a large

hallway. Turn right to find a dead body with the AQUADUCT MAP. Now go

the opposite direction and look for the open wall on the right side.

Jump down to the next area.





++ AREA: AQUADUCT B3 ++



More fiends will appear here, so eliminate them! In this area, you will

find an elevator on the right to Aquaduct B4, a Save Point across from

you, a doorway to the left that leads to the Red Reservoir Room, and a

cavern just before the Red Reservoir doorway. Before you do anything,

SAVE your game at the Save Point. Once that's done, enter the Red

Reservoir Room.





-----------------------------------------------------------------------



DL2.



+++FIEND CHALLENGE: AQUADUCT B4

If you take the elevator in B3 down to B4, you will see a chest with a

SPIRIT OF THE DEVILS inside. After you grab that item, Large Dung

Beetles will appear. The best way to kill them all is to equip the

Dabilahro and using downward strikes and UT's on them.



Once you kill the last Dung Beetle, take the elevator back up and then

take it back down again to trigger a Fiend Challenge with those Dung

Beetles. Finish the Fiend Challenge to obtain a TALISMAN OF REBIRTH.





-----------------------------------------------------------------------





--OBJECTIVE: FIND THE KEY OF THE INSECT





++ AREA: RED RESERVOIR ROOM ++



When you enter the room, prepare for an ambush. Eliminate the fiends

that jump down. When they're gone, use a Bird Flip to the top and then

open the chest at the back of the room to find the KEY OF THE INSECT.

Now jump back down and then make your way up to B2. Use the KEY OF THE

INSECT at the orange doorway to enter a new area.





++ AREA: AQUADUCTS B2-1 ++



In this large area, you'll encounter a bunch of respawning fiends.

Destroy them all and come back to this room if you want to spam for

essence. Also, notice that there are two doors: one near the door you

entered and one all the way at the back. Ignore the door at the back

for now and enter the nearby doorway for a boss battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DL3. +++ BOSS BATTLE: ELECTRIC WORM +++





BLAH BLAH BLAH. UT AND DABILAHRO. This battle is no different than it

was on Normal Mode, so just use the same tactics from that mode.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++GOLDEN SCARAB #27

Once the Worm is dead, approach the arch where the Worm was hiding and

then jump above the arch to find a Golden Scarab sitting there! Grab it

and continue down the hallways to the Hall Of Balance.





++ AREA: HALL OF BALANCE ++





++GOLDEN SCARAB #28

You are on the upper ledge of the Hall Of Balance. Open all the chests

here to find some goodies including the RED TABLET OF THE STREAM. On

the other side of the ledge is a Golden Scarab, so go and get it!





++ AREA: AQUADUCT B3



Once you've collected all the stuff, jump back down and exit back to

Aquaduct B3. SAVE your game at the Save Point and then go BACK to the

Red Water Reservoir Room.





++ AREA: RED WATER RESERVOIR ++



Bird Flip your way to the top and approach the mantle.





++GOLDEN SCARAB #29/LIFE OF THE GODS #23

The Golden Scarab is on the right side of the room and a Life OTG is in

a chest on the left. Grab both items!





Now approach the mantle and place the RED TABLET on it to trigger an

ambush from the fiends. Kill them all and then exit the room and go

back up to Aquaduct B2. Take the path to the left (past the dead body)

and enter the door at the end of the hall. Enter the empty room and

grab the WATER STATUE item from the pedestal. Now go BACK to Aquaduct

B3 and use the Save Point!



Enter the cavern just before the Red Reservoir Room to find another

dead body. Search the body for an item and then approach the nearby

doorway. Use the WATER STATUE item on it to open the door and then

enter. Enter through to find a hole leading underground. BE CAREFUL

because the jump down contains Ghost Fish.



Quickly jump down to the bottom and then use a continuous Bird Flip

back to the top. Halfway through the Bird Flip, use a hard attack and

Ryu will strike down on the Ghost Fish that are trying to follow him.

Keep doing this tactic until all fish are dead.





++ AREA: UNDERGROUND WATERWAY ++





++GOLDEN SCARAB #30

As you enter this area, you will find a Muramasa Statue sitting across

from where you dropped in. Across the statue is a Golden Scarab. Grab

it and then replenish any stock.





Enter the nearby cavern (with more Ghost Fish) to encounter another

boss battle.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DL4. +++ BOSS BATTLE: ELECTRIC WORM X2 +++





This battle is no different than it was in Normal Mode. Use the same

tactics from that mode to kill these two *****-looking monstrosities.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++GOLDEN SCARAB #31/LIFE OF THE GODS #24

After both Worms are dead, approach the little cavern that the Worm on

the left was using to find a Golden Scarab inside. Also, look in the

little cavern that the Worm on the right was using to find a chest with

a Life OTG inside!





++LIFE OF THE GODS #25

After you've collected all the stuff, enter the cavern in between the

Worm holes and emerge to a large rocky area. Ascend to the top of the

rocky heap and eliminate the fiends that appear. Open the chests at the

top to find a Life OTG and then enter the doorway to the next area.





++ AREA: BLUE TABLET ROOM ++



Make your way down this cavern (kill those Fish) and enter the next

cavern. Destroy the Wasp Fiends waiting in the cavern and then approach

the chest to obtain the BLUE TABLET OF THE STREAM. Now exit back to the

rocky area and enter the cavern next to it. Kill the Bats in the area

and continue through to another cavern with a dead body and some

fiends. Kill the fiends and then search the body for some Incendiary

Shurikens. Go further into the cavern to find a large cracked wall.



Use the Dabilahro and smash the wall open to end up back in the cavern

where Muramasa's Statue is located. Go back up to Aquaduct B3 and then

SAVE your game! Now go up to Aquaduct B2 and enter the orange doorway.





--OBJECTIVE: GO TO THE BLUE WATER RESERVOIR ROOM





++ AREA: BLUE WATER RESERVOIR ++



Go down the room and enter the other metal door (not the one from the

first Worm battle). Go up the stairway and approach the pedestal and

place the BLUE TABLET on it to drain the water.





++GOLDEN SCARAB #32/LIFE OF THE GODS #26

Jump down to the drained room and grab the Scarab sitting in the

middle. Kill the fiends that appear and continue through the open

doorway. Just before you go back to the Hall Of Balance, there is a

tricky turn in the hall with room that has a chest inside. Open that

chest to obtain a Life OTG!





Now jump down and enter the newly opened doorway to a brand new area.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DL5. +++ BOSS BATTLE: BLACK DRAGON CLONE - PART 2 +++





Unlike the previous battle with the Clone, this one is equipped with a

Level 3 Dabilahro and some VERY annoying Explosive Arrows. Again, the

main strategy is to get up close to the Clone and let him attack YOU.



For this battle, the Clone will spend most of his time firing Explosive

Arrows, which can be blocked and evaded with the right timing. For the

fight, Ryu should be well-equipped with a Level 3 Dabilahro (or any

other fully upgraded weapon) and some Incendiary Shurikens. Avoid roll

jumping and instead, time your Reverse Wind so that the Explosive

Arrows miss hitting you as you roll. Toss an Incendiary Shuriken at him

and if it connects, he'll be stunned, giving you the chance to approach

him before he recovers from the explosion.



When you finally approach the Clone, he'll spend most of his time

attempting a Flaming Hell Slash combo, Flaming Whirlwind, or a Gleam of

Heaven & Earth combo. When he strikes at you, immediately roll away and

then counter with a hard combo of your own. If he breaks your guard and

you miss the Reverse Wind, consider yourself dead!



Remember to stay within close proximity of the Clone or else he'll

start firing Explosive Arrows again. Bait him into attacking you with a

combo so that you can evade and counter against him. Use the same

evasion tactics when he activates Ninpo and stay defensive! For winning

this battle, you'll receive a JEWEL OF THE DEMON SEAL. Leave the area

and then re-enter to trigger the Fiend Challenge.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++ AREA: PERISTYLE PASSAGE ++



As soon as you re-enter Peristyle Passage, prepare for a Fiend

Challenge!





-----------------------------------------------------------------------



DL6.



+++FIEND CHALLENGE: PERISTYLE PASSAGE

Unfortunately, this Fiend Challenge is NOT optional, so you MUST kill

all the Shadow fiends in this room in order to continue. Use the

Dabilahro and its counterattack and then use lots of UT's to kill all

the fiends. Once all the enemies are dead, a chest with a Life Of the

Thousand Gods will appear. Open it up and take the item!





-----------------------------------------------------------------------





++GOLDEN SCARAB #33

After the Fiend Challenge, go between the pillars located next to the

Peristyle Passage entrance and use a continuous Bird Flip to the top to

find a Golden Scarab sitting on the top. Grab it!





To open the other doorway out of this room, approach the large statue

at the end of the room to see a large step button in front of it. Do a

continuous Bird Flip and then a downward strike from the very top to

push the large button down. This will unlock the nearby door. Now exit

this area!





++ AREA: OUTER SANCTUARY ++



As you enter this room, swarms of bats will fly down. Kill them all

with the Flails or Shurikens.





++LIFE OF THE GODS #27

Before you exit the room, look above to see a well-hidden chest on a

high ledge. To reach it, you must do a continuous Wall-to-Wall Run.

Start from the left side of the room and keep running and jumping until

you reach the high ledge. Now approach the chest and open it to get a

Life OTG! Now exit this room using the large double doors.





++ AREA: UNDERGROUND SANCTUARY ++



When you enter the large room, kill the fiends that appear here to

clear the room. There is an open doorway on the left side of the

Sanctuary, so enter inside.





++GOLDEN SCARAB #34

Inside the room is a dead body with Arrows and a Golden Scarab next to

it. Grab that Scarab!





To reach the top of the room, use a continuous Wall-to-Wall Run from

the right side of the entrance. Once you reach the top ledge, equip the

Strongbow and shoot an Arrow at the shining medallion on the opposite

ledge to lower a chained wall. Use a Wall Run on the chained wall to

reach that ledge and then take the stairs to the upper ledge. Open the

chest and then go around. Jump towards the branch and swing to the next

ledge.



See that glowing mantle? Approach it and grab the BRAND OF VALOR item

from it. Now use the Save Point and SAVE your game!





++GOLDEN SCARAB #35

Right behind the Save Point is a Golden Scarab! Grab it and then jump

down and place the BRAND OF VALOR on the engraving in the middle of the

Sanctuary to trigger a boss battle!





+++FIEND CHALLENGE NOTE:

If you haven't attempted the Fiend Challenge in Aquaduct B4, do it now.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DL7. +++ BOSS BATTLE: PAZ ZUU +++





Paz Zuu will have a trio of Pink Shadow Fiends to assist him in this

battle. You can ignore them and focus on Paz Zuu's ass or you can try

to fight them off and attempt a Dabilahro UT on him. It's up to you!





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





DM1. +++ CHAPTER 13: PATH TO ZARKHAN +++



_______ _____ ___ _____________ _______

/ ___/ // / _ | / _ /_ __/ __/ _ < /_ /

/ /__/ _ / __ |/ ___/ / / / _// , _/ / //_ <

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/____/





++ AREA: THE UNDERGROUND SANCTUARY MOATS ++



As soon as the Chapter begins, approach the Save Point and SAVE your

game! Open the nearby chests to obtain a MAP and a goodie.



First thing's first, eliminate the threat! There are a couple of

Stinkfish enemies in the water together with those large Green Fish. To

kill those Stinkfish mermaids, AVOID approaching them and use

Projectile weapons on them instead. Stay on solid ground and evade

their Waterball attacks with Reverse Wind rolls. Counter at them by

tossing the Windmill Shuriken. If they are too far away, use the Water

Run and use a mid-jump Explosive Arrow attack on them to kill them all.





++GOLDEN SCARAB #36

Once this area is cleared of threats, go to the large gateway next to

the Save Point. Swim under the gate to see an open gap with a Golden

Scarab waiting there. GRAB IT!





Now swim under the water and through the broken metal bars. Swim up and

destroy the Copters first! Now dive down and swim through the

underwater tunnel. Be careful because there are protruding spikes! Swim

to the other side and emerge from the water to catch your breath. Climb

up and approach Muramasa's Statue to restock if you need to. Next to

the statue is a dead body with the SPEAR GUN weapon. Grab it and then

swim out of the cavern through the next underwater tunnel.



As you pass through the spike-infested tunnel, emerge out of the tunnel

at the other end and catch your breath. When you emerge, bust out the

Windmill Shuriken and start running on the water and tossing it at the

Laser Copters to destroy them.





++GOLDEN SCARAB #37

In the area where you encounter those Copters, look above the next

waterway tunnel to see a Golden Scarab sitting on top of it. Grab it!





++ AREA: MEDALLION ALTAR AREA ++



Swim through the next tunnel and emerge out to find a Save Point.

Destroy the Pink Fiends and Dung Beetles in the room first before you

do anything else!





++LIFE OF THE GODS #28

Once the room is cleared of all enemies, open one of the chests near

the Save Point to find a Life OTG! One more Life OTG and you'll extend

your life bar! Now approach the Save Point and SAVE your game.





Swim out of the cavern using the adjacent underwater tunnel and then

emerge out of the other end to a large open area called the Fissure.





++ AREA: THE FISSURE ++





--OBJECTIVE: OBTAIN THE OXYGEN CYLINDER/FIND THE TRITON KEY



Jump out of the water and runs toward the large dry ledge. There is a

door (the Triton Door) on the ledge that is locked at the moment. First

off, kill all the Stinkfish mermaids with some hardcore projectiles and

then kill the Green Fish. Once the area is clear, it's time to find the

Oxygen Cylinder. Across from the Triton Door is a set of metal bars.

Swim UNDER the bars to find an open gap.



Swim through the open gap and emerge out of the water next to the

sunken ship. Jump out of the water and start running and destroying the

Laser Copters with the Windmill Shuriken to clear the area. Jump onto

the dry ship deck and access the Crank Handle and turn it to open a

door under the ship. Dive into the water and swim towards the large

open hole at the back of the ship. Swim towards the chest in the middle

and open it to obtain the OXYGEN CYLINDER. With this item, Ryu can now

breathe underwater indefinitely.



After you obtain the Cylinder, swim UPWARDS from the chest to find an

upper deck with another chest. Open it to obtain the TRITON KEY item!





++GOLDEN SCARAB #38

Next to the chest with the Triton Key is a lonely Golden Scarab. Swim

towards it and grab it! Now its time to grab the rest of the goodies in

this area!





++GOLDEN SCARAB #39/LIFE OF THE GODS #29

There is a Golden Scarab next to the underwater tunnel that you emerged

from. Swim up to it and GRAB IT! Also, underneath the large ledge (with

the locked Triton Door) is an underwater zigzag path. Swim through the

zigzag bars and you'll find a chest halfway through the path. Open the

chest to obtain another Life OTG!





At the end of the zigzag path is a chest with a Talisman Of Rebirth. If

you want to grab it, that's up to you. Once you've collected all the

goodies in the area, go up to the dry ledge and use the TRITON KEY and

exit out to the next area.





++ AREA: THE DWORKU MOATS ++





--OBJECTIVE: SWIM TO ZARKHAN STADIUM



As you enter this area, you'll see a small strip of dry land in the

middle of the water. There's also some Laser Copters, Stinkfish

mermaids, and some Green Fish. If you want to fight these guys, it's up

to you. If you decide to fight, use the same method with the other

mermaid battles. Use the Windmill Shuriken on the Copters and use Run-

And-Shoot tactics against the Stinkfish mermaids.



Once the area is cleared, swim towards the large open gap under the

water. Swim through the caverns to emerge back to the Tomb Of Eons area

(with the Bone Dragon's dead body). If you want, emerge out of the

water and run back onto dry land. Access Muramasa's Statue to replenish

any stock and then dive back into the water.



Swim through the next open gap into another cavern. At the end of the

cavern, swim DOWN toward the Chamber of Everlasting Sleep.





++GOLDEN SCARAB #40

When you enter the Chamber of Everlasting Sleep, look at the top of the

room to see a Golden Scarab near the roof. Swim up towards it and grab

it! Now swim through the Skull Door path to emerge back to the flooded

chamber with the elevator.





Avoid the Green Fish and swim towards the elevator to go back to the

Monk's Room. As you exit the elevator at the top, prepare for a BS

Ninja ambush. Kill them all with hard combos and then approach the

broken desk to find another combination for the safe. The final prize

inside the safe is a JEWEL OF THE DEMON SEAL.





++ AREA: JUNCTION CHAMBER ++



Once you're done in the Monk's room, take the elevator going BACK down

to the underwater area. Swim to the Junction Chamber and use the Save

Point to SAVE your game. Now take the nearby platform going up to

Zarkhan Stadium and prepare for your next boss battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DM2. +++ BOSS BATTLE: DOKU +++





Doku uses two Samurais to assist him in this battle. Your best bet at

defeating Doku is to quickly kill each Samurai and then use a well-

timed OLC and UT Doku. A successful UT should be able to shave off lots

of Doku's health (even more if you have the 5% Unlabored Flawlessness).





MISSION COMPLETE!





Copy this URL to see my video for this battle for Hard Mode:

http://www.gametrailers.com/player/usermovies/88329.html



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





DN1. +++ CHAPTER 14: THE ANCIENT TWIN DIETIES +++



_______ _____ ___ _____________ _______

/ ___/ // / _ | / _ /_ __/ __/ _ < / / /

/ /__/ _ / __ |/ ___/ / / / _// , _/ / /_ _/

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/ /_/





--OBJECTIVE: FOLLOW DOKU



When the Chapter begins, use the Save Point and SAVE your game! Now

make your way past Great Bridge Square towards the alleyway that Doku

was passing through to encounter some Zombified Soldiers. These guys

are similar to the BS Ninjas but are a little bit faster.



Use downward wall strikes and counterattacks and then use a UT to kill

these three. Once their dead, approach the first building with the

cracked door and bust it open. Open the chest for a goodie and then

make your way to the large building with the glowing portal.



Before you enter the portal, look in the corner to find another chest

with lots of different essence. Grab it all and then teleport out!





++ AREA: HAYABUSA VILLAGE ++



Run down the hill and down towards the Save Point at the bottom. Access

Muramasa's statue to replenish your stock and then SAVE your game! From

here, you can continue on towards the next area OR you can participate

in one last Fiend Challenge.





--OBJECTIVE: GO TO THE CENTRAL BRIDGE AREA (OPTIONAL)





-----------------------------------------------------------------------



DN2.



+++RACHEL FIEND CHALLENGE #3: CENTRAL BRIDGE

On the bridge where Ryu fought Masakado is a Fiend Challenge with

Warlocks and Samurais. At first glance, this challenge may seem

difficult because of Rachel's slow evasion. Warlocks will toss their

fireballs at you and then teleport for a cheap combo (all while you're

trying to dodge a bunch of goddamn Samurais). The Samurais will spend

most of their time breaking your guard and swarming you.



But there IS a trick: Lure the Warlock! Evade all the Samurais and

watch for the Warlock to do his fireball attack. Evade the fireball and

he'll teleport next to you for a cheap combo. Immediately do a

counterattack to stop him and then use a follow-up hard attack while

he's down to kill him (BE QUICK!). Use the leftover essence for a UT on

the other Samurais. From there, just keep luring the Warlock and keep

using UT's on all of them. After lots of death, the last three enemies

will be BS Ninjas. Finish them off to complete this challenge.



It's easier than it sounds but you need to be quick with your evasion

or you'll just get smacked around. When the challenge is done, Rachel

will receive a SPIRIT OF THE DEVILS. (It's a little late to be

receiving this item, don't ya think?)





-----------------------------------------------------------------------





++ AREA: OPEN RANGE ++



Make your way to the other side of the village. Kill the Warlocks with

counterattacks and use UT's on the Samurais. Once the area is clear,

enter the building with Muramasa's Statue inside. Search the shelves

for freebies and then climb that ladder to the top. Jump out of the top

window to the village entrance.





++ AREA: VILLAGE ENTRANCE ++



More Warlocks and Samurais will swarm you in this area. Eliminate them

all with the tactics mentioned above to clear the area. Once that's

done, go up the mini-hill towards the shrine with the stone it. Break

it open to find the MYSTERIOUS STONE TABLET. Grab it and jump down.



Place the TABLET on the pedestal (it's kind of hard to spot at first)

to reveal a new portal. You can't go back to the Save Point from here,

so just enter the portal to a new area.





++ AREA: OUTER MONASTERY ++



In this small gated enclosure, Shadow Fiends will appear and swarm you.

Use counterattacks and hard combos to kill them all. Once the last

fiend is gone, a Mace-Wielding Ogre will appear (together with more

shadow fiends). Avoid fighting the ogre by not getting close to him.

Kill the smaller fiends and then use the leftover essence for UT's on

the Ogre. If all the fiends are gone but the Ogre is still there, use

hard combos and quick evasion to kill it. When the area is cleared,

enter the adjacent portal to a new area.





++ AREA: THE PYRAMID ++



Approach Doku and you will enter a new area.





++ AREA: HP2 REALM ++



Nicchae and Ishtaros. Whatever.







MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





DP1. +++ CHAPTER 15: THE CAVERNS +++



_______ _____ ___ _____________ _______

/ ___/ // / _ | / _ /_ __/ __/ _ < / __/

/ /__/ _ / __ |/ ___/ / / / _// , _/ / /__

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/____/





++ AREA: ZARKHAN STADIUM ++





--OBJECTIVE: TAKE THE TREASURE IN ZARKHAN STADIUM



When the Chapter begins, grab the Kitetsu Sword next to Ryu. There are

a whole bunch of chests in the upper balconies and ledge of the stadium

but you'll need to activate the floating ledges to reach them.





++GOLDEN SCARAB #41

Exit the stadium using the opposite doorway (not the one you used from

the Save Point). Next to the doorway are a bunch of broken pillars with

a Golden Scarab hiding behind them. Grab it!





Approach the back wall to find a lever. Pull the lever to reveal the

exit to the stadium (and to activate the floating ledges). There are

two more Golden Scarabs and Life OTG's in the stadium. If you decide to

go back into the stadium, you will trigger a Fiend Challenge.





-----------------------------------------------------------------------



DP2.



+++FIEND CHALLENGE: ZARKHAN STADIUM

On Hard Mode, the Fiends in the stadium will be those goddamn Ogres. If

you have the Unlabored Flawlessness, then consider this a cakewalk.



When you stand next to one of the floating platforms, Ryu will be in a

"safe zone". Any Ogre that tries to attack you while standing there

won't hurt him! Equip a fully powered UF and use hard combos on an Ogre

when the opening is clear. Jump out of the safe zone, perform a hard

combo to kill an Ogre, and then roll back to the safe zone. When

another Ogre stops by, jump out of the safe zone and use a UT.



Continue this awesomely glitchy strategy and you SHOULD be able to kill

all 80 Ogres in less than 10 minutes. Complete the challenge to obtain

a SPIRIT OF THE DEVILS! In order to get it, read the directions below.





-----------------------------------------------------------------------





Once you've finished the Fiend Challenge, its time to collect the rest

of the treasures above the stadium. There are two floating platforms on

the ground near you. Take the one on the right and do a Wall-To-Wall

Run to the next floating ledge. Jump over to the top of the doorway to

obtain a Great Spirit Elixir.





++GOLDEN SCARAB #42 & 43/LIFE OF THE GODS #30

Jump down and then jump on the floating ledge to the left. Use a Wall-

To-Wall Run to next floating ledge. Run up to the top of the doorway to

find a Golden Scarab! Now jump down to the floating ledge you were on

and use ANOTHER Wall-To-Wall Run in the opposite direction to the top

ledge. Jump to the next ledge and then jump into the balcony. Ignore

the two chests on the balcony (they contain Bats) and continue down the

upper ledges. Go all the way to the other end of the balcony to find

another Golden Scarab. There are also two more chests here: one with a

Life OTG and the other is your prize from the Fiend Challenge. Take

them all and then leave the stadium.





++ AREA: STAIRWAY TO THE IMPERIAL PALACE ++





++LIFE OF THE GODS #31

Exit the stadium and go down the hill. Approach the chest near the

small set of stairs to find a Life OTG. Continue down the hill to

encounter some Fiends.





-----------------------------------------------------------------------



DP3.



++FIEND CHALLENGE: IMPERIAL PALACE STAIRWAY

As soon as you enter this area, be prepared for a Fiend Challenge with

Brown and Pink Shadow Fiends. Simply use nonstop counterattacks and

UT's and this challenge is done in less than 2 minutes. The prize for

this challenge is a Lives Of The Thousand Gods!





-----------------------------------------------------------------------





There is also a dead body near the doorway across the stairs. Search it

if you want and then continue down the path towards a large tree

blocking the way. Jump over the tree to see a Save Point.





++ AREA: ZARKHAN WATERFALLS ++



First, there is another dead body across from the Save Point. Search it

to obtain the MAP. Now SAVE your game.





++GOLDEN SCARAB #44 & 45/LIFE OF THE GODS #32 & 33

See those large boulders that look like heads? Destroy them to find a

Golden Scarab and a Life OTG under each one. Now enter the next area

with a large pool. Dive into the water to find another Golden Scarab

and a chest with another Life OTG!





Once you're done collecting the stuff, enter the Cavern. Go all the way

to the end and jump down to a small enclosure. Kill the Ghost Fish with

the Flails and then dive into the water and emerge on the other side.

Slide down the large slope to enter a new area.





++ AREA: ICE CAVERN DEPTHS ++





++LIFE OF THE GODS #34

When you land in this cavern, a bunch of Shadow Fiends and Ogres will

pop out to swarm you. Fight them if you want but you can escape the

problem by just using a Bird Flip on the nearby wall and jumping to the

top ledge. Open the nearby chest for a Life OTG! Now enter further into

the Ice Cavern.



Enter the area to find a Save Point and a large doorway. The door is

missing an item, so SAVE your game first. Jump down to the area below

and kill the enemies that appear. Follow the path to the right and

climb up to the top. Make another right turn and break the ice to fall

into a small ice enclosure with more enemies. Kill them all and then

jump up to the top cavern.





++ AREA: RUINS ++



You'll see some sort of device here used to make metal. On the opposite

side is the SHIELD OF VIGOOR item. Grab it and make your way back to

the door next to the Save Point. SAVE your game and then place the

shield on the door to open it.





++ AREA: MAGMA LAKE ++



Enter the doorway into Magma Lake. Across from you will be a large

globe. Approach it to obtain the STONE TABLET (LEFT) to complete the

Tablet. To kill the Ogres in the magma, use a non-essence charged UT on

them to kill them (keep your distance). Use a Wall Run to get past each

magma gap and drop to dry land.



When you reach the other end, you'll see a large open gap and walls

that billow hot smoke. Above those hot smoke thingies is a ledge. Run

up to it and shimmy all the way to the right (don't get hit by the

smoke!). Drop down at the end and then jump down to the small little

enclosure to encounter some more Ogres. Kill them with some hard

Dabilahro combos and continue to the other.



Slam down on the large step button to reveal some floating platforms.

Jump towards the platform and jump past the dinos to the other side

with a Muramasa Statue and Save Point. SAVE your game! Next to

Muramasa's Statue is a wall enclosure. Use a Wall-To-Wall Run to enter

another small enclosed area. More Ogres will pop out so eliminate them!



Across from where you landed is a doorway. Jump up to it and enter to

the other side with a large see-saw.





++ AREA: SEE-SAW ROOM ++





++GOLDEN SCARAB #46

Before you jump onto the see-saw, jump down to the dry ledge on the

right side to find a Golden Scarab! Now jump on the see-saw!



Let the see-saw go all the way down. Start running to the top and then

jump to the upper room before the weight of the see-saw shifts. In the

upper cavern is a room filled with Ghost Fish. Destroy the Fish and

then exit out. Approach the large boiling pot at the other end to make

it pour some hot Iron Ore onto the other side. Once that's done, it's

time to leave.



There is another room above the exit door. Use the see-saw to get to it

and then open the chest inside that room for a goodie. Now make your

way BACK to the Ice Cavern. SAVE you game at Magma Lake first!





++ AREA: ICE CAVERN ++



Make your way back to the Ruins (where you found the SHIELD OF VIGOOR)

to find the COG OF VIGOOR item.





++GOLDEN SCARAB #47

Next to where you find the COG OF VIGOOR is a Save Point. The Golden

Scarab is across the Save Point. SAVE your game and then approach the

ice chunk in the corner and slam it down to enter a new area.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DP4. +++ BOSS BATTLE: YOTUNFRAU +++





Yotunfrau uses Catwomen to assist him in battle. Equip the Dabilahro

and some Explosive Arrows. Focus on shooting the Catwomen with arrows

to kill them and then use a well-timed UT on Yotunfrau using the

leftover Essence. This is not an easy task, so keep trying!







-----------------------------------------------------------------------

-----------------------------------------------------------------------





--OBJECTIVE: OBTAIN THE ART OF THE INAZUMA



When you exit Yotunfrau's cavern, use a Bird Flip to reach the top of

the room. Notice that chest in that alcove? When you reach the top,

flip over the ledge and drop down and Ryu will catch the next ledge.

Jump up and open the chest to find the ART OF THE INAZUMA Ninpo Scroll

and then jump down. Bird Flip to the top and make your way BACK to the

Magma Cavern.





++ AREA: MAGMA LAKE ++



Go to the area with the Save Point and SAVE your game. Replenish any

stock at Muramasa's Statue and then place the COG OF VIGOOR on the door

next to the Save Point. Enter inside for another boss battle.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DP5. +++ BOSS BATTLE: FLAME WORM X2 +++





This battle is no different than it was on Normal Mode so just use the

same tactics from Normal on these two waste-of-time bosses.





Copy and paste this URL to see my video for this battle from Hard Mode:



http://www.gametrailers.com/player/usermovies/90777.html





-----------------------------------------------------------------------

-----------------------------------------------------------------------





Stock up on anymore things you need from Muramasa and SAVE your game.

Across from the Magma Lake is a large ledge with a doorway that has a

face on it. Slam down on the step button to raise the floating

platforms and then run and jump up towards the large face door. Place

the EYE OF ICE and the EYE OF FLAME on the door to open it.



Approach the mantle and grab the DEVIL DIETY statue to trigger the next

boss battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DP6. +++ BOSS BATTLE: SMAUGAN +++





Smaugan uses Red Dinos to assist him in battle. If you stay on the

lower platforms, expect to fight them off. If you slam the step-button

and stay on the top ledges, then you're safe from Dino trouble.



Use the same tactics from Normal Mode on Smaugan to finish him off.





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





DQ1. +++ CHAPTER 16: THE FIENDISH AWAKENING +++



_______ _____ ___ _____________ _______

/ ___/ // / _ | / _ /_ __/ __/ _ < / __/

/ /__/ _ / __ |/ ___/ / / / _// , _/ / / _

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/___/





++ AREA: UNDERGROUND PASSAGEWAY ++





--OBJECTIVE: OBTAIN THE TRUE DRAGON SWORD



Enter the cavern and bust out the Flails. Destroy the Bats that emerge

until all of them are dead. Search the dead body for an item and then

continue through to a Save Point Room. DO NOT use the Save Point yet

because there is a Fiend Challenge in the room!





-----------------------------------------------------------------------



DQ2.



+++FIEND CHALLENGE: UNDERGROUND PASSAGEWAY

In this large room, you'll encounter a bunch of Wasp Fiends. To

properly kill them all, use a continuous Wall-To-Wall Run all the way

to the top of the room. Equip the Dabilahro and smack one of the Wasp

Fiends to leave Essence. From there, use non-stop On-Land Charges and

UT's to kill all the Fiends. You MUST be super duper quick with your

On-Land Charges if you want to make the Time Limit! Once all the

enemies are dead, the prize will be a Jewel Of The Demon Seal!



Remember, if you use the Save Point or accidentally exit the area

during this Challenge, you will forfeit the Time and Kill Bonuses! You

will still get the Prize, though...





-----------------------------------------------------------------------





++LIFE OF THE GODS #35

Jump down to the bottom of the cavern back to the Save Point. Open the

chest behind the Save Point for a Life OTG! Now SAVE your game.





--OBJECTIVE: EXIT THE AQUADUCTS



Use a Wall-To-Wall Run to the top and exit the room. Work your way

through the caverns and head back to the Aquaducts. Destroy any enemies

in the way and exit the Aquaducts back to the streets of Tairon.





--OBJECTIVE: GO TO TWIN SERPENTS PLAZA



As you exit the Aquaducts, eliminate the Zombified soldiers with hard

combos and Izuna Drops. Access Muramasa's Statue if you need to and

then make your way back to Drawbridge Square. When you activate the

lever to lower the Drawbridge, get ready for a Fiend Challenge!





-----------------------------------------------------------------------



DQ3.



+++FIEND CHALLENGE: DRAWBRIDGE SQUARE

This challenge consists of three Ogres. You should already know how to

eliminate these suckers, so do it! For killing them, you get a TALISMAN

OF REBIRTH for your troubles.





-----------------------------------------------------------------------





Once you're done fooling around with those goddamn Ogres, enter the

Blue-jeweled door and take the path all the way to the end. There are

no more enemies, so just make your way to Twin Serpents Plaza. Approach

the large monument and place all three Tablets on the pedestal to

activate the portal.





++ AREA: HAYABUSA VILLAGE ++



Head down the path to enter the graveyard and trigger a cutscene. From

here on in, equip the True Dragon Sword for maximum damage to your

enemies. Jump down towards the Save Point and SAVE your game. Jump over

towards the Open Range area and test out the TDS on the Samurais and

Warlocks. Unleash a UT to see the new cool attack.



Once the area is cleared, enter the building with Muramasa's Statue and

emerge out of the top window towards the village entrance. Before you

access the other portal (that Rachel activated), go up the mini-hill

and you'll find a Jewel Of The Demon seal on the shrine (that Rachel

destroyed). Now jump down and enter the portal to the Outer Monastery.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DQ4. +++ BOSS BATTLE: BLACK DRAGON CLONE - PART 3 +++





Since the Clone is using the Flails in such a tight space, his combos

will mostly resort to the Fire Pit 3-hit combo attack. The Clone will

resort to using the same moves from the previous encounters including

the Inferno Ninpo, so be ready with some quick evasion!



Since Ryu is equipped the True Dragon Sword, go ahead and use the same

strategy from the first Clone battle. Let the Clone attack you first

and evade and block them. Immediately counter at him with an Izuna Drop

to shave off a large chunk of health. Repeat for the rest of the

battle. With quick reflexes, you can easily defeat this Clone without

any problems! Winning this battle nets you a Jewel Of The Demon Seal!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++LIFE OF THE GODS #36 & #37

After the battle is over, you will notice that there are four chests to

open. Two contain Life OTG's and the other two contain Ghost Fish! I'll

let you choose which ones you think they are.



Once that's done, enter the next portal and open the door to the Magma

Cavern. Enter the portal in the caverns to emerge at the Pyramid. SAVE

your game at the Save Point and then approach the field to trigger a

boss battle.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DQ5. +++ BOSS BATTLE: ALMA AWAKENED +++





Alma uses two Pink Shadow Fiends to assist her in this battle. Kill

them off quickly and then focus on defeating Alma the same way you did

on Normal Mode. Don't bother trying to UT Alma because it won't WORK!





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





DR1. +++ CHAPTER 17: VENGEFUL SPIRIT +++



_______ _____ ___ _____________ _______

/ ___/ // / _ | / _ /_ __/ __/ _ < /_ /

/ /__/ _ / __ |/ ___/ / / / _// , _/ / / / /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/ /_/





--OBJECTIVE: SOLVE THE PYRAMID PUZZLE



Equip the Dabilahro and approach the temple. Smash open the large crack

to reveal a doorway leading inside. Enter the temple and go down the

stairs to encounter a new enemy: the Knightmare! To solve the Pyramid,

you need to defeat three Knightmares. Sounds easy, right? F*CK YEAH!



The Knightmares like to use aggressive attacks, so you need to be just

as aggressive as them. Equip the Dabilahro and let theses suckers

attack you first. Notice how their regular attacks don't break Ryu's

guard when he blocks them. Exploit that weakness by using non-stop

counterattacks with the Dabilahro. After a few good hits, they

transform. Repeat the tactic to kill off all three of these suckers.

Once their dead grab the SERPENT DIETY statue and exit the Pyramid.



Copy and paste this URL to see how to easily beat this Knightmare

challenge in less than 40 seconds:



http://www.gametrailers.com/player/usermovies/90659.html





++ AREA: OUTER PYRAMID ++



Make your way down the grassy path towards the open doorway. The

GRIFFON DOOR is locked at the moment, so approach towards the other

open doorway with the Save Point. SAVE your game and then access

Muramasa's Statue to replenish your stock.





--OBJECTIVE: FIND THE GRIFFON KEY



Further down Muramasa's Statue is a glowing portal. Approach the portal

and enter through it to a new area.





++ AREA: HELLISH DEPTHS ++



In this small arena, a bunch of Zombie soldiers will appear and swarm

at you. Kill all of them to reveal a chest with the GRIFFON KEY. Grab

the key and then teleport outta there. Make your way towards the

GRIFFON DOOR and use the key to unlock it.





++ AREA: THE LABYRINTH 1 ++



As you approach the first area of the Labyrinth, be prepared for a

whole bunch of Ghost Fish. Equip the Flails and start attacking at them

using a jump attack and then a continuous combo when you land. The

timing for this strategy might be a little difficult to figure out but

it's your best bet at killing them all.





++LIFE OF THE GODS #38

Once all the Fish are dead, enter the alcove between the walls to find

a chest all the way at the back. Open it up to find a Life OTG! Now

continue down the path.





++LIFE OF THE GODS #39

Go up the stairs and climb the upper stairs to the top. There is a

chest with a Life OTG and a dead body on the opposite side. Search the

body for an item and continue down the path past the LION DOOR.





--OBJECTIVE: FIND THE LION KEY



++LIFE OF THE GODS #40

Equip the Flails and go all the way down the path to see a lone chest.

Open the chest to receive A Life OTG.





Once you retrieve the item, Ghost Fish will attack from behind you, so

start swinging! Once the Fish are dead, a trio of Catwomen will appear

and ambush you. Use Explosive Arrows and shoot them in mid-air while

being evasive. After the Catwomen are gone, they leave the LION KEY as

a prize, so grab it!



As you leave the area, ANOTHER ambush will occur with more Catwomen and

a Crab Fiend. Again, use lots of Explosive Arrows and abuse whatever

weapon you have to kill them. Now make your way to the LION DOOR and

enter to the next area.





++ AREA: LABYRINTH 2 ++





++GOLDEN SCARAB #48/LIFE OF THE GODS #41

Make a left turn when you enter the LION DOOR and go all the way to the

end of the path to find a lone Golden Scarab. Grab it and go back the

other way. Go up the stairs and use the Save Point to SAVE your game.

To the left of the Save Point is a small enclosed alcove with a chest.

Open it up for a Life OTG and then continue down the next path.





Avoid the open area with the LIONESS DOOR and take the long path to the

right. Kill more Ghost Fish here and continue down. Further down the

path are MORE Ghost Fish. Kill them all and continue down to the end of

the path.





--OBJECTIVE: FIND THE LIONESS KEY



++GOLDEN SCARAB #49

Enter the large alcove across Muramasa's Statue to find a Golden Scarab

all by itself.



The LIONESS KEY is in the alcove behind Golden Scarab #49, so take the

alley next to it and find it! There is one more alley with Ghost Fish

in it. If you want to kill them all, then do it! There is ONE last

chest at the very end of the alley (near the Muramasa Statue). If you

open it, prepare for a Fish ambush! If you don't want to deal with

them, then ignore going down this last alley.



Make your way BACK to the Save Point and SAVE your game. Now approach

the wide open area with the LIONESS DOOR. When you enter here, you will

be ambushed by Ghost Fish and two Crab Fiends. Try to kill the Fish

using aerial combos with the Flails and then use UT's on the Crab

Fiends. Also continue to use the Flying Swallow on them to make it less

painful.



From here, go back to the Save Point and SAVE your game (so you don't

have to fight these guys again) and then use the LIONESS KEY to enter

the next area for a boss battle.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DR2. +++ BOSS BATTLE: SPECTRAL DOKU +++





If you have the Unlabored Flawlessness, this battle will be a TAD bit

easier. Doku uses Ghost Fish to assist him in battle, so equip the

Flails and slice them down to leave Essence. Equip the UF and then try

and catch Doku with an Unlabored UT to reduce his health dramatically.



Continue this tactic and you should be able defeat him easily...after

some practice!





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





DS1. +++ CHAPTER 18: THE CORE +++



_______ _____ ___ _____________ ______

/ ___/ // / _ | / _ /_ __/ __/ _ < ( _ )

/ /__/ _ / __ |/ ___/ / / / _// , _/ / / _ |

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/___/





--OBJECTIVE: REACH THE CORE



When the Chapter begins, equip the Flails and start slicing all the

Fish in the area. Kill them off and then grab the RAPTOR DEITY statue

to unveil the exit out of the Labyrinth.





++LIFE OF THE GODS #42

Approach the Save Point and SAVE your game! Go to the far right of the

path to find a lone chest. Open it up and then go the other way. Search

the dead body for a MAP and then continue down the path to encounter

some enemies. Use Izuna Drops on the Shadow Fiends and try to use UT's

on the Crab Fiend. Once their dead, approach the chest in the far off

corner to get a Devil Elixir.





--OBJECTIVE: FIND THE KEY OF THE DECAYED SOUL





++ AREA: PALACE COMPOUND ++



If you take the whirligig path to the Imperial Palace, the door will be

locked. To get the Key to open it, go back to the path and head towards

the large gateway. When you reach the gateway, you will be swarmed by

Ghost Fish. Bust out the Flails and start slicing away to get some

essence. Once that's done, open the doorway to trigger a cutscene.





++ AREA: STAIRWAY TO THE IMPERIAL PALACE ++



After the cutscene, search the dead body for an additional item. Before

you do anything else, there are a few more things you can do in Tairon

before entering the Palace.





++LIFE OF THE GODS #43

The very last piece of this item is located back at Great Bridge Square

in the building that Rachel cracked open. Go into that building and

then use a Wall-To-Wall Run to the top ledge to find a Life OTG!





There is also ONE more Fiend Challenge to pursue in the game. The Prize

for completing it isn't so hot, but if you're up for the Karma Points,

then get to it and complete it!





-----------------------------------------------------------------------



DS2.



+++FIEND CHALLENGE: GREAT BRIDGE SQUARE

Across from where you found the last Life OTG is a glowing portal in an

enclosed arena. Do you see it? If you didn't unlock the gate in Chapter

4, go to the end of the alleyway and turn right. Use a Bird Flip to

reach the upper ledge and then jump down towards the portal.



Enter the portal to face off against Red Dinos and Ogres. The main

strategy here is to evade the Ogres and focus on killing the Dinos with

a hard combo. If possible, use a fully charged UF for this battle. Use

the leftover Essence from the Dinos and UT those goddamn Ogres with the

UF to kill them off. The prize for this challenge is a Lives OTTG!





Copy and paste this URL to see how to defeat this Ogre/Dino challenge:

http://www.gametrailers.com/player/usermovies/94714.html





-----------------------------------------------------------------------





If you need to go to Muramasa's Shop, do it now! Replenish all your

stock before heading into the Imperial Palace! When you're ready, head

back to the Imperial Palace entrance and enter with the Decayed Key.





++ AREA: THE CORE - 1ST FLOOR ++



A couple of Catwomen will appear here. Use hard combos and Explosive

Arrows to kill them off. When all the pussies are dead, approach the

mantle and place the WOLF DEITY statue. Exit out through the adjacent

door and equip the Flails.





++LIFE OF THE GODS #44

Slice all of the Ghost Fish here and then ascend the stairway to the

next floor. Open the nearby chest for a Life OTG and then enter the

next doorway.





++ AREA: THE CORE - 2ND FLOOR ++



This floor contains Arioch Crabs and Zombie Soldiers. Use wall attacks

to decap the soldiers and use UT's on the Crabs to kill them all. Once

that's done, place the DEMON DEITY statue on the mantle and then exit

the room. Equip the Flails and kill more Fish!





++ AREA: THE CORE - 3RD FLOOR ++



In this room, you'll face off against Ogres. Use hard Dabilahro combos

on them to kill them all. When the room is cleared, place the SERPENT

DEITY statue on the mantle and then exit through the adjacent door.

Slice some more Fish with the Flails and ascend to the fourth floor but

DO NOT ENTER YET!





++GOLDEN SCARAB #50/LIFE OF THE GODS #45

The last Scarab of the game is just below the fourth floor. When you

reach the fourth floor doorway entrance, jump off the nearby ledge to

land on a smaller ledge below. The Scarab is at the other end of the

ledge, so GRAB IT! Now go back to the fourth floor entrance and open

the chest to find the final Life OTG.





++ AREA: THE CORE - 4TH FLOOR ++



In this room, it'll be a split combination of Ogres and Crab fiends.

Equip the True Dragon Sword and focus on killing the Crab Fiends first.

Use hard combos and Flying Swallows on them to kill them. For the

Ogres, use UT's from the Dabilahro or Unlabored Flawlessness. Once the

room is cleared, place the RAPTOR DIETY statue on the mantle to clear

the entire Core. Exit through the adjacent door and slice the Ghost

Fish in the stairway.





++ AREA: THE IMPERIAL PALACE CORE ++



Take the stairs to the top of the Imperial Palace. You'll find two

chests, a Save Point, and a TEAM NINJA logo up on this floor. One of

the chests contains Ghost Fish, so open at your own risk!



Before you approach the portal, SAVE your game! If you need to go back

to Muramasa's Shop, you'll have to traverse all the way back down the

Core. The closest shop is the one in Tairon, so go there now if you

need to! When you're ready, enter the portal for an epic battle.





++ AREA: HELLISH DEPTHS ++



When the battle begins, Catwomen will appear and swarm you. Use evasive

rolls and hard combos to clear the area. Once it's cleared, you will be

transported to a boss battle against Hydracubus.





Defeat Hydracubus the same way you did the last two times. Use an Izuna

Drop on those Pincer Fiends and then focus on slicing off its tentacles

as usual. Since you are now equipped with the TDS, it should be too

easy. After finishing off Hydracubus, you will be transported back to

the previous area.





More Catwomen will swarm you but this time Marbus (the large goat dude)

will occasionally toss fireballs at you while you are fighting the

fiends. When Marbus starts laughing, he'll toss a fireball at you, so

move away! Once all the fiends are dead, you are transported to ANOTHER

boss battle against Yotunfrau.





Defeat Yotunfrau (he flies solo) the same way you did on Normal Mode

and he should be easy as pie. After he's been defeated, you will be

transported back to the previous area to finally face off against

Marbus himself.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DS3. +++ BOSS BATTLE: MARBUS +++





If it isn't obvious yet, Marbus uses Catwomen to assist him in battle.

Use Explosive Arrows on the pussies and then try to bait Marbus into

doing his Kamikaze Dive so that you can UT him with the Dabilahro or

the UF.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++ AREA: THE IMPERIAL PALACE CORE ++





With the DEMON DEITY statue in hand, place it on the mantle across the

Save Point to open the doors above the Core. SAVE your game and finish

whatever it is you need to do. If you need to finish the rest of the

Fiend Challenges you missed or restock at Muramasa's Shop, do it now!

Once you enter through the doors above the Core, there's no going back!

When you're ready, go up the stairs until a cutscene is triggered.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DS4. +++ BOSS BATTLE: THE EMPEROR - FORM 1 +++





This battle is no different than it was on Normal Mode, so just utilize

the same strategies from that mode.





DS5. +++ BOSS BATTLE: THE EMPEROR - FORM 2 +++





Same as above.





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





DT1. +++ CHAPTER 19: THE DARK DRAGON BLADE +++



_______ _____ ___ _____________ ______

/ ___/ // / _ | / _ /_ __/ __/ _ < / _

/ /__/ _ / __ |/ ___/ / / / _// , _/ / /_, /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_//___/





JUMP, FLIP, JUMP, FLIP. BLAH BLAH BLAH. Just get the DDB already!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





DT2. +++ BOSS BATTLE: DARK MURAI +++





Just finish him off already!





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





Read the section below for info on Very Hard Mode.





=======================================================================

=======================================================================

=======================================================================

=======================================================================





+++ DOMINATE & DESTROY - VERY HARD WALKTHROUGH +++



_ _____ __ __ __________ _____ ____ __ _________ __

| | /| / / _ | / / / //_/_ __/ // / _ / __ / / / / ___/ // /

| |/ |/ / __ |/ /__/ ,< / / / _ / , _/ /_/ / /_/ / (_ / _ /

|__/|__/_/ |_/____/_/|_| /_/ /_//_/_/|_|____/____/___/_//_/





The following walkthrough below is for Very Hard Mode only! A lot of

the Key Items and Weapons have been rearranged, so check this section

for all the info if you are playing this mode. I only have ONE piece of

advice for this Mode: DOMINATE AND DESTROY.





=======================================================================

=======================================================================





EA1. +++ CHAPTER 1: THE WAY OF THE NINJA +++



_______ _____ ___ _____________ ___

/ ___/ // / _ | / _ /_ __/ __/ _ < /

/ /__/ _ / __ |/ ___/ / / / _// , _/ / /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/







++ AREA: VALLEY OF THE SHADOWS ++





--OBJECTIVE: INFILTRATE THE FORTRESS



After the cutscene, collect an Elixir from the dead body. Two Purple

Windmill Shuriken ninjas will appear from both sides, so be ready to

eliminate them. Kill them already! Once they're dead, search the end of

the mountain to find a lone chest. Open it and continue up the hill

towards the fortress.



Open the chests and then continue up the hill until some Purple Ninjas

show up. KILL! Once their dead, continue onwards towards the Fortress.

Open the chest to receive a new item. Now jump towards the branch and

swing and jump to the next ledge. Use a Bird Flip to the upper ledge

and prepare for battle. Kill the ninjas or bail outta there. Who cares!





++ AREA: NINJA FORTRESS ++





--OBJECTIVE: FIND THE SAVE POINT



Enter the fortress to encounter more enemies. Cut them down with some

fancy combos and then enter the fortress. As you enter the first room

(brown room), you will encounter three enemies. Eliminate them and then

open the lone chest for a goodie. Exit this room to the next one.





++ AREA: YELLOW ROOM ++



About 10-12 Purple ninjas will drop from the ceiling above and swarm

you. Abuse the downward wall strike to avoid getting grabbed cheaply by

these sonofa*****es. Use the UT when the coast is clear (or else

they'll hurl the Windmill Shuriken at you) to kill them all.





++ AREA: STORAGE HALL ++



As soon as you enter this hall, three White ninjas will be waiting on

the right side. Eliminate them to clear this area. Before you exit this

room, head to the opposite area from where you entered to see a large

Samurai statue holding a Key Item. Ignore it for now and collect the

Elixirs next to the statue. Exit the hall to the opposite doorway to

the next area.





++ AREA: TATAMI ROOM ++





++LIVES OF THE THOUSAND GODS #1

As you enter into this room, open the well-hidden chest next to the

door to find your first LIVES OF THE THOUSAND GODS item! Equip it to

increase your health bar!





Now go further into the room and be prepared for more enemies to jump

down from the ceiling. Now is a good time to try out the On-Land Charge

move on these guys. Once the room is cleared, open the lone chest to

obtain a FLYING SWALLOW Scroll. Exit the room by cutting open the

scroll on the wall next to the large pot.





++ AREA: DOJO ROOM ++



There is a large trapdoor in this room. Avoid falling into it for now.

This room will test your patience and the skills you've learned so far.

About 10-12 Purple and White Ninjas will appear from out of the

rotating walls to swarm you. Just kill them already.



Once the room is cleared, head past the trapdoor towards the wall

scroll and cut it down to reveal a small doorway. Enter that room to

find the Save Point. Save your game and then enter back into the Dojo

room. Fall through the trapdoor to fall into a cave below the fortress.





++ AREA: UNDERGROUND STORAGE HOUSE ++





--OBJECTIVE: FIND THE FANGS OF THE SAMURAI



There are two chests in this area. DO NOT OPEN EITHER OF THEM! They

both contain Bats! Instead, exit the cave by destroying the fire posts

and then jumping back to the upper ledge. Grab Ayane's Kunai if you

want and then continue up the ledge.



Destroy the two enemies and enter back inside to see an open ceiling

gap that leads down to the Tatami Room. Before jumping down, open the

lone chest to find the FANGS OF THE SAMURAI.





--OBJECTIVE: RETRIEVE THE KEY OF COURAGE



Jump down to the Tatami Room and go back into the Storage Hall. Place

the FANGS onto the Samurai statue to obtain the KEY OF COURAGE Item.

Now head back to the Save Point and SAVE your game. Now its time to

meet up with the boss man!





--OBJECTIVE: DEFEAT MURAI



Head up the stairs towards the walkway. As you head up the walkway,

eliminate the two ninjas and then use the Key Of Courage on the next

door to unlock it. Enter inside for another battle.





++ AREA: INNER SANCTUM ++



10-12 Purple Ninjas will jump down from above to swarm against you. Use

hard combos and evasive rolls to clear the room. As soon as the room is

cleared, the exit door will re-open and the entrance to the boss's lair

will open up. Go back to the Save Point if you want and then head back

to the Inner Fortress to face off against your first boss!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EA2. +++ BOSS BATTLE: MURAI +++





Defeating Murai is more of a pain in the ass on harder modes, don't you

think so? Murai can be such a *****.



Anyway, Murai uses Purple WS Ninjas to assist him, which really

cheapens the battle, but then again, IT'S VERY HARD MODE! Use the same

evasion tactics from Hard Mode for this battle. Eliminate the ninjas

and then focus on Murai. When he somersaults next to you, that's when

you should strike. Avoid trying to attack him when he uses the Rush

Attack. Trust me, it's very painful if you do.





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





EB1. +++ CHAPTER 2: THE HAYABUSA NINJA VILLAGE +++



_______ _____ ___ _____________ ___

/ ___/ // / _ | / _ /_ __/ __/ _ |_ |

/ /__/ _ / __ |/ ___/ / / / _// , _/ / __/

___/_//_/_/ |_/_/ /_/ /___/_/|_| /____/







--OBJECTIVE: HEAD TO HAYABUSA VILLAGE



Exit the Inner Sanctum and make your back to the Save Point and SAVE

your game. Now exit out of the Fortress to the Valley Of The Shadows.





++ AREA: VALLEY OF THE SHADOWS ++



Remember that large locked doorway you couldn't enter in the previous

chapter? Well, it's opened up so head for it. Enter the cavern and

watch out for BATS!!!!





++ AREA: ALTAR ++



Approach the altar and grab the scroll on it to obtain the ART OF THE

FIRE WHEELS Ninpo scroll. Equip it if you want and then jump onto the

manual elevator and ride down to the bottom. Once you reach the bottom,

jump behind the elevator to find a well-hidden chest. Now exit the

elevator area outside to a grassy area. Use a Wall Run towards the next

ledge and then open the nearby chest from a SMOKE BOMB item.





++ AREA: UPPER MOUNTAIN PATH ++



As you leave this area, three Samurais will stop by to try and stop

you. Quickly charge your sword for a UT before they approach you. Kill

the first Samurai with a Level 1 UT and then use an On-Land Charge with

the leftover essence to decapitate the other two Samurais. Time this

tactic well and it'll be easy as cake.





++ AREA: MOUNTAIN PATH ++



Now head down the path to a large hillside slope. Slide on down and

then jump and grab the branch before you fall off the ledge to the

water below (not that it's a bad thing). Jump from branch to branch and

onto the dry land to encounter more Samurais.





++ AREA: OUTER VILLAGE ++



As you approach the path, a bunch of Samurais will come running towards

you. Charge the sword for an Ultimate Technique and unleash it on the

first enemy that approaches you. Continue to evade the Samurai melee

attacks and use UT's to quickly kill them all. Once the area is

cleared, climb the watchtower ladder to the top to find a chest with

the HAYABUSA VILLAGE MAP Key Item.



Now make your way towards the broken bridge area. In this area, you can

try out your Water Running abilities. Jump down to the water below and

do a Water Run to the opposite ledge. If you mess up and fall into the

water, don't worry and just swim to the next ledge.





++LIFE OF THE GODS #1

Before you climb up to the top to the Save Point, look under the broken

bridge across from you to see a small shack. Use a Water Run and head

inside the shack to find a chest with your first Life OTG item! Now run

back and use the Save Point.





++ AREA: HAYABUSA VILLAGE ENTRANCE ++



Enter the village entrance and you'll see that's it empty. To the right

side of the entrance are a couple of statues (one with a missing head).

Ignore the statue for now and continue down the path.



A couple of Samurais and Warlocks will come from the farther end of the

village (and behind you) to swarm you as soon as you descend the

village. Evade all the Samurais and focus on killing the Warlocks. Be

careful though, because the Warlocks now shoot multiple fireballs! Roll

under the fireballs and use a hard combo to kill them off. Use the

Essence they leave behind for UT's on the Samurais. Continue this

tactic to clear this area quickly. Once the area is clear, it's time to

do some item collecting!





++LIFE OF THE GODS #2

At the end of the pathway from the village entrance, you'll see a STONE

HEAD lying on the ground. Pick it up and then place it on one of the

Jizo statues near the village entrance with the missing head to obtain

a Life OTG item!





Also notice that there is an upper hill slope that leads to a small

"shrine" with a large stone on it that cannot be cracked. You will deal

with this stone later in Chapter 15, so ignore it for now. Near the

village entrance on the left side is an alleyway. Enter the alleyway to

find a dead body with an Elixir. Pick it up and you should be done with

collecting items in this area!





--OBJECTIVE: FIND AYANE



Once you've collected all the goodies in the village, SAVE your game!

Now make your way to the middle of the village and you will see a large

window ledge on the left side that you can jump up to. Jump up towards

the open window on the second floor to find Ayane inside.



After the cutscene, Ayane will pass you the BOW. Now jump downstairs to

find a small supply room and a Muramasa Statue. If you have enough

cash, buy the ARMLET OF THE SUN item. Scour the shelves of the supply

room to find more goodies and then exit the room.





++ AREA: OPEN RANGE ++



Exit the supply room to an open range area. More Samurais and Warlocks

will appear in this area. Use the tactic I mentioned above to kill them

all with ease. If you want to test your BOW on the enemies, grab some

ARROWS from the nearby dead body and start flinging!



Once the area is cleared, you will notice that there are three bull's-

eye targets above the wooden fence. Just near the supply room entrance,

stand close by and start shooting arrows at each target in the center

(using First Person) to reveal some Essence. If you need Blue, Red, or

Yellow Essence then keep shooting until the essence runs out. Now

before you exit this area, SAVE your game! Come back to this area when

you've replenished your supply and get ready for a difficult battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EB2. ++ SUB-BOSSES: SAMURAI HORSEMEN ++





On Very Hard difficulty, you will face off against eight horsemen.

Destroy them the same you did on Hard Mode (it should be easy by now).

If you can't beat them with little to no problems, then how the hell

did you even get this far? Don't be the noob!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++ AREA: CENTRAL BRIDGE ++



Once the sub-boss battle ends, the fire on the other side will die down

to reveal a new Save Point. Jump over the rubble and approach the dead

body to find an Elixir. Be sure to approach Muramasa's Statue to

replenish any stock before fighting the next boss! Now approach the

Save Point and SAVE your game. When you're ready, enter the through the

doorway towards the Central Bridge.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EB3. ++ BOSS BATTLE: MASAKADO - PART 1 ++





If you made it this far, then you should already know how to defeat

Masakado, so DO IT! When Masakado's douchebag health reaches 40%, he

falls off the horse. Yup, that means you gotta fight him one on one!





EB4. ++ BOSS BATTLE: MASAKADO - PART 2 +++





Masakado is one easy sonofa***** to defeat (it is such a goddamn joke).

While his attacks do inflict a lot of damage, Ryu's attacks are just as

powerful. Here's how to defeat him in 30 seconds:



As soon as Masakado falls off the horse, jump away and immediately

charge up with an On-Land Charge. When he approaches you, unleash a UT

on him. If he blocks the attack, immediately follow it up with a Dragon

Roar combo ([] [] /) to shave off some his health. From there, jump

away and do an OLC when he approaches to break his guard (you won't

have time for UT, so just make him fall back). Immediately follow up

again with a Dragon Roar combo as soon as he blocks the OLC (or not).



Continue this tactic as fast as you can. If done correctly, Masakado

won't have time to block the Dragon Roar combo after his guard is

broken. With perfect timing, the battle is over within 30 seconds easy!





Copy and past this URL to see a video for this battle on VH Mode:

http://www.gametrailers.com/player/usermovies/85538.html





++LIFE OF THE GODS #3

Once the battle is over, Masakado will leave a Life OTG as the prize,

so grab it! Now exit the area using the double doors and SAVE your game

at the next Save Point!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++ AREA: CLAN LEADER'S RESIDENCE ++





--OBJECTIVE: FIND KUREHA



As you enter the burning courtyard, you'll encounter more Samurais and

Warlocks. If you made it this far, then you should already know how to

dispatch these guys. Clear the area but don't enter the house just yet!

Enter the small alley on the left side of the house to find a chest

with a goodie inside. Grab the item and then head inside the house.



Slice open the burning walls to reveal some Samurais hiding behind

them. Evade the Samurais and focus on killing the Warlocks first but BE

CAREFUL! The area in the middle of the house is a breathing inferno!

Once you eliminate the enemies, DO NOT EXIT THE HOUSE YET!





+++LIFE OF THE GODS #4

Yes, there is a hidden chest inside the burning house with a special

item. Go to the back of the room and look on the left side to see an

open gap. Enter this gap to a small hall. Go down the hall and you will

see the chest with a Life OTG item! Now go back to the Save Point and

SAVE your game.





When you're ready, go back into the burning house and exit at the other

end to the backyard. Get ready for the most difficult (or easiest)

battle of the game!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EB5. ++ BOSS BATTLE: DOKU ++





If you defeated Doku on Hard Mode, GOOD FOR YOU! Defeating him here

unlocks Master Ninja Mode! Oooh, you must be SO good!





Copy and paste this URL to see a video for this battle on VH Mode:

http://www.gametrailers.com/player/usermovies/85475.html







MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





EC1. +++ CHAPTER 3: SKIES OF VENGEANCE +++



_______ _____ ___ _____________ ____

/ ___/ // / _ | / _ /_ __/ __/ _ |_ /

/ /__/ _ / __ |/ ___/ / / / _// , _/ _/_ <

___/_//_/_/ |_/_/ /_/ /___/_/|_| /____/





++ AREA: RYU'S CABIN ++



When the Chapter begins, grab the nearby Elixir on the table and then

use the Save Point. Now exit the cabin into the hallway outside. In the

hallway are three other cabin rooms and a storage room next to Ryu's

cabin (remember that Storage Room, you'll come back there later).





++ AREA: LIVING QUARTERS ++





--OBJECTIVE: OBTAIN THE COUNTERATTACK SCROLL



When you exit your cabin, enter the cabin next door to find a chest

with a crucial item: the COUNTERATTACK SCROLL. Trust me, you NEED that

scroll! Explore the other cabins to find some Elixirs and then enter

the cabin with the red carpeting.



Approach the chest to find the Airship Map. Exit the room to trigger a

battle with some MSAT soldiers. Eliminate them with easy combos and

then exit the room. As you exit, STAY in the hall and use well-timed

counterattacks and UT's on the MSAT soldiers and commanders. Once the

room is cleared, they leave the WING KEY, so grab it and use it on the

double doors to enter the next area.







++ AREA: MAIN CABIN ++



Enter the Main Cabin and you will see another set of double doors that

are locked, two stairways, and two office rooms (one on the left and

one on the right side of the double doors). Eliminate the MSAT soldiers

that appear here to clear the area.



Take the stairway down on the RIGHT side to find a Save Point and SAVE

your game. There's another door next to the Save Point that leads

outside, but ignore that door for now. Go back upstairs to the Main

Cabin and go to the other stairway. At the bottom of that stairway is

Muramasa's Statue. When you access Muramasa's inventory, purchase a

Level 2 upgrade for the Dragon Sword and the Armlet of the Sun.





++ AREA: CREW COMPARTMENT QUARTERS ++



Exit the room and enter the office room on the right side. Exit through

the other door to encounter more soldiers. When the battle begins,

block the soldier's attacks and wait for one of them to get closer. Use

a hard combo and stay evasive! Repeat the strategy for the other

soldiers to clear out the room. Exit through the newly opened door to a

red carpet hallway.





++ AREA: CREW COMPARTMENT - OUTER HALLWAY ++



At the end of the hallway are the double doors that lead back to the

Main Cabin (the other metal doorway is locked for now). If you decide

to open the double doors, it unlocks them for good. If not, then enter

the door across from the Crew Quarters to the Main Office.





++ AREA: MAIN OFFICE ++





++GOLDEN SCARAB #1

Inside the main office are two items: a Golden Scarab on the shelf

behind the desk and a Map Of Tairon next to the desk. Grab them! Now

take the nearby elevator and go down to the Fore Cabin.





++ AREA: FORE CABIN ++





--OBJECTIVE: OBTAIN THE ID CARD



Exit the elevator and go around the flight control deck to the other

end of the room to find another elevator. Take the elevator down to the

Control Deck and get ready for some bloodshed. As soon as you exit the

elevator, roll in and use hard combos and counters on the soldiers and

grenadier. When all of them are dead, an MSAT Commander will arrive via

elevator. Dispatch the two commanders and one of them will drop the ID

CARD Key Item, so take it!



After you take the ID CARD, open the door next to the elevator into a

small store room. Open the chest inside the room to find the DRAGON

CLAW & TIGER FANG Dual Katanas! Now exit and take the elevator back up

to the flight deck. There is a doorway across the elevator, so enter

through to find two soldiers waiting for you in the small corridor.

Eliminate them and then exit the corridor to the Save Point.



SAVE your game and then take the opposite doorway next to the Save

Point leading outside. Cross the bridge and use the ID CARD to enter a

Container Room with crates and containers.





++ AREA: MIDDLE CABIN ++



The crate to the left of the door contains Arrows, so replenish your

stock. Destroy the wooden crates to clear the room.





--OBJECTIVE: OPEN THE LARGE METAL DOOR



At the other end of the room are a large metal door and a turnstile.

Grab the turnstile and keep rotating it to open the large metal door.

After three rotations, more soldiers will burst through the windows.

Kill them off with some hard combos to clear the room. Once it's

cleared, rotate the handle until the metal door is fully opened.





--OBJECTIVE: REACH THE ENGINE ROOM



There is a zipline on the upper right side of the doorway, but DO NOT

use it yet! With the door wide open, two Laser Copters will appear. Use

mid-air Arrows to destroy them and then quickly kill the two MSAT

soldiers that appear on the other side with Arrows. Once the soldiers

have been eliminated, take the zipline to the other end of the ship and

then jump down.





++ AREA: AFT CABIN ++



Go down the walkway to encounter two MSAT Commanders. Kill them!





--OBJECTIVE: DISABLE THE ENGINES & DEACTIVATE EMERGENCY LOCKS



The front door is closed so you'll need to go to the side of the room

and break open the window (AVOID the chest at the end of the walkway).

Jump into the Engine Room and start smashing **** up with your sword.

After the engines are down, the Emergency locks will open and you can

now open the rest of the doors in the ship. Exit the room and go back

to the Main Deck. Eliminate any soldiers in the way.





--OBJECTIVE: EXPLORE THE LOCKED STORAGE ROOM



SAVE your game at the Fore Cabin Save Point. Remember the Storage Room

that was locked next to Ryu's Cabin? When you head in there, be

prepared for an Enemy Challenge!





-----------------------------------------------------------------------



EC2.



++ AREA: STORAGE ROOM ++





+++AIRSHIP CHALLENGE: STORAGE ROOM

Ryu will enter a large arena with a couple of containers in the back.

Soldiers will start jumping in from various windows and attacking you.

Simply use counterattacks and lots of UT's to complete this uber-easy

challenge. After all the soldiers are dead, you will receive a Lives

OTTG item!



Just remember that if you SKIP this challenge, you will miss out on

certain items that cannot be retrieved once the chapter is done.





-----------------------------------------------------------------------





++GOLDEN SCARAB #2

Before you leave the Storage Room, jump to the top of the containers at

the back of the room and grab the Golden Scarab sitting on the very top

container. Once you've taken all the stuff in this room, go to Ryu's

Cabin and SAVE your game.





--OBJECTIVE: HEAD FOR THE AIRSHIP ROOFTOP



Now it's time to meet up with the boss man! Go to the Main Cabin and

open the double doors. Go to the other end of the hallway and open the

metal door that was previously locked.





++ AREA: GAS COMPARTMENT PASSAGEWAY ++



Go up the metal stairway and you'll see two MSAT soldiers shooting at

you. Quickly roll jump to the top and use a Flying Swallow on both of

them. Above the stairway is a ledge walkway. Jump up to it to encounter

more soldiers. Eliminate them with counters.





++GOLDEN SCARAB #3

There is a large crate on the walkway above the metal stairs. Jump on

top of the crate and then use a Bird Flip to jump to a higher walkway

with a hidden Golden Scarab! Take the Scarab now because once the

chapter ends, you won't be able to get it again!





Jump down the upper walkway and continue past the ledges to the other

end of the ship. Destroy the enemies with Flying Swallows and use UT's

on the commanders. Once you reach the other end of the walkway, use a

Bird Flip to another upper walkway. Eliminate the last two soldiers at

the top to completely clear the ship of enemies.



See that ladder? If you take it to the roof, the roof door won't open.

Use a continuous Bird Flip at the bottom of the ladder to find a small

little room that has the lever to deactivate the roof door. Pull the

lever and then jump back down. Use the Save Point across from the

ladder and SAVE your game! If you need to go back to Muramasa's Statue,

DO IT NOW! If not, climb up the ladder to encounter the big boss man!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EC3. ++ BOSS BATTLE: DYNAMO ++





Dynamo will use an MSAT soldier and Commander to assist him in this

battle. Use the same tactics from Hard Mode to kill him off. Just be

careful though, because Dynamo uses his stupid Laser blasts more

frequently for this battle than in previous difficulties!





Copy and paste this URL to see a video for this battle on VH Mode:

http://www.gametrailers.com/player/usermovies/94653.html





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





ED1. +++ CHAPTER 4: IMPERIAL CITY INFILTRATION +++



_______ _____ ___ _____________ ____

/ ___/ // / _ | / _ /_ __/ __/ _ / / /

/ /__/ _ / __ |/ ___/ / / / _// , _/ /_ _/

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/







++ AREA: TAIRON OUTSKIRTS ++





--OBJECTIVE: GO TO HAN'S BAR



After the cutscene, SAVE your game! Now jump down to encounter a new

enemy: Robotic M-SAT soldiers. These guys should be simple to eliminate

as their human counterparts, so get to it! After that's done, go down

the alley to Twin Serpents Plaza. You'll be coming back here later, so

ignore the large monument for now.



To the left of the alley you just came from is a chest under an arch.

Do you see it? Open it and grab the goodies inside. Now head for the

other open alleyway and you'll see three soldiers. Eliminate them with

style and then open the large door to the next area.





++ AREA: MILITARY GATES ++





++LIFE OF THE GODS #5

As you enter this large open area, make a left to see a dead body.

Search the body for a Life OTG!





Across from the gates is another dead body with Arrows. Replenish your

stock and head for the door with the single Red jewel on it. As you

approach the Red-jeweled door, it locks itself and soldiers will appear

from the gates. This battle will be a little more strenuous than before

because you'll have to deal with 10 enemies: 1 MSAT soldier, 3

Grenadiers, and 6 MSAT Commanders. Eliminate the lesser soldiers with

easy combos and then use the Essence for UT's on the Commanders. Keep

the counterattack ready and don't be afraid to be evasive!



Once the battle is done, the red-jeweled doorway opens up. Exit the

area to Dworku Alleyway.





++ AREA: DWORKU ALLEYWAY ++



When you enter the next area, one soldier and two Commanders will

attack from off-screen, so be ready for the ambush. Eliminate them to

clear the alley.





--OBJECTIVE: OBTAIN THE LUNAR



Go to the other end of this alley to the other side (ignore the

stairway going down for now). At the end of the zigzag alley is a large

pot with the Lunar weapon inside. Take the new weapon and equip it if

you want. After you've taken the Lunar, open the nearby gate for future

purposes. Now go back to the Dworku Alleyway.



As you go back to the stairway, the three soldiers that tried to ambush

you will reappear (and will respawn whenever you come back to this

area). Eliminate or ignore them and go down the stairs. Take a right

and down the alley to the next stairway.





++ AREA: OUTER CLOCK TOWER SQUARE ++



As you approach the stairs, you will see two soldiers on separate

balconies (one MSAT commander and one Grenadier) shooting at you. Bust

out the Bow and kill them in First-Person to clear this area.





++LIFE OF THE GODS #6

Near the stairway is one of Ayane's Kunai Scrolls. She will inform you

about blue-colored ledges that lead to certain areas. There is a blue

ledge just where you found the Kunai Scroll, so approach it and Ryu

will grab it and flip over it. Shimmy all the way to the right side and

then climb up to the hidden ledge to find a Life OTG. Go back to the

blue ledge and shimmy back to the upper stairway (or just jump down).





++LIFE OF THE GODS #7

On top of the stairway is a blue ledge. Use a Wall Run to grab the

ledge and then shimmy all the way to the left side and jump down onto

the balcony. See that blue zipline above the balcony? Jump up and grab

it and shimmy all the way to the other balcony. Once you reach the

other balcony, jump down and open the chest to find A Life OTG!





When you turn around, there will be a pair of soldiers on top of the

stairs shooting at you. Ignore them or kill them if you want. At the

other side of the stairway is a dead body. Do you see it? Search the

body to find a goodie. There is also a Save Point next to the door with

a Bronze Lilly on it. SAVE your game and then exit this area using the

Yellow-jeweled door to a new area.





++ AREA: CLOCK TOWER PLAZA ++





--OBJECTIVE: FIND THE IZUNA DROP SCROLL



As soon as you enter CTP, you'll notice another multi-jeweled doorway

with a purple jewel in the middle. That door is locked at the moment,

so ignore it. Across from the multi-jeweled door is a doorway with

blue-lining. Enter through that doorway and go up the stairs to

encounter three soldiers. Eliminate them with hard combos but do NOT

absorb the last piece of Essence left behind! Leave it floating and

quickly go up to the Clock Tower balcony.



As you approach the balcony, three Red Fire Ninjas will jump down. To

quickly eliminate the first Red Ninja, immediately charge up for a UT

from the Essence that I said to leave behind. That should catch one or

two of them off guard! Use evasive rolls and counterattacks on them as

best you can. These guys are no different than the Black Spider Ninjas

so they shouldn't be TOO difficult to kill. Once the ninjas have been

dispatched, approach the lone chest under the archway to find the IZUNA

DROP Scroll! Now jump down back onto the street.





--OBJECTIVE: UNLOCK THE GATE TO PLEASURE STREET



Head down Clock Tower Square past the multi-jeweled door again and a

short cutscene will occur showing Muramasa's Shop. Enter inside the

shop if you want and then continue on. Outside Muramasa's Shop is a

large Green-jeweled doorway. As you approach the door, soldiers will

appear from the other side. Eliminate the soldiers to unlock that door.

Enter the Green-jeweled doorway to the next area.





++ AREA: GREAT BRIDGE SQUARE ++





++GOLDEN SCARAB #4

As soon as you enter this area, make a left to see a small fountain.

There is a hidden Golden Scarab in the fountain, so grab it!





There is a bunch of things you can find in Great Bridge Square. In the

alley on the right side, you'll find a doorway with a crack on it. It

can't be opened until later, so ignore it. Also notice that there is an

enclosed area with a locked gate here. To go inside that area, go to

the back of the alley and turn right. Use a Bird Flip to an upper ledge

and jump down to the enclosed area with a circular stone pattern.



If you step in the middle of the stone pattern, two Red Fire Ninjas and

a Catwoman will jump down. Eliminate them with hard combos to clear

this area. There is also a chest with LOTS of goodies inside. Open it

up to get the stuff and then approach the metal door to unlock it. Now

you're done collecting all the stuff in this area.



See those small set of stairs next to Great Bridge Square? Take those

stairs and you will encounter two more Catwomen and a Red Fire Ninja.

Eliminate them with easy counters and Izuna Drops. To exit this area,

go to the small alley where those Catwomen came from and use a

continuous Bird Flip to the top ledge. Use a Wall Run on the blue-lined

wall to the other ledge and head through the doorway. Follow the ledge

until you see a dead body. Search the body to find a diary.





++GOLDEN SCARAB #5

This Golden Scarab is just across from the dead body. Grab it and

continue down the walkway towards the end.





At the end of the walkway, you will see another chest and a lever. Open

the chest for some goodies and then pull the lever to unlock the multi-

jeweled door to Pleasure Street. Jump back down to the ground below to

encounter some patrolling soldiers. Fight them off and then enter the

Purple-jeweled doorway.





++ AREA: PLEASURE STREET ++



As you make your way up Pleasure Street, another batch of Red Fire

Ninjas will drop down to ambush you. Eliminate them with ease using the

Izuna Drop and continue up to Han's Bar to trigger a new battle.



Now it's time for some Crotch Rocket action! Two (yes, just TWO)

motorcycle MSAT soldiers will come crashing in, so get ready for the

party! These two have a very impenetrable defense but keep using the

Flying Swallow attack on them until they FINALLY fall off the bike and

then eliminate them with easy combos. After the battle, approach the

Save Point next to Han's Bar first and SAVE your game!



Now approach the shiny object on the ground and grab the LILLY KEY and

then approach Han's Bar to end the mission.





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





EE1. +++ CHAPTER 5: THE FIEND HUNTER +++



_______ _____ ___ _____________ ____

/ ___/ // / _ | / _ /_ __/ __/ _ / __/

/ /__/ _ / __ |/ ___/ / / / _// , _/ /__

___/_//_/_/ |_/_/ /_/ /___/_/|_| /____/







++ AREA: MONASTERY INNER CLEARING ++



Approach the Save Point and SAVE your game. A trio of Robot MSAT

soldiers will run towards you, so smack them with some hard combos to

eliminate them. Once the area is cleared, head out of the area using

the gateway.



Eliminate the next bunch of soldiers and use the Peluda Tail to destroy

the Copter. Continue down the road towards Monastery Plaza.





++ AREA: MONASTERY PLAZA ++





--OBJECTIVE: FIND THE DWORKU MONASTERY KEY



A couple more soldiers and a Grenadier will come after you in this

area. Use hard combos on the soldiers and a UT on the Grenadier. When

the soldiers are toast, go up the stairs to encounter more soldiers.

Defeat them with some hard combos and the DWORKU MONASTERY KEY will

flash on the ground. Grab the item and go back to Monastery Plaza.



If you want to use Muramasa's Statue near the top of the stairs, then

do it now. When you re-enter the Plaza, prepare for a Pink Shadow Fiend

ambush! Use counterattacks and UT's to defeat these easy enemies and

then use the DWORKU KEY on the large double gate.





++ AREA: MONASTERY ENTRANCE ++



When you enter the area, prepare to eliminate more Pink Shadow Fiends.

Clear the area of the baddies and then approach the Save Point and SAVE

your game! From here, Rachel has the option to pursue her first Fiend

Challenge. To the left of the Monastery entrance is the Monastery

Annex. Make your way to that area to find ANOTHER Muramasa Statue.



Go up the stairs and double jump to the ledge above. Follow the walkway

to the other side and jump down. Exit to trigger a Fiend Challenge!





-----------------------------------------------------------------------



EE2.



+++RACHEL FIEND CHALLENGE #1: MONASTERY ANNEX ENTRANCE

This challenge consists of 100 Pink Shadow Fiends. Simply use the same

tactics from Hard Mode and you should be able to make the Time Limit

with no problems. Once the challenge is done, Rachel will receive a

brand spankin' new Hairstyle.





-----------------------------------------------------------------------





Now make your way BACK to the Monastery entrance doors and SAVE your

game! Enter the Monastery and go up the walkway towards the Altar Hall.





++ AREA: ALTAR HALL ++



Destroy all the Pink Shadow Fiends with some easy combos. Avoid

approaching the Altar and instead, enter the door on the right side of

the Altar Hall into the Archives Room.





++ AREA: ARCHIVES ++



Watch out because Red Fire Ninjas will swarm you from above! Use quick

evasion and counterattacks on them to stop them cold. A few hard combos

and some UT's will clear this room. Once that's done, go up the stairs

and approach the paintings to end the mission.





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





EF1. +++ CHAPTER 6: CITY OF FIENDS +++



_______ _____ ___ _____________ ____

/ ___/ // / _ | / _ /_ __/ __/ _ / __/

/ /__/ _ / __ |/ ___/ / / / _// , _/ / _

___/_//_/_/ |_/_/ /_/ /___/_/|_| ___/





Approach the nearby Save Point and SAVE your game first! Now open the

nearby chest to obtain some goodies. Time to leave this place!





--OBJECTIVE: LEAVE HAN'S BAR



There are two ways to leave Han's Bar: the hard way or the easy way.



--THE EASY WAY: Jump down the balcony (the one Gamov jumped from) to

the lower balcony. Open the chest for another set of goodies and then

jump down to the street below.



--THE HARD WAY: Go inside the Bar and take the stairs going down.

Eliminate the soldiers waiting for you and continue down the halls.

Eliminate another batch of soldiers as you make your way to the exit.





++LIFE OF THE GODS #8

Choose whichever way you want. Just note that if you jump down to the

street, you will miss out on some chests inside Han's Bar including a

Life OTG that you NEED! So if you missed it, go back and get it!





As you exit back onto the street, two respawning MSAT Motorcycle guys

will appear. Defeat them by using the Flying Swallow and the Arrows.

Once the area is clear of motorcycle threats, approach the Save Point

next to Han's Bar to SAVE your game!





++GOLDEN SCARAB #6/WINDMILL SHURIKEN

Don't forget to grab Golden Scarab #6 and the Windmill Shuriken! Yes,

the WS returns to its original place after being taken away in Hard

Mode! Interact with the Team Ninja Prototype to restore everything.





--OBJECTIVE: GO TO MOAT ROAD





++LIFE OF THE GODS #9

Make your way back to the Bronze Lilly Door, eliminate the waiting

soldiers and head down the alley. Use a continuous Wall Run at the end

of the alley to the upper ledge with a chest. Open the chest to find a

Life OTG!





++ AREA: MOAT ROAD ++



As you make your way down the alley, a trio of Red Fire Ninjas will

appear. These three will re-spawn every time you come back to this

area, so eliminate them as fast as you can! Make your way to the Save

Point to SAVE your game and then head for Drawbridge Square.





++ AREA: DRAWBRIDGE SQUARE ++





--OBJECTIVE: FIND THE PEGASUS KEY TO LOWER DRAWBRIDGE



Kill those stupid motorcycle soldiers to clear this area and then enter

the blue-jeweled doorway. When you enter the other side, kill the

soldiers waiting at the other end to clear this area.





++GOLDEN SCARAB #7

In the middle of the alley is a chest that contains the PEGASUS KEY.

Open the chest to obtain the item. Opposite from the chest is a Golden

Scarab on a ledge. To get to it, use a continuous Wall Run on the

nearby wall to grab it.





Once you've gotten the Scarab, use the PEGASUS KEY on the gate, and

pull the lever inside the room to lower the drawbridge. SAVE your game

if you need to and make your way past the drawbridge.





--OBJECTIVE: HEAD FOR THE MONASTERY





++ AREA: DRAWBRIDGE HILL ++



Cross the Drawbridge and make your way up the large stairs to

Drawbridge Hill. On the way up, you'll see a Save Point across the way,

but when you reach it, three Red Fire Ninjas will jump down to ambush

you. Eliminate them ninjas with some hard combos.





++GOLDEN SCARAB #8 & #9/LIFE OF THE GODS #10

Golden Scarab #8 is right next to the Save Point on Drawbridge Hill.

Grab the item and then take the path to the right. Search the wall

crevices to find Golden Scarab #9. The chest next to Scarab #10

contains a Life OTG, so grab it!





Grab the items and go BACK the other way you came. Go around the street

to find Muramasa's Statue. Replenish any stock you need and then go

down the stairs to Monastery Plaza.





++ AREA: MONASTERY PLAZA ++



As soon as you enter this area, the gate will rise and lock you in and

a bunch of soldiers will drop down from a nearby balcony. Quickly make

your way to the area where they are jumping down from and eliminate

them by using Izuna Drops and UT's. Once you killed them all, the gates

unlock and you can continue through.



The front gates to the Monastery are closed at the moment, so you'll

need to take the path on the other side. As you make your way to the

other side of the Monastery, you will be ambushed by MORE Red Fire

Ninjas. Stay evasive and use some well-timed counterattacks and Izuna

Drops on them to eliminate them all. Once the Ninjas are gone, search

the tiny alleyway to find a chest with goodies.



Before you continue, I suggest saving your game! Go back to Drawbridge

Hill and SAVE there. Just remember, whenever you reload a SAVED GAME in

Drawbridge Hill, you WILL be ambushed by the Red Fire Ninjas, so BE

PREPARED! Alright, now go back and fight those stupid Dinos.





++ AREA: MONASTERY INNER CLEARING ++



While this area may look empty, continue going down until the gates

rise and lock. A new set of Motorcycle soldiers will appear here (one

driving the bike with another sitting in the cab next to him). Bait the

bikers into driving into the corner so they can't turn around. Use

Flying Swallows on them to easily kill them off.



After the soldiers are dead, a short and hilariously bloody cutscene

will occur. Be prepared for a sub-boss battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EF2. +++ SUB-BOSS: RED DINO FIENDS (GAHRULAS) +++





Just kill these freaks already. BLAH BLAH BLAH.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EF3. +++ BOSS BATTLE: HYDRACUBUS +++





Hydra uses two Pink Shadow Fiends to assist him in battle. Use Izuna

Drops on the lackeys and then stay defensive against Hydra's stupid

arms. Kill him already!





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





EG1. +++ CHAPTER 7: THE MONASTERY +++



_______ _____ ___ _____________ ____

/ ___/ // / _ | / _ /_ __/ __/ _ /_ /

/ /__/ _ / __ |/ ___/ / / / _// , _/ / /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/







++ AREA: MONASTERY ANNEX ++



When the mission begins, SAVE your game at the nearby Save Point.

Across from the Save Point are two chests. Both contain exploding Bats,

so open at your discretion!



Now go up the stairs and open the chests at the top of the stairs to

find some goodies. As you walk towards the archway, you will be swarmed

by Bats and Laser Copters. Equip the Windmill Shuriken and start

tossing it at the Laser Copters and then use Shurikens for the Bats.

With the area cleared, continue down the archway and jump down. You

will find a Muramasa Statue here, so use it if you need to and then

continue outside to a grassy area.





++LIFE OF THE GODS #11

Near the exit is a chest with a Life OTG inside, so grab it!





Catwomen will appear in this area, so get to killing! Use easy combos

with the Lunar to eliminate them all. Once they've all been diced, head

for the Save Point next to the Monastery entrance and SAVE your game!





++ AREA: MONASTERY +



If you want to open the double doorway leading back to Monastery

Square, then do it. You'll encounter more Catwomen if you do, so be

prepared. If you don't open the door, then enter the large doors to

enter the Monastery.





--OBJECTIVE: FIND THE STONE TABLET (RIGHT)





++ AREA: ALTAR HALL ++





++LIFE OF THE GODS #12

As soon as you enter inside, go up the walkway and search the area for

chests. One of them contains a Life OTG, so grab that *****!





See that Altar at the other side of the room? Ignore it for now and

take the door located on the right side to the Archive Room.





++ AREA: ARCHIVES ++



As soon as you enter the Archives, the gates on the second floor close

and the door behind you locks itself. That means its boss time!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EG2. +++ BOSS BATTLE: BLACK DRAGON CLONE - PART 1 +++





If you had no problems defeating the Clone on Hard Mode, then just go

crazy. Just be careful though, because the Clone is a little more

Ninpo-happy in this battle. But with some dumb luck, you'll defeat this

bunghole easily. The prize for this battle is the ARMLET OF POTENCY.





Copy and paste this URL to see a video for this battle on VH Mode:

http://www.gametrailers.com/player/usermovies/97703.html





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++GOLDEN SCARAB #10 & 11

After the battle, go up the stairs and search the Archive Room to find

a couple of goodies. You'll find a Golden Scarab, the Right Stone

Tablet, and some Incendiary Shurikens. Equip the Incendiary Shurikens

and continue up to the third floor. Use a Bird Flip to reach the higher

floor and to find Golden Scarab #11 sitting there.





--OBJECTIVE: FIND THE BOOK OF EONS



Ascend the third floor and then toss an Incendiary Shuriken at the wall

to break it open. As soon as the wall breaks, more Scythe-Wielding

Fiends and Catwomen will show up. Destroy the Scythe-Fiends with the

Dual Katana's mid-air combos to kill them easily. Stay evasive from the

constant barrage of green portals and focus on the Scythe-Fiends. Once

the Scythe-Fiends are dead, kill the pussies with easy combos and then

exit the Archives using the nearby doorway.





-----------------------------------------------------------------------



EG3.



+++FIEND CHALLENGE: ARCHIVE ROOM

If you re-enter the Archive Room after find the BOOK OF EONS, you will

trigger a Fiend Challenge with Catwomen and Scythe-Wielding Fiends.

Finishing this challenge nets you a Spirit Of The Devils.



Keep in mind though, if you defeat Alma BEFORE attempting this Fiend

Challenge, the challenge is forfeited. GOOD LUCK!





-----------------------------------------------------------------------





++ AREA: ALTAR HALL ++





++GOLDEN SCARAB #12/LIFE OF THE GODS #13

As you exit the room, you'll be on the upper balcony of the Monastery.

There are two catwalks and ledges up here: one on the left and one on

the right. Each ledge contains a chest and each balcony contains an

item. The Golden Scarab is on the left balcony and the Life OTG is on

the right, so grab both items.





Once you've collected the goodies, enter the door at the opposite end

of the balcony to a new room.





++ AREA: MONK'S ROOM ++



Solve the Safe combo and then grab the BOOK OF EONS. Now you have to

fight off the unwanted guests. Eliminate all the fiends that appear in

the room to clear it out and then exit back to the Altar Hall.

REMEMBER! Come back to the Monk's Room in Chapters 9 & 13 for more

goodies hidden in the Safe!





--OBJECTIVE: USE THE BOOK OF EONS ON THE ALTAR



Exit back to the Altar Hall and use the Book of Eons on the Altar to

open up a large sarcophagus-looking thingie behind it. Fight off or

ignore the Fiends in the Altar Hall and jump down to the newly opened

cavern below. In the small cavern, you'll find a dead body and a Chest

and some Apparitions. Kill them with simple slashes.





++GOLDEN SCARAB #13

Search the dead body to find some Incendiary Shurikens and open the

chest to obtain the Map to the area. Grab the Golden Scarab on the

ground and kill the Apparitions. Use the Save Point and SAVE your game!





--OBJECTIVE: FIND THE HOLY GRAIL





++ AREA: CORRIDOR OF DOOM ++



RUN FORREST RUN!





++ AREA: ECONTRA BABEL SPECUS ++



Jump from bar to bar until you reach the Save Point. SAVE your game and

then descend the large spiral going down to the area below. Kill the

glowing apparitions with the Windmill Shuriken and keep descending

until you reach an area with a large fossilized dinosaur. Kill the

Pincer Fiends that appear here to clear the area. Notice that there is

a large altar next to the metal gate. Remember this altar because

you'll be returning here later in the chapter!





++ AREA: INNER ECONTRA ++



Enter through the other metal gate towards a large area infested with a

bunch of Wasp Fiends. These Metroid-looking rip-offs are not so lethal

but they can be annoying when they start to sting you in groups. Jump

down to the bottom and use Flying Swallow/Windmill Shuriken attacks on

them to kill them off. Explore this room to see a couple of high

ledges. There is a Golden Scarab on an alcove above and two ledges that

goes back up to the fossilized dinosaur area.





++GOLDEN SCARAB #14/LIFE OF THE GODS #14

Once all the Wasp Fiends are gone, search the upper alcove for a Golden

Scarab. To find that Scarab, use a Bird Flip in the enclosure and you

will land on the alcove to find the Scarab lying there. Jump to the

ledge across from the Scarab and you will see a higher ledge across

from you with a chest. Use a Wall Run to reach the chest and open it to

find a Life OTG item!





++ AREA: HALL OF EONS ++



Now jump back down and out of Inner Econtra to find a Save Point. SAVE

your game and continue to descend the large spiral (or you can just

jump down to the ground below). Once you reach the bottom, prepare to

fight some more Pink Fiends and Apparitions. Kill them all (or don't)

and them access Muramasa's Statue to replenish any items you need.





++GOLDEN SCARAB #15

Now enter the tunnel and jump down the ladder. You'll find a Golden

Scarab between the crevices of the wall, so grab it!





++ AREA: TOMB OF EONS ++



Continue into the Tomb Of Eons until you reach a large circular

platform. Open the nearby chest to find the VIGOORIAN FLAILS. Use a

downward strike on the switch in the center to activate the platform

and make it descend. As it descends, Brown Fiends will appear, so start

some killing! Once the platform stops, enter the doorway to another

cavern.



Approach the Save Point and SAVE your game. Now make your way for the

opposite doorway to enter a new room.





++ AREA: RITUAL ROOM ++



As you enter the room, you will be swarmed with Wasp Fiends. Eliminate

them with some easy Flying Swallow attacks. Once the last Wasp Fiend

dies, the door locks and a new set of enemies will appear.



A whole bunch of Zombies (or Ghuuls) will emerge and try to molest you.

Yes, I said "molest" you. You will see a couple of Zombies carrying

maces and axes and some Archers. Approach the Archer first and

eliminate it with hard combos. Be sure to block his arrows (be careful

though because they are strong arrows) and then use the leftover

essence for UT's on the others (remember to stay evasive). You'll deal

with four Archers total, so get to it!



Once the Archers are gone, use whatever weapon you want on the other

Zombies. Be sure to stay evasive and kill them off with UT's. Once the

room is cleared, the door will re-open. Grab the HOLY GRAIL item on the

mantle and then exit the room.





++ AREA: TOMB OF EONS ++



When you exit the Ritual Room, more Zombies, Archers, and Red Dinos

(say what?) will appear in the corridor. Eliminate them if you want or

just make your way back to the rotating platform. When you reach the

platform, strike the dial to make it ascend back up. Destroy the

Zombies that appear until the platform stops halfway. Continue

destroying Zombies and then strike the dial again to make it ascend up.



Make your way up to the large spiral cavern and eliminate anything that

gets in your way. As you ascend the spiral, there will be FOUR Archers

waiting for you. Use Incendiary Shurikens on them and block their arrow

attacks. Be careful not to get too careless when jumping from ledge to

ledge because if you fall down, you will have to ascend the spiral

again and the Archers will respawn!



Make your way back to the Save Point next to Inner Econtra and SAVE

your game! Once that's done, go back up to Econtra Babel Specus and

place the HOLY GRAIL on the altar near the fossilized dinosaur to

trigger the next boss fight!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EG4. +++ BOSS BATTLE: BONE DRAGON +++





This battle is no different than it was on Hard Mode, so use the same

tactics to kill it. But instead of the Dragon Sword, equip the Dual

Katanas instead! As for his Wasp Fiend lackeys, keep your distance and

use the Windmill Shuriken and Flying Swallows to kill them.



Most of the time, the dead lackeys leave Blue Essence, so collect it if

you need to but DO NOT attempt a UT on the Bone Dragon! It won't work,

so just collect the Essence.





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





EH1. +++ CHAPTER 8: ALMA, GREATER FIEND +++



_______ _____ ___ _____________ ___

/ ___/ // / _ | / _ /_ __/ __/ _ ( _ )

/ /__/ _ / __ |/ ___/ / / / _// , _/ / _ |

___/_//_/_/ |_/_/ /_/ /___/_/|_| ___/





--OBJECTIVE #1: GO TO GREAT BRIDGE SQUARE

--OBJECTIVE #2: GO TO THE MILITARY GATES (OPTIONAL)



This is a pretty short mission depending if you want to take on both

objectives or not. First of all, SAVE your game at the Save Point.

Replenish your supply at Muramasa's Statue if you need to and then exit

out of the Monastery back to Monastery Plaza.





++ AREA: MONASTERY PLAZA ++



Take the only pathway that is open at the moment. Eliminate the

soldiers on the way down as you head towards Drawbridge Hill. Use the

Save Point at Drawbridge Hill if you need to and then go down the steps

towards Drawbridge Square.





++ AREA: DRAWBRIDGE SQUARE ++



Pull the lever in front of the bridge to lower it and then head for the

Square to encounter some goddamn Ogres. If you defeat them, Rachel will

receive the BLADE OF THE OUROBOROS Sorcery! Exit Drawbridge Square

using the Blue-jeweled doorway.



Roll jump towards the soldiers and take out the Grenadier first and

then use UT's on the other two soldiers. With all three dead, go to the

end of the path and strike at the crack on the wall to open a new

secret pathway. Open the chest for a goodie and make your way down the

zigzag path to the other gate.





++ AREA: DWORKU ALLEYWAY ++



As you exit the gate, you have to decide if you want to go to Great

Bridge Square or to the Military Gate. If you go to Great Bridge

Square, you will face off against a boss character. If you go to the

Military Gates, you will trigger a Fiend Challenge.



If you choose to do both, then do the Fiend Challenge first. Go up the

stairs and exit using the Red-jeweled door to the Military Gate.





-----------------------------------------------------------------------



EH2.



+++RACHEL FIEND CHALLENGE #2: MILITARY GATE

This challenge consists of a duo of Brown and Pink Fiends and an Ogre.





DETAILS COMING SOON!





-----------------------------------------------------------------------





After the challenge, make your way to the Bronze Lilly Door. Eliminate

any soldiers that appear and use Save Point next to the Bronze Lilly

Door. Now go to Clock Tower Square and exit using the Green-jeweled

door. If you need to replenish items at Muramasa's Shop, DO IT NOW!





++ AREA: GREAT BRIDGE SQUARE ++



Approach Great Bridge Square and be prepared for a Red Fire Ninja

ambush. Use quick evasion and hard combos on the Red Ninjas. Kill them

all to trigger a tedious new boss battle.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EH3. +++ BOSS BATTLE: GAMOV +++





On Very Hard Mode, Gamov is pretty much immune to Rachel's UT moves, so

take my advice: DON'T TRY IT. Rachel's ONLY best line of defense is her

Counterattack. Use simple combos to rid the Robot MSAT lackeys and then

get up close to Gamov. When in front of Gamov, he stops shooting and

attempts either his Knife combo or his grab move.



If he starts the Knife Combo, IMMEDIATELY use a Counterattack and the

counterattack frames will allow Rachel to smack him and she won't take

damage (if you countered). Sometimes a Counter move will stop Gamov

cold and he'll lie on the ground for a few seconds. If that happens,

IMMEDIATELY follow up with a Viper attack (just press the Triangle

Button) while he's down to shave off more health. It's a cheap attack

and it's awesome! Repeat this tactic and it shouldn't be too difficult

to get the smackdown on this *****-ass muthaf*cker.



This battle is as tedious as they come, boys and girls, so don't expect

to defeat Gamov unscathed. If you do, you're a LIAR.





Copy and paste this URL to see a video for this battle on VH Mode:

http://www.gametrailers.com/player/usermovies/122701.html





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================

=======================================================================





EI1. +++ CHAPTER 9: HIDDEN UNDERGROUND +++



_______ _____ ___ _____________ ___

/ ___/ // / _ | / _ /_ __/ __/ _ / _

/ /__/ _ / __ |/ ___/ / / / _// , _/ _, /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /___/





++LIVES OF THE THOUSAND GODS #3

After the battle with the Bone Dragon, it leaves a Lives OTTG item for

you to collect, so get it! Use the item to increase your HP bar.





After grabbing the Lives OTTG, DO NOT JUMP DOWN from Econtra Babel

Specus! If you do, you will pay the consequences for doing so! Instead,

make your way back to the Save Point at Inner Econtra and SAVE your

game. Jump down to the area with the Bone Dragon's dead body.





++ AREA: UNDERGROUND CEMETARY ++





++GOLDEN SCARAB #16

Scour around the underground cemetery near the Bone Dragon's body to

find a Golden Scarab sitting in one of the wall alcoves. Grab it and

then enter the doorway to the next area.





++ AREA: COFFIN CHAMBER ++



Four Archers and some Apparitions will be waiting for you at the end of

this chamber, so bust out the Incendiary Shurikens (if you still have

any left) or destroy them the hard way. Once the room is cleared, enter

the next room to find Muramasa's Statue. By this point in the game, you

need to upgrade the Dragon Sword to Level Three. Restock on whatever

you need and then head for the next room.



Use the Save Point to SAVE your game and then open the nearby chest to

find the MAP for the area. Now exit this room to a new area.





++ AREA: SUSPENSION BRIDGE ROOM ++





++ GOLDEN SCARAB #17

Avoid walking on the bridge. To the left of the exit is a chest with an

Elixir. And to the right side of the exit is a Golden Scarab!





Now jump down to the bottom of the Suspension Bridge Room to encounter

some Zombies and Shadow Fiends. Eliminate them to clear the area (for

now) and explore the area. You will see two doorways: one with a Red

Eye and one with a Blue Eye. Also in this area is a large locked door

with a statue engraving and a red and blue lock. Enter through either

doorway to start a series of easy puzzles.





++ AREA: RED EYE CHAMBER ++



This is a pretty simple puzzle. There are two Archers at the other end

of the flooded chamber. Run on the water and use left-to-right zigzag

running patterns to avoid getting hit by their Arrows. If you get hit,

just get up and continue running. Once you make it to the other side,

kill the Archers and press the Red Eye button on the wall to unlock one

side of the large door outside.





++GOLDEN SCARAB #18/LIFE OF THE GODS #15

Underneath the area where you pressed the Red Eye is a Golden Scarab.

Swim under the water to grab it. Make your way towards the exit of the

chamber and swim under the water to find a chest with Life OTG. GET IT!





Exit the Red Eye Chamber and make your way to the Blue Eye Chamber.





++ AREA: BLUE EYE CHAMBER ++



In this room, you will see a series of swinging pendulums, Apparitions,

and three Archers. Kill the nearby Archer first and then replenish your

Arrows by grabbing them from the dead body. Go down the stairs and hide

behind one of the broken pillars in the center of the room. Use the

cover and start shooting Arrows at the Archers until you bag them both.



Now that the room is clear, go back up the stairs and shoot the glowing

Medallion on the upper wall to reveal a glowing pathway. Quickly make

your way down the path while avoiding the pendulums (you can shoot the

medallions above the pendulums to slow them down, if you want). Use a

Wall Run at the end to reach the Blue Eye Button and press it to unlock

the large door outside.





++GOLDEN SCARAB #19/LIFE OF THE GODS #16

Just like in the Red Eye Chamber, there is a Golden Scarab under the

platform. Grab the Scarab and then open the chest on the opposite end

of the room to find a Life OTG.





After you've pressed both jeweled buttons in both rooms, the large door

in the Suspension Bridge Room unlocks. Exit the chamber and enter into

that room to face off against an old foe.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EI2. +++ BOSS BATTLE: HYDRACUBUS PART 2 +++





The same rule applies here but Hydra will have TWO Catwoman assisting

him for the fight. Eliminate the pussies using mid-air Arrows and Izuna

Drops to clear the area. Be aware that Hydra also tends to abuse his

Acid Ball attacks (meaning lots of cheap damage), so you may want to

have at least two Great Spirit Elixirs just in case. Abuse UT's on

Hydra to kill it off.



Once that's done, scream "F*CK YOU!" at the top of your lungs.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++LIVES OF THE THOUSAND GODS #4

After the battle, Hydracubus leaves a special item for you. Grab the

Lives OTTG item and use it to increase your life bar. Now exit back

outside to the Suspension Bridge Room.





Notice that a couple of pillars outside the Suspension Bridge Room

emerge from the walls after the Hydra battle. Approach either of the

wall enclosures and use a continuous Bird Flip to the top of the room.

If you didn't cross the bridge earlier in the level, then you can now

cross it back to the previous Save Point.





++LIFE OF THE GODS #17

On the throne seat at the other end of the room, grab the Life OTG on

the seat.





++ AREA: THE GREAT CORRIDOR ++



Continue down the walkway towards another Save Point and SAVE your

game. Descend the corridor to encounter some Archers and Zombies

waiting for you at the bottom. Destroy them with some hard combos and

don't forget to use some UT's on them. Once the room is cleared, search

the nearby dead body to find an Elixir and then continue down the

corridor to a new area.





++ AREA: CHAMBER OF EVERLASTING SLEEP ++



At the entrance to the Chamber, you will be swarmed by Ghost Fish. Use

the Flails tactic from Chapter 17 to kill them all.



Enter the Chamber to see a large sarcophagus holding a Key and a

statue. Don't approach it or it will rise up. Instead, go to the left

ledge and use a Wall Run to land on a large step button. When the step

button lowers, you can access the coffin and grab the WOLF DEITY Statue

and the SKULL KEY. Use the SKULL KEY on the nearby door and head down

the pathway. Kill the Ghost Fish in the cavern and continue down until

a cutscene occurs.





+++ESSENCE FARMING NOTE:

This area is the absolute best place to start farming for Essence. Each

Fish encounter in the cavern gathers over 3000 worth of Essence each

time, so get to it and make that money! Once you get 99,999 worth of

cash, upgrade everything you have and purchase max items at Muramasa's

Statue in the Suspension Bridge Room. After you've restocked your

supply, go back and farm for more cash! Just remember NOT to trigger

the flooding of the Chamber!





After the cutscene, swim forward to see an elevator and a sunken

tunnel. Oddly enough, there's also a Muramasa's Statue under the water!





++GOLDEN SCARAB #20

In the center of the sunken room is a Golden Scarab. Swim down to find

it and grab it!





++ AREA: JUNCTION CHAMBER ++



Avoid the elevator and just swim into the nearby tunnel that leads to

the Junction Chamber. Swim all the way to the end to find a dormant

platform and a Save Point. Use the Save Point to SAVE your game and

then swim back to the elevator and take it up to the Monastery.





++ AREA: MONK'S ROOM ++



As soon as you enter the room, you will be ambushed by some BS Ninjas.

Eliminate them with hard combos to clear this room. Now it's time to

crack open that safe for another goodie!





++LIFE OF THE GODS #18

Read the book on the desk to find another combination: 1410 RIGHT LEFT

RIGHT LEFT. You should know how to crack open the safe by now, so crack

it open to receive your Life OTG item.





Exit the Monk's room and head for the Altar Hall to face off against

one of the most difficult bosses in the game.





+++FIEND CHALLENGE NOTE:

If you have not attempted the Fiend Challenge in the Archives Room, do

it now! Once you defeat Alma, the Fiend Challenge in the Archives Room

is forfeited.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EI3. +++ BOSS BATTLE: ALMA +++





Alma uses Pink Shadow Fiends to assist her. If you already know how to

evade Alma's attacks, then focus on using Izuna Drops on the lackeys to

eliminate them. When the lackeys are gone, focus on Alma. If you sucked

hard against Alma on Normal Mode, chances are you won't get any better

with this battle, so practice on Normal Mode first!





Copy and paste this URL to see how I defeated Alma on VH Mode:

http://www.gametrailers.com/player/usermovies/107566.html





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





EJ1. +++ CHAPTER 10: TAIRON UNDER ALERT +++



_______ _____ ___ _____________ ______

/ ___/ // / _ | / _ /_ __/ __/ _ < / _

/ /__/ _ / __ |/ ___/ / / / _// , _/ / / // /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/___/





--OBJECTIVE #1: GO TO THE MILITARY GATE

--OBJECTIVE #2: GO TO THE RITUAL ROOM (OPTIONAL)



When the Chapter begins, go back into the Monastery and look for

Rachel's War Hammer at the back of the Altar Hall. Take the weapon and

then exit back outside.



Use the Save Point outside the Monastery and SAVE your game! Go to

Muramasa's Statue nearby and replenish any items you need. From here,

you can continue the mission or attempt another Fiend Challenge.





-----------------------------------------------------------------------



EJ2.



++FIEND CHALLENGE: RITUAL ROOM

This challenge can be done at any time after the Alma battle, but its

best to do it in Chapter 10 if you want to get a higher ranking. Go

back to the Ritual Room (where you found the Holy Grail) and prepare to

face off against a bunch of Zombies.



Finish the Challenge to gain a Lives OTTG item! Once you finish this

challenge, go back to the Monastery the same way you came in.





Copy and paste this URL to see this challenge on VH Mode:

http://www.gametrailers.com/player/usermovies/126677.html





-----------------------------------------------------------------------





If you decide not to pursue the Fiend Challenge, leave the Monastery

and go to Monastery Plaza.





++ AREA: MONASTERY PLAZA ++



As you enter the area, the gates will close and a bunch of Armored

soldiers will appear from the balconies. If you want, test out the

power of the Dabilahro on these guys. Use downward strikes and lots of

UT's to clear this area.



When the gates open, make your way back to Drawbridge Square. Eliminate

more soldiers in your way to get there. On the way down the stairs,

watch out for the Tomahawk Chopper! It'll drop a couple of bombs on

you, so jump out of the way! Once you reach Drawbridge Square, pull the

lever to lower the drawbridge and reveal more armored soldiers and

Armored cars.





++ AREA: DRAWBRIDGE SQUARE ++



Equip the Incendiary Shurikens and start tossing them at Armored

soldiers. Eliminate the soldiers and RPG soldiers with some well-timed

UT's and then go to the Save Point at the bottom of the stairs and SAVE

your game. Continue through the zigzag tunnel and eliminate more

soldiers using Incendiary Shurikens and Flying Swallows.





++ AREA: MOAT ROAD ++



As you head down Moat Road, the Tomahawk Chopper will stop by again to

drop more bombs. Jump out of the way and continue down the alleyway

back to the Bronze Lilly Door. Once you exit the door, more soldiers

will be waiting for you. Eliminate them and then use the Save Point.





++AREA: OUTER CLOCK TOWER SQUARE





--OBJECTIVE: FIND THE LIFE OF THE GODS #19



After you exit the Bronze Lilly Door, make your way past Clock Tower

Square and enter Great Bridge Square (the green door past Muramasa's

Shop). As soon as you enter here, a lone Knightmare will crash down.

Use non-stop counterattacks on him to kill him off. Once he's dead, he

leaves a Life OTG as the prize!





--OBJECTIVE: FIND THE DABILAHRO



Nope, Muramasa does NOT give you this item as a prize in VH Mode! After

you kill the Knightmare, approach the cracked door and toss an

Incendiary Shuriken at it. When the doorway explodes open, use a wall

run from the right side to land on the upper ledge. Jump to the

adjacent ledge and kick open the chest to find the Dabilahro inside!



Once you've done all that, make your way back to the Lilly Door Save

Point and save your game!





++ AREA: DWORKU ALLEYWAY





--OBJECTIVE: FIND THE STONE TABLET (TOP)



Go up the stairs and up the alleyway. As you approach the stairway, you

will see a chest at the end of the path. A couple of Armored soldiers

will be waiting near the stairway, so eliminate them first and then

open the chest to find the STONE TABLET (TOP) Key Item. Now go up the

stairs towards the Military Gate.





--OBJECTIVE: UNLOCK THE SKULL GATE



Near the Military Gate entrance is the Skull Gate. It's a metal door

with a Skull on it. Use the Skull Key you got from the previous Chapter

to unlock the Skull Gate and enter inside.





++GOLDEN SCARAB #21 &22/LIFE OF THE GODS #20

Inside this area are a Muramasa Statue and some goodies. Open the chest

for a Life OTG and then grab the nearby Golden Scarab. Now use a Bird

Flip on the nearby ledge to reach the higher ledge. Use another Bird

Flip to reach the top ledge. Rotate the camera from the ledge to see

another Golden Scarab sitting on an opposite ledge. Use a Wall-to-Wall

Run and land on that ledge and grab that Scarab! Now jump back down,

access Muramasa's Statue and purchase some Incendiary Shurikens.





Before you enter the Military Gate, go back to the Save Point next to

the Lilly Door and SAVE your game! Once you've done that, make your way

to the Military Gate and enter.





++ AREA: MILITARY GATE ++





--OBJECTIVE: OBTAIN THE STRONGBOW



As you enter the Military Gate area, start roll jumping and tossing

Incendiary Shurikens at the gunners on the gate balcony. Eliminate the

other Armored soldiers here with Flying Swallows while blocking

gunfire. Once the area is clear, grab some Arrows from the nearby dead

body and look at the building across the Military Gate. You will see an

open window and an RPG soldier inside trying to blast you with rockets.



Bust out the Bow and shoot him dead to obtain a new weapon: the

Strongbow! Once that's done, grab the Strongbow and prepare for a new

boss battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EJ3. +++ BOSS BATTLE: ALTERNATOR +++





Same boss. Same situation. Same strategy. DO IT.





-----------------------------------------------------------------------





Hold up there, big boy! There's still one thing left to do!





--OBJECTIVE: OBTAIN A FREE TALISMAN OF REBIRTH



Go back to the Skull Gate area and Bird Flip your way to the third

floor. Enter the room where the RPG soldier was shooting at you and

look out the window. Above the Military Gate is an office with glass

windows. Do you see it?



On the back wall of the office is a large medallion that looks like a

wall-clock. Bust out the Strongbow and shoot an arrow at that

medallion. When you make the shot, a chest with a Talisman Of Rebirth

will appear on the ground. Go and grab it and then exit the gates to

end the chapter!





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





EK1. +++ CHAPTER 11: THE MILITARY SUPPLY BASE +++



_______ _____ ___ _____________ ______

/ ___/ // / _ | / _ /_ __/ __/ _ < < /

/ /__/ _ / __ |/ ___/ / / / _// , _/ / // /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_//_/





++ AREA: MILITARY GATE ROAD ++



Be aware that the soldiers in this chapter are more advanced and have

silver armor. If you attempt a Flying Swallow attack on the gunners,

they'll automatically catch and blast you in mid-air!





--OBJECTIVE: OBTAIN THE WAREHOUSE KEY/ENTER THE WAREHOUSE



Before you continue the chapter, first go back to Muramasa's Statue

next to the Skull Door and purchase a full set of Explosive Arrows.

Equip the Explosive Arrows and then exit to the gates and then continue

down Military Gate Road to the end. Exit at the lone door.



As you enter the next area, a trio of Armored soldiers will ambush you.

Destroy them by using Explosive Arrows for less headaches. Jump and

shoot the Explosive Arrows in mid-air to kill them with ease.





++GOLDEN SCARAB #23

Once you've killed the three soldiers, continue down the long road and

look to the left of the tunnel exit to find a Golden Scarab sitting

there. GRAB IT!





++ AREA: WAREHOUSE ENTRANCE ++



As you approach the next open area, you will see an Armored car and a

bunch of soldiers and gunners shooting at you. Roll jump towards the

gunners and use mid-air Explosive Arrow shots to kill them. Eliminate

the other soldiers the same way. If you run out of Explosive Arrows,

jump to the large crate next to the Warehouse door and restock. Kill

all the soldiers and grab the WAREHOUSE KEY item. Now use the key and

enter to the Warehouse.





++ AREA: WAREHOUSE ++



For now, avoid the stairway and scour the ground for some goodies.





++GOLDEN SCARAB #24/LIFE OF THE GODS #21

One of the train rooftops has a Golden Scarab (the one on the right).

To get it, use a Wall Run on the right side of the train (running UP)

and then press the attack button to jump higher and land on the train

rooftop. Grab it and then jump down. Destroy the two crates in the

middle of the room to find some goodies including a Life OTG!





--OBJECTIVE: TURN ON THE LIGHTS



Once that's done, go to the stairway on the left side of the warehouse

and ascend to the second floor. Open the chest to find Smoke Bombs. As

you make your way to the next stairway, a bunch of Laser Copters will

come flying out of the top windows ready to blast you.



Run underneath the second set of stairs to find a large crate of APFSDS

Cores. Bust out the Strongbow and start shooting at the Laser Copters

in First-Person view. When the Copter hits you with its laser, Ryu will

fly back and you definitely don't want that. When you see the laser

about to pass by, press the BLOCK button. You'll still get hit but you

won't fly back. If the copters fly near you, throw the Windmill

Shuriken at them. It'll take awhile but once all the Copters are

destroyed, the warehouse is cleared of any more threats.



With the copters gone, continue up the stairs to the third floor and

access the lever on the wall to turn on the lights and activate the

platforms in the warehouse.





--OBJECTIVE: FIND THE SHUTTER CONTROL KEY CARD



Now go back to the second floor (next to the APFSDS Cores crate) and

wait for the moving platform to pass by. Jump on the platform and then

jump onto the adjacent train rooftop. Wait for the next platform to

pass and then jump on it. Jump to the next metal ledge. Open the nearby

chest and then go up the stairs to the third floor. You will see an

office room up there.





++GOLDEN SCARAB #25

Before entering the office, jump up to the office roof to find a Golden

Scarab sitting there. Grab it and then enter into the office.





Grab the SUPPLY BASE MAP and the SHUTTER CONTROL KEY CARD on the table

and then exit and jump back down to the ground. Approach the metal

doors at the other end of the warehouse and use the key to exit. Be

sure that you've obtained ALL the Power-Ups and Golden Scarabs in the

Warehouse because once you exit, you cannot return here anymore!





++ AREA: LOCOMOTIVE TURNTABLE ++



Once you exit, prepare for an ambush. There will be a mixture of

regular RPG soldiers plus Mecha-soldier gunners. Use APFSDS Cores to

pierce the armor of those bastard Mecha-soldiers and then use UT's and

Flying Swallows on the RPG soldiers.



When the area is clear, approach the large open doorway to find a Save

Point and SAVE your game. Stock up on Cores and Explosive Arrows from

the Muramasa Statue. When you're ready, go and exit the area using the

unlocked metal door to a new area.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EK2. +++ BOSS BATTLE: MILITARY TANKS X2 +++





Use lots of roll-jumps and Mid-air Explosive Arrows and APFSDS Cores.

Nuff' SAID!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





--OBJECTIVE: FIND THE TEAM NINJA PROTOTYPE



After the battle, reload on Arrows and Cores. There is a hidden TEAM

NINJA logo in this large area. Go all the way around the back gates

from the elevator. The TEAM NINJA prototype is hidden in the very

corner of this large area. Interact with it to replenish Health and

Ninpo and then take the elevator going up to the Steel Bridge area

(open the chest next to the elevator). Use the Save Point!





++ AREA: STEEL BRIDGE ++



As you approach the Steel Bridge, a duo of RPG soldiers will be waiting

at the other end. Use Explosive Arrows on them and then continue down

the walkway for another boss battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EK3. +++ BOSS BATTLE: TOMAHAWK HELICOPTER +++





This battle is the same as it was on Normal Mode.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





--OBJECTIVE: DESTROY THE RADIO CONTROL TOWER



Go back to the Save Point and SAVE your game. Continue down the walkway

and you'll enter an area that has a Muramasa Statue. Replenish any

items you need. There's also a chest near the statue, but DO NOT open

it! It contains surprise Ghost Fish!





++GOLDEN SCARAB #26

Next to Muramasa's Statue is an enclosed wall. Use a continuous Bird

Flip to the top and you will find a Golden Scarab waiting there. Grab

it and then enter the doorway.





++ AREA: ROOFTOP ++



As soon as you enter the rooftop, Armored soldiers will jump down from

the windows above to ambush you. Eliminate them with Explosive Arrows

to clear the area. Once all the soldiers are toast, its time to destroy

the tower!



Grab some Explosive Arrows from the nearby chest. Across from the

rooftop is a large Radio Tower. On the tower, you will see large

spotlights on it. There's a total of nine spotlights on the tower

(three per floor), so start shooting at them with Arrows. Be careful

though, because RPG soldiers are patrolling that tower and will start

shooting rockets at you. Quickly shoot each spotlight and the tower

will explode. With the tower gone, it's time to leave this place!





--OBJECTIVE: ESCAPE!



Exit this area using the other door. As you enter the next area, you

will see some more Copters. Use Explosive Arrows to destroy them and

then continue down the walkway. Use a Wall Run near the open gap and

open the door to the next room.





++LIFE OF THE GODS #22

As you enter this small room, three RPG soldiers will start firing

rockets at you. Quickly shoot Explosive Arrows at them before they

shoot you! Open the chest they were standing next to for a Life OTG!





Now exit this room using the other door back outside. Go down the

stairs and take the elevator down. Enter the next room and destroy the

soldiers below with Explosive Arrows. Unfortunately, the key to enter

the control room is BACK in the previous room where you encountered

those damn RPG soldiers!





--OBJECTIVE: FIND THE CONTROL ROOM KEY





++LIFE OF THE GODS #23

Before going back outside, look under the stairs to find a chest with a

Life OTG!





Now exit the room and take the elevator back up. Enter the room again

and destroy the RPG soldiers with Explosive Arrows to reveal the

CONTROL ROOM KEY item. Now go BACK to the control room and use the key.

Approach the control board and pull the lever to finish the mission!





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





EL1. +++ CHAPTER 12: THE AQUADUCTS +++



_______ _____ ___ _____________ ______

/ ___/ // / _ | / _ /_ __/ __/ _ < /_ |

/ /__/ _ / __ |/ ___/ / / / _// , _/ / / __/

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/____/





++LIFE OF THE GODS #24

Open the nearby chest to find a Life OTG!





--OBJECTIVE: ENTER THE AQUADUCTS



Exit the area and unlock the metal door. The next area will be enclosed

and you won't be able to escape for a few minutes. After a minute or

two, One-Eyed Pincer Fiends will emerge from the sewers. While they

might look like Shadow Fiends on steroids, they aren't much of a threat

BUT they are a little bit tricky!



Eliminate them the same way as the other Shadow fiends and then jump

down the manhole to the Aquaducts. Destroy the bats swarming the room

and then use the Save Point and SAVE your game! Exit the room to the

next area.





++ AREA: AQUADUCT B1 ++



Pink Shadow Fiends will appear in this room. Equip your favorite weapon

and eliminate them with some easy combos, but be careful! These fiends

can break your guard, so stay evasive. Once that's done, exit through

the next door.





++ AREA: AQUADUCT B2 ++



More fiends will appear in this area. Fight the fiends near the stairs

and kill them all to clear this area. Now go down the stairs to a large

hallway. Turn right to find a dead body with the AQUADUCT MAP. Now go

the opposite direction and look for the open wall on the right side.

Jump down to the next area.





++ AREA: AQUADUCT B3 ++



More fiends will appear here, so eliminate them! In this area, you will

find an elevator on the right to Aquaduct B4, a Save Point across from

you, a doorway to the left that leads to the Red Reservoir Room, and a

cavern just before the Red Reservoir doorway. Before you do anything,

SAVE your game at the Save Point. Once that's done, enter the Red

Reservoir Room.





-----------------------------------------------------------------------



EL2.



+++FIEND CHALLENGE: AQUADUCT B4

If you take the elevator in B3 down to B4, you will see a chest with a

GREAT SPIRIT ELIXIR inside. After you grab that item, Large Dung

Beetles will appear. The best way to kill them all is to equip the

Dabilahro and using downward strikes and UT's on them.



Once you kill the last Dung Beetle, take the elevator back up and then

take it back down again to trigger a Fiend Challenge with those Dung

Beetles. Finish the Fiend Challenge to obtain a TALISMAN OF REBIRTH.





-----------------------------------------------------------------------





--OBJECTIVE: FIND THE KEY OF THE INSECT





++ AREA: RED RESERVOIR ROOM ++



When you enter the room, prepare for an ambush. Eliminate the fiends

that jump down. When they're gone, use a Bird Flip to the top and then

open the chest at the back of the room to find the KEY OF THE INSECT.

Now jump back down and then make your way up to B2. Use the KEY OF THE

INSECT at the orange doorway to enter a new area.





++ AREA: AQUADUCTS B2-1 ++



In this large area, you'll encounter a bunch of respawning fiends.

Destroy them all and come back to this room if you want to spam for

essence. Also, notice that there are two doors: one near the door you

entered and one all the way at the back. Ignore the door at the back

for now and enter the nearby doorway for a boss battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EL3. +++ BOSS BATTLE: ELECTRIC WORM +++





BLAH BLAH BLAH. UT AND DABILAHRO. This battle is no different than it

was on Normal Mode, so just use the same tactics from that mode.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++GOLDEN SCARAB #27

Once the Worm is dead, approach the arch where the Worm was hiding and

then jump above the arch to find a Golden Scarab sitting there! Grab it

and continue down the hallways to the Hall Of Balance.





++ AREA: HALL OF BALANCE ++





++GOLDEN SCARAB #28

You are on the upper ledge of the Hall Of Balance. Open all the chests

here to find some goodies including the RED TABLET OF THE STREAM. On

the other side of the ledge is a Golden Scarab, so go and get it!





++ AREA: AQUADUCT B3



Once you've collected all the stuff, jump back down and exit back to

Aquaduct B3. SAVE your game at the Save Point and then go BACK to the

Red Water Reservoir Room.





++ AREA: RED WATER RESERVOIR ++



Bird Flip your way to the top and approach the mantle.





++GOLDEN SCARAB #29/LIFE OF THE GODS #25

The Golden Scarab is on the right side of the room and a Life OTG is in

a chest on the left. Grab both items!





Now approach the mantle and place the RED TABLET on it to trigger an

ambush from the fiends. Kill them all and then exit the room and go

back up to Aquaduct B2. Take the path to the left (past the dead body)

and enter the door at the end of the hall. Enter the empty room and

grab the WATER STATUE item from the pedestal. Now go BACK to Aquaduct

B3 and use the Save Point!



Enter the cavern just before the Red Reservoir Room to find another

dead body. Search the body for an item and then approach the nearby

doorway. Use the WATER STATUE item on it to open the door and then

enter. Enter through to find a hole leading underground. BE CAREFUL

because the jump down contains Ghost Fish.



Quickly jump down to the bottom and then use a continuous Bird Flip

back to the top. Halfway through the Bird Flip, use a hard attack and

Ryu will strike down on the Ghost Fish that are trying to follow him.

Keep doing this tactic until all fish are dead.





++ AREA: UNDERGROUND WATERWAY ++





++GOLDEN SCARAB #30

As you enter this area, you will find a Muramasa Statue sitting across

from where you dropped in. Across the statue is a Golden Scarab. Grab

it and then replenish any stock.





Enter the nearby cavern (with more Ghost Fish) to encounter another

boss battle.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EL4. +++ BOSS BATTLE: ELECTRIC WORM X2 +++





This battle is no different than it was in Normal Mode. Use the same

tactics from that mode to kill these two *****-looking monstrosities.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++GOLDEN SCARAB #31/LIFE OF THE GODS #26

After both Worms are dead, approach the little cavern that the Worm on

the left was using to find a Golden Scarab inside. Also, look in the

little cavern that the Worm on the right was using to find a chest with

a Life OTG inside!





++LIFE OF THE GODS #27

After you've collected all the stuff, enter the cavern in between the

Worm holes and emerge to a large rocky area. Ascend to the top of the

rocky heap and eliminate the fiends that appear. Open the chests at the

top to find a Life OTG and then enter the doorway to the next area.





++ AREA: BLUE TABLET ROOM ++



Make your way down this cavern (kill those Fish) and enter the next

cavern. Destroy the Wasp Fiends waiting in the cavern and then approach

the chest to obtain the BLUE TABLET OF THE STREAM. Now exit back to the

rocky area and enter the cavern next to it. Kill the Bats in the area

and continue through to another cavern with a dead body and some

fiends. Kill the fiends and then search the body for some Incendiary

Shurikens. Go further into the cavern to find a large cracked wall.



Use the Dabilahro and smash the wall open to end up back in the cavern

where Muramasa's Statue is located. Go back up to Aquaduct B3 and then

SAVE your game! Now go up to Aquaduct B2 and enter the orange doorway.





--OBJECTIVE: GO TO THE BLUE WATER RESERVOIR ROOM





++ AREA: BLUE WATER RESERVOIR ++



Go down the room and enter the other metal door (not the one from the

first Worm battle). Go up the stairway and approach the pedestal and

place the BLUE TABLET on it to drain the water.





++GOLDEN SCARAB #32/LIFE OF THE GODS #28

Jump down to the drained room and grab the Scarab sitting in the

middle. Kill the fiends that appear and continue through the open

doorway. Just before you go back to the Hall Of Balance, there is a

tricky turn in the hall with room that has a chest inside. Open that

chest to obtain a Life OTG!





Now jump down and enter the newly opened doorway to a brand new area.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EL5. +++ BOSS BATTLE: BLACK DRAGON CLONE - PART 2 +++





This battle is exactly the same as it was on Hard Mode. If you already

know how the Clone does his thing for this battle, then just finish him

off already! If not, read my strategy from the Hard Mode section of

this chapter to see the details.



For winning this battle, you'll receive the ARMLET OF CELERITY. Leave

the area and then re-enter to trigger the Fiend Challenge.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++ AREA: PERISTYLE PASSAGE ++



As soon as you re-enter Peristyle Passage, prepare for a Fiend

Challenge!





-----------------------------------------------------------------------



EL6.



+++FIEND CHALLENGE: PERISTYLE PASSAGE

Pincer fiends appear in this section. These enemies are different

because they have a powerful guard breaker attack. Again, use the

Dabilahro and then use lots of wall attacks and UT's to kill all the

fiends. It's not so easy, though, because these sonofa***** bastard

pricks are very evasive, so keep trying even if you miss the UT!



Once all the enemies are dead, a chest with a Life Of the Thousand Gods

will appear. Open it up and take the item!





-----------------------------------------------------------------------





++GOLDEN SCARAB #33

After the Fiend Challenge, go between the pillars located next to the

Peristyle Passage entrance and use a continuous Bird Flip to the top to

find a Golden Scarab sitting on the top. Grab it!





To open the other doorway out of this room, approach the large statue

at the end of the room to see a large step button in front of it. Do a

continuous Bird Flip and then a downward strike from the very top to

push the large button down. This will unlock the nearby door. Now exit

this area!





++ AREA: OUTER SANCTUARY ++



As you enter this room, swarms of Ghost Fish will fly down. Kill them

all with the Flails.





++LIFE OF THE GODS #29

Before you exit the room, look above to see a well-hidden chest on a

high ledge. To reach it, you must do a continuous Wall-to-Wall Run.

Start from the left side of the room and keep running and jumping until

you reach the high ledge. Now approach the chest and open it to get a

Life OTG! Now exit this room using the large double doors.





++ AREA: UNDERGROUND SANCTUARY ++



When you enter the large room, kill the Ogres that appear here to clear

the room. There is an open doorway on the left side of the Sanctuary,

so enter inside.





++GOLDEN SCARAB #34

Inside the room is a dead body with Arrows and a Golden Scarab next to

it. Grab that Scarab!





To reach the top of the room, use a continuous Wall-to-Wall Run from

the right side of the entrance. Once you reach the top ledge, equip the

Strongbow and shoot an Arrow at the shining medallion on the opposite

ledge to lower a chained wall. Use a Wall Run on the chained wall to

reach that ledge and then take the stairs to the upper ledge. Open the

chest and then go around. Jump towards the branch and swing to the next

ledge.



See that glowing mantle? Approach it and grab the BRAND OF VALOR item

from it. Now use the Save Point and SAVE your game!





++GOLDEN SCARAB #35

Right behind the Save Point is a Golden Scarab! Grab it and then jump

down and place the BRAND OF VALOR on the engraving in the middle of the

Sanctuary to trigger a boss battle!





+++FIEND CHALLENGE NOTE:

If you haven't attempted the Fiend Challenge in Aquaduct B4, do it now.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EL7. +++ BOSS BATTLE: PAZ ZUU +++





Paz Zuu will have a duo of Pincer Fiends to assist him in this battle.

Use Explosive Arrows on those stupid lackey freaks and use the "behind-

the-ass" trick that I described from Normal Mode to eliminate this

overgrown bone-headed bird. It's not quite so easy to do, but it works.





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





EM1. +++ CHAPTER 13: PATH TO ZARKHAN +++



_______ _____ ___ _____________ _______

/ ___/ // / _ | / _ /_ __/ __/ _ < /_ /

/ /__/ _ / __ |/ ___/ / / / _// , _/ / //_ <

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/____/





++ AREA: THE UNDERGROUND SANCTUARY MOATS ++



As soon as the Chapter begins, approach the Save Point and SAVE your

game! Open the nearby chests to obtain a MAP and a goodie.



First thing's first, eliminate the threat! There are a couple of Green

Fish in the water. Stay on solid ground and fling APFSDS Cores at the

fish from First-Person. One shot will kill it instantly, so start

shooting!





++GOLDEN SCARAB #36

Once this area is cleared of threats, go to the large gateway next to

the Save Point. Swim under the gate to see an open gap with a Golden

Scarab waiting there. GRAB IT!





Now swim under the water and through the broken metal bars. Swim up and

destroy the Copters first! Equip more arrows and use jumping water runs

to shoot the fish (or stand on the dry surface). Now dive down and swim

through the underwater tunnel. Be careful because there are protruding

spikes! Swim to the other side and emerge from the water to catch your

breath. Climb up and approach Muramasa's Statue to restock if you need

to. Next to the statue is a dead body with the SPEAR GUN weapon. Grab

it and then swim out of the cavern through the next underwater tunnel.



As you swim through the next spike-infested tunnel, emerge out of the

tunnel at the other end and quickly catch your breath. When you emerge,

bust out the Windmill Shuriken and start running on the water and

tossing it at the Laser Copters to destroy them all.





++GOLDEN SCARAB #37

In the area where you encounter those Copters, look above the next

waterway tunnel to see a Golden Scarab sitting on top of it. Grab it!





++ AREA: MEDALLION ALTAR AREA ++



Swim through the next tunnel and emerge out to find a Save Point.

Destroy the Pincer Fiends and Wasp Fiends in the middle of the room

first before you do anything else!





++LIFE OF THE GODS #30

Once the room is cleared of all enemies, open the chest on the other

side of the Save Point to find a Life OTG! Now approach the Save Point

and SAVE your game. And watch out for the chest next to the Save Point

because it contains Ghost Fish!!!





Swim out of the cavern using the adjacent underwater tunnel and then

emerge out of the other end to a large open area called the Fissure.





++ AREA: THE FISSURE ++





--OBJECTIVE: OBTAIN THE OXYGEN CYLINDER/FIND THE TRITON KEY



Jump out of the water and runs toward the large dry ledge. There is a

door (the Triton Door) on the ledge that is locked at the moment. First

off, kill all the Stinkfish mermaids with some hardcore projectiles and

then kill the Green Fish. Once the area is clear, it's time to find the

Oxygen Cylinder. Across from the Triton Door is a set of metal bars.

Swim UNDER the bars to find an open gap.



Swim through the open gap and emerge out of the water next to the

sunken ship. Jump out of the water and start running and destroying the

Laser Copters with the Windmill Shuriken to clear the area. Jump onto

the dry ship deck and access the Crank Handle and turn it to open a

door under the ship. Dive into the water and swim towards the large

open hole at the back of the ship. Swim towards the chest in the middle

and open it to obtain the OXYGEN CYLINDER. With this item, Ryu can now

breathe underwater indefinitely.



After you obtain the Cylinder, swim UPWARDS from the chest to find an

upper deck with another chest. Open it to obtain the TRITON KEY item!





++GOLDEN SCARAB #38

Next to the chest with the Triton Key is a lonely Golden Scarab. Swim

towards it and grab it! Now its time to grab the rest of the goodies in

this area!





++GOLDEN SCARAB #39/LIFE OF THE GODS #31

There is a Golden Scarab next to the underwater tunnel that you emerged

from. Swim up to it and GRAB IT! Also, underneath the large ledge (with

the locked Triton Door) is an underwater zigzag path. Swim through the

zigzag bars and you'll find a chest halfway through the path. Open the

chest to obtain another Life OTG!





At the end of the zigzag path is a chest with a Talisman Of Rebirth. If

you want to grab it, that's up to you. Once you've collected all the

goodies in the area, go up to the dry ledge and use the TRITON KEY and

exit out to the next area.





++ AREA: THE DWORKU MOATS ++





--OBJECTIVE: SWIM TO ZARKHAN STADIUM



As you enter this area, you'll see a small strip of dry land in the

middle of the water. There are also some Laser Copters and Stinkfish

mermaids in the area. If you want to fight these guys, it's up to you.

If you decide to fight, use the same method with the other mermaid

battles. Use the Windmill Shuriken on the Copters and use Run-And-Shoot

tactics against the Stinkfish mermaids.



Once the area is cleared and the metal gates come down, swim towards

the open gap under the water. Swim through the caverns to emerge back

to the Tomb Of Eons (with the Bone Dragon's dead body). If you want,

emerge out of the water and run back onto dry land. Access Muramasa's

Statue to replenish any stock and then dive back into the water.



Swim through the next open gap into another cavern. At the end of the

cavern, swim DOWN toward the Chamber of Everlasting Sleep.





++GOLDEN SCARAB #40

When you enter the Chamber of Everlasting Sleep, look at the top of the

room to see a Golden Scarab near the ceiling. Swim up towards it and

grab it! Now swim through the Skull Door path to emerge back to the

flooded chamber with the elevator.





Avoid the Green Fish (or kill them, whatever) and swim towards the

elevator to go to the Monk's Room. As you exit the elevator at the top,

prepare for a Kiyatt ambush. Kill them all with hard combos and then

approach the broken desk to find another combination for the safe (1223

LEFT LEFT RIGHT LEFT). The final prize is a JEWEL OF THE DEMON SEAL.





++ AREA: JUNCTION CHAMBER ++



Once you're done in the Monk's room, take the elevator going BACK down

to the underwater area. Swim to the Junction Chamber and use the Save

Point to SAVE your game. Now take the nearby platform going up to

Zarkhan Stadium and prepare for your next boss battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EM2. +++ BOSS BATTLE: DOKU +++





Doku uses a duo of Black Spider Ninjas to assist him in this battle.

Your best bet at defeating Doku is to quickly kill each BS Ninja with

Explosive Arrows and then use a well-timed OLC and UT Doku. Good luck!





MISSION COMPLETE!





Wanna see how to defeat VH Mode Doku in under 25 seconds? Copy and

paste this URL to see my video for this battle for Very Hard Mode:



http://www.gametrailers.com/player/usermovies/126668.html



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





EN1. +++ CHAPTER 14: THE ANCIENT TWIN DIETIES +++



_______ _____ ___ _____________ _______

/ ___/ // / _ | / _ /_ __/ __/ _ < / / /

/ /__/ _ / __ |/ ___/ / / / _// , _/ / /_ _/

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/ /_/





--OBJECTIVE: FOLLOW DOKU



When the Chapter begins, use the Save Point and SAVE your game! Now

make your way past Great Bridge Square towards the alleyway that Doku

was passing through to encounter some Zombified Soldiers. These guys

are similar to the BS Ninjas but are a little bit faster.



Use downward wall strikes and counterattacks and then use a UT to kill

these three. Once their dead, approach the first building with the

cracked door and bust it open. Open the chest for a goodie and then

make your way to the large building with the glowing portal.



Before you enter the portal, look in the corner to find another chest

with lots of different essence. Grab it all and then teleport out!





++ AREA: HAYABUSA VILLAGE ++



Run down the hill and down towards the Save Point at the bottom. Access

Muramasa's statue to replenish your stock and then SAVE your game! From

here, you can continue on towards the next area OR you can participate

in one last Fiend Challenge.





--OBJECTIVE: GO TO THE CENTRAL BRIDGE AREA (OPTIONAL)





-----------------------------------------------------------------------



EN2.



+++RACHEL FIEND CHALLENGE #3: CENTRAL BRIDGE

First of all, if you made it this far, then this challenge should be a

breeze. If you keep dying, THEN HOW THE HELL DID YOU MAKE IT HERE?!!?



Don't be foolish! Use the same tactic that I described from Normal

Mode: Kill the Warlock with a counter and Viper attack. Evade the

Samurais and then use OLC's with a UT to kill them. Don't worry about

the Time Limit. If you follow the tactic I mentioned, then you should

be able to finish this challenge in under 7-8 minutes tops.



Once Rachel kills the 94th enemy, six Fire Red Ninjas will appear, so

start the UT rollercoaster on them! When the challenge is done, Rachel

will receive a new Hairstyle!





Copy and paste this URL to see my video for this challenge in VH Mode:

http://www.gametrailers.com/player/usermovies/127504.html





-----------------------------------------------------------------------





++ AREA: OPEN RANGE ++



Make your way to the other side of the village. Kill the Warlocks with

counterattacks and use UT's on the Samurais. Once the area is clear,

enter the building with Muramasa's Statue inside. Search the shelves

for freebies and then climb that ladder to the top. Jump out of the top

window to the village entrance.





++ AREA: VILLAGE ENTRANCE ++



More Warlocks and Samurais will swarm you in this area. Eliminate them

all with the tactics mentioned above to clear the area. Once that's

done, go up the mini-hill towards the shrine with the stone it. Break

it open to find the MYSTERIOUS STONE TABLET. Grab it and jump down.



Place the TABLET on the pedestal (it's kind of hard to spot at first)

on the lower area of the village to reveal a new portal. You can't go

back to the Save Point, so enter the portal to a new area.





++ AREA: OUTER MONASTERY ++



In this small gated enclosure, Pincer Fiends will appear and swarm you.

Use wall attacks and hard combos to kill them all.



Once the last fiend is gone, a Knightmare will appear (together with

more Pincers). Use the same counterattack maneuver on the Knightmare.

Stay evasive from the fiends and try to stay close to the Knightmare

until he's toast. From there, kill off the rest of those Pincer

*****es. When the area is cleared, enter the adjacent portal.





++ AREA: THE PYRAMID ++



Approach Doku and you will enter a new area.





++ AREA: HP2 REALM ++



Nicchae and Ishtaros. Nothin' but a bunch of absolute bullshit!







MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





EO1. +++ CHAPTER 15: THE CAVERNS +++



_______ _____ ___ _____________ _______

/ ___/ // / _ | / _ /_ __/ __/ _ < / __/

/ /__/ _ / __ |/ ___/ / / / _// , _/ / /__

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/____/





++ AREA: ZARKHAN STADIUM ++





--OBJECTIVE: TAKE THE TREASURE IN ZARKHAN STADIUM



When the Chapter begins, grab the Kitetsu Sword next to Ryu. There are

a whole bunch of chests in the upper balconies and ledges of the

stadium but you'll need to activate the floating ledges to reach them.





++GOLDEN SCARAB #41

Exit the stadium using the opposite doorway (not the one you used from

the Save Point). Next to the doorway are a bunch of broken pillars with

a Golden Scarab hiding behind them. Grab it!





Approach the back wall to find a lever. Pull the lever to reveal the

exit to the stadium (and to activate the floating ledges). There are

two more Golden Scarabs and Life OTG's in the stadium. If you decide to

go back into the stadium, you will trigger a Fiend Challenge.





-----------------------------------------------------------------------



EO2.



++FIEND CHALLENGE: ZARKHAN STADIUM

On Very Hard Mode, the Fiends in the stadium will be Ogres. Again. If

you were able to defeat these freaks easily on Hard Mode, then just

repeat the strategy.



I recommend using a 5% UF, but I highly caution that you know how to

use it! If you don't know how to handle this weapon, then don't pursue

this challenge! Defeat all 100 of these goddamn sonofa*****es to

receive a LIVES OF THE THOUSAND GODS prize.





-----------------------------------------------------------------------





Once you've finished the Fiend Challenge, its time to collect the rest

of the treasures above the stadium. There are two floating platforms on

the ground near you. Take the one on the right and do a Wall-To-Wall

Run to the next floating ledge. Jump over to the top of the doorway to

obtain a Great Spirit Elixir.





++GOLDEN SCARAB #42 & 43/LIFE OF THE GODS #32 & #33

Jump down and then jump on the floating ledge to the left. Use a Wall-

To-Wall Run to next floating ledge. Run up to the top of the doorway to

find a Golden Scarab! Now jump down to the floating ledge you were on

and use ANOTHER Wall-To-Wall Run in the opposite direction to the top

ledge. Jump to the next ledge and then jump into the balcony. Open the

two chests on the balcony (one has Bats and the other has a Life OTG)

and continue down the upper ledges. Go all the way to the other end of

the balcony to find another Golden Scarab. There are also two more

chests here: one with a Life OTG and the other is your prize from the

Fiend Challenge. Take them all and then leave the stadium.





++ AREA: STAIRWAY TO THE IMPERIAL PALACE ++





++LIFE OF THE GODS #34

Exit the stadium and go down the hill. Approach the chest near the

small set of stairs to find a Life OTG. Continue down the hill to

encounter some Fiends.





-----------------------------------------------------------------------



EO3.



++FIEND CHALLENGE: IMPERIAL PALACE STAIRWAY

As soon as you enter this area, be prepared for a Fiend Challenge with

a trio of a Brown, Pink, and Pincer Fiend. This challenge is pretty

easy but the Time Limit is much shorter.



If you are aiming for the Time Limit, you'll need to use non-stop (and

I mean NON-STOP) Ultimate Techniques on all of them in order to even

make it. The first set of enemies will spawn in the center of the area,

and then spawn near the Zarkhan Waterfalls area, and then near the

stairway going back to Zarkhan Stadium, and then the last set will

spawn on the Imperial Stairway.



The thing that makes this challenge so frustrating is that the Pincer

Fiend is so goddamn sneaky that he literally hampers your time. If that

turns out to be the case, use mid-air Explosive Arrows on him (it's a

one-hit kill). Also, when performing a UT, try and unleash it on all

three enemies (or two of them) at once. By doing this, it saves time

from waiting for an enemy to dissolve.



Good luck because you will DEFINITELY need it! Ryu only needs to kill

99 (instead of the usual 100) enemies, so plan your strategy

accordingly! If you cannot make the Time Limit, copy and paste the URL

below to see how I did it:



http://www.gametrailers.com/player/usermovies/127880.html





Trust me, this challenge is NOT as easy as it looks! Consider yourself

lucky if you can make the Time Limit on your first try.





-----------------------------------------------------------------------





There is also a dead body near the doorway across the stairs. Search it

if you want and then continue down the path towards a large tree

blocking the way. Jump over the tree to see a Save Point.





++ AREA: ZARKHAN WATERFALLS ++



First, there is another dead body across from the Save Point. Search it

to obtain the MAP. Now SAVE your game.





++GOLDEN SCARAB #44 & 45/LIFE OF THE GODS #35 & 36

See those large boulders that look like heads? Destroy them to find a

Golden Scarab and a Life OTG under each one. Now enter the next area

with a large pool. Dive into the water to find another Golden Scarab

and a chest with another Life OTG!





Once you're done collecting the stuff, enter the Cavern. Go all the way

to the end and jump down to a small enclosure. Kill the Ghost Fish with

the Flails and then dive into the water and emerge on the other side.

Slide down the large slope to enter a new area.





++ AREA: THE GREAT HALL ++





++LIFE OF THE GODS #37

When you land in this cavern, a bunch of Pincer Fiends and a gaggle of

Ogres will pop out to swarm you. Fight them if you want but you can

escape the problem by just using a Bird Flip on the nearby wall and

jumping to the top ledge. Open the nearby chest for a Life OTG! Now

enter further into the Ice Cavern.





--OBJECTIVE: FIND THE SHIELD OF VIGOOR



Enter the area to find a Save Point and a large doorway. The door is

missing an item, so SAVE your game first. Jump down to the area below

and kill the enemies that appear. Follow the path to the right and

climb up to the top. Make another right turn and break the ice to fall

into a small ice enclosure with more enemies. Kill them all and then

jump up to the top cavern.





++ AREA: RUINS ++



You'll see some sort of device here used to make metal. On the opposite

side is the SHIELD OF VIGOOR item. Grab it and make your way back to

the door next to the Save Point. SAVE your game and then place the

shield on the door to open it.





++ AREA: MAGMA LAKE ++



Enter the doorway into Magma Lake. Across from you will be a large

globe. Approach it to obtain the STONE TABLET (LEFT) to complete the

Tablet. To kill the Ogres in the magma, use a non-essence charged UT on

them to kill them (keep your distance). Use a Wall Run to get past each

magma gap and drop to dry land.



When you reach the other end, you'll see a large open gap and walls

that billow hot smoke. Above those hot smoke thingies is a ledge. Run

up to it and shimmy all the way to the right (don't get hit by the

smoke!). Drop down at the end and then jump down to the small little

enclosure to encounter some more Ogres. Kill them with some hard

Dabilahro combos and continue to the other.



Slam down on the large step button to reveal some floating platforms.

Jump towards the platform and jump past the dinos to the other side

with a Muramasa Statue and Save Point. SAVE your game! Next to

Muramasa's Statue is a wall enclosure. Use a Wall-To-Wall Run to enter

another small enclosed area. More Ogres will pop out so eliminate them!



Across from where you landed is a doorway. Jump up to it and enter to

the other side with a large see-saw.





++ AREA: SEE-SAW ROOM ++





++GOLDEN SCARAB #46

Before you jump onto the see-saw, jump down to the dry ledge on the

right side to find a Golden Scarab! Now jump on the see-saw!



Let the see-saw go all the way down. Start running to the top and then

jump to the upper room before the weight of the see-saw shifts. In the

upper cavern is a room filled with Ghost Fish. Destroy the Fish and

then exit out. Approach the large boiling pot at the other end to make

it pour some hot Iron Ore onto the other side. Once that's done, it's

time to leave.



There is another room above the exit door. Use the see-saw to get to it

and then open the chest inside that room for a goodie. Now make your

way BACK to the Ice Cavern. SAVE you game at Magma Lake first!





++ AREA: ICE CAVERN ++



Make your way back to the Ruins (where you found the SHIELD OF VIGOOR)

to find the COG OF VIGOOR item.





++GOLDEN SCARAB #47

Next to where you find the COG OF VIGOOR is a Save Point. The Golden

Scarab is across the Save Point. SAVE your game and then approach the

ice chunk in the corner and slam it down to enter a new area.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EO4. +++ BOSS BATTLE: YOTUNFRAU +++





Yotunfrau uses Pincer Fiends to assist him in battle. Equip the

Unlabored Flawlessness (at 5% health if possible) and some Explosive

Arrows, just in case.



Approach Yotunfrau and perform a quick UF combo on him. When a Pincer

approaches you, either do a counterattack (if he attacks you) or use

mid-air Explosive Arrows (one shot kills it). Use a well-timed OLC-UT

on Yotun-boy to decrease his health dramatically. It takes two well-

timed UT's to kill this sucker under the 45-second Time Limit, so get

to it!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





When you exit Yotunfrau's cavern, use a Bird Flip to reach the top of

the room. Notice that chest in that alcove? When you reach the top,

flip over the ledge and drop down and Ryu will catch the next ledge.

Jump up and open the chest to find a goodie then jump down. Bird Flip

to the top and make your way BACK to the Magma Cavern.





++ AREA: MAGMA LAKE ++



Go to the area with the Save Point and SAVE your game. Replenish any

stock at Muramasa's Statue and then place the COG OF VIGOOR on the door

next to the Save Point. Enter inside for another boss battle.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EO5. +++ BOSS BATTLE: FLAME WORM X3 +++





This battle is actually much easier on Very Hard Mode (weird, huh?)!

Instead of two bosses you have to face off against three of them,

though. Sounds tough? HELL NO! If you defeated these suckers easily on

other modes, then don't even worry about it.



Equip a 5% UF and then smack the boss twice to end this stupid battle

in less than 30 seconds. Could it be any easier than that, PEOPLE?





-----------------------------------------------------------------------

-----------------------------------------------------------------------





Stock up on anymore things you need from Muramasa and SAVE your game.

Across from the Magma Lake is a large ledge with a doorway that has a

face on it. Slam down on the step button to raise the floating

platforms and then run and jump up towards the large face door. Place

the EYE OF ICE and the EYE OF FLAME on the door to open it.



Approach the mantle and grab the DEVIL DIETY statue to trigger the next

boss battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EO6. +++ BOSS BATTLE: SMAUGAN +++





Smaugan uses Red Dinos to assist him in battle. Again. This time the

Dinos are at the top AND bottom platforms, so be careful! Use the same

tactics from Normal Mode on Smaugan to finish him off. Grab the Lives

OTTG that he leaves behind and then hightail outta there!





Copy and paste this URL to see how to kill Smaugan (and Yotunfrau and

the Flame Worms) in VH Mode:



http://www.gametrailers.com/player/usermovies/128829.html





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





EP1. +++ CHAPTER 16: THE FIENDISH AWAKENING +++



_______ _____ ___ _____________ _______

/ ___/ // / _ | / _ /_ __/ __/ _ < / __/

/ /__/ _ / __ |/ ___/ / / / _// , _/ / / _

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/___/





++ AREA: UNDERGROUND PASSAGEWAY ++





--OBJECTIVE: OBTAIN THE TRUE DRAGON SWORD



Enter the cavern and bust out the Flails. Destroy the Bats that emerge

until all of them are dead. Search the dead body for an item and then

continue through to a Save Point Room. DO NOT use the Save Point yet

because there is a Fiend Challenge in the room!





-----------------------------------------------------------------------



EP2.



+++FIEND CHALLENGE: UNDERGROUND PASSAGEWAY

In this large room, you'll encounter a bunch of Wasp Fiends. To

properly kill them all, use a continuous Wall-To-Wall Run all the way

to the top of the room. Equip the Dabilahro and smack one of the Wasp

Fiends to leave Essence. From there, use non-stop On-Land Charges and

UT's to kill all the Fiends. Unfortunately, Ryu only has 75 seconds to

kill all 100 enemies and it is very unlikely that you will beat the

Time Limit. If you don't make it, don't worry. Once all the enemies are

dead, the prize will be a Jewel Of The Demon Seal!



Remember, if you use the Save Point or accidentally exit the area

during this Challenge, you will forfeit the Time and Kill Bonuses!





-----------------------------------------------------------------------





++LIFE OF THE GODS #38

Jump down to the bottom of the cavern back to the Save Point. Open the

chest behind the Save Point for a Life OTG! Now SAVE your game.





--OBJECTIVE: EXIT THE AQUADUCTS



Use a Wall-To-Wall Run to the top and exit the room. Work your way

through the caverns and head back to the Aquaducts. Destroy any enemies

in the way and exit the Aquaducts back to the streets of Tairon.





--OBJECTIVE: GO TO TWIN SERPENTS PLAZA



As you exit the Aquaducts, eliminate the Zombified soldiers with hard

combos and Izuna Drops. Access Muramasa's Statue if you need to and

then make your way back to Drawbridge Square. When you activate the

lever to lower the Drawbridge, get ready for a Fiend Challenge!





-----------------------------------------------------------------------



EP3.



+++FIEND CHALLENGE: DRAWBRIDGE SQUARE

This challenge consists of three Ogres. You should already know how to

eliminate these suckers, so do it! For killing them, you get a TALISMAN

OF REBIRTH for your troubles.





-----------------------------------------------------------------------





Once you're done fooling around with those goddamn Ogres, you have two

choices: obtain the Armlet of Benediction or obtain the True Dragon

Sword. If you decide to do both, follow these directions:



Enter the Blue-jeweled door and take the path all the way to the end.

There are no more enemies, so just make your way to Twin Serpents

Plaza. Approach the large monument and place all three Tablets on the

pedestal to activate the portal.





++ AREA: HAYABUSA VILLAGE ++



Head down the path to enter the graveyard and trigger a cutscene. From

here on in, equip the True Dragon Sword for maximum damage to your

enemies. Jump down towards the Save Point and SAVE your game.





--OBJECTIVE: OBTAIN THE ARMLET OF BENEDICTION



From here, go BACK to Tairon using the portal and make your way to the

Great Bridge Square (y'know, where Rachel fought Gamov?). Once you

enter through the green-jeweled doorway to Great Bridge Square, prepare

for a tough battle!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EP4. +++ BOSS BATTLE: BLACK DRAGON CLONE - PART 3 +++





Yup, the Clone returns! This time he is equipped with the Kitetsu and

is much stronger than his Chapter 7 version. Equip the True Dragon

Sword and use the same exact strategies from the Archives battle.



Stay evasive and use projectiles to stop him from rolling around

(Explosive Arrows are a good way to stop him). Use Izuna Drops and

don't forget about counterattacks! Defeat him to obtain the Armlet of

Benediction! Once that's done, go BACK to Hayabusa Village.





Copy and paste this URL to see my video for this cheap battle:

http://www.gametrailers.com/player/usermovies/129066.html





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++AREA: CENTRAL BRIDGE AREA - HAYABUSA VILLAGE



SAVE your game! Jump over towards the Open Range area and test out the

TDS on the Samurais and Warlocks.



Once the area is cleared, enter the building with Muramasa's Statue and

emerge out of the top window towards the village entrance. Before you

access the other portal, go up the mini-hill and you'll find a Jewel Of

The Demon seal on the shrine (that Rachel destroyed). Now jump down and

enter the portal to the Outer Monastery.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EP5. +++ BOSS BATTLE: BLACK DRAGON CLONE - PART 4 +++





Since the Clone is using the Flails in such a tight space, his combos

will mostly resort to the Fire Pit and Runaway Lightning attacks, so be

ready with some quick evasion!



Since Ryu is equipped the True Dragon Sword, go ahead and use the same

strategy from the previous Clone battle. Let the Clone attack you first

and evade and block them. Immediately counter at him with an Izuna Drop

to shave off a large chunk of health. Repeat for the rest of the

battle. With quick reflexes, you can easily defeat this Clone without

any problems! Winning this battle nets you a TALISMAN OF REBIRTH!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++LIFE OF THE GODS #39 & #40

After the battle is over, you will notice that there are four chests to

open. Two contain Life OTG's and the other two contain Ghost Fish! I'll

let you choose which ones you think they are.



Once that's done, enter the next portal and open the door to the Magma

Cavern. Enter the portal in the caverns to emerge at the Pyramid. SAVE

your game at the Save Point and then approach the field to trigger a

boss battle.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EP6. +++ BOSS BATTLE: ALMA AWAKENED +++





Alma uses two Pincer Fiends to assist her in this battle. Kill them off

quickly and then focus on defeating Alma the same way you did on Normal

Mode. Don't bother trying to UT Alma because it won't WORK!





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





EQ1. +++ CHAPTER 17: VENGEFUL SPIRIT +++



_______ _____ ___ _____________ _______

/ ___/ // / _ | / _ /_ __/ __/ _ < /_ /

/ /__/ _ / __ |/ ___/ / / / _// , _/ / / / /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/ /_/





--OBJECTIVE: SOLVE THE PYRAMID PUZZLE



Equip the Dabilahro and approach the temple. Smash open the large crack

to reveal a doorway leading inside. Enter the temple and go down the

stairs to encounter a new enemy: the Knightmare! To solve the Pyramid,

you need to defeat three Knightmares. Sounds easy, right? F*CK YEAH!



The Knightmares like to use aggressive attacks, so you need to be just

as aggressive as them. Equip the Dabilahro and let theses suckers

attack you first. Notice how their regular attacks don't break Ryu's

guard when he blocks them. Exploit that weakness by using non-stop

counterattacks with the Dabilahro. After a few good hits, they

transform. Repeat the tactic to kill off all three of these suckers.

Once their dead grab the SERPENT DIETY statue and exit the Pyramid.







++ AREA: OUTER PYRAMID ++



Make your way down the grassy path towards the open doorway. The

GRIFFON DOOR is locked at the moment, so approach towards the other

open doorway with the Save Point. SAVE your game and then access

Muramasa's Statue to replenish your stock.





--OBJECTIVE: FIND THE GRIFFON KEY



Further down Muramasa's Statue is a glowing portal. Approach the portal

and enter through it to a new area.





++ AREA: HELLISH DEPTHS ++



In this small arena, a shmegeggy of Arioch Crabs, Zombie Soldiers, and

Pincer Fiends will appear. Kill all of them to reveal a chest with the

GRIFFON KEY. Grab the key and then teleport outta there. Make your way

towards the GRIFFON DOOR and use the key to unlock it.





++ AREA: THE LABYRINTH 1 ++



As you approach the first area of the Labyrinth, be prepared for a

whole bunch of Ghost Fish. Equip the Flails and start attacking at them

using a jump attack and then a continuous combo when you land. The

timing for this strategy might be a little difficult to figure out but

it's your best bet at killing them all.





++LIFE OF THE GODS #41

Once all the Fish are dead, enter the alcove between the walls to find

a chest all the way at the back. Open it up to find a Life OTG! Now

continue down the path.





--OBJECTIVE: FIND THE LION KEY



Equip the Flails and go all the way down the path to see a lone chest.

Ghost Fish will attack from behind you once you approach the chest, so

start swinging! Once the Fish are dead, a gaggle of Catwomen will

appear and ambush you. Use Explosive Arrows and shoot them in mid-air

while being evasive. After the Catwomen are gone, they leave the LION

KEY as a prize, so grab it!



As you leave the area, ANOTHER ambush will occur with more Catwomen and

a few Arioch Crabs. Again, use lots of Explosive Arrows and abuse

whatever weapon you have to kill them. Now make your way to the LION

DOOR and enter to the next area.





++ AREA: LABYRINTH 2 ++





++GOLDEN SCARAB #48/LIFE OF THE GODS #42

Make a left turn when you enter the LION DOOR and go all the way to the

end of the path to find a lone Golden Scarab. Grab it and go back the

other way. Go up the stairs and use the Save Point to SAVE your game.

To the left of the Save Point is a small enclosed alcove with a chest.

Open it up for a Life OTG and then continue down the next path.





Avoid the open area with the LIONESS DOOR (you don't have the key for

it). Instead, take the long path to the right. Kill more Ghost Fish

here and continue down. Further down the path are MORE Ghost Fish. Kill

them all and continue down to the very end of the path.





--OBJECTIVE: FIND THE LIONESS KEY



++GOLDEN SCARAB #49

Enter the large alcove across Muramasa's Statue to find a Golden Scarab

all by itself. There is another alcove behind this Golden Scarab

location with a chest. Grab the item in there...if you dare.



There is one more alley with Ghost Fish in it, so kill them all and

then approach the chest at the very end of the path to find the LIONESS

KEY! Now make your way BACK to the Save Point. Kill the Fish in the

way and then approach the wide open area with the LIONESS DOOR. When

you enter here, you will be ambushed by Ghost Fish, Arioch Crabs, and a

trio of Red Dinos.



Try to kill the Fish using aerial combos with the Flails and then use

UT's on the Crab Fiends. Also continue to use mid-air Explosive Arrows

on the Crabs and use the remaining essence on the Dinos. From here, go

back to the Save Point and SAVE your game (so that you don't have to

fight these guys again). Now go back and use the LIONESS KEY to enter

the next area for a boss battle.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





EQ2. +++ BOSS BATTLE: SPECTRAL DOKU +++





If you have the Unlabored Flawlessness, this battle will be a TAD bit

easier. Doku uses Ghost Fish to assist him in battle, so equip the

Flails and slice them down to leave Essence. With Essence floating

around, equip the UF and then try and catch Doku with an Unlabored UT

to reduce his health dramatically. Continue this tactic and you should

be able defeat him easily...MAYBE.





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





ER1. +++ CHAPTER 18: THE CORE +++



_______ _____ ___ _____________ ______

/ ___/ // / _ | / _ /_ __/ __/ _ < ( _ )

/ /__/ _ / __ |/ ___/ / / / _// , _/ / / _ |

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_/___/





--OBJECTIVE: REACH THE CORE



When the Chapter begins, equip the Flails and start slicing all the

Fish in the area. Kill them off and then grab the RAPTOR DEITY statue

to unveil the exit out of the Labyrinth.





++LIFE OF THE GODS #43

Approach the Save Point and SAVE your game! Go to the far right of the

path to find a lone chest with a Life OTG. Open it up and then go the

other way.





++LIFE OF THE GODS #44

Search the dead body for a MAP and then continue down the path to

encounter some enemies. Use Explosive Arrows on the Pincers and use

UT's on the Ariochs. Once their dead, approach the chest in the far off

corner to get a Life OTG.





--OBJECTIVE: FIND THE KEY OF THE DECAYED SOUL





++ AREA: PALACE COMPOUND ++



If you take the whirligig path to the Imperial Palace, the door will be

locked. To get the Key to open it, go back to the path and head towards

the large gateway on the opposite side of the Palace. When you reach

the gateway, you will be swarmed by Ghost Fish. Bust out the Flails and

start slicing away to get some essence. Once that's done, open the

doorway to trigger a cutscene.





++ AREA: STAIRWAY TO THE IMPERIAL PALACE ++



After the cutscene, search the dead body for an additional item. Before

you do anything else, there are a few more things you can do in Tairon

before entering the Palace.



There is ONE more Fiend Challenge to pursue in the game. The Prize for

completing it isn't so hot, but if you're up for the Karma Points, then

get to it and complete it!





-----------------------------------------------------------------------



ER2.



+++FIEND CHALLENGE: GREAT BRIDGE SQUARE

62 Ninjas and 38 Knightmares. What could go wrong, right?





FULL DETAILS SOON!





-----------------------------------------------------------------------





If you need to go to Muramasa's Shop, do it now! Replenish all your

stock before heading into the Imperial Palace! When you're ready, head

back to the Imperial Palace entrance and enter with the Decayed Key.





++ AREA: THE CORE - 1ST FLOOR ++



8 enemies will appear: 7 Pincers and one Arioch Crab. Use hard combos

and Explosive Arrows to kill them off. When all the pussies are dead,

approach the mantle and place the WOLF DEITY statue. Exit out through

the adjacent door and equip the Flails.





++LIFE OF THE GODS #45

Slice all of the Ghost Fish here and then ascend the stairway to the

next floor. Open the nearby chest for a Life OTG and then enter the

next doorway.





++ AREA: THE CORE - 2ND FLOOR ++



This floor contains a duo of Arioch Crabs and four Ogres. Fling

Explosive Arrows on the Crabs and use UT's on the Ogres to kill them

all. Once that's done, place the DEVIL DEITY statue on the mantle and

then exit the room. Equip the Flails and kill more Fish!





++ AREA: THE CORE - 3RD FLOOR ++



In this room, you'll face off against FOUR Knightmares. If you haven't

tried the Great Bridge Challenge yet, then this battle will be a

precursor of what to expect. Use Dabilahro counters and try to evade

their Lava Pits as quickly as you can.



When the room is cleared, place the SERPENT DEITY statue on the mantle

and then exit through the adjacent door. Slice some more Fish with the

Flails and ascend to the fourth floor but DO NOT ENTER YET!





++GOLDEN SCARAB #50/LIFE OF THE GODS #46

The last Scarab of the game is just below the fourth floor. When you

reach the fourth floor doorway entrance, jump off the nearby ledge to

land on a smaller ledge below. The Scarab is at the other end of the

ledge, so GRAB IT! Now go back to the fourth floor entrance and open

the chest to find an extra Life OTG.





++ AREA: THE CORE - 4TH FLOOR ++



In this room, it'll be a split combination of 5 Pincers, one

Knightmare, and one Ogre. Focus on killing the Knightmare first because

they are the bigger threat. When possible, stick to using wall attacks

on the Pincers and use as many UT's as possible. Once the room is

cleared, place the RAPTOR DIETY statue on the mantle to clear the

entire Core. Exit through the adjacent door and slice the Ghost Fish in

the stairway.





++ AREA: THE IMPERIAL PALACE CORE ++



Take the stairs to the top of the Imperial Palace. You'll find two

chests, a Save Point, and a TEAM NINJA prototype on this floor. Both

chests contain Ghost Fish, so open them at your own risk!



Before you approach the portal, SAVE your game! If you need to go back

to Muramasa's Shop, you'll have to traverse all the way back down the

Core (and dodging the same enemies again). The closest shop is the one

in Tairon, so go there now if you need to! When you're ready, enter the

portal for an epic battle.





++ AREA: HELLISH DEPTHS ++



When the battle begins, Pincers will appear and swarm you. Use evasive

rolls and hard combos to clear the area. Once it's cleared, you will be

transported to a boss battle against a brand new boss.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





ER3. +++ BOSS BATTLE: NICCHAE +++





Nicchae is virtually the same boss as Alma. They have the same attacks

and the same melee combos. Defeat Nicchae the same way you defeated

Alma and the battle will be over as fast as you think. If you can't

defeat Nicchae, then how the hell did you get to this point?!?!



Once the battle is done, enter the portal back to the Hellish Depths.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++ AREA: HELLISH DEPTHS ++



More Pincers will swarm you but this time Marbus will occasionally toss

fireballs at you while you are fighting the fiends. When Marbus starts

laughing, he'll toss a fireball at you, so move away! Once all the

fiends are dead, you are transported to ANOTHER boss battle against a

super tough boss.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





ER4. +++ BOSS BATTLE: ISHTAROS +++





If you haven't encountered Ishtaros in Missions Mode, then get ready

for a world of pain. Ishtaros is a very tough boss that has attacks

from all ranges (even more than Doku, Marbus, and Murai combined), so

you'll need to bring you're best skills to fight her off. Ish has a

large plethora of painful attacks:



--FIEND RUSH

--LASER-BEAM CANNON

--WHIPTAIL SPIN

--WHIPTAIL LASSO

--HIGH HEEL STOMP



Ishtaros is the only boss in the game that can actually use a

counterattack on Ryu! The majority of Ish's attacks are long ranged. If

you stay far away from her, she'll either Rush at you or use her laser

beams. If you try to use a Flying Swallow attack, she'll whip your ass

out of the air! When Ish takes big damage, she jumps into the air and

lassos herself around the arena and then uses a homing kick to catch

you off-guard.



Avoid aerial attacks of ANY kind on Ish and focus on the up-close

approach. The trick is to PREVENT Ish from using her long-range attacks

by making her fight against Ryu one-on-one. When you are standing next

to Ish, she will use melee attacks, which Ryu can evade and then roll

next to her for a hard combo (preferably the Blade Of The Dragon's Tail

combo). If she falls for the trick, she will take lots of damage. If

she sees the move, she will use her knee to counter your attack.



But even if she counters your attack, stay close and continue using the

Blade Of The Dragons Tail combo to reduce her health dramatically. When

she jumps up to lasso around the arena, wait for her to make one full

spin (so she doesn't hit you) and then quickly charge the True Dragon

Sword for a Gleaming Blade attack just as she uses her homing kick.

Just before she lands on the ground, unleash the Gleaming Blade attack.

Continue this tactic to defeat Ish!





Copy and paste this URL to see how to defeat both these Ho's:

http://www.gametrailers.com/player/usermovies/129310.html





Once the battle is over, enter the portal to face off against Marbus.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





ER5. +++ BOSS BATTLE: MARBUS +++





If it isn't obvious yet, Marbus uses Pincers to assist him in battle.

Use Izuna Drops on the fiends and then let Marbus do his thing. This

battle should be SO easy for you by now! If you can't even defeat

Marbus, then why are you even HERE?!?



Defeat Marbus to obtain the DEMON DEITY statue and then hightail it

back to the Core.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++ AREA: THE IMPERIAL PALACE CORE ++





With the DEMON DEITY statue in hand, place it on the mantle across the

Save Point to open the doors above the Core. SAVE your game and finish

whatever it is you need to do. If you need to finish the rest of the

Fiend Challenges you missed or restock at Muramasa's Shop, do it now!

Once you enter through the doors above the Core, there's no going back!

When you're ready, go up the stairs until a cutscene is triggered.





-----------------------------------------------------------------------

-----------------------------------------------------------------------





+++ BOSS BATTLE: THE EMPEROR - FORM 1 +++





This battle is no different than it was on Normal or Hard Mode, so just

utilize the same strategies from those modes.





+++ BOSS BATTLE: THE EMPEROR - FORM 2 +++





Same as above.





MISSION COMPLETE!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================





+++ CHAPTER 19: THE DARK DRAGON BLADE +++



_______ _____ ___ _____________ ______

/ ___/ // / _ | / _ /_ __/ __/ _ < / _

/ /__/ _ / __ |/ ___/ / / / _// , _/ / /_, /

___/_//_/_/ |_/_/ /_/ /___/_/|_| /_//___/





JUMP, FLIP, JUMP, FLIP. BLAH BLAH BLAH. Just get the DDB already!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





+++ BOSS BATTLE: DARK MURAI +++





Dear god, is it over yet? Why are you still reading this?





MISSION AND GAME COMPLETED!!!!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





Congratulations from me for finishing Very Hard Mode! It was a long and

frustrating journey and now that you've learned all the tricks of the

trade, guess what?!? IT WON'T WORK FOR MASTER NINJA MODE! Just thought

I'd let you know. See ya on Master Ninja Mode, my friend!





=======================================================================

=======================================================================

=======================================================================





MASTER NINJA MODE WALKTHROUGH COMING SOON!!!





=======================================================================

=======================================================================

=======================================================================

=======================================================================







For a complete list of all the Power-Up and Golden Scarab locations,

read the section below.





=======================================================================

=======================================================================





JJ1. +++ POWER-UPS & GOLDEN SCARABS CHECKLIST +++





The section below will list all the Power-Ups and Golden Scarab

locations for all modes. The list is for Ninja Dog/Normal Mode.





== GOLDEN SCARABS (ALL MODES) ===



All Scarabs are listed in order from which they are found in the game.

For more details on finding each Scarab, consult the walkthrough above.





#1 - AIRSHIP - MAIN OFFICE

#2 - AIRSHIP - STORAGE ROOM (FINISH THE AIRSHIP CHALLENGE)

#3 - AIRSHIP - GAS COMPARTMENT PASSAGEWAY - HIDDEN UPPER DECK

#4 - GREAT BRIDGE SQUARE - INSIDE WATER FOUNTAIN

#5 - CLOCK TOWER SQUARE - UPPER WALKWAY NEAR PLEASURE STREET SWITCH

#6 - HAN'S BAR - END OF THE ALLEY NEAR THE HIDDEN WEAPON

#7 - MOAT ROAD - UPPER LEDGE OPPOSITE FROM THE PEGASUS KEY CHEST

#8 - DRAWBRIDGE HILL - NEXT TO SAVE POINT

#9 - DRAWBRIDGE HILL - CREVICE ON THE RIGHT SIDE OF STREET

#10 - ARCHIVES ROOM - SECOND FLOOR - INSIDE GLASS CASE

#11 - ARCHIVES ROOM - THIRD FLOOR

#12 - ALTAR HALL - UPPER LEFT LEDGE

#13 - CORRIDOR OF DOOM ENTRANCE - ACROSS FROM SAVE POINT

#14 - ECONTRA BABEL SPECUS - ALCOVE NEAR WASP FIEND AREA

#15 - HALL OF EONS - BETWEEN WALL CREVICES

#16 - UNDERGROUND CEMETARY - ACROSS FROM BONE DRAGON'S DEAD BODY

#17 - SUSPENSION BRIDGE ROOM - RIGHT SIDE

#18 - RED EYE CHAMBER

#19 - BLUE EYE CHAMBER

#20 - FLOODED CORRIDOR - SWIM UNDER THE WATER NEAR ELEVATOR

#21 - DWORKU ALLEYWAY - USE SKULL KEY TO ENTER

#22 - DWORKU ALLEYWAY - UPPER LEDGE ABOVE GOLDEN SCARAB #21

#23 - MILITARY GATE ROAD - END OF THE ROAD; LEFT SIDE

#24 - WAREHOUSE - TRAIN ROOFTOP

#25 - WAREHOUSE - ON THE OFFICE ROOF

#26 - RADIO CONTROL TOWER ENTRANCE - USE BIRD FLIP TO THE TOP

#27 - AQUADUCTS 2B - HIDDEN LEDGE ABOVE ELECTRIC WORM BOSS ROOM

#28 - HALL OF BALANCE - UPPER RIGHT LEDGE

#29 - RED WATER RESERVOIR ROOM - RIGHT SIDE

#30 - UNDERGROUND PASSAGE - CORNER ACROSS FROM MURAMASA'S STATUE

#31 - UNDERGROUND PASSAGE - INSIDE ELECTRIC WORM ALCOVE ON LEFT SIDE

#32 - BLUE WATER RESERVOIR - INSIDE DRAINED TANK

#33 - PERISTYLE PASSAGE - UPPER PILLAR NEAR ENTRANCE - USE BIRD FLIP

#34 - UNDERGROUND SANCTUARY - ACROSS FROM DEAD BODY WITH ARROWS

#35 - UNDERGROUND SANCTUARY - BEHIND THE SAVE POINT NEAR BRAND OF VALOR

#36 - THE MOATS - UNDER WATER NEXT TO SAVE POINT

#37 - THE MOATS - UPPER ROOF - SECOND AREA WITH LASER COPTERS

#38 - THE MOATS - NEAR THE EXIT PASSAGE FROM THE TRITON DOOR

#39 - THE MOATS - INSIDE THE SUNKEN SHIP

#40 - CHAMBER OF EVERLASTING SLEEP - SWIM TO THE TOP

#41 - ZARKHAN STADIUM - BEHIND PILLARS ACROSS THE LEVER

#42 - ZARKHAN STADIUM - ABOVE ENTRANCE DOORWAY - USE PLATFORM TO REACH

#43 - ZARKHAN STADIUM - TOP BALCONY - USE PLATFORMS TO REACH

#44 - ZARKHAN WATERFALLS - ACROSS SAVE POINT - BREAK OPEN STONE HEAD

#45 - ZARKHAN WATERFALLS - UNDER THE POOL OF WATER

#46 - MAGMA CAVERNS - SEE-SAW ROOM; SMALL LEDGE ON RIGHT SIDE

#47 - ICE CAVERN - RUINS; NEXT TO SAVE POINT BEFORE YOTUNFRAU BATTLE

#48 - LABYRINTH - ENTER LIONS DOOR; ALCOVE ON THE LEFT SIDE

#49 - LABYRINTH - LARGE ALCOVE NEAR MURAMASA'S STATUE

#50 - THE CORE - THIRD FLOOR; JUMP DOWN FROM FOURTH FLOOR





== GOLDEN SCARAB PRIZES (NINJA DOG/NORMAL MODES) ==



01 GOLDEN SCARABS - LIFE OF THE GODS

05 GOLDEN SCARABS - ARMLET OF POTENCY

10 GOLDEN SCARABS - LIVES OF THE THOUSAND GODS

15 GOLDEN SCARABS - SPIRIT OF THE DEVILS

20 GOLDEN SCARABS - DABILAHRO

25 GOLDEN SCARABS - ARMLET OF CELERITY

30 GOLDEN SCARABS - ARMLET OF BENEDICTION

35 GOLDEN SCARABS - GREAT SPIRIT ELIXIR

40 GOLDEN SCARABS - ARMLET OF FORTUNE

45 GOLDEN SCARABS - JEWEL OF THE DEMON SEAL

50 GOLDEN SCARABS - PLASMA SABER MK II





== LIFE OF THE GODS (NINJA DOG/NORMAL MODES) ==



On Ninja Dog/Normal Modes, there are 27 Life of the Gods to find.





#1 - HAYABUSA VILLAGE - UNDER BROKEN BRIDGE

#2 - HAYABUSA VILLAGE - PLACE STATUE HEAD ON STATUE

#3 - HAYABUSA VILLAGE - INSIDE BURNING HOUSE

#4 - AIRSHIP - MAIN DECK - OFFICE ROOM ON LEFT SIDE

#5 - MURAMASA'S STATUE - GIVE ONE GOLDEN SCARAB

#6 - OUTER CLOCK TOWER PLAZA - USE BLUE LINES TO SHIMMY TO ALCOVE

#7 - MONASTERY ANNEX - LEFT CHEST

#8 - ECONTRA BABEL SPECUS - WASP FIEND ROOM - ON LEDGE

#9 - SUSPENSION BRIDGE ROOM - LEFT SIDE

#10 - MONK'S ROOM - INSIDE SAFE - SECOND TIME

#11 - WAREHOUSE - BREAK CRATE BETWEEN TRAINS

#12 - TRAIN CONTROL ROOM - DOWNSTAIRS

#13 - DRAWBRIDGE HILL - NEXT TO TRAIN CRASH

#14 - UNDERGROUND PASSAGE - INSIDE ELECTRIC WORM ALCOVE ON THE RIGHT

#15 - HALL OF BALANCE - HIDDEN ALCOVE ON UPPER LEFT SIDE HALL

#16 - OUTER SANCTUARY - HIDDEN UPPER LEDGE - USE WALL RUN

#17 - THE MOATS - IN CHEST NEXT TO THE SECOND SAVE POINT

#18 - THE MOATS - UNDERWATER ZIGZAG METAL BARS PUZZLE

#19 - ZARKHAN STADIUM - UPPER BALCONY

#20 - ZARKHAN STADIUM - UPPER LEDGE

#21 - OUTER CAVERNS - BREAK STONE FACE

#22 - OUTER CAVERNS - DIVE INTO POOL OF WATER TO FIND CHEST

#23 - ICE CAVERNS - FIRST CHEST ON UPPER LEDGE AFTER SLIDING DOWN

#24 - UNDERGROUND PASSAGEWAY - BEHIND THE SAVE POINT

#25 - LABYRINTH - ALCOVE NEAR FIRST GHOST FISH ENCOUNTER

#26 - LABYRINTH - CHEST ON LEFT SIDE OF THE SECOND SAVE POINT

#27 - GREAT BRIDGE SQUARE - BUILDING WITH CRACKED DOOR







== JEWEL OF THE DEMON SEAL ==



--#1: SUSPENSION BRIDGE ROOM - ON THE THRONE

--#2: MONK'S ROOM - INSIDE THE SAFE (THIRD TIME)

--#3: AQUADUCTS 4

--#4: GIVE 45 GOLDEN SCARABS TO MURAMASA

--#5: DEFEAT FIEND CHALLENGE IN THE UNDERGROUND PASSAGEWAY

--#6: HAYABUSA VILLAGE - CRACKED SHRINE







== LIVES OF THE THOUSAND GODS (NINJA DOG/NORMAL MODE) ==



--#1: NINJA FORTRESS - TATAMI ROOM

--#2: OUTER CLOCK TOWER PLAZA - USE ZIPLINE

--#3: DEFEAT THE BONE DRAGON

--#4: DEFEAT HYDRACUBUS - SECOND TIME

--#5: PERISTYLE PASSAGE - DEFEAT THE FIEND CHALLENGE

--#6: RITUAL ROOM - DEFEAT THE FIEND CHALLENGE

--#7: ZARKHAN STADIUM - DEFEAT THE FIEND CHALLENGE

--#8: STAIRWAY TO THE IMPERIAL PALACE - DEFEAT THE FIEND CHALLENGE

--#9: HALL OF THE FLAME DRAGON - DEFEAT SMAUGAN







== SPIRIT OF THE DEVILS ==



--#1: CLOCK TOWER BASE

--#2: ARCHIVES ROOM - DEFEAT THE FIEND CHALLENGE

--#3: GIVE MURAMASA 15 GOLDEN SCARABS

--#4: RED WATER RESERVOIR ROOM







== TALISMAN OF REBIRTH ==



--#1: NINJA FORTRESS - UPPER TATAMI ROOM

--#2: MILITARY GATES - Shoot arrow above the gate

--#3: AQUADUCTS 4B - DEFEAT THE FIEND CHALLENGE

--#4: UNDERGROUND PASSAGEWAY - DEFEAT THE FIEND CHALLENGE

--#5: DRAWBRIDGE SQUARE - DEFEAT THE FIEND CHALLENGE

--#6: GREAT BRIDGE SQUARE - DEFEAT THE FIEND CHALLENGE







=======================================================================

=======================================================================

=======================================================================

=======================================================================





This section will list all the locations of the Power-Ups for Hard

Mode. Yes, changes were made and you'd be lost without this list.





JJ2. ++ LIFE OF THE GODS LOCATIONS - HARD MODE ++



This list will reveal the locations for all 45 Life OTG's on Hard Mode.





#1: HAYABUSA VILLAGE - SHACK UNDER BROKEN BRIDGE

#2: HAYABUSA VILLAGE - PLACE JIZO HEAD ON STATUE

#3: CENTRAL BRIDGE - DEFEAT MASAKADO

#4: HAYABUSA VILLAGE - INSIDE BURNING HOUSE

#5: AIRSHIP - MAIN DECK; OFFICE ON LEFT SIDE

#6: OUTER CLOCK TOWER PLAZA - USE BLUE LINES TO SHIMMY INTO ALCOVE

#7: OUTER CLOCK TOWER PLAZA - LEDGE ABOVE LILLY DOOR - USE ZIPLINE

#8: MOAT ROAD - USE WALL RUN FROM LILLY DOOR EXIT

#9: DRAWBRIDGE HILL - NEXT TO SAVE POINT

#10: MONASTERY ANNEX - CHEST ON LEFT SIDE

#11: ALTAR HALL - CHEST ON THE WALKWAY

#12: ALTAR HALL - CHEST ON UPPER RIGHT CATWALK

#13: INNER ECONTRA - UPPER LEDGE

#14: SUSPENSION BRIDGE ROOM - LEFT SIDE OF ENTRANCE

#15: RED EYE CHAMBER - CHEST UNDER THE WATER

#16: MONK'S ROOM - INSIDE SAFE - SECOND TIME

#17: SKULL GATE AREA

#18: MILITARY WAREHOUSE - INSIDE CRATE BETWEEN TRAINS

#19: MILITARY WAREHOUSE - SECOND FLOOR STAIRWAY

#20: HALLWAY - WHERE YOU ENCOUNTER THREE RPG SOLDIERS

#21: TRAIN CONTROL ROOM - UNDER THE STAIRS

#22: DRAWBRIDGE HILL - NEXT TO TRAIN CRASH

#23: RED WATER RESERVOIR - LEFT SIDE OF ALTAR

#24: UNDERGROUND WATERWAY - INSIDE ELECTRIC WORM ALCOVE ON THE RIGHT

#25: UNDERGROUND WATERWAY - SECOND AREA AFTER WORM BATTLE - UPPER LEDGE

#26: HALL OF BALANCE - HIDDEN ALCOVE ON UPPER LEFT SIDE HALL

#27: OUTER SANCTUARY - HIDDEN UPPER LEDGE - USE WALL RUN

#28: THE MOATS - ACROSS FROM SECOND SAVE POINT

#29: THE MOATS - UNDERWATER ZIGZAG METAL BARS

#30: ZARKHAN STADIUM - UPPER LEDGES

#31: STAIRWAY TO IMPERIAL PALACE - NEAR WALKWAY TO ZARKHAN STADIUM

#32: ZARKHAN WATERFALL - BREAK STONE FACE

#33: ZARKHAN WATERFALL - UNDER POOL OF WATER

#34: ICE CAVERN DEPTHS - CHEST ON UPPER LEDGE

#35: UNDERGROUND PASAGEWAY - BEHIND THE SAVE POINT

#36: OUTER MONASTERY - UPPER RIGHT CHEST

#37: OUTER MONASTERY - LOWER LEFT CHEST

#38: LABYRINTH - CHEST IN FIRST AREA

#39: LABYRINTH - CHEST IN UPPER AREA NEAR LIONS DOOR

#40: LABYRINTH - CHEST WHERE YOU ACQUIRE THE LIONS KEY

#41: LABYRINTH - CHEST NEXT TO SECOND SAVE POINT

#42: UPPER PALACE COMPOUND - NEAR LABYRINTH EXIT

#43: GREAT BRIDGE SQUARE - INSIDE BUILDING ON UPPER LEDGE

#44: THE CORE - SECOND FLOOR ENTRANCE

#45: THE CORE - FOURTH FLOOR ENTRANCE





== GOLDEN SCARAB PRIZES (HARD MODE) ==



01 GOLDEN SCARABS - TECHNIQUE SCROLL - COUNTERATTACK

05 GOLDEN SCARABS - TECHNIQUE SCROLL - IZUNA DROP

10 GOLDEN SCARABS - TECHNIQUE SCROLL - GUILLOTINE THROW

15 GOLDEN SCARABS - WINDMILL SHURIKEN

20 GOLDEN SCARABS - WOODEN SWORD

25 GOLDEN SCARABS - DABILAHRO

30 GOLDEN SCARABS - ARMLET OF CELERITY

35 GOLDEN SCARABS - SPEAR GUN

40 GOLDEN SCARABS - ARMLET OF BENEDICTION

45 GOLDEN SCARABS - ARMLET OF FORTUNE

49 GOLDEN SCARABS - PLASMA SABER MK II

50 GOLDEN SCARABS - DARK DRAGON BLADE





== JEWEL OF THE DEMON SEAL ==



--#1: SUSPENSION BRIDGE ROOM - ON THE THRONE

--#2: PERISTYLE PASSAGE - DEFEAT THE CLONE

--#3: MONK'S ROOM - INSIDE THE SAFE (THIRD TIME)

--#4: UNDERGROUND PASSAGEWAY - DEFEAT THE FIEND CHALLENGE

--#5: HAYABUSA VILLAGE - CRACKED SHRINE

--#6: OUTER MONASTERY - DEFEAT THE BLACK DRAGON CLONE





== LIVES OF THE THOUSAND GODS ==



--#1: NINJA FORTRESS - TATAMI ROOM

--#2: AIRSHIP - DEFEAT THE ENEMY CHALLENGE

--#3: ECONTRA BABEL SPECUS - DEFEAT THE BONE DRAGON

--#4: SUSPENSION BRIDGE ROOM - DEFEAT HYDRACUBUS

--#5: RITUAL ROOM - DEFEAT THE FIEND CHALLENGE

--#6: PERISTYLE PASSAGE - DEFEAT THE FIEND CHALLENGE

--#7: STAIRWAY TO THE IMPERIAL PALACE - DEFEAT THE FIEND CHALLENGE

--#8: HALL OF THE FLAME DRAGON - DEFEAT SMAUGAN

--#9: GREAT BRIDGE SQUARE - DEFEAT THE FIEND CHALLENGE**



**For some reason, there is one extra LIVES OTTG. If you already found

all the Power-Ups, this extra Power-Up will NOT increase your life bar!





== SPIRIT OF THE DEVILS ==



--#1: CLOCK TOWER BASE

--#2: ARCHIVES ROOM - DEFEAT THE FIEND CHALLENGE

--#3: AQUADUCTS 4B

--#4: ZARKHAN STADIUM - DEFEAT THE FIEND CHALLENGE





== TALISMAN OF REBIRTH ==



--#1: THE FISSURE MOATS - END OF THE UNDERWATER ZIGZAG PATH

--#2: AQUADUCTS 4B - DEFEAT THE FIEND CHALLENGE

--#3: DRAWBRIDGE SQUARE - DEFEAT THE FIEND CHALLENGE





=======================================================================

=======================================================================

=======================================================================

=======================================================================





This list is for the Power-Up locations for Very Hard Mode. A lot of

items and Power-Ups have been rearranged (again) from Hard Mode so read

this section if you think you are missing something!





JJ3. +++ LIFE OF THE GODS LOCATIONS - VERY HARD MODE +++





#1: HAYABUSA VILLAGE - SHACK UNDER BROKEN BRIDGE

#2: HAYABUSA VILLAGE - PLACE JIZO HEAD ON STATUE

#3: CENTRAL BRIDGE - DEFEAT MASAKADO

#4: HAYABUSA VILLAGE - INSIDE BURNING HOUSE

#5: MILITARY GATE - ON DEAD BODY

#6: OUTER CLOCK TOWER SQUARE - USE BLUE LINES TO REACH HIDDEN ALCOVE

#7: OUTER CLOCK TOWER SQUARE - USE ZIPLINE ABOVE LILLY DOOR

#8: HAN'S BAR - CHEST INSIDE THE HALLWAY

#9: MOAT ROAD - NEAR BRONZE LILLY DOOR AREA

#10: DRAWBRIDGE HILL - FURTHER DOWN FROM GOLDEN SCARAB #9

#11: MONASTERY ANNEX ENTRANCE (ACROSS MURAMASA'S STATUE)

#12: ALTAR HALL - ABOVE THE ENTRANCE WALKWAY

#13: ALTAR HALL - UPPER LEDGES ON THE LEFT SIDE

#14: INNER ECONTRA - UPPER LEDGE

#15: RED EYE CHAMBER

#16: BLUE EYE CHAMBER

#17: SUSPENSION BRIDGE ROOM - ON THE THRONE

#18: MONK'S ROOM - INSIDE SAFE - SECOND TIME

#19: CHAPTER 10 - GREAT BRIDGE SQUARE - DEFEAT KNIGHTMARE

#20: SKULL GATE AREA

#21: WAREHOUSE - BREAK SECOND CRATE IN MIDDLE OF WAREHOUSE

#22: UPPER CONTROL ROOM HALL (WHERE YOU FIND CONTROL ROOM KEY)

#23: CONTROL ROOM - UNDER THE STAIRS

#24: DRAWBRIDGE HILL - NEAR TRAIN CRASH SITE

#25: RED WATER RESERVOIR ROOM

#26: UNDERGROUND WATERWAY - INSIDE ELECTRIC WORM ALCOVE ON THE RIGHT

#27: UNDERGROUND WATERWAY - SECOND AREA AFTER WORM BATTLE - UPPER LEDGE

#28: HALL OF BALANCE - HIDDEN ALCOVE ON UPPER LEFT SIDE HALL

#29: OUTER SANCTUARY - HIDDEN UPPER LEDGE - USE WALL RUN

#30: THE MOATS - MEDALLION ALTAR

#31: THE MOATS - UNDERWATER ZIGZAG PATH

#32: ZARKHAN STADIUM - UPPER BALCONY

#33: ZARKHAN STADIUM - UPPER BALCONY

#34: STAIRWAY TO IMPERIAL PALACE - CHEST NEAR THE STAIRS

#35: ZARKHAN FALLS - BREAK THE STONE FACE

#36: ZARKHAN FALLS - UNDER THE POOL OF WATER

#37: THE GREAT HALL - UPPER LEDGE

#38: UNDERGROUND PASSAGEWAY

#39: OUTER MONASTERY (AFTER CLONE BATTLE)

#40: OUTER MONASTERY (AFTER CLONE BATTLE)

#41: LABYRINTH 1 - FIRST INNER ALCOVE

#42: LABYRINTH 2 - ALCOVE NEXT TO THE SAVE POINT

#43: PALACE COMPOUND - FARTHEST CHEST FROM THE SAVE POINT

#44: PALACE COMPOUND - CHEST ACROSS FROM IMPERIAL PALACE ENTRANCE

#45: THE CORE - SECOND FLOOR

#46: THE CORE - FOURTH FLOOR**





**NOTE: There is a 46th Life OTG item in the game. It isn't an

important item because Ryu only needs 45 to max out his health bar.







== GOLDEN SCARAB PRIZES (VERY HARD MODE) ==



01 GOLDEN SCARABS - ART OF THE INFERNO

05 GOLDEN SCARABS - SPIRIT OF THE DEVILS

10 GOLDEN SCARABS - ART OF THE ICE STORM

15 GOLDEN SCARABS - JEWEL OF THE DEMON SEAL

20 GOLDEN SCARABS - SPIRIT OF THE DEVILS

25 GOLDEN SCARABS - JEWEL OF THE DEMON SEAL

30 GOLDEN SCARABS - ARMLET OF FORTUNE

35 GOLDEN SCARABS - JEWEL OF THE DEMON SEAL

40 GOLDEN SCARABS - ART OF THE INAZUMA

45 GOLDEN SCARABS - SPIRIT OF THE DEVILS

49 GOLDEN SCARABS - PLASMA SABER MK II

50 GOLDEN SCARABS - DARK DRAGON BLADE





== LIVES OF THE THOUSAND GODS ==



#1: NINJA FORTRESS - TATAMI ROOM

#2: DEFEAT AIRSHIP ENEMY CHALLENGE

#3: DEFEAT THE BONE DRAGON

#4: DEFEAT HYDRACUBUS - SECOND TIME

#5: DEFEAT ZARKHAN STADIUM FIEND CHALLENGE

#6: DEFEAT RITUAL ROOM FIEND CHALLENGE

#7: DEFEAT SMAUGAN





== SPIRIT OF THE DEVILS ==



#1: NINJA FORTRESS - ALTAR

#2: DEFEAT ARCHIVES ROOM FIEND CHALLENGE

#3: GIVE MURAMASA 5 GOLDEN SCARABS

#4: GIVE MURAMASA 20 GOLDEN SCARABS

#5: GIVE MURAMASA 45 GOLDEN SCARABS





== JEWEL OF THE DEMON SEAL ==



#1: GIVE MURAMASA 15 GOLDEN SCARABS

#2: GIVE MURAMASA 25 GOLDEN SCARABS

#3: GIVE MURAMASA 35 GOLDEN SCARABS

#4: MONK'S SAFE - FOURTH TIME

#5: DEFEAT UNDERGROUND PASSAGEWAY FIEND CHALLENGE

#6: HAYABUSA VILLAGE - CRACKED SHRINE





== TALISMAN OF REBIRTH ==



#1: DEFEAT AQUADUCTS 4B FIEND CHALLENGE

#2: DEFEAT DRAWBRIDGE SQUARE 3-FIEND CHALLENGE

#3: DEFEAT THE CLONE IN THE OUTER MONASTERY





=======================================================================

=======================================================================

=======================================================================

=======================================================================





+++MASTER NINJA MODE COLLECTION COMING SOON!





=======================================================================

=======================================================================

=======================================================================

=======================================================================

=======================================================================

=======================================================================





KK1. +++ HELL'S WRATH - MISSION MODE +++





__ _________________ ________ _ __ __ _______ ____ ______

/ |/ / _/ ___/ ___// _/ __ / | / / / |/ / __ / __ / ____/

/ /|_/ // / __ __ / // / / / |/ / / /|_/ / / / / / / / __/

/ / / // / ___/ /__/ // // /_/ / /| / / / / / /_/ / /_/ / /___

/_/ /_/___//____/____/___/____/_/ |_/ /_/ /_/____/_____/_____/





Mission Mode consists of 55 new missions (some of which were NOT in the

XBOX version) that are divided into Five missions per Phase. For every

Phase, Ryu has four missions and Rachel has one. Every mission consists

of four difficulties: Normal, HARD, Very HARD, and Master Ninja. Each

difficulty is unlocked once you complete the previous difficulty.



For each difficulty you complete, it is represented by an Ayane symbol

on the mission screen:



--NORMAL: RICE RATION

--HARD: RATION BUNDLE

--VERY HARD: BAND OF STRENGTH

--MASTER NINJA: KUNAI SCROLL





The first two Phases are automatically unlocked as soon as you start

Mission Mode. Complete 5 missions in any order to unlock the next Phase

of missions. Also, you can choose a specific costume per mission by

pressing the Triangle Button. So if you're ready, LET'S ROCK!







-----------------------------------------------------------------------

-----------------------------------------------------------------------

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+++ PATH OF THE MASTER NINJA +++





--MISSION 1: DESTROY ALL ENEMIES

--MISSION 2: DESTROY ALL ENEMIES

http://www.gametrailers.com/player/usermovies/121101.html



--MISSION 3: DEFEAT MASAKADO

--MISSION 4: DEFEAT MURAI

--MISSION 5: DEFEAT ALL ENEMIES (RACHEL ONLY)





-----------------------------------------------------------------------

-----------------------------------------------------------------------





+++ NIGHTMARISH PHANTASMS +++





--MISSION 6: DEFEAT THE BONE DRAGON

--MISSION 7: DEFEAT HYDRACUBUS

--MISSION 8: DEFEAT ALL ENEMIES

http://www.gametrailers.com/player/usermovies/117936.html



--MISSION 9: DEFEAT ALL ENEMIES

http://www.gametrailers.com/player/usermovies/82153.html



--MISSION 10: DEFEAT ALL ENEMIES (RACHEL ONLY)





-----------------------------------------------------------------------

-----------------------------------------------------------------------





+++ ABYSMAL LAIR +++





--MISSION 11: DEFEAT SMAUGAN

--MISSION 12: DEFEAT YOTUNFRAU

--MISSION 13: DEFEAT ALL ENEMIES

--MISSION 14: DESTROY THE WORMS

http://www.gametrailers.com/player/usermovies/82158.html



--MISSION 15: DEFEAT ALL ENEMIES (RACHEL ONLY)

http://www.gametrailers.com/player/usermovies/94740.html





-----------------------------------------------------------------------

-----------------------------------------------------------------------





+++ MILITARY DESTRUCTION +++





--MISSION 16: DEFEAT GAMOV

http://www.gametrailers.com/player/usermovies/122699.html



--MISSION 17: DEFEAT ALL ENEMIES

--MISSION 18: DEFEAT ALL ENEMIES

http://www.gametrailers.com/player/usermovies/117982.html



--MISSION 19: DEFEAT THE HELICOPTER

--MISSION 20: DEFEAT ALL ENEMIES (RACHEL ONLY)





-----------------------------------------------------------------------

-----------------------------------------------------------------------





+++ DESCENT OF THE FIENDS +++





--MISSION 21: DEFEAT ALL ENEMIES

--MISSION 22: DEFEAT ALL ENEMIES

--MISSION 23: DESTROY THE TANK

--MISSION 24: DEFEAT PAZ ZUU

--MISSION 25: DEFEAT YOTUNFRAU (RACHEL ONLY)

http://www.gametrailers.com/player/usermovies/94751.html





-----------------------------------------------------------------------

-----------------------------------------------------------------------





+++ CAPTIVATING GODDESSES +++





--MISSION 26: DEFEAT ISHTAROS

--MISSION 27: DEFEAT ALMA

--MISSION 28: SAVE RACHEL!

--MISSION 29: DEFEAT MURAI (RACHEL ONLY)

--MISSION 30: DEFEAT ALL ENEMIES







-----------------------------------------------------------------------

-----------------------------------------------------------------------





+++ FATEFUL CONFRONTATION +++





--MISSION 31: OVERCOME YOURSELF!

--MISSION 32: OVERCOME YOURSELF!

--MISSION 33: OVERCOME YOURSELF!

--MISSION 34: OVERCOME YOURSELF!

--MISSION 35: DEFEAT ALL ENEMIES (RACHEL ONLY)

http://www.gametrailers.com/player/usermovies/93640.html





-----------------------------------------------------------------------

-----------------------------------------------------------------------





+++ BATTLEFIELDS OF THE ABYSS +++





--MISSION 36:

--MISSION 37:

--MISSION 38:

--MISSION 39:

--MISSION 40: DEFEAT ALL ENEMIES (RACHEL ONLY)

http://www.gametrailers.com/player/usermovies/117990.html





-----------------------------------------------------------------------

-----------------------------------------------------------------------





+++ GIANTS OF THE UNDERWORLD +++





-----------------------------------------------------------------------

-----------------------------------------------------------------------





+++ UNEARTHED CHALLENGE +++



There are 5 Extra Missions in Mission Mode called the "Unearthed

Challenge". To unlock them, simply press the following buttons on the

Missions Mode menu: UP DOWN LEFT DOWN RIGHT UP SQUARE. Five new

missions will appear above the Eternal Legend mission. Think you can

beat these missions?





--MISSION 46: DEFEAT MARBUS & DOKU

http://www.gametrailers.com/player/usermovies/93625.html



--MISSION 47: DESTROY THE TANK

--MISSION 48: DEFEAT DYNAMO

--MISSION 49: DEFEAT NICCHAE & ISHTAROS



--MISSION 50: DEFEAT DOKU (RACHEL ONLY)

http://www.gametrailers.com/player/usermovies/94664.html





-----------------------------------------------------------------------

-----------------------------------------------------------------------





+++ ETERNAL LEGEND +++





Eternal Legend is 5 Missions counted as ONE. After completing each

Mission, the game allows you to save your progress between Phases. Each

Mission is timed in Phases with a specific set of enemies to kill.

After each set is killed, a new set will appear (hence a new Phase).

The Phase ends after defeating the boss for that Mission.



Originally, the Eternal Legend mission was a downloadable pack for the

original Xbox Ninja Gaiden called the Hurricane Pack 2. It appeared

during Round 3 of the Master Ninja Tournament in August 2004 (yeah,

that was a long time ago). It was the Hurricane Pack 2 that introduced

newer enemies like the Knightmares, Nicchae, and Ishtaros. The

Hurricane Pack 2 was repackaged in Ninja Gaiden BLACK as the last batch

of missions in Mission Mode called "Eternal Legend".





3 THINGS TO REMEMBER:

--Utilize the On-Land Charge like crazy

--Use the Essence wisely

--ALL Projectiles are infinite



READY? LET'S ROCK!!!





-----------------------------------------------------------------------





++ MISSION 51: THE CORE ++





--FIRST FLOOR

TIME LIMIT: 40 SECONDS

ENEMIES: (8) WHITE NINJAS





--SECOND FLOOR

TIME LIMIT: 35 SECONDS

ENEMIES: (3) PURPLE NINJAS

PRIZE: WINDMILL SHURIKEN





--THIRD FLOOR

TIME LIMIT: NONE

ENEMIES: (10) BATS





DON'T FORGET THE ART OF THE FIRE WHEELS AND TALISMAN OF REBIRTH!!!





--FOURTH FLOOR

TIME LIMIT: 40 SECONDS

ENEMIES: (3) PURPLE WS NINJAS

(2) BLACK SPIDER NINJAS

(2) WARLOCKS





DON'T FORGET THE STRONGBOW!!! Get if from the Chest before you enter

the HP2 Realm!





--HP2 REALM

TIME LIMIT: 60 SECONDS

ENEMIES: SPEARMAN, MASAKADO

PRIZE: LIVES OF THE THOUSAND GODS





DON'T FORGET THE WARHAMMER!!!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





++ MISSION 52: MILITARY DESTRUCTION ++





--PART 1

TIME LIMIT: 45 SECONDS

ENEMIES: (4) MSAT SOLDIERS

(4) MSAT COMMANDERS





--PART 2

TIME LIMIT: 35 SECONDS

ENEMIES: (2) ARMORED GUNNER SOLDIERS

(4) ARMORED RPG SOLDIERS



--PART 3

TIME LIMIT: 15 SECONDS

ENEMIES: (4) ARMORED RPG SOLDIERS





--PART 4

TIME LIMIT: 40 SECONDS

ENEMIES: (2) MECHA MSAT SOLDIERS

(4) MECHA RPG SOLDIERS

(4) MECHA GUNNER SOLDIERS





--PART 5

TIME LIMIT: 20 SECONDS

ENEMIES: (4) MECHA RPG SOLDIERS





++BOSS BATTLE: DYNAMO

LACKEYS: (8) MSAT SOLDIERS

TIME LIMIT: 60 SECONDS









-----------------------------------------------------------------------

-----------------------------------------------------------------------





++ MISSION 53: ABYSMAL LAIR ++





--PART 1

TIME LIMIT: 50 SECONDS

ENEMIES: (3) RED DINOS





--PART 2

TIME LIMIT: 70 SECONDS

ENEMIES: (1) RED DINO

(2) SCYTHE-WIELDING FIENDS

(10) BROWN FIENDS





--PART 3

TIME LIMIT: 40 SECONDS

ENEMIES: (30) LARGE DUNG BEETLES





++BOSS BATTLE #1: HYDRACUBUS

LACKEYS: (10) BROWN FIENDS

TIME LIMIT: 75 SECONDS

PRIZE #1: LIVES OF THE THOUSAND GODS

PRIZE #2: KITETSU





--PART 4

TIME LIMIT: 45 SECONDS

ENEMIES: (2) ZOMBIE ARCHERS

(4) ZOMBIES





--PART 5

TIME LIMIT: 50 SECONDS

ENEMIES: (2) ZOMBIES

(14) WASP FIENDS

(4) PINK FIENDS





++BOSS BATTLE #2: YOTUNFRAU

LACKEYS: (10) PINK FIENDS

TIME LIMIT: 90 SECONDS

PRIZE: TRUE DRAGON SWORD







-----------------------------------------------------------------------

-----------------------------------------------------------------------





++ MISSION 54: GIANTS OF THE UNDERWORLD ++



--PART 1

TIME LIMIT: 65 SECONDS

ENEMIES: (9) ZOMBIE SOLDIERS

(1) PURPLE ZOMBIE





--PART 2

TIME LIMIT: 60 SECONDS

ENEMIES: (6) CATWOMEN

(6) PINCER FIENDS





--PART 3

TIME LIMIT: 60 SECONDS

ENEMIES: (2) CRAB FIENDS

(6) PINCER FIENDS





--PART 4

TIME LIMIT: 90 SECONDS

ENEMIES: (4) OGRES

(12) LARGE DUNG BEETLES





++BOSS BATTLE #1: DOKU

LACKEYS: (8) PURPLE NINJAS

TIME LIMIT: 100 SECONDS

PRIZE: DARK DRAGON BLADE





++BOSS BATTLE #2: MARBUS

LACKEYS: (11) CATWOMEN

TIME LIMIT: 180 SECONDS

PRIZE: LIVES OF THE THOUSAND GODS





-----------------------------------------------------------------------

-----------------------------------------------------------------------





+++ MISSION 55: CAPTIVATING GODDESSES +++





SUB-BOSSES: (4) KNIGHTMARES

TIME LIMIT: 110 SECONDS



http://www.gametrailers.com/player/usermovies/120130.html





++BOSS BATTLE: NICCHAE

LACKEYS: (8) PINCER FIENDS

TIME LIMIT: 120 SECONDS



http://www.gametrailers.com/player/usermovies/120673.html





--PART 1

ENEMIES: (15) BATS

TIME LIMIT: NONE





++FINAL BATTLE: ISHTAROS

LACKEYS: NONE

TIME LIMIT: 90 SECONDS





MISSION COMPLETED!



_ _ __ __

__ _ (_)__ ___ (_)__ ___ _______ __ _ ___ / /__ / /____

/ ' / (_-<(_-</ / _ / _ / __/ _ / ' / _ / / -_) __/ -_)

/_/_/_/_/___/___/_/___/_//_/ __/___/_/_/_/ .__/_/__/__/__/

/_/





=======================================================================

=======================================================================

=======================================================================

=======================================================================





KK2. +++ SURVIVAL MODE +++



______ _____ _ _______ _____ __ __ _______ ___ ____

/ __/ / / / _ | / / _/ | / / _ | / / / |/ / __ / _ / __/

_ / /_/ / , _/ |/ // / | |/ / __ |/ /__ / /|_/ / /_/ / // / _/

/___/____/_/|_||___/___/ |___/_/ |_/____/ /_/ /_/____/____/___/





The newest addition to the Ninja Gaiden Sigma world is called Survival

Mode. There are three modes to choose from: Weapons Master, Speed

Master, and Rachel Master. Weapons Master is currently playable but the

other two won't be released until later.



Survival Mode is only attainable by purchasing the Add-On from the

Playstation Store. It costs $3 (US currency) and is over 160MB in size.

Once you purchase and download the Add-On, go to the Sigma Menu and

choose INSTALL. Once that's done, choose the SURVIVAL option to begin!





-----------------------------------------------------------------------





++ WEAPONS MASTER MODE ++





There are five Weapon Modes to choose: Dragon Sword, Lunar, Vigoorian

Flails, Dragon Claw & Tiger Fang, and Dabilahro.



The main point of Weapons Master Mode is to kill as many enemies as you

can. There are 1000 enemies per Weapons Mode and Ryu can only use the

weapon chosen for that mode (plus ONE Ninpo). If Ryu dies, the total

tallies up and you can upload your Kill # to the Leaderboards.



The first 100 enemies that appear will recycle their appearances after

Ryu gets the 100th kill. So that means the same 100 enemies appear each

time Ryu kills the 100th, 200th, 300th enemy...you get the picture.



--BOSS CHARACTERS

There are four bosses that appear in cycles per Mode. The bosses appear

in this order: #30, #50, #70, and #100...and so on and so on. Most of

the bosses will include Doku, Dynamo, Ishtaros, Gamov, the Clone,

Murai, Alma, etc. so be ready when they show up!





++TIPS AND TACTICS:

The biggest tactic in getting through the next enemy cycle is to leave

leftover Essence as soon as you kill the last enemy. When the next set

show up, use an On-Land Charge and unleash non-stop UT's. It's a really

repetitive strategy but it's the only one that works, SO USE IT.





Copy and paste this URL to see a sample video on how to defeat the

first 100 enemies on Dabilahro Master Mode:

http://www.gametrailers.com/player/usermovies/103795.html





-----------------------------------------------------------------------





++ SPEED MASTER MODE ++





There are five Phases in Speed Master Mode. The main goal in each Phase

is to kill as many enemies as possible before the Timer runs out.



When the level begins, Ryu must make his way to a specific location in

the area within a few minutes and then kill off the non-stop respawning

enemies. There are NO bosses in this Mode, but you will still need to

face off against lots of the bigger enemies like Knightmares and Ogres.



Each Phase gives you at least 10-15 minutes total to complete the Phase

and whatever # of kills you can accumulate at the end of the Phase (or

if you die), your total will add up. Understand it?





Copy and paste this URL to see my Speed Master video for Phase 2:

http://www.gametrailers.com/player/usermovies/115312.html





-----------------------------------------------------------------------





++ RACHEL MASTER MODE +++





Rachel's modes are a combination of both Weapons and Speed Master

Modes. She has five different Phases and the objectives for each Phase

can vary.



In these Modes, Rachel will face off against various enemies and bosses

(some of which she never fought in Story Mode). Complete each Phase the

same way you did in Weapons and Speed Master for Ryu and it should be a

fun time!





Copy and paste this URL to see a video of Rachel facing off against

Murai and Gamov:



http://www.gametrailers.com/player/usermovies/122334.html





=======================================================================

=======================================================================

=======================================================================

=======================================================================





LL1. +++ XBOX TO PS3 CHANGES +++



_ _____ ____ _ __ __________ ___ ________

| |/_/ _ )/ __ | |/_/ /_ __/ __ / _ / __/_ /

_> </ _ / /_/ /> < / / / /_/ / / ___/ _/_ <

/_/|_/____/____/_/|_| /_/ ____/ /_/ /___/____/





If you are an Xbox veteran to this game and you DO NOT own a PS3,

you'll be surprised at the additions and deletions made to Sigma. And

for those of you that are first-time PS3 players to the Ninja Gaiden

universe, you'll also be surprised at how much different an experience

Sigma is compared to the Xbox versions.



While the core of the gameplay is still the same (KILL, KILL, KILL),

it's the smaller things that can dramatically change everything. In

this section I will chronicle EVERY single change made from the Xbox

versions to the PS3 version known as Sigma. Okay, enough of my bullshit

banter, let's PAR-TAY!!





-----------------------------------------------------------------------





+++ GAMEPLAY ASPECTS +++



There a few minor additions and deletions towards the gameplay aspects.

I'll list a few here that you may or may not have noticed.







--THE DARK DRAGON BLADE CG INTRO

XBOX VERSION: In all the Xbox versions, there is an opening CG scene

which explains the history of the Dark Dragon Blade and also of the

Dragon Sword and its current wielder: Ryu Hayabusa.



PS3 VERSION: The CG intro was deleted! As soon as you begin a New Game,

you will go straight into Chapter 1.





--THE KARMA COUNTER

XBOX VERSION: In the original Xbox version, every time you encountered

set of respawning enemies, the encounter would be timed. Ryu could then

come back and fight off the respawning enemies and the encounter would

be timed again. Each time Ryu comes back for the encounter, the points

gained would decrease by half each time. So if the first encounter was

worth 5000 points, the second encounter would be worth 2500 and then

1250 points, 625 points, etc. After 6 or 7 encounters, the points

deplete and the encounters are no longer timed.



PS3 VERSION: After the release of the Hurricane Packs and Ninja Gaiden

BLACK, all encounters are only timed once. If Ryu skips an enemy

encounter, the Karma points are forfeited. This also applies to Sigma.







--THE COMBO COUNTER

XBOX VERSION: There were two types of Combo counters: one which showed

the number of combos made onscreen and the other was the Karma Combo

screen (with the Time Limit). If the Karma screen wasn't onscreen, the

game would still show the number of combos Ryu was making. This was

helpful especially when fighting against Ghost Fish and various other

enemies. Also, if Ryu made a 50-hit or 100-hit combo, large letters

would flash on the screen for a second showing "50 HITS" or "100 HITS".



PS3 VERSION: The Combo counter has been omitted and it only shows up

once on the Karma screen. Once you've finished an encounter, then

that's it! If Ryu returns to pursue an enemy encounter (especially when

farming), it's difficult to know how many combos Ryu has made since

there is no Combo Counter.







--SUCCESSIVE PLAY

XBOX VERSION: In the original Ninja Gaiden, there was an option AFTER

finishing a certain difficulty to start a SUCESSIVE PLAY game with all

50 Golden Scarabs intact in Chapter 1. When Ryu reaches Muramasa's

Statue in Chapter 2, Muramasa will hand over some (not all) of the

prizes for finding them.



PS3 VERSION: When the Hurricane Packs and Ninja Gaiden BLACK were

released, Team Ninja completely removed the SUCCESSIVE PLAY option for

favor of an online Leaderboard. For the PS3 version of Sigma, this

option does not exist. Basically, once Ryu finishes Chapter 19 of a

specific difficulty, THAT'S IT! NO MORE!







--THE DARK DRAGON BLADE

XBOX VERSION: In the original Ninja Gaiden, the DDB could be obtained

on a SUCCESSIVE PLAY file. All Ryu had to do was make it to Chapter 13

and enter the storage room via the upper window in Hayabusa Village and

VOILA! The Dark Dragon Blade would be sitting there!



PS3 VERSION: In the Hurricane Packs and Ninja Gaiden BLACK, the

SUCCESSIVE PLAY option was removed and therefore, the only way to get

the DDB was by passing 50 Golden Scarabs to Muramasa on harder modes.

This option also applies to the PS3 version.







--THE INTERCEPT TECHNIQUE

XBOX VERSION: This Technique Scroll was first introduced in the

Hurricane Packs. The scroll enabled Ryu to perform a parry move where

he could block a (once) unblockable attack by pressing the Block Button

at the right moment. This scroll was very helpful when fighting against

the bigger enemies like the Ogres, Knightmares, and especially that

goddamned Ishtaros.



PS3 VERSION: At the last minute, Team Ninja deleted the Intercept

Technique in Ninja Gaiden BLACK. For Ninja Gaiden Sigma, it was never

intended to ever be added. This is absolutely, positively, utterly

complete BULLSHIT!!!







--THE NUNCHUKUS

XBOX VERSION: The Nunchukus were available for every difficulty in all

versions of NG. In the Hurricane Packs (and Hard Mode for BLACK), the

Nunchukus were already in Ryu's inventory in Chapter 1.



PS3 VERSION: The Nunchukus are only available for use on Ninja Dog &

Normal Modes. From Hard Mode and on, the Nunchukus are no longer

available for use. Not that it makes a difference, but it's true.







--THE NINJA GAIDEN TRILOGY & ARCADE NINJA GAIDEN

XBOX VERSION: In the original Ninja Gaiden version, Ryu was able to

unlock all three NES versions of the Ninja Gaiden NES Trilogy (after

some exploration). In Ninja Gaiden BLACK, the NES Trilogy was omitted

and the Arcade beat-em-up version was added in its place.



PS3 VERSION: The NES Trilogy and the Arcade versions do not exist in

Sigma and the arcade machine in Han's Bar no longer exists!







--THE MOVIE VIEWER

XBOX VERSION: Once you defeated the game on Normal Mode in both Xbox

versions, the Movie Viewer became available. All of the CG scenes (not

the FMV's) from the game were available for playback at anytime.



PS3 VERSION: The Movie Viewer option was deleted. The only way to view

the CG scenes for Sigma is to replay a specific chapter to trigger it.







--COSTUME CHANGE OPTION

XBOX VERSION: In Ninja Gaiden BLACK, you had the option to choose any

unlocked costume when reloading a saved game (including Mission Mode).



PS3 VERSION: You cannot choose a different costume when reloading a

saved game. To choose a different costume, you need to start a brand

new game (to use for the rest of the game).







--THE ULTIMATE TECHNIQUE

XBOX VERSION: In the original Ninja Gaiden, Ryu could not perform an

Ultimate Technique unless there was Essence to absorb. If you pressed

and held the Y Button, Ryu would do the charge animation but not

actually charge for a UT.



PS3 VERSION: After the release of the Hurricane Packs and Ninja Gaiden

BLACK, Ryu now had the option perform the UT without actually needing

to absorb Essence. This gameplay feature is also in the PS3 version.







--THE WATER RUN

XBOX VERSION: In all the Xbox versions, the only way to use the Water

Run was to rapidly tap the A Button as soon as Ryu's feet touch the

water. If Ryu fell into the water during the run, that was it.



PS3 VERSION: Ryu can now use the Water Run by simply approaching the

water and running over it without tapping any buttons. If Ryu falls

into the water, he can easily jump up and continue running.







--MISSIONS MODE

XBOX VERSION: In NG Black, there were 50 Missions to pursue in Missions

Mode. Some missions were repetitions of other missions (like the Master

Ninja Tournament Round 3 Mission) and a few presented a new challenge.



PS3 VERSION: Most (but not all) of the repetitive missions have been

omitted in favor of adding Rachel instead of Ryu. Within each Phase in

Missions Mode, Ryu has four missions to complete and Rachel has one. In

addition, there are FIVE unlockable missions called "Unearthed

Challenge" (some of which were the repetitive missions found in Black)

bringing the total to 55 Missions.







-----------------------------------------------------------------------





+++ ADDITIONAL CHARACTERS/ENEMIES (PS3 VERSION) +++



The PS3 version has TWO new additional characters to the mix: GAMOV &

ALTERNATOR. Gamov was only seen in various early cutscenes in the Xbox

version while Alternator is a brand new version of Dynamo.



There is also a brand new Mermaid-man thingie-enemy-person found only

in the Moats chapter. LAME!





-----------------------------------------------------------------------





+++ ADDITIONAL SAVE POINTS & MURAMASA STATUES +++



Yup, Sigma has a couple more of these things that neither Xbox versions

contained. In some ways, it is quite weird to see a Muramasa Statue in

the oddest of locations, but it is a welcome addition nonetheless. I

will reveal all the locations for each one below. Ready?





== EXTRA MURAMASA STATUES ==



--HAYABUSA VILLAGE: NEXT TO CENTRAL BRIDGE

--UPPER DRAWBRIDGE HILL: SOUTH OF THE MONASTERY

--ECONTRA BABEL SPECUS: BOTTOM OF THE SPIRAL

--FLOODED MONK CHAMBER: NEXT TO UNDERWATER ELEVATOR

--LOCOMOTIVE TURNTABLE: NEXT TO SAVE POINT

--UNDERGROUND WATERWAY: BEFORE DUAL WORM CHAMBER



**NOTE: THE MURAMASA STATUE IN THE HALL OF BALANCE IS NOT NEW! IT WAS

RELOCATED FROM ITS ORIGINAL LOCATION!





== EXTRA SAVE POINTS ==



--OUTER CLOCK TOWER SQUARE: NEXT TO BRONZE LILLY DOOR

--OUTER RITUAL ROOM

--THE PYRAMID



**NOTE: THE SAVE POINT IN THE MAGMA CAVERNS IS NOT NEW! IT WAS

RELOCATED FROM ITS ORIGINAL LOCATION!





-----------------------------------------------------------------------





+++ GRAPHICS +++





TEAM NINJA has made some very dramatic changes to a couple of the

environments in the game. While some are just higher resolutions of

older areas in the Xbox version, some were completely redone from the

ground up. Here's a list of the newer changes (but not many though):





CHANGE #1 - NINJA FORTRESS



--XBOX VERSION

The outer Ninja Fortress was a bland-looking lifeless cold mountain.

The path that Ryu lands on in the intro cinema is actually a waterfall.



--PS3 VERSION

The Fortress has been transformed into a forest-like area with lots of

yellow foliage and trees. The environment itself looks like it's in the

Fall season with its bright orange sky. Everything else inside the

Fortress remains the same as the Xbox version.





CHANGE #2 - HAYABUSA VILLAGE



--XBOX VERSION

The Xbox version also had the same bland-looking mountain look as the

Ninja Fortress. When you entered the village, it was literally "dead".



--PS3 VERSION

The upper mountain path of the village is filled with red leaves all

over the place. The trees look more robust and the area is more

colorful. As you enter the village, red foliage falls to the ground.

There are also additional Japanese archways at both portal areas.





CHANGE #3 - THE AIRSHIP

--XBOX VERSION

The Main Deck was a small room that had a wall near the entrance (so

you had to go around it). The Storage Room (where you found the third

Golden Scarab) had a bunch of containers.



--PS3 VERSION

The Main Deck and Storage Room have different looks now. The Main Deck

is now a wide open area with chandeliers and the Storage Room is a

large empty room with a couple of large crates in the back of the room.





CHANGE #4 - CITY OF TAIRON



--PS3 VERSION

Tairon is more high-res yet retains the same look as its Xbox

counterpart. Well, there is ONE new addition to the PS3 version of the

city of Tairon: TRASHCANS. Yeah, some of the alleys near Great Bridge

Square have GODDAMN TRASHCANS! WOW!!! Can't get any better than THAT!!!







CHANGE #5 - THE ALTAR HALL/ARCHIVES ROOM



--PS3 VERSION

The Altar Hall retains the same look as the Xbox version but has a few

more additions. The stained-glass windows are more vibrant and emit

brighter lighting. There are also a couple of candle chandeliers added

to the Altar Room and the marble floor has more patterns. Other than

that, it's still the same room.



In the Archives Room, there are two paintings of Nicchae and Ishtaros

on the second floor that were not in the Xbox versions.







CHANGE #6 - ZARKHAN STADIUM



--XBOX VERSION

The Stadium was a large gladiator-type arena with sand-filled floors.



--PS3 VERSION

The Stadium now has large stone patterns on the ground to make it look

more like someone did a bad tile job. The arena also has real-time

lighting with added wall torches.





That's pretty much it in terms of graphical changes. Every environment

in the game is just higher in textures and lighting, making it easier

to navigate the areas.





-----------------------------------------------------------------------





+++ PUZZLES +++





The Xbox versions had a few puzzles that were quite tedious to solve.

They ain't your typical Resident Evil-type puzzle that's for sure. This

is a list of puzzles that were changed from the Xbox version:





--ZARKHAN STADIUM PUZZLE

XBOX VERSION: To leave the stadium, Ryu had to pull various levers

around the arena. Each lever re-positioned the floating platforms to a

specific position which allowed Ryu to traverse to the upper balcony.



PS3 VERSION: Technically, the floating platform puzzle is still intact,

but Ryu only needs to pull ONE lever to solve the puzzle.





--PYRAMID PUZZLE

XBOX VERSION: The Pyramid puzzle takes place immediately after the Alma

Awakened battle. Ryu had to place two sets of Tablets into certain

slots in one room and then fight off a bunch of Dung Beetles. Once the

puzzle was solved, the chapter ends.



PS3 VERSION: This puzzle has been completely omitted for a different

puzzle inside the Pyramid. The puzzle takes place on the following

chapter AFTER The Fiendish Awakening. Instead of inserting Tablets into

walls and fighting Dung Beetles, Ryu only needs to defeat three

Knightmares to solve the puzzle.





Every other puzzle has been kept intact in its original form in all

versions of the game.





-----------------------------------------------------------------------





+++ ENEMIES +++





Various enemies in the Xbox version were low-res and it was difficult

to make out their faces even in 480p HD. The enemies in the PS3 version

have more polygons, brighter lighting, and are much easier to identify.

When viewed from a far distance, you can still see their faces in

disturbing detail.





Some enemies were given makeovers, too! Few have newer costumes while

some were re-done from the ground up. Here's a list of character

makeovers from XBOX to PS3:



--NINJAS

The Black Spider and Red Fire Ninjas in the Xbox version wore rags

similar to the Brown and White Ninjas. In the PS3 version, the BS and

Fire Red Ninjas have more expensive-looking garbs with nice design

patterns. The Purple Ninja retain the same look for both versions.





--SAMURAIS & WARLOCKS

The Samurais have shinier armor and wear different helmets in the PS3

version. There's even an additional Samurai enemy not seen in the Xbox

version that wears gold armor. The Warlocks themselves have longer

coats and their fireballs have a glowing design.





--LARGE DUNG BEETLES

The PS3 beetles were given a more edgy look. They've got spikes on

their exo-shells to make them look cooler.





--MASAKADO

Masakado is literally a big douche bag ON FIRE! His horse breathes

fire, too! In the Xbox version, it's the opposite.





--BONE DRAGON/PAZ ZUU (PS3 VERSION)

Both bosses have more textures to their bodies. The Bone Dragon has

more rotting on its bones and Paz Zuu has a sort of rock-like texture

to his exoskeleton.





--DOKU

Doku is now a Purple-flamed fiend encased in heavy Samurai armor as

opposed to his blue Xbox counterpart. It's weird though that he turns

back to blue in the "Vengeful Spirit" chapter...





--SPECTRAL DOKU/MARBUS

Spectral Doku is a big blue apparition with a head and two arms in the

PS3 version. In the Xbox version, Doku's armor was spectral just like

his head and arms. As for Marbus, he is much hairier and more veiny

(wow, that sounded gay) than his Xbox counterpart.





--THE EMPEROR

The second form of the Emperor (that lame-ass Skull thing with legs)

has a more realistic look than its Xbox counterpart. It has longer

horns and doesn't have the mean-looking brow.





Other than those sets of enemies, everyone else retains the same (but

higher-quality) look as their Xbox counterparts.





-----------------------------------------------------------------------





+++ ADDITIONAL CUTSCENES +++



There is only a small handful of brand new cutscenes in Sigma. Most of

them implement Rachel's storyline while others flesh out a couple of

additional storyline elements...sort of.





--NEW CUTSCENE: DEATH OF THE MASTER NINJA

There are two different types of death scenes that Ryu can trigger when

fighting Doku in Chapter 2. If Doku stabs Ryu, you'll see a scene of

Doku standing over Ryu. If you defeat Doku, Ryu will fall to the ground

and then Doku turns and leaves.





--NEW CUTSCENE: THE TWIN SISTERS

At the end of Rachel's first chapter, she walks up to a set of

paintings in the Archives Room and reads the inscriptions regarding

Nicchae and Ishtaros.





--NEW CUTSCENE: GAMOV

During Rachel's boss fight in her second chapter, there is a short

cutscene involving Gamov. She apparently knows who he is and tries to

attack him. At the end of the battle, Gamov watches in silence as

Rachel runs off to find Alma.





--NEW CUTSCENE: RETURN OF DYNAMO

Well, it's technically not a new cutscene (more of an expanded one). At

the Military Gate, the Tomahawk Chopper will fly by and Alternator will

jump out of the chopper. After Ryu defeats Alternator, it re-explodes.





--NEW CUTSCENE: NICCHAE & ISHTAROS

At the end of Rachel's third chapter, she faces off against Nicchae &

Ishtaros. Rachel falls during battle and is captured.





--NEW CUTSCENE: THE EQUILIBRIUM IS COLLAPSING

When Ryu exits the Palace Compound, he encounters a dying Black Spider

Ninja that gives him the KEY OF THE DECAYED SOUL. Before he dies, the

fallen Ninja explains that Ryu "must reclaim Vigoor".





--NEW CUTSCENE: THE FALLEN PROTECTOR OF THE DRAGON'S EYE

When you finish the game, the End Credits show various cutscenes from

the game including a brand new scene with Kureha (the one that held the

Dragon's Eye). There is no dialogue, just a short scene of her holding

a bird on her finger.





-----------------------------------------------------------------------





+++ CHAPTER ADDITIONS/DELETIONS +++





This section will point out all of the major and minor changes made per

Chapter. If a chapter is not mentioned, that means it has been left

intact from the original versions. It's nitpicking at its FINEST!





--CHAPTER 1 GAMEPLAY CHANGE

XBOX VERSION: The Flying Swallow was a technique that can only be

obtained by upgrading the Dragon Sword to Level 2.



PS3 VERSION: The Flying Swallow is now learned by a Technique Scroll

found in the Ninja Fortress instead of upgrading to Level 2.





--CHAPTER 1 ITEM RELOCATION

XBOX VERSION: In the Hurricane Pack, the Lunar was located in the Ninja

Fortress Tatami Room. In Ninja Gaiden BLACK, the Lunar was relocated to

Hayabusa Village.



PS3 VERSION: For the third time, the Lunar has been relocated to

Tairon. The item can now be found behind the metal gate at Twin

Serpents Plaza.





--CHAPTER 2 GAMEPLAY OMISSION

XBOX VERSION: Originally, at the beginning of Chapter 2, Murai would be

standing in the middle of the room. If you approached him, he would

give Ryu a crucial lesson on how to utilize the Reverse Wind and the

Ultimate Technique. When the lesson was over, Murai would tell you "Now

go to your people!"



PS3 VERSION: In all subsequent releases (including Sigma), Murai no

longer gives you this lesson. At the beginning of Chapter 2, Murai

would just tell you "Now go to your people!" if you approached him.





--CHAPTER 2 GAMEPLAY DELETION

XBOX VERSION: Whenever Ryu accessed Muramasa's Statue from Chapter 2

and on, there was a third option in the Muramasa menu called "TALK".

When Ryu accesses it, Muramasa will give a few silly and useful quotes.



PS3 VERSION: The "TALK" option has been completely removed from the

Muramasa menu.





--CHAPTER 3 & 4 ADDITIONS

In the Middle and Aft Cabins of the Airship, there are a couple of red

explosive barrels that were NOT in the Xbox versions. There are

explosive barrels that are also at the Military Gate area in Tairon.





--CHAPTER 4 ITEM RELOCATION

XBOX VERSION: The Stone Tablet (Top) was originally found in Twin

Serpents Plaza behind the metal gate. It was obtainable as early as

Chapter 4 and as late as Chapter 13.



PS3 VERSION: The item is no longer found there (the Lunar takes its

place) and has been relocated to a chest in Chapter 10 near the

stairway going to the Military Gate. The Lunar is now found behind the

metal gate.





--CHAPTER 4 DELETIONS

XBOX VERSION: When Ryu enters Clock Tower Square, there was an

additional Red-jeweled door (that lead to Moat Road) and an alleyway

with a dead body adjacent to the Pleasure Street door. Also, when Ryu

reaches Han's Bar, he encountered a bald-headed, eyeglass wearing

bouncer at the front door that asked for a "ticket to the party".



PS3 VERSION: All these elements (except the dead body) have been

completely deleted from the PS3 version.





--CHAPTER 4 GAMEPLAY OMISSION

XBOX VERSION: As soon as Ryu reaches Han's Bar, the bouncer originally

told him he needed a "Ticket" to get in. Ryu then had to go back to

Muramasa's Shop and buy an item to obtain the Ticket. When Ryu returns

to the bar, that's when the bar patrons start running outside. On the

next chapter, Ryu finds the LILLY KEY on the roof of the Bar.



PS3 VERSION: As soon as Ryu reaches Han's Bar, a Motorcycle MSAT

soldier appears and asks "Do you have a Ticket for the Party?" (the

line originally asked by the bouncer). Ryu then fights off a couple of

Motorcycle MSAT soldiers and wins the LILLY KEY as a prize. After the

fight, the bar patrons start running outside.





--CHAPTER 6 DELETIONS

XBOX VERSION: When Ryu finds the NES versions of Ninja Gaiden 1-3 or

the Arcade NG (from Ninja Gaiden BLACK), he can go to Han's Bar and use

the arcade machine located on the first floor to play the games.



PS3 VERSION: The arcade machine no longer exists in this version. Since

there is no NES or Arcade unlockables, the arcade machine was removed.





--CHAPTER 6 LOCATION CHANGES

XBOX VERSION: When Ryu reaches Drawbridge Hill, he can enter Monastery

Plaza from both sides of the street.



PS3 VERSION: Ryu can only enter Monastery Plaza from the south side of

the street because the other entrance is locked.





--CHAPTER 9 PUZZLE OMISSIONS

XBOX VERSION: In the Red Eye Chamber, there was a walkway in the middle

of the room with swinging pendulums and spikes. After killing the

Zombies, Ryu had to cross the walkway while dodging the pendulums and

jumping past the spikes.



PS3 VERSION: The pendulums and spikes have been omitted and the room is

now flooded, making it less tedious to solve the Red Eye puzzle.





--CHAPTER 10 GAMEPLAY ADDITION

PS3 VERSION: When Ryu descends the stairs to Drawbridge Square, the

Tomahawk Chopper will ambush him from above by dropping bombs. The

Chopper also makes a surprise flyby at Moat Road.





--CHAPTER 10 GAMEPLAY CHANGE

XBOX VERSION: When Ryu reaches Drawbridge Square, he can either exit

the area by going past Moat Road OR he could enter through the Blue-

jeweled doorway. If Ryu entered the Blue-jeweled door, he can crack the

wall at the end of the alley and emerge towards Dworku Alleyway.



PS3 VERSION: The Blue-jeweled doorway is blocked off by an Armored car

and Ryu has no choice but to go through Moat Road.





--CHAPTER 10 GAMEPLAY CHANGES

XBOX VERSION: After Ryu eliminates the soldiers at the Military Gate,

the Tomahawk Chopper will fly by the area and shoot bullets and drop a

few bombs at Ryu. After a minute, the chopper flies off. Next, Ryu had

to shoot an RPG soldier hiding in the adjacent building. Once the RPG

soldier perishes, a short cutaway reveals the STRONGBOW in the same

room the RPG soldier was in. Ryu then had to go and retrieve the

STRONGBOW at the Skull Gate area and then shoot the medallion above the

Military Gate to open it and end the chapter.



PS3 VERSION: Once Ryu clears the Military Gate, an RPG soldier will

emerge in a room on the adjacent building. Once Ryu, eliminates him,

he'll receive the STRONGBOW as a prize. Once he obtains the item, Ryu

faces off against Alternator. Once Alternator is eliminated, the

Military Gates open and the chapter ends.





--CHAPTER 11 PUZZLE OMISSIONS

XBOX VERSION: When Ryu is in the Warehouse, he needed to turn on the

lights to activate the power in the warehouse. After activating the

power, he needed to activate the hanging platforms by pressing the red

button switch located between the trains.



PS3 VERSION: Ryu only needs to activate the lights to activate

everything in the warehouse. It's less back-and-forth footwork for Ryu.





--CHAPTER 13 PUZZLE DELETIONS #1

XBOX VERSION: When Ryu would traverse underwater, his vision would get

darker and the only way to make it brighter was to find the OWL'S EYE

item. Also, in order to get to the area with the second Save Point, Ryu

needed to solve a numeric combination on an underwater doorway.



PS3 VERSION: The OWL'S EYE is no longer needed for Ryu to swim in

darker areas and the numeric combination puzzle is gone.





--CHAPTER 13 PUZZLE DELETIONS #2

XBOX VERSION: When Ryu is in the second Save Point area of the Moats,

there was a large alcove near the Save Point that had a large altar.

Ryu needed to find two Medallions and place them on the altar to open a

new doorway to the other side of the Moats



PS3 VERSION: The Medallion Puzzle no longer exists. Instead, Ryu only

needs to find the Triton Key to get to the other side of the Moats.





--CHAPTER 15 DELETIONS

XBOX VERSION: After leaving Zarkhan Stadium, Ryu receives a Kunai

Scroll from Ayane about Muramasa wanting to see him about something.

When Ryu visits Muramasa at his shop, he tells Ryu about a "Dragon's

Eye" that can be placed under the Dragon Sword.



PS3 VERSION: Ryu never receives the Kunai from Ayane and the doorway

leading back to Great Bridge Square is locked down.





--CHAPTER 15 GAMEPLAY CHANGES

XBOX VERSION: As soon as Ryu entered the Magma Caverns, he had to find

FOUR pieces of Iron Ore. There were six total pieces of Iron Ore in the

Magma Caverns and when four pieces are collected, Ryu could place them

into the boiling pot in the See-Saw Room to make the COG OF VIGOOR.



PS3 VERSION: There are no pieces of Iron Ore to find. Ryu can just

simply approach the boiling pot in the See-Saw Room to automatically

create the COG OF VIGOOR item.





--CHAPTER 15 DELETIONS

XBOX VERSION: After Ryu defeats Yotunfrau, he has to go back to the

Magma Caverns and place the COG OF VIGOOR at the door near Muramasa's

Statue. When he places the Cog, Ryu enters another cavern with a Save

Point. The cavern had fire-breathing statues that Ryu needed to dodge

in order to get to the Flame Worm boss. Once Ryu defeats the Flame

Worm, Ryu has to enter the back of the cavern and then run and jump to

the other side by slamming down on a step-button in order to exit.



PS3 VERSION: Once Ryu places the COG OF VIGOOR into the doorway, the

next area will already be the Flame Worm boss battle. After the battle,

Ryu can just exit by using the same doorway. See how simple it is?





--CHAPTER 15 LOCATION CHANGES

XBOX VERSION: When you encountered the Flame Worm, its lair was a

concrete wall with him in the center. Ryu also had an entire platform

to battle it on.



PS3 VERSION: The Flame Worm's lair is now filled with multiple worm

holes. The Flame Worm can emerge and attack from any direction while

Ryu battles it from a tiny little platform.





--CHAPTER 16 LOCATION CHANGES/ADDITIONS

XBOX VERSION: When Ryu teleports back to Hayabusa Village, he ends up

near the village entrance area. He then has to traverse through to the

Graveyard to find the other portal.



PS3 VERSION: After teleporting from Twin Serpents Plaza, Ryu ends up in

Hayabusa Village near the Graveyard. When he traverses to the portal

near the village entrance, he has to fight some Samurais and Warlocks.





--CHAPTER 17 ITEMS RELOCATION

XBOX VERSION: In order to obtain the RAPTOR DIETY Statue, Ryu had to

find it in the Monk's Room inside the Monastery.



PS3 VERSION: After defeating Spectral Doku, the Labyrinth exit to the

Imperial Palace area opens up and the RAPTOR DIETY Statue is found

above the door exit.







That's everything you need to know! If I missed something major or

minor regarding the Xbox and PS3 versions, e-mail me and let me know!





=======================================================================

=======================================================================

=======================================================================

=======================================================================





MM1. +++ THE USELESS STUFF SECTION +++





Do you actually take the time to read the useless descriptions and

other crap in the game? Do you even listen to Ayane's Kunai Scrolls?

No? Then scroll down to read all about the useless crap in the game!

All descriptions are typed VERBATIM!





+++ PRIMARY WEAPONS +++





--DRAGON SWORD

A Japanese Sword handed down in the Hayabusa Ninja Clan. It is carved

out of the fang of a dragon.



--TRUE DRAGON SWORD

The legendary ultimate form of the Dragon Sword, achieved by fitting

the Dragon's Eye into it



--PLASMA SABER MK. II

A upgraded version of the Plasma Saber, in which the plasma oscillator

has been tuned to the maximum.



--NUNCHAKU

A weapon made by joining two sticks together with a chain. It is very

suited to free-form combo attacks.



--VIGOORIAN FLAIL

A weapon used by medieval Vigoorians. It can be swung like Nunchukus in

combat.



--WAR HAMMER

Rachel's War Hammer. A Fiend Hunter's weapon, it is suitable for taking

the heads off of fiends.



--WAR HAMMER (RACHEL ONLY)

A new War Hammer, crafted by the master blacksmith Muramasa. It is

quite powerful.



--DABILAHRO

A two-handed sword used by ancient Vigoorian berserkers. Due to its

100-pound heft it is very powerful.



--SPEAR GUN

An auto-reloading spear gun. It is not of much use outside water.



--WOODEN SWORD

A sword made from wood. It is used mainly to practice sword fighting

and is incapable of cutting attacks.



--UNLABORED FLAWLESSNESS

The true form of the Wooden Sword. Containing an ethereal sense of

weight, its impacts are incredibly powerful.



--KITETSU

The weapon used by Doku, it is a cursed Japanese sword that feeds on

the souls of those it slays.



--DARK DRAGON BLADE

It is an evil blade that has been sealed away by the Hayabusa Ninja

Clan. Chaos brings out its hellish power.



--LUNAR

A weapon said to obtain mysterious power of the Moon. It's made of a

strong willow tree.



--DRAGON'S CLAW & TIGER'S FANG

Two Japanese swords that were reputedly the property of a famous dual-

sword master.







+++ SECONDARY WEAPONS +++





--SHURIKEN

A simple cross-shaped throwing star



--INCENDIARY SHURIKEN

A shuriken with a small timer-detonated explosive at the tip



--WINDMILL SHURIKEN

A giant shuriken with four folding blades. When thrown, it returns to

the thrower like a boomerang.



--BOW

A typical bow. As a projectile weapon that makes no sound, it has an

advantage over firearms.



--STRONGBOW

A composite bow made in Vigoor in medieval times. It cannot be pulled

by people of average strength.



--APFSDS CORES

The core section of tank shells. Made from a heavy tungsten material,

they have superb penetration capability.



--EXPLOSIVE ARROWS

Arrows with explosive tips. Very destructive



--SMOKE BOMB

When used, this item explodes, blinding all enemies in the immediate

area (SIC)



--PELUDA TAIL (RACHEL ONLY)

A device made from the sewn skin of an ancient Fiend, it is flexible

yet retains a sharp point.







+++ ARMLETS/EARRINGS +++





RYU'S ARMLETS:



--ARMLET OF THE SUN

An armlet engraved with a picture of the sun. When equipped, Ryu's

attack power will increase.



--ARMLET OF THE MOON

An armlet ingraved (SIC) with a picture of the moon. When equipped,

Ryu's defensive power will increase.



--ARMLET OF BENEDICTION

An armlet emblazoned with the figure of a goddess. When equipped, it

increases Yellow Essence absorption.



--ARMLET OF FORTUNE

An armlet emblazoned with the figures of two elephants. When equipped,

it increases Ki power build-up.



--ARMLET OF POTENCY

An armlet emblazoned with a picture of a horse, it increases the damage

done by kicks and throw techniques.



--ARMLET OF CELERITY





RACHEL'S EARRINGS:



--EARRINGS OF FORTUNE

Increases the wearer's Ki build-up.



--EARRINGS OF THE MOON

Increases the wearer's defensive power.



--EARRINGS OF BENEDICTION

Increases the wearer's Yellow Essence absorption.



--EARRINGS OF POTENCY

Increases the strength of the wearer's kick and throw techniques.



--EARRINGS OF THE SUN

Increases the wearer's attack power.



--EARRINGS OF CELERITY

Allows the wearer to charge Ultimate Techniques more quickly.



--JADE EARRINGS

Rachel's favorite earrings.





+++ NINPO/SORCERY +++





--THE ART OF THE FIRE WHEELS

Allows Ryu to control the spiritual waveforms around himself and create

fire wheels that circle him.



--THE ART OF THE INFERNO

Allows Ryu to control fire at will, first enveloping him in flames and

then shooting a fireball in front of him



--THE ART OF THE ICE STORM

Allows Ryu to quickly change the atmosphere around him, creating a

whirlwind containing shards of ice.



--THE ART OF THE INAZUMA

Allows Ryu to amplify his internal bioelectric current and blast it out

to the surrounding area.



--BLADES OF THE OUROBOROS (RACHEL ONLY)

This spell fuses the powers of flame & lightning to create rays of

light that cut through enemies like blades.







+++ POWER-UPS +++





--ELIXIR OF SPIRITUAL LIFE

A spiritual elixir that heals Ryu's wounds slightly.



--GREAT SPIRIT ELIXIR

A spiritual elixir that completely heals Ryu's wounds



--ELIXIR OF THE DEVIL WAY

A spiritual elixir that replenishes Ryu's Ki power slightly



--GREAT DEVIL ELIXIR

A spiritual elixir that replenishes Ryu's Ki power greatly



--LIFE OF THE GODS

A jewel that shines bright blue. Ryu's health limit can be increased by

using nine of these jewels.



--LIVES OF THE THOUSAND GODS

Nine shining jewels bound together. It raises Ryu's maximum health

limit instantly.



--SPIRIT OF THE DEVILS

A jewel that shines bright crimson. It increases Ryu's Ki limit.



--JEWEL OF THE DEMON SEAL

A jewel that shines dark purple. It can be used to increase the potency

of certain Ninpo techniques.



-TALISMAN OF REBIRTH

A talisman that protects its owner. When Ryu's health is fully depleted

it will automatically revive him.







+++ THE KEY ITEMS +++





--FANGS OF THE SAMURAI

Part of a ceremonial suit of armor. The sharp fangs are made of ivory.



--KEY OF COURAGE

An ancient key, sculpted to appear as though it were made out of bone.

It opens the door to the Inner Sanctum.



--STATUE HEAD

The stone head of a Jizo statue.



--WING KEY

A key sculpted with a wing design.



--ID CARD

A card carried by airship crew. It is used to open certain doors.



--LILLY KEY

A key crafted in the shape of a lilly.



--KEY OF PEGASUS

A key in the shape of the mythical winged horse, Pegasus



--BOOK OF THE EONS

On the cover a message is written: "Offer up this book on the Altar.

The stair will open leading to the Hall of Eons."



--HOLY GRAIL

A holy cup once used for ceremonial purposes. It still gives off a fine

glow.



--SKULL KEY

A key in which is carved a disturbing skull design



--WAREHOUSE KEY

A bronze key used to open the door to the Warehouse.



--SHUTTER CONTROL CARD KEY

A card key possesed (SIC) only by those who work in the base. It is

used to open shutters.



--CONTROL ROOM KEY

A keycard carried only by base personnel. It is used to open the

control room door.



--KEY OF THE INSECT

A key carved with an insect design.



--RED TABLET OF THE STREAM

A stone tablet curved like a bow. It is engraved with a wave pattern.



--STATUE OF THE WATER SPIRIT

A statue of the Water Spirit



-BLUE TABLET OF THE STREAM

A stone tablet curved like a bow. It is engraved with a wave pattern.



--BRAND OF VALOR

A fairly old ceremonial sword. It is highly decorated.



--KEY OF TRITON

A key shaped like Triton, whose lower body takes the form of a serpent.



--MYSTERIOUS STONE TABLET

A tablet thought to have been made by an ancient civilization.



--SHIELD OF VIGOOR

An ancient shield fashioned from stone. On its surface, the figure of

the Sun God is portrayed.



--COG OF VIGOOR

An iron cog forged using the ancient smelting furnace. On its surface,

the figure of the God of Rain is portrayed.



--EYE OF FLAME

A jewel that shines bright red, like a flame



--EYE OF ICE

A semi-transparent blue jewel



--GRIFFON KEY

A key made in the shape of the Griffon, a beast in ancient Greek myth.



--KEY OF THE LION

A key in the shape of the Lion. It shines gold.



--KEY OF THE LIONESS

A key in the shape of the Lioness. It shines silver.



--KEY OF THE DECAYED SOUL

A key in the shape of a rotted heart



--STONE TABLET (TOP)

One part of a stone tablet. "Offer me up before the twin-headed

serpent; use me as a key to open the path..."



--STONE TABLET (RIGHT)

One part of a stone tablet. "There is another who travels the paths

formed in the bowels of the Earth by Dragons."



--STONE TABLET (LEFT)

One part of a stone tablet. "These paths tie together far away places,

making them but a few steps away."



--OXYGEN CYLINDER

A tank filled with compressed oxygen gas. It allows unlimited movement

underwater.



--RAPTOR, DEITY OF SENTIMENT

One of the sculptures that portray the Five Great Deities. This one

depicts the Raptor.



--WOLF, DEITY OF WISDOM

One of the sculptures that portray the Five Great Deities. This one

depicts the Wolf.



--DEVIL, DEITY OF IMMORALITY

One of the sculptures that portray the Five Great Deities. This one

depicts the Devil.



--SERPENT, DEITY OF CREATION

One of the sculptures that portray the Five Great Deities. This one

depicts the Serpent.



--DEMON, DEITY OF DESTRUCTION

One of the sculptures that portray the Five Great Deities. This one

depicts the Demon.







+++ HISTORY OF VIGOOR BOOKS +++



These books can be found inside the Archive in the Monastery. Look for

the blue books and learn a little something about the bad guys.





--THE HISTORY OF VIGOOR I

...ever since, these monsters have come to be known as Fiends. The

majority of them are mutations of human beings, existing in a condition

of living without a soul due to their corruption by evil...





--THE HISTORY OF VIGOOR II

...however the extraordinary power of the Fiends is incomparable to

that of humans; in fact the highest level of Fiends exist in a state

that can only be described as having transcended physical boundaries of

form. Looking back through the pages of history, it is quite probable

that many of the most powerful members of the Vigoorian ruling class in

fact belonged to this classification. It is not surprising, then, that

the Fiends have been seen as gods...





--THE HISTORY OF VIGOOR III

...it is said that sometime Fiends may rise up from dead bodies; in

fact there were many Monks of the Vigoor Order during the Middle Ages

who labored for years to recreate this phenomenon...





--THE HISTORY OF VIGOOR IV

...the vast majority of records dealing with the Fiends date from the

Middle Ages or earlier. During recent times the Fiends have greatly

decreased in numbers; so much so that for a member of the general

Vigoorian public to come into contact with a Fiend has become an

extremely rare occurrence...





--THE EMPEROR, LORD OF ALL CREATION

...the Vigoor Emperor is the figurehead of the commoners, and his

absolute authority as the Holy leader of our Vigoorian Order cannot be

denied. He controls all, physical and ethereal, regardless of time or

place...





+++ THE MONK DIARY +++



Other than obtaining the combinations for the safe, do you actually

read the rest of what this guy says?





--FIRST COMBINATION PAGE 1

A diary written by a monk: "It is the 27TH day of the 12TH month, I

have received the Book of the Eons as a birthday gift from His Majesty

the Emperor. It is a great honor. I shall place it in the safe that no

one will take it." At the end of the entry, there are notes reading

LEFT, RIGHT, RIGHT, LEFT.





--SECOND COMBINATION PAGE 1

On the last page there is a hastily scribbled message: "I cannot

believe it. Someone has opened the safe. The Book of the Eons I had

received from the Emperor himself was stolen. In order to prevent this

from ever happening again, I shall change the combination. The date of

my daughter's birthday should suffice." At the end of the message,

there are notes reading RIGHT, LEFT, RIGHT, LEFT.





--SECOND COMBINATION PAGE 2

A message was found on one of the previous pages: "It is the 14TH day

of the 10TH month, my beloved daughter's birthday. I remember her birth

as if it were yesterday. What a glorious event that was!"





--THIRD COMBINATION PAGE 1

On the last page there is yet another scribbled note: "My safe has been

tampered with again! I have no choice but to change the number once

again; this time I shall use my granddaughter's birthday. December

23RD, yes, I think that's right. No one will break into my safe again!"

At the end of the entry, there are noted reading LEFT, LEFT, RIGHT,

LEFT.





--LAST COMBINATION PAGE 1

On the last page, there a faint barely readable entry: "That safe is

worth about as much as a dog turd."







+++ THE TECHNIQUE SCROLLS +++





--COUNTERATTACKS

Contains the Counter Attack techniques "Gleaming Cross" and "Fiend's

Bane Kick" which allows Ryu to counter enemy attacks immediately after

blocking them.



--GUILLOTINE THROW

Contains the technique "Guillotine Throw", in which Ryu grabs the

enemy's neck while jumping and uses his momentum to toss the enemy for

high damage



--IZUNA DROP

Contains the technique "Izuna Drop", an air attack in which Ryu grabs

his enemy in mid-air and slams them down on the ground for massive

damage.



--FLYING SWALLOW

Fly at high speeds towards your foe and cut their head off.







+++ DEAD NINJA DIARIES +++





--LETTER FROM MURAI



If you wish to find the Dark Dragon, you must simply start killing. It

is said that the Dark Dragon's power grows as chaos and destruction

grow in this world. There is no need for you to spare the subjects of

the Vigoor Empire. You go there for revenge, do you not? The Dark

Dragon revels in killing and destruction. If you provide these things,

it is certain to call out to you. That is your destiny as a Dragon

Ninja. Be aware of this as you enact your revenge!





--SUKE'S DIARY



January 24 - The woman that I saw tonight in Vigoor...she was extremely

beautiful. I must persevere to keep my wits about me.

Perseverance...Patience.



February 2 - I encountered her again. That woman slays the beasts as if

they were flies. The vicious way she fights is so unlike her beautiful

appearance. A perfect example of extreme intensity...she is no ordinary

female.



February 6 - During the fight with the MSAT I slipped up and suffered a

grave injury. I cannot reach my Black Spider brethren, my provisions

are almost all gone, and my life is near its end. Death during an

assignment is the wish of every Ninja, but we still have no clues

regarding what happened to the Dark Dragon Blade. That is my only

regret. All that is left is for me to trust my comrades, and accept

these last painful moments of my destiny...



February 7 - Although I have become so weak, I still await my death.

Although I know it is only a matter of time before I perish, I wish I

could glimpse that woman one more time...





--TARO'S DIARY



January 28 - I have not seen the young one, Sabu, for several days now.

It worries me, seeing as he is so inexperienced.



February 5 - I have heard nothing from Suke yet. I do not believe that

a Ninja as powerful as he could have been defeated. However, the

unstable look on his face the last time we met was very much unlike his

usual manner.



February 8 - I was able to track down Doku, the Lord of Greater Fiends,

but I was unable to lay even a finger on him. Burned by an evil blue

fire, I accepted my fate. The blade gripped in the hands of that devil

was none other than the Dark Dragon Blade, the artifact that, for 450

years, our Black Spider Clan has been searching for. My brothers,

hurry! You must not allow the young Hayabusa to possess that awful

power...





--SABU'S DIARY



January 5 - I can't believe my first mission as a full-fledged Ninja is

something so important! I feel the pride and honor of the Black Spider

Clan. I'm going to distinguish myself here and rise through the ranks.



January 20 - I think I might not be cut out to be a Ninja...



January 25 - Dear Mother, I have no more strength left, and I will die

here, in this forsaken place. Although Ninja are taught patience and

perseverance even in the face of death, I just don't want to die.

Please, please, please...





--SARU'S DIARY



February 3 - Everyone here trembles in fear. We witness a person

turning into a Fiend. What is happening in this place? Even a Ninja as

experienced as myself has no hope against these beasts...



February 10 - I have discovered that the mastermind behind the plot to

steal the Dark Dragon Blade is none other than the Holy Vigoor Emperor.

Like our master, the Emperor must also be plotting to so something with

the Blade...



February 12 - What a disaster...the Dark Dragon Blade is cursed. I have

been defeated, not by the enemy, but by the curse...





--SAN'S DIARY



January 30 - I have gathered some new information. According to the

ancient legends of this place, "he who offers the lost stone tablet to

the Twin Serpents may gain entrance to Zarkhan." The tablet, now

apparently split into three pieces, is said to have been scattered

throughout Vigoor. I was able to learn the locations of the pieces:

One is at the Twin Serpents Plaza in Tairon. One is in the Archive on

the Monastery. One is near the Stone Circle in the Magma Cavern.

I must gather the fragments and then begin my approach to Zarkhan.



February 5 - I'm hungry...(SIC)





--GEN'S DIARY



January 14 - I have arrived in Vigoor in search of the Dark Dragon

Blade, leading a group of my comrades.



February 18 - I have succeeded in infiltrating the Imperial Palace. I

must accept that my comrades have all been slain...except for Dai, yes,

he must certainly still be alive. I am sure he is hurrying to meet me

at this moment, with the key to the Palace Core firmly I hand. I must

join up with Dai as soon as possible, then plan out our attack on the

Emperor.



February 29 - While it may be true that the Dark Dragon Blade is formed

out of dragon bones, one of the greatest delicacies in the ancient

world, our master's plan to grind it up and use it for herbal tea is

ridiculous. Of course I cannot tell anyone this, and therefore I must

take this laughable secret with me to the grave...If we are forced to

die for such goals as this, our Black Spider Clan will not last much

longer. The Vigoor Emperor will gather his power and become the Devil

on Earth, enslaving the human race for millennia to come...I have not

been able to contact Dai, but it does not matter. His fate must be

similar to mine...





--DAI'S DIARY



February 1 - As a member of the Black Spider Clan, I will fulfill my

mission and gain the respect of our clan leader. I have promised so to

Gen, and I will not break that promise.



February 21 - I have been badly wounded, but I have obtained the key to

the Core. I do not have much longer; I must get this to Gen...



February 29 - With this last bit of strength in me, I have made it this

far. However, I cannot find a way to pass though this door...







+++ CHAPTER INTRODUCTIONS +++





--CHAPTER 1: The Way of the Ninja

In the mountains of Autumn, there is one who walks the path of the

Ninja...





--CHAPTER 2: The Hayabusa Ninja Village

The village is burning. Before long, Ryu hears the screams of his

brethren...





--CHAPTER 3: Skies of Vengeance

The Hayabusa Village has burned, and the Dark Dragon Blade is gone. Ryu

has stowed aboard an Airship headed for the Vigoor Empire. His goal:

vengeance...





--CHAPTER 4: Imperial City Infiltration

Ryu has escaped from the crash of the Airship. Spread out before him is

the city of Tairon, capital of the Vigoor Empire...





--CHAPTER 5: THE FIEND HUNTER

Searching for the whereabouts of her twin sister, Rachel the Fiend

Hunter heads alone to the Dworku Monastery. She senses the presence of

Fiends lurking in the shadows...





--CHAPTER 6: City of Fiends

Tairon is full of mysteries; strange creatures called Fiends and Rachel

the Fiend Hunter. However, Ryu still has no clues to the whereabouts of

Doku...





--CHAPTER 7: The Monastery

It is said that there is a secret path leading to the Palace of Zarkhan

underneath the Dworku Monastery...





--CHAPTER 8: ALMA, GREATER FIEND

Rachel continues searching for her sister in Vigoor's capital. She is

suddenly confronted by an inhuman form: Alma the Greater Fiend finally

makes her appearance...





--CHAPTER 9: Hidden Underground

A dark underground world leading deeper and deeper. Does the path to

Zarkhan truly exist?





--CHAPTER 10: Tairon Under Alert

The battle with Rachel's sister, the Greater Fiend Alma, ended without

a victor. However, the aftermath of the battle has caused the Vigoor

Army to be deployed...





--CHAPTER 11: The Military Supply Base

The Vigoor Army is after the renegade element, Ryu. The Military Radio

Tower is key to the Army's organization...





--CHAPTER 12: The Aquaducts

The Army's organization has crumbled; there is no need for Ryu to stay

in the now-silent capital...





--CHAPTER 13: The Path to Zarkhan

Using the Aquaduct, Ryu has arrived at the moat surrounding Zarkhan.

However, a great wall blocks his path into the Palace itself...





--CHAPTER 14: THE TWIN ANCIENT DIETIES

Rachel follows Lord Doku, who now takes the form of a vengeful

spirit...As she enters the torn fabric of space and time, what horrors

await her?





--CHAPTER 15: The Caverns

Although it appears as though Ryu defeated Doku, his vengeance is still

incomplete; the Dark Dragon in the hands of the Holy Vigoor Emperor.

What will become of Rachel and her sister?





--CHAPTER 16: The Fiendish Awakening

All events thus far have lead up to one place: the depths of the Palace

of Zarkhan. Will Ryu be able to discover the path inside?





--CHAPTER 17: Vengeful Spirit

The fate of the sisters has been decided. Ryu now heads for the depths

of Zarkhan, determined to fulfill his vengeance once and for all...





--CHAPTER 18: The Core

Doku's hate continues to slowly transform Ryu into a Fiend. Feeling the

blood of the Fiends pounding in his veins, the Dragon Ninja stands

before the gates to the source of all evil, the Core of the Imperial

Palace!





--CHAPTER 19: The Dark Dragon Blade

Ryu has defeated the evil Vigoor Emperor, and the Dark Dragon Blade is

out of the reach of the Fiends. Now, Ryu must quickly escape the depths

before the caverns come crashing down on him!







+++ AYANE'S KUNAI SCROLLS +++



What is a Kunai Scroll?

As Ryu traverses from area to area, a dagger with a purple flower will

be thrown (not tossed) into Ryu's vicinity on a wall or on the floor.

The scroll inside the dagger will usually offer advice, tips, or even a

foreshadowing of events to happen. And like the other stuff, do you

actually read these scrolls?





CHAPTER 1:

--A Ninja must be able to find his way even when his path is blocked.

When facing an obstacle, jump towards it and run vertically up its side

until you grab its upper ledge. Move to the left or right and climb up

or drop down.



--Don't underestimate the agility that your training has given you.

Feats such as running along walls should be simple for you to perform.

If you cannot reach your destination with a single leap, make use of

the surrounding walls.



--One of your most useful techniques is the Flying Bird Flip. Jump

towards a wall and run up to it, then jump off again. This allows you

to travel to areas that may first seem unreachable. Repeat the Flying

Bird Flip to climb certain shafts and passages.



--Some ledges or platforms above you can be reached simply by jumping

towards them and running straight up. A Ninja must know the appropriate

technique to use in every situation. Remember that unnecessary

acrobatics may backfire on you.





CHAPTER 4:



--In this city there is a club called Han's Bar that is a well-known

watering hole, as well as the center of Vigoor's underground

intelligence. There will you find clue's about Doku's whereabouts. Go

there now. You should be able to find it easily by its garish neon

sign.



--When in doubt, look to the color blue for the path.



--A group of Ninja dressed in black garb act with wicked intent in

Tairon. They are members of the Black Spider Clan, and they act behind

the scenes to hinder our progress. Do not let them leave Tairon alive.



--I have brought a legendary weapon to Tairon, a weapon known only by a

select few. I have hidden it in a dark alley, in a location where only

a Ninja will be able to reach it. I suggest that you find it and make

use of it.





CHAPTER 6:



--If you wish to follow Doku, first investigate the Dworku Monastery.

It is located in the Dworku district across the drawbridge.



--Run along the wall, jump to another wall, and keep running to reach

higher areas. This is the continuous wall running technique. Practice

until you have perfected it.





CHAPTER 9:

--When underwater, pay close attention to the breath gauge. If you run

out of breath, your strength will soon be sapped.





CHAPTER 10:



--Tairon is now under alert. You are completely surrounded and the

situation is grave, but you should be able to disrupt the military's

organization by attacking the Radio Control Tower next to the Military

Supply Base. To reach the Supply Base, you must first cross the

drawbridge. That is where your path should lead you.





CHAPTER 11:



--The military's communications are down and their organization is in

shambles. Now is the time to escape the base. Resistance around the

train turntable is low and it is the perfect time to steal a train. The

rail runs through the Dworku district.





CHAPTER 13:



--The secret path to the Imperial Palace of Zarkhan is located under

this building. You should now be able to forge your way through the

water that fills this passage.





CHAPTER 15:

--Muramasa, the owner of the weapon shop and a world-renowned

swordsmith, is looking for you. It seems that something is bothering

him so much that he cannot sleep at night. The old man must have

something quite important to tell you. If you follow this path you will

eventually arrive at the gate back to Tairon. From there, it is only a

short way to Muramasa's shop.



--It is said that near the Palace of Zarkhan waterfall there is an

entrance to a cave that leads somewhere. It is rumored to connect to

the greatest depths of Zarkhan.







+++ THE NINJA FORTRESS SAVE POINT +++



This is the description of the Ninja Fortress Save Point when Ryu first

accesses it in Chapter 1:



--There is a message engraved on the tablet in the dragon's mouth:

"The sacred underground paths of the Dragons record all that occurs in

the world of men. We have not forgotten those who live on the surface

of the Earth..."







+++ NINJA GAIDEN SOUND TEST +++



Once you beat Ninja Gaiden, you automatically unlock and have access to

the entire musical soundtrack. Just go to OPTIONS and select AUDIO

SETTINGS and look for the SOUND TEST options. It should be noted that

the PS3 version has 30% MORE music tracks than the Xbox version.



From here you can choose the following tracks:



--OPENING

This was the theme used for the opening Xbox FMV intro (that doesn't

exist in the PS3 version).



--VILLAGE

The theme used for the Hayabusa Village in Chapter 16



--WORSHIP

The theme for the Ninja Fortress



--IN THE STILLNESS

The theme used for certain enemy encounters



--TRIAL

The theme used when facing off against Chapter 1 Murai



--CONFRONTATION

The theme used when leaving the Ninja Fortress in Chapter 2



--GO THE DISTANCE

The theme used in the beginning of Chapter 2



--VANISHED MEMORIES

The theme one you reach Hayabusa Village in Chapter 2



--ANNOYANCES

The theme for the Samurai horsemen sub-bosses



--STAND IN THE WAY

The theme used for the Masakado and the worm bosses.



--LORD OF THE GREATER FIENDS

Doku's theme



--MILITARY STRENGTH

The theme played during the introductory FMV in Chapter 3



--AIRSHIP

The theme for all of Chapter 3



--VIGOOL EMPIRE



--RISK

A theme used when fighting certain enemies



--TAIRON AT NIGHT

The theme for the city of Tairon



--BULLET



--MURAMASA

His theme song



--SUDDEN THREAT

Another theme for fighting off certain enemies



--RESIDENT OF THE DARK

Theme used for Rachel in Chapter 5



--GOD BLESS U

Another theme used when Rachel encounters enemies



--SURPRISE ATTACK

The Motorcycle MSAT music



--RACHEL

This is NOT her theme song. This is actually the theme for the

Drawbridge/Monastery area.



--MYSTERY

Where is this played?



--THE FIEND

The theme for the first Hydracubus battle



--PRAY TO GOD

The theme to the Monastery



--CRYPT

The theme whenever you are underground (Tomb of the Eons, Econtra Babel

Specus, Hidden Underground).



--REVIVAL OF THE DEAD

The theme used for the Ritual Room when obtaining the Holy Grail and

until you reach the Chapter 6 boss.



--DINOSAUR

The theme for the Bone Dragon and Paz Zuu



--ONE SHOT ONE KILL



--TAKE IT EASY

The theme used in between Phases during the Eternal Legend mission



--FIGHT IT OUT



--UNDER ALERT

The theme that plays during Chapter 10



--FORSAKEN HUMANITY

The theme used during the Alma and Marbus battles



--AN EASY ENEMY

Another theme used when fighting certain enemies



--MONASTERY DESTROYED

The used in the Altar Hall after Chapter 10



--ENCIRCLEMENT



--IRON AND SWORD

The theme used for the Dynamo and Alternator battles



--WAREHOUSE

Theme used once you activate the lights in the Warehouse in Chapter 11



--SUPPLY BASE

The theme played throughout the second half of Chapter 10



--ESCAPE FROM CRISIS

The theme played during the Chapter 10 FMV and during the escape in

Chapter 19



--AQUADUCT

The theme for the Aquaducts



--TOXIC WASTE

The theme played whenever fighting the large beetles



--MOAT OF ZARKHAN

The theme song for all of Chapter 13



--11



--UNKNOWN

The theme when battling Nicchae & Ishtaros in Chapter 14



--SASORI



--THE TONE OF EVIL



--DISTORTED WORLD

The theme used in Zarkhan Stadium and Stairway to the Imperial Palace.



--FREEZE UP

The theme for the Ice Caverns



--BURN AWAY

The theme for the Underground Sanctuary and the Magma Caverns



--CITY OF FIENDS

The theme for Tairon after Chapter 16



--LYRIC

The theme for Hayabusa Village when Ryu returns through the portal in

Chapter 16



--ALMA AWAKENED

The theme used for the Alma fight in Chapter 16



--PYRAMID

The theme used inside the Pyramid



--LABYRINTH

The theme throughout Chapter 17



--NIGHTMARE

The theme used for the Core of the Imperial Palace



--EVIL SPIRIT MARCH

The Fiendish Depths theme



--TO A DIFFERENT WORLD

The theme during the FMV when Ryu encounters the Emperor



--EMPEROR

The theme for the first of half of the Emperor fight



--COLLAPSE



--THE DARK DRAGON BLADE

The theme as Ryu grabs the DDB in Chapter 19



--FINAL BATTLE

The theme used when battling Fiend Murai



--AFTER THE BATTLE

The theme played during the FMV ending as Ryu destroys the DDB



--A NEW CHALLENGE

The theme for the Master Ninja Tournament



--CHAPTER CLEAR

The name says it all.



--GAME OVER

The name says it all.



--SPEED



--CRASH



--NINJA GAIDEN THEME

This theme was only used in the trailers





END OF USELESSS SECTION





=======================================================================

=======================================================================

=======================================================================





This FAQ is for all of the original Master Ninja Xbox veterans that

have put aside precious time to record excellent gameplay videos and

help other Ninja Gaiden players excel at one of the best goddamn action

games of all time: Shinobier, Saryah, Iberian Warrior, bigalski,

Weibull760, Sneh, Shin, and yours truly. Without swell guys like us,

everyone else would suck at this game!



And for the record, I am STILL the ONLY player in the Sigma

Leaderboards that has ZERO Ninpo uses in his record. I may not have the

highest Karma Score or the highest Kills, but if I'm gonna claim a

crown for something, it's gonna be for ZERO Ninpo use! Don't believe

me? Go to RANKINGS section and check under my name for proof! Let's see

you try and get through the game (and Mission Mode) without Ninpo!





-----------------------------------------------------------------------

-----------------------------------------------------------------------





NN1.



BIG THANKS TO THE FOLLOWING PEOPLE:

Shinobier, Saryah, Iberian Warrior, Bigalski, Afolabiyi Okubanjo, Ninja

Jax, Enigmatic Skull, Paul King, Neil Walsh, Volume, Otakuman, and all

the other Xbox veterans (myself included) that had to put up with three

years of Xbox Ninja Gaiden to get to this final version of the game.





Oh, and a big shout-out to my favorite ladies that made my time with

this game a little less stressful: Jenna Jameson, Aria Giovanni, Tera

Patrick, Lanny Barbie, Brittney Skye, Crissy Moran, Veronica Zemanova,

Shay Laren, and Daisy Marie! Nothing gets your mind off of Sigma faster

than these ladies! WINK, WINK!





Remember, Life is full of entrees, so don't fill up on bread.





=======================================================================

=======================================================================

=======================================================================





This FAQ is only for use on GameFAQS. You may not copy, reproduce, or

link to this FAQ without permission. If you want to use this FAQ on

your website or publication, please e-mail me at kroqjock@gmail.com.

I have no problems with anyone who asks. July 2007.
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