Fable 2 FAQ/ Walkthrough




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There are many conflicting legends as to whether or not the Hero of Oakvale 
killed the Guildmaster. It's said that the words, "Your health is low" were 
carved into his forehead.
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FAQ/Walkthrough

By Maxim Arestov (littlemoth@yahoo.com)

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         Table of Contents
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To quickly jump to the section you desire highlight the letters to the right
of the section you want, then hold CTRL+F to bring up the Find function and
then click Find Next. 

A. Version History ...................................[RSST]

B. Introduction ......................................[INON]

C. Walkthrough .......................................[MNQS]
   1. Childhood ......................................[CHOD]
   2. The Birth of a Hero ............................[TBOH]
   3. The Bandit .....................................[TEBT]
   4. The Journey Begins .............................[JYBS]
   5. The Ritual .....................................[TERL]
   6. The Hero of Strength ...........................[THOS]
   7. The Hero of Will ...............................[THOW]
   8. The Bargain ....................................[TEBN]
   9. Road to Westcliff ..............................[RDWS]
   10. The Crucible ..................................[TECE]
   11. The Spire .....................................[TESE]
   12. The Cullis Gate ...............................[TCGE]
   13. Stranded ......................................[STED]
   14. The Hero of Skill .............................[THOR]
   15. Bloodstone Assault ............................[BAAT]
   16. The Weapon ....................................[TEWN]
   17. A Perfect World ...............................[APWD]
   18. Retribution ...................................[REON]

D. Side Quests .......................................[SEQS]
   1. The Sculptor ...................................[TESR]
   2. A Bridge Too Far ...............................[ABTF]
   3. The Temple of Shadows ..........................[TTOS]
   4. Till Death Do Us Part ..........................[TDDU]
   5. The Archaeologist ..............................[TEAT]
   6. The Summoners ..................................[TESS]
   7. Donating to the Light ..........................[DTTL]
   8. Red Harvest ....................................[RDHT]
      OR
   9. Cold Comfort Farmer ............................[CCFR]
   10. Westcliff Development .........................[WFDT]
   11. Westcliff Shooting Range ......................[WSRE]
   12. Defender of the Light .........................[DOTL]
       OR 
   13. The Oakfield Massacre .........................[TOME]
   14. The Blind Date ................................[TBDE]
   15. Hobbe Squatters ...............................[HESS]
   16. The Crucible Champion .........................[TCCN]
   17. The Rescue ....................................[TERE]
   18. The Hit .......................................[TEHT]
   19. Treasure Island of Doom! ......................[TIOD]
   20. Rescuing Charlie ..............................[RGCE]
   21. T.O.B.Y. ......................................[YOBT]
   22. Love Hurts ....................................[LEHS]
   23. The Cemetery Mansion ..........................[TCMN]
   24. Evil in Wraithmarsh ...........................[EIWH]
   25. Something Rotten ..............................[SGRN]
   26. Brightwood Tower ..............................[BDTR]
   27. Castle Fairfax ................................[CEFX]
   28. The Gargoyles .................................[TEGS]

E. Interesting Places ................................[RSST]
   1. Brightwood Farm ................................[BDFM]
   2. Archon's Knot ..................................[ASKT]
   3. Bloodstone Mansion .............................[BEMN]

F. Animated Statues ..................................[ADSS]

G. Demon Doors .......................................[DNDS]

H. Legendary Weapons .................................[LOLZ]
   1. Melee ..........................................[MEEE]
   2. Ranged .........................................[RAED]

I. Gargoyles .........................................[GELS]
   1. Bloodstone .....................................[BLNE]
   2. Bower Lake .....................................[BOKE]
   3. Brightwood .....................................[BROD]
   4. Bowerstone Cemetery ............................[BORY]
   5. Bowerstone Market ..............................[BOET]
   6. Bowerstone Old Town ............................[BOWN]
   7. Rookridge ......................................[ROGE]
   8. Westcliff ......................................[WEFF]
   9. Wraithmarsh ....................................[WRSH]
   10. Oakfield ......................................[OALD]
   11. Fairfax Gardens ...............................[SNAF]
   12. Guild Cave ....................................[GUVE]
   13. Bandit Coast ..................................[BAST]

J. Silver Keys .......................................[SRKS]
   1. Bloodstone .....................................[TSDO] 
   2. Bower Lake .....................................[ALRE]
   3. Brightwood .....................................[TEME]
   4. Bowerstone Cemetery ............................[STRE]
   5. Bowerstone Market ..............................[RAME]
   6. Bowerstone Old Town ............................[DLOE]
   7. Rookridge ......................................[DIRK]
   8. Westcliff ......................................[LCTS]
   9. Wraithmarsh ....................................[THAI]
   10. Oakfield ......................................[KAOF]
   11. Fairfax Gardens ...............................[XAFR]
   12. Guild Cave ....................................[DLIU]
   13. Bandit Coast ..................................[TIDN]

K. Silver Key Chests .................................[SKCS]

L. Achievement Guide .................................[ATGE]

M. Special Thanks ....................................[SLTS]

N. Contact Information ...............................[CTIN]

O. Copyright Information .............................[NITC]

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         A. Version History                           [VNHY]               
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Version 1.02

Corrected the Red Harvest Side Quest, the Brightwood Farm section and the "The
Enforcer" in the Legendary Weapons section.  

Version 1.00

All the sections are complete but I might improve things and maybe add new 
sections in later updates.

Created: 27/10/2008

Completed: 10/11/2008

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         B. Introduction                              [INON]
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Welcome to my Fable II guide...

First of all, a little bit about the game. Fable II is the sequel to the #1
Action-RPG on the Xbox: Fable. You begin the game as a penniless street-urchin,
your destiny to become Albion's greatest Hero. But will your power lie in 
kindness or cruelty? You can choose your own path to glory and experience how 
those choices change you and the world forever. A new life, a unique adventure
every time.

It's all up to you. Man or woman, good or evil, career and family or just you
and your faithful canine companion- live life your way.

Roads are for chumps. You can explore the landscape and openly roam the 
countryside in a world 10 times the size of Fable.

This guide is based on the standard version of Fable II for the Xbox 360. There
are 50 Achievements with a total of 1000 Gamerscore.

This guide does contain !SPOILERS! You have been warned.

About the guide:

In this guide, you will find a complete walkthrough of the main story quests
along with advice and suggestions from me. You will also be able to complete
every side quest you wish by using the Side Quests section. There is 
information on how to collect every Legendary Weapon, open every Demon Door,
shoot every Gargoyle, find every Silver Key, find every Silver Key Chest and 
information on other interesting things like Animated Statues and Unique 
Buildings.

The main story quests Walkthrough section of the guide does not cover every
Side Quest, Demon Door and so on because I want you to have a sense of 
exploration and free will while following the Walkthrough. I will only alert 
you about Side Quests, Demon Doors and such. So, if at any time you wish to 
take a break from the main story quests Walkthrough and do anything else like 
Side Quests or find Legendary Weapons you have all the information you need in 
the other sections of the guide. This way, you have the choice of doing a few, 
all or none at all of the Side Quests while following the main story quests
Walkthrough.

Now enjoy this gorgeous and magical world that is Albion...

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         C. Walkthrough                               [MNQS]
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In this section of the FAQ I will guide you through Fable II's main story 
giving you advice and suggestions along the way. 

And so our story begins...

[[====== 1. Childhood ================================[CHOD]=================]]

The game starts with a beautiful cutscene showing off Bowerstone and a bird...
crapping on your head. When your sister Rose tells you to look, pull LT to
zoom in on the action, which is the Fairfax castle. You can do this in many of
Fable II's cutscenes. 

Now follow Rose and you will meet a friendly chap called Arfur, now follow her
to your objective, which is a trader fooling people into buying his stuff. 
After the little Magic Box presentation you meet Theresa that tells you that
you really should buy the Magic Box. However, to get the box, you need 5 gold
pieces.

In front of you, you should see a guard with a question mark above his head, 
this means that he has a quest for you and the question mark always means that
there is a quest or something else you can do.

Walk up to the guard and he will ask you to collect his arrest warrants, hold 
A to accept and continue on to Barnum, who asks you to pose for his photograph.
Accept once again and you will have to do an expression; choose an expression
and then press the direction of the expression you want on the D-Pad. That's
one gold piece.

Now continue down the alleyway here and you will see a bully attacking a dog,
when Rose interferes he headbutts her, so it's time to take him to school. 
Press X to take out your sword and tap X to beat the crap out of him. You can 
also press Y to take out your pistol and shoot him in the face.

Continue down this street and you will find the first warrant by the lamppost
on the right, continue down the street and you will come out to an open area
with a large box by the stairs with the second warrant next to it. To the left
past the two people talking is the third warrant by the lamppost and the 
building stairs.

Now go up the stairs to the large building and the guy standing by the door, he
asks you to kill the beetles on the second floor, accept and you will appear
in the building. Arfur then appears in the window and tells you to smash his
stock up instead. Its your choice, kill the beetles with the pistol with Y, or 
smash all the crates. That's 2 gold pieces.

Once you've done that walk up to the two people I mentioned earlier and accept
to recover Pete's booze. To the right of the stairs leading up to the warehouse
is a small alley with the beggar sleeping in it, run up to the bottle next to
him and press A to steal it. Then return to Pete and decide who to give the
booze to, choose wisely. Once you choose you get the fourth warrant and the
third gold piece. 

Now turn around and you will see the dog you saved before with the last warrant
next to him, pick it up and make your way back to the guard that wants the 
warrants. On your way back you will be confronted by Arfur because he wants the
warrants, choose who you want to give them to: the Derek or Arfur. If you want
to give them to the guard, just ignore Arfur. Whatever you do, you get another
gold piece.

Now go up to the man by the guard that's talking to the girl on the balcony,
once he walks of in disappointment walk up to him and accept to deliver the 
letter. Go up to the house and knock on the door using A, once it opens you can
choose to give it to the mother, or you can run upstairs and give it to the 
girl. Once you're done, you get the last gold piece.

Now walk up to Murgo the trader and buy the Music Box. Now go back to where you
started the game and you will see a box with a red cloth on it by the tree and
use the magic box. Now follow Rose back to your shelter and press A on the bed
to go to bed, you then get summoned to Fairfax castle, walk up to the guards
and accept. Then follow Jeeves to Lucien's study, would you kindly stand on the
circle when Lucien tells you to and then enjoy the show.

[[====== 2. The Birth of a Hero ======================[TBOH]=================]]

Now that you are all grown up, turn right and run down the path into The Gypsy
Camp, past the camp fire and up to your caravan. Grab your stuff from the 
chest: you get a Rusty Longsword, a Light Splintered Crossbow, a Placebo Health
Potion, Dog Elixir (which heals your dog and never ends), a Collar of Holding 
so you can rename your Dog and finally a Spade to dig up treasure that your dog
detects.

Now go up to Theresa, who is standing by the gate under the bridge, she gives 
you the Bower Lake Tomb Seal, then jump down towards the ruins by the water and
your dog will point out a chest with a Jet in it. Swim to the island with the 
tomb, there is a Silver Key on the right side of the tomb if you want it, then
go into the tomb.

Go down the stairs and press A to dive into the water, swim towards the opening
and then vault down into the next area where you will fight some Giant Beetles.
You should try out your weapons now, after you kill them make sure you hold RT
to suck up the experience and always do so after killing enemies. There is a 
Silver Key behind some rocks here, then continue into the next beetle infested 
tunnel. Once you come out of it there are two gates: one on the left and one on
the right, go into the gate on the left and open the chest for 100 gold.

Now go up to the other gate and a Flit Switch activates, press Y to shoot it 
and continue through the next tunnel, there is a tunnel on the left in here 
which leads to a chest with a Rusty Mace. I suggest you press X to Use it 
because it's better than your Rusty Longsword. Then continue along the main 
tunnel until you reach the water. Swim to the right to find a platform with a 
skeleton on it, press A to search the skeleton when it turns green and you will
get Brendan's Diary. Now opposite this place is another platform with another 
skeleton, search it to get Erik's Letter. Now go into the opening from the 
water and into another tunnel where you will find the last skeleton, search it 
to get Drake's Suicide Note.

When you come out of the tunnel you will be above the area you were just 
swimming in, if you searched the skeletons like I told you there will be 
ripples in the water below. Dive down into the water and then press A to dive
near the ripples to get your reward: a Bewitching Augmentation. Now continue
through the tunnels until you reach a small room with a stone circular platform
and blue flames and stand in the middle of it. Another Flit Switch will 
activate, shoot it with Y, then hit it with X and then shoot it once more and
watch the door open.

Continue along the tunnel until you reach a side tunnel on the left with a book
shelf, follow the tunnel into an area with beetles, books and two chests. Now 
get out of here and continue along the main tunnel, then across a bridge and
into the Chamber of Fate. Go into the light to unlock your Abilities, now press
up on the D-Pad to go to the abilities menu, select Will and choose a spell. I
suggest Shock because it's the most powerful even though Blades has more
powerful Targeted Damage it's Area Damage is pathetic at higher levels. So I
suggest choosing Shock and only focusing on 2-3 spells in the game so that you
can get them really powerful later on (I will not tell you which Abilities to 
upgrade but my advice to you is to be a well-rounded Hero. The game is more 
rewarding this way and the combat is a lot more fun if you combine Strength 
Skill and Will powers). Once you have chosen your spell press B to cast it 
towards the Flit Switch, now use the Cullis Gate, you will appear on the Bower 
Lake Hill Top. 

[[====== 3. The Bandit ===============================[TEBT]=================]]

You can practice your spell on the beetles here. Then go down the hill and 
follow the golden trail across a stone bridge (there is a Demon Door on a path 
to the left here) and eventually you will reach Bert: a guard that tells you 
that the road to Bowerstone will be closed until somebody deals with the bandit
Thag and his gang. Follow the golden trail to the bandit camp and go inside. 
You will be ambushed by bandits, take care of them and Thag comes out of his 
house and kicks your dig. Destroy him.

Reward: 

Renown Points: 100

Trophy: Thag's Head

[[====== 4. The Journey Begins =======================[JYBS]=================]]

Your dog is now hurt, so walk up to him, press RB, choose Dog and then choose
Heal. Now go into Thag's house and open the chest for Thag's Cage Key, Rancid 
Beef Jerky and 300 gold, you can also grab the Grubby Journal from his bed for
a laugh or two. Now go outside, a bandit called Dick wants the key, free the
people or give the key to Dick.

Now follow the golden trail to Bowerstone Market, once inside turn right 
towards an archway leading into a building, move towards the stairs and you 
will see a chest on the left. Now get out of here and turn right towards 
Bowerstone's Big Pile of Stuff store and speak to the General Goods Trader, I 
suggest you sell your Jets and the Necklace and I suggest you buy the Rubber
Ball so you can play with your dog and the Lute for an expression.

Now go across the bridge towards the Town Square and go into the clock tower,
Theresa tells you that she is going to be late, it will be 5 minutes until
she arrives. You should go to the blacksmith on the right and sell your
useless Rusty Longsword, then go into the bookstore "Fiction Burns" opposite
the "Up in Arms" store you are at now. There I suggest you buy "Treasure 
Hunting. Book 1" and "The Dogs of War. Book 1", now go up to your dog and when 
the book icon appears on your D-Pad press down to "upgrade" your dog. Later
on you will be able to buy better books.

Now do whatever you want until Theresa arrives, you can check out the Pub Game
in "The Cow & Corset" bar, buy some new threads or maybe work as a blacksmith.
When she arrives, she will be standing near the bar, walk up to her and she
will talk to you, you will also be able to use an expression in this scene for
the first time with the D-Pad. Then follow Theresa and she will show you The
Spire, now enjoy the show.

Once you get the cards follow the golden trail to Bowerstone Old Town, which 
will be beautiful or a dump depending on who you gave the Warrants to as a 
child (from here you can also go to the Bowerstone Cemetary where there is a 
Demon Door) from Bowerstone Old Town follow the golden trail out of the city 
and on to Rookridge. Follow the path and you will find a guy looting a 
carriage, you can pick up some stuff here too. Continue along the path and you 
will come across some bandits, kill them with your long range weapon and 
continue following the golden trail to get attacked again. Then down the hill 
an opportunity arises for you to ambush the bandits, do so, there is also a 
Demon Door around here.

From here continue on to the broken bridge, the bandits tell you that you have 
to dive, do so and swim to the beach on the left where you will find a guy that
needs help. Go into Hobbe Cave and he will follow you, advance through the cave
until you reach the room full of bones and the guy throws up. Advance further
and you will get to fight Hobbes for the first time, then go up the rickety
walkways, advance to the locked door and then follow your dog to the tunnel on
the side. You will reach a room with sand and blood, here you will need to 
break through the wooden boards to meet Herman's son who is now a Hobbe. Now
continue through the next large area full of Hobbes and then out into Rookridge
again.

You can check out the Rookridge Inn a little up the hill here, once you're done
continue following the golden trail to your objective, before you exit 
Rookridge you can get a closer look at The Temple of Shadows, if you so desire.
then enter Oakfield.

[======= 5. The Ritual ===============================[TERL]=================]]

Now that you are in Oakfield I suggest you sell all the useless stuff you 
picked up on the way here, then visit The Sandgoose bar, you can try the new
Woodcutter job, find the Demon Door and you can also start the "The Sculptor" 
side quest. There is also a Rusty Turret Pistol in a Dive spot under the bridge
here if you want it.

Now follow the golden trail up to The Temple of Light where the abbot will tell
you that he does not trust you enough and you need to get more Renown Points.
He tells you that there is a Bandit problem in Rookridge. Because the "A Bridge
Too Far" quest is technically a side quest go to the Side Quests section of
the FAQ to find out how to complete it.

Once you complete "A Bridge Too Far" you can go back to Bowerstone and you get 
the following side quests: The Sculptor (again), The Temple of Shadows, Till
Death Do Us Part and The Archeologist. If you want to do them, go to the Side
Quests section of the FAQ to find out how. Once you're done, or if you don't 
want to do them and just want to continue the story go to the next paragraph.

Now that you have enough Renown for the abbot to trust you, go to The Temple
of Light and speak to him, then walk with him while he explains what needs to
be done. Follow the golden trail to Hannah, who is by the Wellspring Cave, you 
will hear her singing as you approach. Once she stops talking (something she
unfortunately enough, never actually does) and picks up the ewer, go down the 
steps into Wellspring Cave.

Continue through the tunnel and the large open area with the steep decent until
you reach a large circular room called the Central Chamber. Go through the 
first door which is on the left, advance along the tunnels until you reach the
room at the end (there is a Silver Key behind the platform here). Hannah will 
go up the steps and stand on a switch, go stand next to her on the other 
switch, the water will start pouring into the ewer, and Hannah is still 
talking. 

Now go back to the Central Chamber, on the way back you will get attacked by
Hollow Men (very fun to kill in my opinion). Once you get back, Hannah opens
the door on the right, go through the tunnel and into the room. Run up the 
steps and onto the switch, the water will start pouring and Hollow Men will 
attack. I would not get of the switch because the water will stop pouring, 
instead use your ranged weapon and your Will powers. Once the water stops 
pouring would you kindly head back to the Central Chamber.

Now Hannah opens the centre door half way and your dog runs through it and 
brings back a severed Hollow Man head, Hannah talks for about 30 minutes and
then opens the door, still talking. Go through the tunnel into a large room
full of gates and you get attacked by many Hollow Men (the Inferno spell works
very well against them). After you defeat them you get attacked by a Headless
Hollow Man that has a powerful Shock area attack, so don't get close to him.
Once you terminate him, a gate opens, continue through into the misty room,
stand on the small circular platform.

[[====== 6. The Hero of Strength =====================[THOS]=================]]

As Hannah blesses the water in the ewer a gate opens up the steps and Robin
comes in, panting. He says that one of Lucien's men has a gun to the abbot's 
head, Hannah says that she has to save her father, rips off a hammer from a 
statue and disappears through the gate. Follow her.

As soon as you come out of Wellspring Cave there is a chest to your right, now
vault down twice and head up the to The Temple of Light. Hans kills Hannah's
father and you witness her smack Hans with her father, she then drops to her 
knees a cries some.

You are now at the abbot's funeral, Hannah swears that she will avenge her 
father and have her revenge on Lucien. Theresa appears and convinces Hannah to
come back with her to the Chamber of Fate, they teleport and you have gained
your first follower: Hammer, the Hero of Strength. Congratulations.

Reward:

Renown Points: 1000

Trophy: Golden Oak Leaf

(Notice the Golden Acorn on the abbot's grave? This acorn will blossom into a
beautiful tree as you complete quests and further the story line. I guess this
is like a massive "screw you" to all the people that sent death threats to 
Peter Molyneux, the Creative Director of Fable and Fable II. You see, he 
promised that there would be an acorn that you could plant at the start of the 
game in the original Fable and that it would grow as you played through the 
game. An idea that did not get realized in the first game, now in the second.) 

You now get the following side quests: The Summoners and Donating to the Light.
Go to the Side Quests section of the FAQ if you need information on these 
quests. That's, if you want to do these quests.

I suggest you follow Theresa's advice, level up your abilities, sell useless
stuff in Bowerstone, buy stuff you want and maybe pop into the bar for a beer,
or three.

[[====== 7. The Hero of Will =========================[THOW]=================]]

Once you're done with everything else, fast travel to The Chamber of Fate.
Approach Hammer and Theresa t find out that the Hero of Will is Garth, the guy
you saw at the start of the game in Castle Fairfax. He lives in the Brightwood
Tower (in Brightwood) and that is where you must go. Now would you kindly step 
into the glowing Cullis Gate and hold A to teleport to Bower Lake. From here 
make your way to Brightwood Road and then on to Brightwood by following the 
golden trail.

Once you're in Brightwood, go down the path and you will come up to a gate 
(there is a statue plinth that you can activate here for the "The Sculptor" 
quest). Press A to open the gate and continue along the path, you will get
attacked by Hobbes and then you will find another gate to open. Press forward
and you will see a strange rotating thing, once you come up to the Brightwood
Tower's steps it will spawn Spire Guards. How nice of it.

Mess them up and go up the steps, kill more Spire Guards, go up more steps and
into Brightwood Tower (there is a chest here). Go up the stairs disposing of 
the Spire Guards as you go, once you come up to the next level you see the
rotating pointy thing again, there are also more Spire Guards waiting for you.
Kill them, go into the tower and climb more steps to see Lucien's Commandant
capture Garth. You failed. 

Theresa tells you that the rotating pointy thing is a Shard: an Old Kingdom
weapon of great power and that you should come back to the guild.

You now get the following side quests: Cold Comfort Farmer and Red Harvest. You
can only do one or the other depending if you want to be Good or Evil, if you
don't do Cold Comfort Farmer then you will not be able to acquire The Enforcer
Legendary Weapon later on in the game. You can also go to Oakfield and 
commission a statue for the plinth in Brightwood I pointed out earlier.

[[====== 8. The Bargain ==============================[TEBN]=================]]

Once you're ready, fast travel to the Chamber of Fate where Theresa will tell
you that you need to find Lucien's old butler Jeeves in "The Cow & Corset" bar.
Go to Bowerstone Market, The Town Square and enter the bar, go up the stairs on
the left and then up more stairs. Once you're at the top, turn left into a room
where you will find Jeeves.

Jeeves tells you that all of Lucien's secrets can be found in his diary which
is hidden somewhere and only he knows where. Jeeves wants 1000 Gold and even
gives you "Jeeves's'Note" which proves it, (read it for a laugh). Then accept
to give him the gold, he will give you a map of the diary's location. Now 
travel to Bower Lake, follow the golden trail to the diary's location where you
will be greeted by a Forest Troll. 

To kill the Forest Troll you need to either shoot or use Will powers against 
its nerve tendrils. Its nerve tendrils are the little white things that look 
like worms. Don't get close to it, it will kick or punch you, instead strafe 
around it shooting its nerve tendrils when they appear. Some of them are hard 
to get to because they are on his back and some are on the insides of its arms.
And make sure not to stand in one spot because it has two different ranged 
attacks: it will either throw rocks at you or hit the ground causing waves of 
dirt to come towards you. All of its attacks will knock you off your feet so 
keep moving.

As soon as the Forest Troll dies go to the place where it was standing, your 
dog will detect a Dig Spot there, dig to get Lucien's Diary. Theresa tells you
that you can't read it without a translation and that you should bring the 
Diary back to the Chamber of Fate in the Guild.

[[====== 9. Road to Westcliff ========================[RDWF]=================]]

Travel to the Chamber of Fate, approach her and accept to give her Lucien's
Diary so that she can translate it for you. Apparently, Lucien is recruiting
Guards from Westcliff, the ones that become champions of The Crucible, or the
arena. Now you need to go to Westcliff and become champion of The Crucible so
that you get recruited by Lucien, then you will be able to go to The Spire and
get closer to Garth so you can rescue him.

Travel to Brightwood, find Westcliff Road where Hammer will be waiting for you,
(it's the south road on your map). Now enter the Bandit Coast region with 
Hammer and get ready to do a lot of bandit murdering. 

(And it looks like making Hammer talk uncontrallably is all the rage around 
Lionhead Studios.)

Continue through the open wooden gates to get ambushed by bandits, move up the
path for more bandits, then up the steps for even more. Now go down hill, 
(there is a Silver Key to the left here and a lot more bandits), keep going
downhill to find a lot more, guess what... bandits (good thing Hammer is good
in a fight). (There is a path on the left that runs along the cliff edge here
that leads to a door, check it out if you want.) Now push forward up the hill
fighting bandits as you go.

Eventually, you will go over a wooden bridge and come up to a wooden gate, 
Hammer breaks it with her hammer and you see a Highwayman for the first time,
or Assassin. Massacre everybody here including the Highwayman, then I suggest
you loot this camp before going on. Once you're done here advance across 
another wooden bridge and into Westcliff.

Once you're in Wescliff, move along the beaten path to see a Balverine for the 
first time, move forward a little to get attacked by two Balverines. These 
things can be a little annoying because they can swing their claws at you very,
very fast. So don't forget to block, they can also jump from afar and knock you
over so don't bother standing charging spells at them. They will also jump up 
into the air when they are taking a beating and almost always land behind you,
so be ready to smash them in the face when they land.

Move along the path killing Balverines and at some point you should hear a 
woman scream, you will find her a little further on, she will tell you that the
Balverines captures her son and that she needs help, so she tags along with you 
and Hammer. Go over the bridge on the left into an area with a few shacks and
stuff, from here go down a path into a misty area with some ruins and water. 
Move along to find a stone bridge, go over it and run up towards what looks 
like a long destroyed castle with Balverines sitting on the walls.

Go through the archway and down the steps into the Howling Halls. Once inside,
move through the hallways and out into a very large room with stone pillars.
It looks like the lady tricked you into coming down here to feed her Balverine
children, how nice of her. Many Balverines will now come at you, fend them off
with Hammer's help. Hammer will then decide that it's time to get out of here,
she decides to knock over the pillar you saw and make a bridge over the spikes.

This is where the White Balverine appears, it's white and a lot tougher than 
the normal kind, try to watch Hammer push over the pillar for some cool 
animation while fighting the Balverines if you can. Kill the White Balverine
and go over the new bridge with hammer, enter the opening and advance through
the hallways into a room with broken architecture and a chest. Pass it into a
circular room with a spiral staircase, go up the stairs and you will find a 
Silver Key in a small alcove in front of you. Now go through the last hallway
to get out of the Howling Halls and into Westcliff.

Once you get out of the Howling Halls you get the following quests: Westcliff
Development, Defender of the Light, The Oakfield Massacre (if you joined The
Temple of Shadows) and Westcliff Shooting Range. Do the Westcliff Shooting
Range if you want the "The Red Dragon" Legendary Weapon. There is also another 
statue plinth here in Westcliff, it's at the end of the path to the right 
before the bridge leading to the Westcliff Shooting Range. You can't leave 
Westcliff right now which means you can't do Defender of the Light or The 
Oakfield Massacre until you defeat The Crucible.

[[====== 10. The Crucible ============================[TECE]=================]]

Now that you have some peace and quiet you can press START to go to the main 
menu, then go to Items and then to Books & Documents to listen to Lucien's
Diary which is very interesting. Once you're done, read on.

Walk up the path to Westcliff Camp, Theresa will tell you that you have to
defeat The Crucible, you will be met by a pair of hilarious guys, they will say
some funny stuff, follow you around a little and then give up and bugger off to
go and get drunk. What a lovely place Wescliff is.

When you are ready, go up the steps of The Crucible, Mad-dog and Allen will
explain that whoever beats The Crucible gets to be in Lucien's Army and that's
what you need to do. When they're done talking, they will open the doors for
you, go in. Inside there will be a Travelling Trader so I suggest you stock up 
on Health Potions and buy better weapons if you like. Then step up to the door
to hear a funny conversation and go through the door once it's over.

There are 8 rounds, if you get at least 5/8 Perfect Rounds you will get a 
bonus Prize of 5000 Gold. To get a Perfect Round beat the Target Time. Also,
while fighting glowing bags of Gold will appear that you can pick up, these 
appear every time you defeat a wave of enemies. The amount of money in the bag 
depends on the Excitement Level of the audience. If you get the Excitement up 
to X5, you get 2000 Gold. Avoid getting hit to increase the Excitement Level. 
Every time you beat a round a door will open leading to the next one and every 
3 rounds there is a Trader room where you can stock up on stuff. There are 8 
rounds in total meaning that there will be 2 Trader rooms. Now continue on to 
the First Round.

Round 1: Giant Beetles

Target Time: 1:45

This first round is just 3 waves of increasingly tough Giant Beetles. Piece of
cake.

Round 2: Hobbes 

Target Time: 1:50

Also pretty easy, you can use the switches on the floor here to get the crowd
excited and to impale the Hobbes.

Round 3: Hobbes

Target Time: 2:25

You can shoot the explosive barrels in this room to hurt the Hobbes and also
you can knock them into the hole in the centre of the arena. 

Trader Room

Round 4: Hollow Men

Target Time: 2:30

This is also very easy because of how stupid and slow they are, I suggest you
use a fast weapon.

Round 5: Bandits

Target Time: 2:10

These guys are tougher than everything else you've faced so far but this is
still easy, there are also explosive barrels here to help you. Go for the ones
on the bridge first. Use you Flourishes if you have the power.

Round 6: Bandits & Highwaymen

Target Time: 2:00

This round can actually get quite tough because you are constantly getting
attacked at close and long range by bandits with guns. Step on the switches to
burn the guys that are around you with the guns.

Trader Room

Round 7: Balverines & White Balverine

Target Time: 2:35

This is tough but they don't throw many at you at the same time so it's not too
bad. Don't forget that when they jump up, they always land behind you.

Round 8: Rock Troll & Hobbes

Target Time: 1:50

This is easy just don't get close to it and keep moving, Hobbes will also 
appear and when they do, deal with them quickly so you can focus on the Rock
Troll. To kill the troll, shoot its nerve tendrils.

Reward: Crucible Trophy

Now go through the door and use the Cullis Gate to Westcliff, go down the 
stairs to meet your fans.

You can now do the "The Oakfield Massacre" (if you have it) or the "Defender 
of the Light" quests. If you don't do any of the quests, The Temple of Light
will be destroyed, if you do the "The Oakfield Massacre" (if you have it) 
quest, the Temple of Light will be destroyed and if you do the "Defender of the
Light" quest, The Temple of Shadows will be destroyed. 

[[====== 11. The Spire ===============================[TESE]=================]]

When you are ready, go to Westcliff and go to the docks where you will meet
Hammer, make your way down to the beach and head towards the ship while Hammer 
has another one of her uncontrollable rants. Walk up to Raynards and accept to
leave your stuff with Hammer while you travel to the Spire. Enjoy the show.


Day One

Walk with the men towards the white light while Bob tells you his life story.
Then you will see Lucien who is now old, he says that the world is a horrible
place and that he will use the Spire to remake it into what he sees fit.

Week One

A Spire Guard walks up to you and says that you have to be obedient and that
the collar on your neck will make you so. He also says that you can't take it
off because you will die trying. Once he is done talking, follow the golden 
trail and eventually you will meet Bob once again. You will walk up to Garth
together, Garth tells you to be patient. Now follow the golden trail to the
Commandant, he explains to you who he is and what he does as well as what the
collar around your neck is for. 

Now the Commandant paralyzes you to show you the Spire, look at it if you so
please, then he says that he is going to hit you and you are going to thank 
him. You have 10 seconds to respond, either insult him by pressing Down on the
D-Pad or thank him by pressing Up on the D-Pad. Choose wisely.

Week 38

Bob has forgotten about his family and is torturing people, he is an epic 
failure. A Spire Guard shows up and tells Bob to bugger off, he tells you to
report to the detention centre. As you pass by Garth's cell he tells you to be
patient once more; follow the golden trail to the detention centre. The Spire 
Guard tells you to guard the prisoners while he gets some food, he forbids you
to touch the food controls too and then teases the prisoner. When he leaves you
can either feed the prisoners by pulling the levers by their cells or starve
them. Choose wisely.

Week 137

A Spire Guard tells you that the Commandant wants to see you, up ahead you can 
communicate with Garth once more and then follow the golden trail to the
Commandant. The Commandant tells you to kill your best friend Bob with the
sword. Hold A to take the sword, you can now kill Bob or beat up the 
Commandant. Choose wisely and then enjoy the show.

Many Years Later...

A Spire Guard tells you to report to the Commandant, follow the golden trail to
him, he tells you to find a missing guard. Obey or disobey you will still end
up going to the guard so follow the golden trail to him. Once you reach the 
dead guard press A to Search Body. You will get a Steel Cutlass, a Steel 
Clockwork Pistol and 3 Cure-All Health Potions. Garth reveals himself and 
breaks your collar off with his remaining Will power. He is defenseless now so
you have to protect him. Now follow the golden trail to the Commandant's 
chamber killing Spire Guards as you go.

When you get to the Commandant's chamber Garth will tell you to look at the
new recruits being brought in, do so by pulling LT and then release to see
Garth get shocked by the Commandant. Now fight the Commandant, he is very
powerful and hard to beat because of his powerful Will powers and the fact that
there are other Spire Guards around trying to rip your head off. The best 
strategy I found is to rush him with your melee weapon and hope for the best.  

Once the Commandant is dead Garth sucks up the experience he needs to regain
his powers and leaves some for you too. He activates two Cullis Gates to the
docks and uses one, use the other. As soon as you emerge hold LT to watch Garth
kill the ships. Fight through all the Spire Guards with Garth now to get to the
last surviving ship and escape with the other recruits. Enjoy the show.

You are back in Oakvale now, your dog greets you and Theresa shows up to, go
over to her, she tells you that you have been away for 10 years and that Hammer
is waiting for you at the Inn in Rookbridge. Theresa also convinces Garth to
come back to the Guild with her and gives you your old stuff back. Garth and
Theresa teleport to the Guild leaving you alone with the... dog.

Reward:

Renown Points: 5000

Trophy: Broken Spire Collar

You now get the following side quests: Westcliff Development (if you started 
the quest before), Hobbe Squatters, The Archaeologist and The Crucible 
Champion.

[[====== 12. The Cullis Gate =========================[TCGE]=================]]

When you are ready travel to the Rookridge Inn where you will be greeted by
Hammer, she says that she knows where she can get information on the third Hero
and then runs away to go get it. Now you have to wait for Theresa to call you 
back to the Guild, you can fast travel a few times or something to make the 
time pass quickly.

Theresa will tell you that Hammer has learned the location of the Thief and you
should return to the Guild, travel to the Guild Cave. There you will find Garth
and Theresa, then Hammer shows up and says that the third Hero is a bloke 
called Reaver, he lives in Bloodstone and is a pirate. The only way to get to
Bloodstone is through Wraithmarsh, to get to Wraithmarsh you need to use 
Garth's Cullis Gate in Brightwood. The Cullis Gate needs to be activated first
though and Lucien's men are guarding it.

Once Garth and Hammer go through the Cullis Gate in the Guild Cave travel to
Bower Lake Road in Brightwood, then run down the path towards the gate to meet
them. Garth says that it would not be wise to go through the front gate so 
follow him where he wants to go. When you reach the hill with the statue you
will see Spire Guards below waiting for you, which means that you will have to
fight your way up to the Garth's Wraithmarsh Cullis Gate.

You will be attacked now, go down the hill and over the stone bridge, then 
continue up the steps towards Brightwood Tower where you will have to fight 
more Spire Guards. Kill them and go through the big archway to fight a Shard.
Then go through the gate on the side to get into Brightwood Tower, go up the
stairs and you will find the Wraithmarsh Cullis Gate. Garth tells you to 
protect him while he activates the Cullis Gate so prepare for a massive fight.

A Shard will appear and keep on spawning enemies, enemies will also come up 
here from the stairs so be careful, stay close to Garth and keep them off him. 
Focus on the magic users in the hats, they will keep pushing you about so you 
just melee them real fast so they don't have a chance to attack. Once Garth is 
done step into the Cullis Gate and hold A to teleport to Wraithmarsh.

[[====== 13. Stranded ================================[STED]=================]]

Your dog appears on the Cullis Gate and runs off, you get hurt and faint, an
old guy called Gregg finds you and puts you in a cage. He tells you that your
dog is probably dead, he decides that you're not from Bloodstone and that he is
going to burn you. Lots of fog appears and Gregg walks of into the distance 
where he meets his doom.

The fog dissipates and you see your dog, Theresa tells you that the Cullis Gate
malfunctioned so Hammer and Garth didn't get through. Your dog gets the Cage 
Key off dead Gregg and brings it to you, hold A to take them and unlock the 
door. (If you go over the bridge on your right and then onto a path on your
right you will find a Demon Door [DNDR].) From the cage go into the water and
through the wooden archway that has an "Oakvale" sign, get out of the water and
continue along the beaten path until you reach another area full of water. 

Step inside and you will meet the Banshee, the Banshee will spawn some little
girls with swords, kill them and the Banshee will be left defenseless, you can
now shoot it in the head or use Will powers against it or just smack it with
your melee weapon. If you don't kill it first time round, it will spawn more
girls, kill them to be able to hurt the Banshee and so on until you kill it.

Once it's dead get out of the water and you will find two paths you can take,
one going up and one bellow, use the one going up and you will go over the
bridge. Continue along the path and you will reach another bridge type thing 
where you will fight Hollow Men. Once you kill them keep on moving and 
fighting, eventually you will go over a stone bridge, go down some steps and
into the water where you will be greeted by a Headless Hollow Man and his 
friends. Kill them on and proceed along the path, you will have to go into more
water and fight another Banshee.

Once the Banshee is dead go past the house, then over a small wooden bridge and
into the water where you be attacked by the third kind of Troll: the Swamp 
Troll. You can use the bridge up ahead to your advantage in this fight and 
fight it from above, but beware of the Hollow Men that might appear. Once you
defeat it,go over the wooden bridge and up more stairs, open the gate and 
defeat the Hollow Men, open the next gate and go into the tomb to travel to 
Bloodstone. 

Once you're in Bloodstone you will get the following Side Quests: Treasure 
Island of Doom, Rescuing Charlie, Love Hurts, Evil In Wraithmarsh, Something 
Rotten, Brightwood Tower and T.O.B.Y. (There is a Demon Door to the right once 
you enter Bloodstone [DNDR].)

[[====== 14. The Hero of Skill =======================[THOR]=================]]

Go up the path from Wraithmarsh road and turn left to see Bloodstone, Theresa
tells you to go to the biggest house there which is at the top of Bloodstone.
Go down to the Waterfront and from there wake your way up the stairs by the bar
to the top of Bloodstone where you will find the largest house, Reaver's house.

Go inside and through the archway to meet Stephen Fry... I mean Reaver. He 
tells you that he knows why you are here, but he won't help you until you do
something for him first. He will show you something on a table, go over there
and press A to Pick Up Reaver's Dark Seal, you have to drop it off at the 
Shadow Court.

Get out of the building and Theresa tells you that the Shadow Court destroyed
Oakvale, and that there is more to this task than Reaver let's on. Travel to
Wraithmarsh, then follow the glowing trail to the Shadow Court's entrance. Once
you're there, hold A to Unlock, watch Reaver's Dark Seal open the door.

Once you're in the Shadow Court go down the steps throught the rooms, you will
reach an area where you fight Shadow Hobbes. Now continue on to a corridor with
spike slabs, you need to run over the slabs at the right time to pass safely,
so move up one slab at a time. Step on the blue switch, go up the stairs into a
large room, try to open the gate to make shadows appear and defeat them to open
the gate. There are 3 waves of shadow, Hobbes, then Highwaymen and finally
Balverines, kill them all and proceed through the gate.

You have to Vault down here, then go through the last hallways to find a girl
crying in a large hall, approach her. She tells you that she read from a 
strange book and appeared here, then Shadow Judges appear bu the golden thrones
in the centre of the room.

They tell you that for Reaver to remain beautiful one of you has to sacrifice
your own, you now have a little time to decide whether to take the curse upon
yourself, or give the Dark Seal to the girl. Choose wisely.

[[====== 15. Bloodstone Assault ======================[BAAT]=================]]

Now I suggest you do any Side Quests or anything else you have not done yet
because after you go back to Reaver you won't be able to do anything but the
main story quests.

Once you're done, travel back to Bloodstone, Bloodstone Mansion, go inside and
approach Reaver. Barnum is taking a picture of him, then Barnum tells Reaver 
that it will take 3 months to develop the picture, Reaver shoots Barnum in the 
face. He then tells you that he is going to return you to the Spire to Lucien.

Reaver's Corny appears on the balcony and tells Reaver that the city is under 
attack, Lucien's men are trying to find him. Reaver is unhappy that Lucien 
betrayed him while he was trying to betray you, he then opens a secret door 
into Reaver's Rear Passage so that you two can escape.

Continue through the tunnels, you will reach a large area where Spire Guards 
will appear, continue with Reaver across the wooden bridges while killing Spire
Guards (if you want). Then go through the tunnel into the room with water, more
Spire Guards will appear, kill them, go through another tunnel and you will
reach the railroad. There are lots of Spire Guards to kill here, do so and go 
up the stairs to get above the railroad you were just on.

As you get on the bridge Spire Guards will appear from everywhere, be careful, 
they might get you from the back. Go across the bridge, break the boards 
blocking your way, continue down the tunnel and then press A to Vault down.
You will be able to hold LT to get a look at Reaver's ship from here, go into
the next cave, but don't kill anybody, Reaver will take care of it. No get out
of here to Smuggler's Beach.

Outside Hammer and Garth are waiting for you, approach the, after the talking 
Reaver says that he is leaving and blows up the cave. A Great Shard appears and
blows up Reaver's ship so he can't escape, the Great Shard start spawning lots 
of Spire Guards, kill them. Then go up to Garth who is on the left, he will 
make the Great Shard open up, once he does shoot it up. Every time he opens it
up shoot it, you can also help Garth open it if you have Shock. It will also
shoot you with a laser type thing, but you have time to run away, so make sure
you do or else you will lose a lot of life.

Once you kill the pointy flying boulder thing Reaver will decide to run away,
Theresa appears and makes him stay, she also says that we have to gather at
Hill of Heroes. You then teleport there along with everyone else.

[[====== 16. The Weapon ==============================[TEWN]=================]]

Reaver wants to know what Lucien wants to do with the Spire's power, Garth says
that when he worked with Lucien he wanted to bring back his family, but then 
says that he then decided he wanted more. Theresa tells you to stand in the 
centre of the hill to get the weapon to defeat Lucien. 

Once you do, you will suck up the other Heroes powers, then after the white
light fades away you will see that Theresa is gone. Lucien appears and says 
that he is going to destroy Albion to make a new one for himself, he is also
going to take the Heroes for himself. Then Hammer asks what Lucien has done 
with Theresa, Lucien says that he only listened, hmm.

Then Lucien shoots you, but your dog protects you and gets shot instead, then
Lucien shoots you again.

[[====== 17. A Perfect World =========================[APWD]=================]]

You wake up at Home and you're a kid again for some reason, your sister Rose 
is there too, go out side of the house. You can kill Giant Beetles in the field
to the right, shoot the bottles that are all over the place and round up the 
chickens.

Anyway, when it gets dark, Rose will tell you to go to bed, so go back to the 
house with her and go to bed. You will wake in the middle of the night, hold LT
to see the gate far away, now go there. Go down the path through all the fire 
and red stuff, you will hear music, keep moving and you will find the music 
box, press A to Pick Up.

You will now be shown your transformation throughout the story, then Rose tells
you that you have passes the test. You can now go to your enemy and take the
music box.

[[====== 18. Retribution =============================[REON]=================]]

You will now be in the Spire, run up the stairs towards the bright light, once
inside, you will find Lucien sapping all of the Heroes powers. Walk up to him
and he will tell you that he is impressed with your powers, then he tries to
make you go to sleep but it does not work. Hold A to use the music box.

Then Lucien will try to explain what he's doing, you can shoot him, but I 
suggest you wait. Once Lucien is dead, Theresa appears, she says that the Spire
has the power to grant one wish, yours. Hold A to Accept Theresa's hand. You
now get to choose what you want: Wealth, Love, or Sacrifice. Choose wisely and
enjoy the show.

Then the Heroes will talk about your decision, Reaver will want a reward, 
Theresa tells them that she can send them anywhere from the Spire. Garth 
decides to go home to Samarkand, Reaver decides to join him and Hammer goes
north to study with the warrior-monks. Then Theresa tells you that it's time
for you to go and that the Spire is hers!!! Dun Dun Dun!!!

The End.

I hope you enjoyed it as much as I did.
 
[[===========================================================================]]
         D. Side Quests                               [SEQS]
[[===========================================================================]]

Here are all the Side Quests in Fable II, or the quests you do not need to do
to finish the story. They are however, very enjoyable and in this section of 
the FAQ you will find descriptions on where/when to find them and how to 
complete them.

[[====== 1. The Sculptor =============================[TESR]=================]]

Location: Oakfield

You get this quest as soon as you step into Oakfield for the first time. You 
need to go to the sculptor, who is in the northern most house near the beach
on your map, step up to her and accept to model for her. Then choose an 
expression and hold it by holding A until the sculptor tells you to release it.

Reward:

Renown Points: 100

Your statue will appear on the plinth outside The Sandgoose bar in Oakfield
once you finish the "A Bridge Too Far" Quest.

From now on you will be able to commission statues of yourself from the 
sculptor for Gold. There are 5 Regions to which you can commission a statue
and one of them is Oakfield. 

Here are the locations of the statue plinths (including the Oakfield one) that 
you will have to find and activate by pressing A before you can commission a 
statue to it:

1. Oakfield: just outside the Sandgoose.

2. Fairfax Gardens: go into the main area and go onto the grass on the right
                    where you will see a circular fountain.

3. Brightwood: near the gate as you come down the path from Bower Lake Road.

4. Westcliff: at the end of the path to the right that's before the bridge 
              leading to the Westcliff Shooting Range.

5. Bloodstone: just outside of the Leaper's Arms bar.

[[====== 2. A Bridge Too Far =========================[ABTF]=================]]

Location: Rookridge

You get this quest once you talk to the abbot in The Temple of Light in 
Oakfield for the first time, he tells you that there is a bandit problem in 
Rookfield. Go to the bar in Oakfield: The Sandgoose and go up to the second 
floor where you will find Barnum who will recognize you from before. He says
that his bridge fell apart and that he can't get it fixed because Rookbridge is
full of bandits. 

Accept to fight the bandits, go to Rookbridge and make your way to the 
Rookridge Inn, go to the second floor and kill the bandits. Go out onto the
balcony and round to the stairs where you will see Dash, run down the steps and
to the train station to kill more bandits. Get on the train tracks and run 
after Dash killing more bandits as you go.

Keep moving onto more train tracks and then two a snowy area with more bandits,
now continue up the hill where you will confront dash himself. Shoot him in the
face or blast him with your Will powers. Once Dash is history go back to The
Sandgoose Inn in Oakfield and talk to Barnum on the second floor.

Reward:

Renown Points: 250

Trophy: Dash's Goggles

Book: Barnum's Thesaurus (Read it for a few laughs.)

Now that you have completed this quest the bridge in Rookridge is fixed and you
can go back to Bowerstone.

[[====== 3. The Temple of Shadows ====================[TTOS]=================]]

NOTE: To tell the time press START to go to the main menu and look at the top
      right corner of your screen, the time will be above the Region Map and
      to the right of your Renown.

WARNING: If you do not do this quest you will not get the "The Oakfield 
         Massacre" quest when you reach Westcliff Camp.

WARNING: You will not be able to do this quest after you defeat Cornelius Grim 
         in the "Defender of the Light" quest in Wellspring Cave in Oakfield.
         That's because if you defeat him and help The Temple of Light, the
         Temple of Shadows breaks up. Instead you could help Cornelius Grim 
         destroy The Temple of Light in the "The Oakfield Massacre" quest so 
         that The Temple of Shadows survives, but then you will not be able to 
         get the Legendary Weapon from The temple of Light. What you should do,
         is get the Legendary Weapon from The Temple of Shadows as soon as you 
         get the "The Temple of Shadows" quest. Then, when you get the 
         "Donating to the Light" quest, get the Legendary Weapon from there 
         too. Then when you get the "Defender of the Light Quest" and "The 
         Oakfield Massacre" quest, decide which Temple you like most. This way 
         you won't miss out on any of the Legendary Weapons. Yay.

Location: Rookridge

You get this quest after you complete the "A bridge Too Far" quest. Go to
Rookridge and to The Temple of Shadow, a guy called Tarquin will be standing
by the Temple's gate. Accept to join the Temple and he will hand you 5 Crunchy
Chicks, they will appear on your D-Pad, now you have to eat them all in front
of him. I suggest you eat them slowly: eat one and listen to what Tarquin has 
to say because he says something hilarious every time you eat one. Once you are
done the gate behind Tarquin will open and you can proceed into the Temple. 

Just like an episode of Fear Factor then...

Now go down the stairs in the middle of this building into The Temple of 
Shadows itself where you will be greeted by a nice chap called Cornelius.
Once the gate opens move towards the circle sacrifice thingy to get an 
explanation of how it all works. There are also instructions that you can read
by pressing A next to the wheel. The goal is to sacrifice 2000 Shadow Loyalty 
Points worth of people to get the Ultimate Evil Reward. Yay!

The most worthy kind of people to sacrifice are the Temple of Light Monks (the 
ones with the grey robes) which can be found in Oakfield or your wife or 
husband. To get people to follow you first get them to like you enough with 
Flirty or Fun expressions, then use the "Follow" expression to make them follow
you. Remember, the more Renown you have, the more people you can get to follow 
you at the same time. Then go to main menu, Quests/Maps, Regions, Rookridge, 
The Temple of Shadows. Once inside, lead your followers to the sacrificial 
circle and then pull the lever next to it with A.

The best time to make a sacrifice is at 12am or mid-night. You can check the 
time from the main menu, look to the top right corner of the screen, the time
will be above the region map and to the right of your Renown.

Villager: Around 20 Shadow Loyalty Points.

Temple of Light Monk: Around 100 Shadow Loyalty Points.

Spouse: Around 200 Shadow Loyalty Points.

Once you make 2000 Shadow Loyalty Points worth of sacrifices you will gain the
right to participate in The Right of Unhallowed Wickedness. How nice.

What you have to do is get married and sacrifice your spouse. The easiest way
of doing this is to go to Bower Lake, The Gypsy Camp and get somebody to fall
in love with you with Gifts/Expressions. When the heart above their head turns
red you can give them a ring to get engaged (you can get a ring from Bowerstone
Market). Then go to your Gypsy Caravan and press A on the paper on it to Use 
it, then select "Set as Marital Home" and you will be fully married. Then get
your wife to follow you with the "Follow" expression and fast travel to
Rookridge, The Temple of Shadows and sacrifice your spouse from 12am-01am.

Well done. You have earned the Ultimate Evil Reward. The Maelstrom. Yay.

[[====== 4. Till Death Do Us Part ====================[TDDU]=================]]

Location: Rookridge

You get this quest after you complete the "A bridge Too Far" quest. Fast travel
to Rookridge, Bowerstone Road and follow the path down and then up again until
you reach a wooden bridge on the left leading to a statue. There you will find
a crying ghost. He tells you that he wants you to bring Alex to justice. 
Accept and he will ask you to make Alex fall in love with you and want to get
married to you, then you should give her his Rejection Note to break her heart.

You get the "Wedding Bells" book and the "The Art of Seduction" book. Use the
 "The Art of Seduction" book to learn a new expression called "Seduce" and then
travel to Bowerstone Market. Follow the golden trail to find Alex, now seduce
Alex with the "Seduce" expression until the heart above her head turns red.

Now Alex tells you that she feels guilty about what happened to Victor and you
get the choice of either breaking Alex's heart by giving her Victor's note, or
marrying her so that you may find happiness together. Choose wisely.

Now matter what you have chosen return to Victor in Rookridge for the 
conclusion of this tale.

Reward:

Renown Points: 100

[[====== 5. The Archaeologist ========================[TEAT]=================]]

NOTE: If you return to Belle with an Ancient Scroll and she does not ask you to
      get another one it means that you have not yet been in the region the 
      next Ancient Scroll is located in. 

NOTE: If you come into a region and your dog does not detect the Dig Spot it's 
      usually because you are being attacked or there are enemies nearby, so 
      don't fret.

NOTE: After the first 3 Ancient Scrolls, Belle won't ask you too get any more 
      until you complete the "The Spire" quest.

Location: Fairfax Gardens

You get this quest after you complete the "A Bridge Too Far" Quest. Go to 
Bowerstone Market and from there make your way to Fairfax Gardens. Follow the 
golden trail to find Belle, she will ask you to collect an artifact for her.
Accept to get Belle's Research Note (you will be seeing a lot of these).

Now press START, Items, Books & Documents and have a look at Belle's Research
Note. On it, is a hint as to where the artifact rests. 

"My research proves conclusively that the first artifact is hidden somewhere in
the oldest part of the city."

Obviously this means that the artifact is in Bowerstone Old Town. What you have
to do is travel to Bowerstone Old Town, once there, your dog will immediately
detect a Dig Spot. Follow your dog to the Dig Spot and dig up an Ancient Scroll
by pressing down on the D-Pad when the icon appears. You will then have to 
return to Belle in Fairfax Gardens and give her the Ancient Scroll with A.

She then asks you to find another artifact, if you accept, she will give you
another note with another hint to the location and once again you will have to
guess which region the artifact is in. Once again your dog will detect a Dig 
Spot no matter where you are in that region, unless the artifact is in a cave 
in that region. You have to do this many times until you collect every last one
of the Ancient Scrolls. 

Below is a list of all the locations you will have to go to in the correct 
order starting with the one we have already done: Bowerstone Old Town.

1. Bowerstone Old Town

Reward:

Renown Points: 75

2. Rookridge

Reward:

Renown Points: 100

3. Bowerstone Cemetery

Reward:

Renown Points: 125

After the "The Spire" quest. 

4. Oakfield

Reward:

Renown Points: 150

5. Bower Lake

Reward:

Renown Points: 200

6. Brightwoood

Reward: 

Renown Points: 250

7. Bandit Coast

Reward:

Renown Points: 300

After you get to Bloodstone.

8. Westcliff

Reward:

Renown Points: 350 

9. Rookridge, Gemstone Grotto (Fast travel to Hobbe Cave, then go outside and 
   face the water, go in the water and swim to the right where you will find a
   beach, follow it to find the entrance to Gemstone Grotto.)

Reward:

Renown Points: 450

10. Wraithmarsh

Reward: 

Renown Points: 500

11. Bloodstone

Reward: 

Renown Points: 550

12. Guild Cave

Reward: 600

Renown Points:

13. Bloodstone, Reaver's Rear Passage

Reward:

Renown Points: 700
 
Once you come back with this artifact Belle will be by the door in the dig 
site, go down there to give her the artifact. Once you do, she will unlock the 
door to the treasure, hold A to enter the cave. Go down the steps to the chest,
you will be attacked by two Shards, defeat them and open the chest. You will
get the Archon's Dream.

Go back up the steps, you will meet Belle, she asks you for the Archon's Dream
for a large sum of money, you can either give Belle the stone by holding A, or
kill her and keep the stone. Choose wisely.

Reward:

Renown Points: 1000

[[====== 6. The Summoners ============================[TESS]=================]]

Location: Bowerstone Old Town

You get this quest once you complete the "The Hero of Strength" story quest.
Go to Bowerstone Old Town and find the two brothers Sam and Max arguing by the 
entrance to the Bowerstone Cemetery. Apparently, they raised the dead and need 
your help, accept to do the quest and you will have to go into the Bowerstone 
Cemetery, kill 100 Hollow Men and retrieve The Book of the Extremely Dead.

Alright then, go into the Bowerstone Cemetery, (there is a Demon Door to the 
right as you enter this area) you need to run around the cemetery. While doing 
so, you will be attacked by Hollow Men in a few places in groups of 20 or 30. 
In other words, find the Hollow Men spawn points and slaughter all of them. The
golden trail will lead you to the Hollow Men as well as The Book of the 
Extremely Dead in the end.

The book is in a tomb, grab it and return to the brothers Sam and Max in 
Bowerstone Old Town. Give the book to Sam by holding A and he will read out of
it. You have saves them this time, but this is definitely not the last time you
will be seeing them.

Reward:

Renown Points: 250

Trophy: Hollow Man Head
 
[[====== 7. Donating to the Light ====================[DTTL]=================]]

NOTE: To tell the time press START to go to the main menu and look at the top
      right corner of your screen, the time will be above the Region Map and
      to the right of your Renown.

WARNING: You will not be able to acquire the Legendary Weapon from this Temple
         if you do not complete the "Defender of the Light" quest when the time
         comes, or if you complete the "The Oakfield Massacre" quest instead.
         What you should do is get the Legendary Weapon from The Temple of 
         Light as soon as you get the "Donating to the Light" quest.

Location: Oakfield

You get this quest once you complete the "The Hero of Strength" story quest.
Go to the Temple of Light on Oakfield and enter it, Timothy will urge you to
donate gold to the Temple. To donate gold press A on the stone thingy next to
Timothy, you can then decide how much gold you want to donate. Donating gold
gives you Good Morality Points as well as a better reward that I will describe
in the next paragraph in 3 easy to follow steps.

1. Donate 1000 Gold.

Reward: You are now the next Harvest Benefactor. Good for you.

2. Donate 10000 Gold from 12pm-13pm.

Reward: The Harvest Reward. Which is The Rising Sun. 

3. Enjoy your reward. You're a winner.

Reward: Happiness.

[[====== 8. Red Harvest ==============================[RDHT]=================]]

WARNING: If you do this quest you will not be able to complete the "Cold 
         Comfort Farmer" quest or the "The Blind Date" quest. This means that
         Brightwood Farm will never get built, which means you won't be able to
         buy it.

Location: Bowerstone Market

You get this quest after you see Garth get captured by Lucien's Commandant. Go
to Bowerstone Market, The Town Square, from here go down the steps by the 
bridge to go under it. Here you will meet your old pal Arfur, he tells you that
in order for Ripper's bandit crew to expand its operations in Brightwood you
need to get rid of a farmer called Giles.

Accept and Arfur tells you to go to the bandit camp in Brightwood and you will
have to whistle three times for them to let you in. Travel to Brightwood, 
follow the golden trail to the bandit camp, once you're in the right spot a 
bandit will say that "It's pretty quiet" so use the "Whistle" expression 3
times and Ripper jumps from a tree along with another bandit.

Ripper wants you to take care of Giles so that they can get their hands on the
treasure in Giles's basement and he thinks you're the right man for the job. If
you are, go to Giles's Farm now where you will be confronted by a bunch of gun
totting guards that you need to take care of to get to Giles. Giles runs at you
with a Cutlass while the guards shoot at you so I suggest you hide behind a 
tree and wait for him to come. Once Giles is dead your mission is complete. 
Well done, you helped the bandits that killed his family kill Giles.

Reward: 

Renown Points: 750

Giles's Cellar Key

You can now use Giles's Cellar Key to go into the Farm Cellar at the back of
Giles's house. Once you're down there you will see a chest in front of you, 
open it to get Giles's Manuscript, read it for a laugh. You will then be 
confronted by Ripper, kill him. 

There is a portcullis here that you can't open because you don't have Giles's 
Portcullis Key. You don't have the Giles's Portcullis Key because you did the 
"Red Harvest" quest instead of the "Cold Comfort Farmer" quest, meaning 
Brightwood Farm will not get built. 

To get The Enforcer, you will have to come back to Brightwood, Giles's Farm
after the "The Spire" story quest, there will now be a grave for Farmer Giles.
Your dog will detect a Dig Spot, follow the dog to it and dig, you will get


[[====== 9. Cold Comfort Farmer ======================[CCFR]=================]]

WARNING: If you do this quest you won't be able to do the "Red Harvest" quest.

Location: Brightwood

You get this quest after you see Garth get captured by Lucien's Commandant. Go
to Brightwood and follow the golden trail to Giles's Farm where you will find
a small house. Knock on the door, Giles opens the door, he tells you that 
Ripper and his gang killed his wife, he sent his son away until it's safe.

He wants you to bring Ripper to him, so that he can bring him to justice, hold
A to Accept, Giles thanks you and asks you to take him alive. Now you need to 
go to the bandit camp here in Brightwood, follow the golden trail to the bandit
camp.

Once there, you will be attacked by Ripper's Guards, murder them and Ripper 
will come out, hit him few times and he will surrender, he will put his hands 
up. You will then get a choice, to Kill or not to Kill, that is the question.
I suggest you do not kill Ripper, Giles will appear and decide to take Ripper
to the prison in Bowerstone.

Reward:

Renown Points: 750

[[====== 10. Westcliff Development ===================[WFDT]=================]]

Location: Westcliff

You get this quest when you come out of the Howling Halls into Westcliff. From 
Westcliff Camp, or the middle of town you should see a tall wooden triangle 
thing with a large metal wheel on the top on a small hill. There is a path that
leads up to it, go there and you will find your old friend Barnum there. Barnum
tells you that he needs 5000 Gold from you so that he can make the dump that is
Westcliff into a beautiful tourist-attracting town. It all sounds very dubious 
but you should accept. Give Barnum the 5000 Gold.

He says that when his project is complete he will notify you by letter.

Once you complete the "The Spire" quest this quest will progress, go to 
Westcliff, Westcliff Camp, notice how Westcliff is now a beautiful town with 
shops and everything. Go up the hill to Barnum, he does not speak like an idiot
anymore and thanks you for your help.

Reward: 

Renown Points: 1500

You also get 15000 Gold. Definitely worth the investment in my opinion.

[[====== 11. Westcliff Shooting Range ================[WSRE]=================]]

NOTE: You must have Dextrous Styles Level 2 to be able to compete in the 
      Westcliff Shooting Range.

Location: Westcliff

You get this quest when you come out of the Howling Halls into Westcliff.
Follow the path that leads away from the WestcliffCamp, you will find a bridge
that leads to the Westcliff Shooting Range, approach the guy there and hold A 
to pay 50 Gold to compete. There are a total of 6 different prizes you can win 
depending on how many points you get at the end of the 3 rounds. There are 3 
rounds in total and you must get at least 15 points in each round to get 
advance to the next.

Below are the prizes that you can win:

175 points: The Red Dragon

150 points: Reaver Hero Doll (You will most likely get a different one.)

125 points: Cure-All Health Potion

95 points: Table Wine

65 points: Worn Double Bed

45 points: Dog Treat

Here are a few tips for each round:

Round 1: I suggest you focus on the people on the roof of the house and only
         shoot targets below when there is nothing to shoot above.

Round 2: I suggest you focus on the people that are o the right watch tower and
         only look left if there is nothing to shoot.

Round 3: I suggest you focus on the people on the left side.

Here are some general tips: The best kind of weapon for this in my opinion is a
                            Turret Rifle.

                            Always go for the Headshot as you get 3 points 
                            instead of 1 point if you hit the body of the 
                            target.
                               
                            Learn where the targets you need to shoot appear 
                            and devise a strategy as to which ones you will be 
                            focusing on each round.

                            And lastly, practice makes perfect. On my first try
                            I got only 14 points failing the first round. On my
                            second try I got more than 140 points. So just keep
                            trying until you get it.

[[====== 12. Defender of the Light ===================[DOTL]=================]]

WARNING: If you do this quest you will not be able to do the "The Oakfield 
         Massacre" quest and The Temple of Shadows will be destroyed.

WARNING: If you do not do this quest the Temple of Light will be destroyed.

NOTE: You can't do this quest until you complete The Crucible.

Location: Oakfield

You get this quest when you come out of the Howling Halls into Westcliff. 
Travel to Oakfield, The Temple of Light, go up the path to the Temple and you
will meet the Head Abbot. He tells you that the Temple of Shadows wants to
destroy them and he needs your help, hold A to Accept.

You need to go to Wellspring Cave to protect it, follow the glowing trail to
Wellspring Cave. Once you're inside continue down to the Central Chamber, then
then turn into the gate on the left. Once you get into the water pouring room
kill the Highwaymen there, then kill the guy on the water pouring platform.
Return to the Central Chamber.

Follow the glowing trail into the gate opposite the one you just came out from,
kill the Highwaymen inside and then eliminate the guy on the water pouring
platform. Return to the Central Chamber, go through the gate on your right as
you come out of the previous room.

Follow the tunnel to the last room, there you will find Cornelius Grim, the 
head of the Temple of Shadows. He can't be harmed just yet, so kill of his
Highwaymen, then he summons Hollow Men, kill them too. After you defeat them
Cornelius turns into a Shadow, now you can kill him, do so. Once Cornelius is
dead the Head Abbot appears and thanks you for saving the Temple of Light.

Reward:

Renown Points: 750

Trophy: Temple of Light Seal

[[====== 13. The Oakfield Massacre ===================[TOME]=================]]

WARNING: If you do this quest you will lose the following quests forever:
         Defender of the Light and Donating to the Light and The Temple of 
         Light will be destroyed.

NOTE: You won't get this quest if you did not do the "The Temple of Shadows"
      quest.

NOTE: You can't do this quest until you complete The Crucible.

Location: The Temple of Shadows

You get this quest when you come out of the Howling Halls into Westcliff. Go to
The Temple of Shadows where you will meet Cornelius Grim. He wants you to go to
Oakfield and butcher its entire population. Would you kindly accept.

Once you do, travel to Oakfield, Rookridge Road, here you will find Wilbur and
Charlton who are unfortunately... unkillable. They tell you that they have 
barricaded the exits so that no one can escape. Now a Population Count appears
on screen. Now act out every psycho fantasy you ever had and go on a crazy 
rampage killing spree. Have fun and don't forget to take extra special care of
the Monks at The Temple of Light.

Once everybody is dead return to Wilbur by the Rookridge Road in Oakfield.

Reward:

Renown Points: 750

Trophy: Temple of Shadows Seal

[[====== 14. The Blind Date ==========================[TBDE]=================]]

NOTE: You only get this quest if you have completed the "Cold Comfort Farmer"
      quest from before.

You get this quest as soon as you complete the "The Spire" story quest. Go to
Brightwood, follow the glowing trail to Giles's Farm, you will find Giles 
standing by the large barn. He wants you to help his son find a date because he
is having trouble doing it by himself.

Hold A to Accept, Farmer Giles gives you Rupert's Photo so you can show it to
potential dates. You need to speak to Rupert now to find out what he likes, 
follow the glowing trail to him. Rupert tells you that he does not like women,
so we have to find him a guy instead in Bowerstone.

Travel to Bowerstone Market, find any guy and show him Rupert's Photo by 
pressing down on the D-Pad, if the guy does like men but does not trust you
enough, get him to like you more you with expressions. If the guy you show 
Rupert's Photo to does not like men, just keep on trying other men until you
find the right one.

Once you are successful, you will get Rupert's Date's Details from the guy, 
once you do, travel to Brightwood and return to Rupert by following the glowing
trail. Once you are in Brightwood Farm, go up to Rupert and hold A to give him
the note from his date.

Next, Rupert tells his dad that he does not like women and decides to move to 
the city and take his dad with him too. Farmer Giles agrees and thanks you for 
helping him once again, he also tells you that he will give you a discount on
the now for sale Brightwood Farm.

Reward:

Renown Points: 3500

You can now buy Brightwood Farm, by doing this you can eventually get The
Enforcer Legendary Weapon. (For more information go to the Interesting Places
Section of the FAQ [IGPS].)

[[====== 15. Hobbe Squatters =========================[HESS]=================]]

Location: Oakfield

You get this quest after you complete the "The Spire" quest. Go to Oakfield and
to the Temple of Light, there you will find a guy dressed like a girl. Tommy 
asks you to clear his cave of Hobbes so that he can go back to living there.
Accept and follow the golden trail to Echo Cave in Oakfield and go in.

Go through the unlocked door and you will find Cave Diary Page 1 as well as 5
Hobbes, kill them and carry on. (There is a Silver Key in this room). Continue
and you will find Cave Diary Page 2 just before the exit of this room and 5
more Hobbes attack you. Proceed into the room with the 3 tables and you will
find Cave Diary Page 3 on one of them. Go through the next tunnel to be 
attacked by the last 5 Hobbes, in this room you will find Cave Diary Part 4 on
a table by the wall.

Now we need to kill the Hobbe Leader, he is on a wooden bridge up ahead, he has
a powerful Will attack so be careful. Once he is dead go over the bridge to the
chest, Cave Diary Page 5 is next to the chest. Return to the door at the 
beginning of the cave to find Tommy, he says that you were supposed to get 
eaten and attacks you. Kill him to get Tommy's Cavern Key, open the door and 
leave Echo Cave.

Reward:

Renown Points: 3500

Trophy: Hobbe Leg

[[====== 16. The Crucible Champion ===================[TCCN]=================]]

Location: Westcliff

You get this quest after you complete the "The Spire" quest. You can now finish
The Crucible as many times as you wish, but the your ultimate goal here is to
get the "The Chopper" Legendary Weapon. To get the Legendary Weapon from The
Crucible you need to get 8/8 Perfect Rounds. This is very easy except for the
last round. Once you get 8/8 Perfect Rounds a door opens leading to a chest
with The Chopper in it.

Here are a few tips: If you have any powerful level 4 or 5 spells like Shock or
                     inferno keep spamming those on the enemies.

                     Or, you could just take out your most powerful melee 
                     weapon and destroy everything as fast as possible. No 
                     matter which strategy you choose the first 7 rounds are 
                     very easy.

                     The last round on the other hand is very hard. You have to
                     focus on shooting the Rock Troll's nerves at the right 
                     time, don't get to close to it or hit will hit you and 
                     make sure you dodge all of its long range attacks so as 
                     not to waste time. When the Hobbes spawn, you can either 
                     kill them quickly, which is very risky, or circle-strafe 
                     around the Rock Troll dodging the Hobbes.

                     Also if you have the "Blades" Will power you can try and 
                     use it on it, but it takes time to charge up. However, 
                     sometimes if you get lucky you can take out more than half
                     of the Rock Troll's life bar in the first few seconds of 
                     the round.

                     If you are using a ranged weapon against it make sure 
                     that it's powerful enough to take out a nerve tendril in 
                     one shot.

Reward: The Chopper

[[===== 17. The Rescue ===============================[TERE]=================]]

Location: Where your Marital Home is.

You can get this quest after you complete the "The Spire" main story quest.
First of all you need to get married, I suggest Oakfield, go to Oakfield and
get somebody of the opposite gender to you to fall in love with you by using
Flirty and Fun expressions. You will know that they want to get married when 
the heart above their head turns red, then you need to give them a decent ring 
by pressing Down on the D-Pad when the appropriate icon appears (good rings can
be bought at the Jeweller in Bowerstone Market). 

Once you give your loved one the ring, they will have a grey ring above their 
head and the Follow icon as well, lead them to any home that you own in the 
game (I suggest somewhere in Oakfield). Then set the house as Marital Home from
little piece of paper by the door, then you will be fully married. Once that is
done you will need to use the Come Back To My Place expression on your spouse 
(can be purchased from the "Fiction Burns" store in Bowerstone Market, the book
is called "Come Hither, Dear"). Once your spouse has the Follow icon above 
their head go to your bed in your Marital Home and press A to sleep.

You will get the choice of either Protected or Unprotected Sex, choose 
Unprotected and you will become a father or mother. Now fast travel to 
somewhere far away, then come back to your spouse, your kid should be grown up 
now and running around. Repeat, fast travel somewhere far away, then return, 
you should now get the "The Rescue" quest, if you don't, keep on travelling.

Once you get the quest, travel to the region your Marital Home is in, follow 
the glowing trail to your spouse, she will give you Your Daughter's/Son's 
Letter where he/she tells you that he/she has gone off to kill the Hobbes in
Hobbe Cave to be an adventurer just like you. Hold A to Accept to rescue your
child, you would not leave it there on it's own, would you?

Travel to Rookridge, The Hobbe Cave, once inside, fight through the Hobbe 
infested tunnels while following the glowing trail leading to your poor child.
Eventually you will reach a room with many cages and a bunch of Hobbes, butcher
them to get the Hobbe Cage Key, then press A on your child's cage to open it.
Your kid will ask your forgiveness, then tell you that it wants to go home.

Now you need to fight your way out of the cave along with your kid, so follow 
the glowing trail while slaughtering Hobbes (don't worry, you kid will follow 
you no matter what). Eventually you will get to the ladder going out to
Rookridge where your spouse will be waiting for you, after some talking they
will go home.

Reward:

Renown Points: 1500

Trophy: Hobbe Staff Head

[[===== 18. The Hit ==================================[TEHT]=================]]

Location: Brightwood

After you complete the "The Ritual" quest, you will get attacked in the 
following places by Highwaymen: Oakfield (near the Temple of Light), Bandit 
Coast (near Brightwood Road), Bandit Coast ( near Westcliff Road) and 
Bloodstone (second level).

(I don't know if these locations are random or not but I don't think they are,
if you get attacked in a different place, please contact me.)

Every time you get attacked by the Highweyman assassins and defeat them you 
will get a Sketch Fragment, you get 4 in total: First Sketch Fragment, Second 
Sketch Fragment, Third Sketch Fragment and finally Completed Sketch. Once you 
get all 4 Sketch Fragments and have the Completed Sketch, you will actually get
this quest.

Once you actually get the quest, you have to go to the Highwaymen's Guild in
Brightwood to find out who put a hit on you. Travel to Brightood, follow the
glowing trail to the Guild, you will meet many Highwaymen on the way so fight
through them. Eventually the trail will lead you off the beaten path into an
area called the Forsaken Fortress.

Move along the path and you will reach some stairs to go into the Fortress, you
will get attacked by a few guys and a guy called Darius will run off. Kill them
and follow Darius through the archway and up more steps. You will get attacked
once more, kill the Highwaymen and follow Darius higher, you will reach a stone
bridge on which you have to turn left to continue.

Go over the bridge, down the spiral staircase into an area with water, here you
will find the last of the Highwaymen as well as Darius. Now that you have him 
cornered, destroy him.

Reward: 

Renown Points: 7500

Trophy: Lucien's Contract

[[===== 19. Treasure Island of Doom! =================[TIOD]=================]]

NOTE: This is definitely the best quest in the game in my opinion and also my
      favourite.

Location: Bloodstone

You get this quest as soon as you enter the Bloodstone region for the first 
time. Go to Bloodstone (obviously) and to the "The Leeper's Arms" bar where you
will find Salty Jack. Jack says that he can tell you a really good story if you
get him a beer, go to the Barman and buy any beer, Gutter Beer for example. Now
go up to Jack and hold A to give Jack the beer.

He tells you that he was sleeping by a cave when he saw the legendary Captain
Dread! He wants you to go and investigate it to prove him right so hold A to
accept, then follow the glowing trail to the south west part of the map where
you will find a path blocked by some weeds, destroy them. Follow the path into
The Sinkhole.

Move along and then Dive down into the water, Captain Dread will try to scare 
you, ignore him and continue up the path by the beautiful ship. Once you're at
the top, go into the tunnel and then through the pretty door, here you will
fight many ghost pirates, then continue up some stairs into a room with a door.
There is a blue switch in this room with some boxes on it, kill the boxes and
step on it to open the door. Go through the door and up the spiral staircase
into Captain Dread's room, you will find Captain Dread's Key on a stool next to
his bed. 

Use Captain Dread's Key to open the chest in this room and to receive the 
Lever, now go back outside into the area before the place where you fought all
the pirates and look to your left. You will see a metal mechanism, approach it 
and hold A to insert the Lever into it, then press A to use the mechanism and
raise the water level. Vault onto the ship and defeat Captain Dread's ghost and
and his pirates to get Captain Dread's Map. Go up the steps here and Use the
wheel.

You will be transported to Lion's Head Isle, here you will need to find 10 
treasures. Each treasure is 1500 Gold. Below are the locations of the 10 
treasures:

1. Inside the wreckage of the ship on the beach.

2. Swim out to sea and turn right, you will sea a tiny little beach at the end
   of the line of rocks on the right.

3. From the beach go up the path and keep to the left and you will see some 
   weeds that you can destroy, do so and then Vault down onto the ship.

4. When you reach the large open area where you can Dive down into the water,
   don't dive, Vault down to the chest on the left.

5. There is a Dig Spot by the tree in the large area with all the waterfalls.

6. There is Dive Spot near the tree in the large area with all the waterfalls.

7. There is a chest by the tree in the large area with all the waterfalls.

8. There is a small area with a chest behind one of the waterfalls in the large
   area with all the waterfalls. Swim to it.

9. In the tunnel after the area with the waterfalls there is some wood you can
   smash to get to a chest.

10. After the tunnel that's after the area with the waterfalls you Vault down
    to a small platform with a chest.

After you get all that, return to the ship and Use the wheel to get back to
Bloodstone and Salty Jack who thanks you for proving him right.

Reward:

Renown Points: 7500

Trophy: Captain Dread's Sword

You can now visit Lion's Head Isle any time you want.

[[===== 20. Rescuing Charlie =========================[RGCE]=================]]

Location: Bower Lake

You get this quest as soon as you enter the Bloodstone region for the first 
time. Travel to Bower Lake, The Gypsy Camp, from here go up to the bridge above
the Gypsy Camp gate to find Granny Miggins, she asks you to go find her 
Charlie, accept by holding A. Now she tells you that Charlie is in a cave here 
in Bower Lake and then gives you Granny Miggins's Note to give to Charlie when
you find him so he does not get scared.

Follow the glowing trail to the Tomb of Heroes and go in by holding A, go down 
the steps into a large room with water in the middle. Now continue through a
hallway into another large room, at the end of which you will find Charlie or
to be more precise: Charles. He recognizes the handwriting on the note and asks
for it, give it to him by holding A.

He asks you to fend of the Hollow Men while he opens the sarcophagus, the 
Hollow Men will go for Charles, don't let them get to him. Because he is 
completely useless he won't be able to open it, so once you defeat the last 
wave of Hollow Men do it yourself to receive the Looter's Note. Many more 
Hollow Men appear now, you have to escape the Tomb of Heroes and return to 
Granny.

Keep moving through the cave towards the exit while killing Hollow Men, the 
gate in the room with the water is locked so you need to use a side door on the
right side of the room as you come into this room again. Go up the stairs and 
then step on the button to open the gate in front of you, exit the Tomb of 
Heroes into Bower Lake. Granny will be waiting for you two, she will scold 
Charles for being a naughty little boy and give you his birthday present.

Reward:

Renown Points: 5000

Gold Burden Augment

[[===== 21. T.O.B.Y. =================================[YOBT]=================]]

NOTE: Don't worry about stealing in Bloodstone because this is a law-less town
      and there are no guards.

Location: Bloodstone

You get this quest as soon as you enter the Bloodstone region for the first 
time. Follow the glowing trail to the second level of Bloodstone where you will
find a large building, go upstairs and go up to Toby. You will hear that holy
artifacts have been stolen from this temple and Toby will ask you to help him
transform Bloodstone into a peaceful town. Hold A to Accept.

First, you need to recover the Mutton of Eternal Hope, Vault down from the
window and follow the glowing trail to the house, go up to the second floor and
steal the Mutton of Eternal Hope from the cupboard. Return to Toby with the
Mutton of Eternal Hope and hold A to give it to him.

Second, you need to recover the Wine of Forgiveness, Vault down from the window
and go left up to the house with the two barrels outside of it. Go inside and 
go up to the second floor, steal the Wine of Forgiveness from the cupboard at 
the back of the room. Return to Toby with the Wine of Forgiveness and Hold A to
give it to him.

Third, you need to recover the Sacred Pie of Kindness, follow the glowing trail
to the house and go inside. You will find the Sacred Pie of Kindness in the
cupboard on the ground floor. Return to Toby with the pie and give it to him.

He now asks you to bring him a prostitute, go outside and follow the glowing
trail to such a lady, use the Follow expression on her and return to Toby.
Leave the building when Toby tells you to, follow the golden trail to a guy 
named Pat, he tells you the whole story.

Go to Toby's house and knock politely until he opens up, then use your Scary 
expressions to scare him away or just kill him. To kill him you will need to 
turn of Safety Mode by pressing RB and choosing Turn Safety Off. 

Reward:

Renown Points: 4000

Trophy: Mutton of Eternal Hope

[[===== 22. Love Hurts ===============================[LEHS]=================]]

Location: Bowerstone Cemetery

You get this quest as soon as you enter the Bloodstone region for the first 
time. Go to Bowerstone Cemetery, The Graveyard Mansion, walk up to the door and
knock on it. Victor will start talking, wait until you can Accept his request
and then hold A to do so.

Travel to Rookbridge, The Hobbe Cave, once there follow your dog to a Dig Spot,
there you will dig up LadyGrey's Lower Body and the First Witchspotters Note.
Return to Bowerstone Cemetery, The Graveyard Mansion, go inside and up the 
stairs to Victor, hold A to give him the lower body. He tells you that he is
doing this because he loves Lady Grey, now you need to get the second part of
her body.

Travel to Wraithmarsh, once there, follow the glowing trail to Twinblade's 
Tomb, continue into the first room where you will be attacked by Hollow Men.
Go up the steps here, destroy the weeds and step on the blue switch, a little
door will open in front of you with a Flit Switch behind it, shoot it, then 
melee it and then shoot it once more. 

Push forward until you reach a gate with a switch on the floor near it, stand
on the switch and a Flit Switch will move to the area with the spikes you 
passed. Go back there and shoot the Flit Switch, now go through the gate that
the Flit Switch just opened and continue into a room with water and an Animated
Statue in the centre of it. Stand on the switch near the statue, use the 
Chicken expression on it and it should deactivate opening the door on the left.

Go through the door on the right, move into the room and kill the weeds by the
steps, go up the steps and stand on the switch to open the gate up above. Now
go back to the Animated Statue and go through the gate on the left this time.
Up there you will find another switch, stand on it, a Flit Switch will appear,
shoot it, Vault down and go through the door that just opened.

Proceed into a large circular room where you will battle many Hollow Men, there
is a Flit Switch to the left, shoot it 5 times to open a gate. Go through but
be careful of the fire, stand on the switch at the end of this hall and then get
out. Go through the gate on the right and up the spiral staircase, you will
emerge into a room with a sarcophagus, open the wooden one on the left to get
Lady Grey's Upper Body and the Second Witchspotters Note.

Return to the Graveyard Mansion in Bowerstone Cemetery, go in and up to the 
second floor where you will find Victor, give him the upper body by holding A.
All that's left now is the head, travel to Fairfax Gardens and follow the 
glowing trail to Lady Grey's Tomb. Move through the tomb and you will reach a
place where you have to Vault down, do so and approach the sarcophagus by the
skeleton in the chair. Open it to get Lady Grey's Head and the Third 
Witchspotters Note, you will get attacked by Giant Beetles.

Travel back to Bowerstone Cemetery, The Graveyard Mansion, follow the glowing
trail to Victor and hold A to give him the head. Victor now proceeds with the
procedure and brings Lady Grey back to life, Lady Grey gets up and starts to
fall in love with you because of Victor's love spell. You now have 45 seconds 
to choose if you want to ruin Victor's nonexistent love life by remaining 
where you are, or run away and watch from up above as she falls in love with
Victor. Choose wisely.

Reward: 

Renown Points: 8500

Trophy: Rod of Life

You can also pick up Victor's Diary from a table down where Lady Grey is 
resurected.

This also unlocks the following Side Quest: The Cemetery Mansion.

[[===== 23. The Cemetery Mansion =====================[TCMN]=================]]

NOTE: You have to complete the Love Hurts Side Quest to get this Side Quest.

Location: Bowerstone Cemetery

You get this quest once you complete the Love Hurts Side Quest. Go to 
Bowerstone Cemetery, The Graveyard Mansion, go up to the door and press A to 
Use the piece of paper by the door, then if you have enough money choose either
Buy and Move in, or Buy and Rent Out. You will get the Gravekeeper's Key as 
well as the Gravekeeper's Note.

Follow the glowing trail to a gate, press A to open it, then enter the Shelley
Crypt, a Hollow Man tries to scare you. Continue through the crypt, you will
have to Vault down in one spot, then continue on and you will find a chest with
the Stone of Myr'Bregothill. Now you have to leave, follow the glowing trail to
a breakable wall, smash it and continue through the tunnel. Vault down onto the
sand and the gate in front of you closes, kill 3 waves of Hollow Men and it 
will open.

Continue up to a Flit switch, hit it, then shoot it, a bridge will activate,
now hit it here too, shoot it and a bridge will activate. Do this two more 
times to get to the other side, go up the steps and into the large cavern where
a huge Hollow Man will ask you for the stone. You can give it to him, or murder
him and all his dead friends to keep the stone. The Stone of Myr'Bregothill is 
worth 42000 Gold. Choose wisely.

Whatever you choose, move ahead and go up the ladder, then stand on the switch 
to open the gate and turn left to get out of Shelley's Crypt.

Renown Points: 3500 

[[===== 24. Evil in Wraithmarsh ======================[EIWH]=================]]

Location: Bowerstone Market

You get this quest as soon as you enter the Bloodstone region for the first 
time. Go to Bowerstone Market, The Town Square, then go into the Cow & Corset
bar, go to the second floor and into the second door on your left to find Mrs
Spade. She says that Sam and Max have found a way into Wraithmarsh and she 
wants you to get them out, hold A to Accept.

Travel to Wraithmarsh, your dog will then lead you to The Well, hold A to enter
it, fight through the Hollow Men in this cave to get to Sam an Max. They thank
you, then they tell you that they have "accidentally" released a Banshee in
Bloodstone and they want you to kill it.

Travel to Bloodstone, follow the glowing trail to the Banshee, to kill the 
Banshee you need to wait for it to spawn little girls with swords. Once you 
kill the little girls, the Banshee is vulnerable to any attack you throw at it,
but only for a short time. Kill the Banshee now.

Once the Banshee is dead, travel to Bowerstone Market, The Town Square, go into
the Cow & Corset, go to the second floor and find Mrs Spade with Sam and Max.
You will hear her tell them off, she will ask you if they caused any trouble
and you can respond with an expression by pressing Up or Down on the D-Pad.

Reward: 

Renown Points: 4000

Trophy: Banshee Rag

[[===== 25. Something Rotten =========================[SGRN]=================]]

Location: Rookridge

You get this quest as soon as you enter the Bloodstone region for the first 
time. Travel to Rookridge, The Rookridge Inn, go inside and talk to Joseph the 
Barman, he says that something is polluting the water and he wants you to 
investigate it for him, hold A to Accept.

Go up to the second floor of the Inn and then follow the glowing trail to The
Wellspring, go down to the bottom of the cave and you will discover that what
looks like a Rock Troll (I think) is polluting the water.

Kill it by shooting its nerve tendrils with Will powers or a ranged weapon, 
don't get close to it and remember to keep moving to dodge its ranged attacks.
Once its dead, travel back to the Rookridge Inn and speak to Joseph the Barman.

Reward:

Renown Points: 3500

Trophy: Troll's Eyeball

You can now buy The Lucky Heather for a very low price.

[[===== 26. Brightwood Tower =========================[BDTR]=================]]

Location: Brightwood

You get this quest as soon as you enter the Bloodstone region for the first 
time. Travel to Brightwood, Brightwood Tower, go up to the entrance and Use the
piece of paper hanging there. Choose to Buy and Move In, you will get Garth's
Note.

You need to sleep in the bed at the top of Brightwood Tower, go up the stairs 
here, past the Cullis Gate, then up more stairs until you reach a ladder, press
A to Climb. Garth's Journal is in the chest up here.

Sleep in the bed, you will be transported to Nightmare Hollow, you will be a
little kid once more, but with all your huge weapons, looks really cool. 
Anyway, follow the path to Chesty, Search it to get a funny note, then follow
the glowing trail to another location. Search Chesty again for another note,
you then get attacked by beetles, once you kill them follow the glowing trail
to the next location.

Search Chesty for a really good note, fight the Hobbes, then follow the glowing
trail to the next location, Search Chesty for a note and then kill Hollow Men.
Once they are dead follow the glowing trail to the next location, Search Chesty
to get yet another note, then kill the Banshee by killing the little girls and
smacking the Banshee. 

Now follow the golden trail to the last location, Search Chesty, who is 
disappointed in you and then kill all the Balverines he throws at you. Chesty
then reappears, search him for a note and then search him again to get the
Diamond of Sorrow. Now follow the golden trail to a bed and Sleep in it.

Reward:

Renown Points: 3000

Trophy: Son of Chesty

You can now Sleep in the bed again and return to Nightmare Hollow, you will 
find an Animated Statue close to the hill with the tree. (For more information 
go to the Animated Statues section of the FAQ [ADSS].)

[[====== 27. Castle Fairfax ==========================[CEFX]=================]]

Location: Fairfax Gardens

You get this quest once you complete the "Retribution" main story quest. Travel
to Fairfax Gardens, go up the steps to Castle Fairfax, press A on the piece of 
paper by the door to Examine Property. Now choose the Buy and Move In option 
(if you have enough money), then go into the castle.

Once you're inside approach the butler, he will tell you some stuff, then the
door will open, continue into the Throne Room. Then go into the second door on 
your right, up the spiral staircase, and into the your room, sleep in the bed.

When you wake up your butler tells you that Bandits are attacking the castle 
and they entered through a secret passage in the library. Follow the glowing
trail to the library killing every Bandit as you go, once you get there kill
all the Bandits and then the Bandit Chief. Once everybody is dead, go up the
steps in the library to talk to the butler, he tells you that he is quitting
and shows you where the Bandits entered from.

Go down the narrow passage to enter Fairfax Tomb, continue through the tunnel,
then break the wooden boards to proceed. Go down the stairs and you will reach
a gate with two levers, Use one, Bandits and Balverines will come out from the
side rooms to murder you. Dispose of them, then Use the second lever, the gate
will open, would you kindly go through the next tunnel into a large area with 
many Hollow Hobbes.

Go down the steps killing the Hollow Hobbes, then into another tunnel at the
end of which you will find a place where you have to press A to Dive, do so.
Swim to the next room, come up to the door, a Flit Switch activates, shoot it
twice and then hit it and the door will open. Proceed into the next room where
you will have to hit another Flit Switch with a Will power, then shoot it 3 
times, do so and the door will open.

Go through and you will hear an announcer tell you that the potion in this room
will change your gender if you drink it. If you do not drink the potion before
you leave Fairfax Tomb the potion will disapear forever. The Potion of 
Transmogrification is on a table in the middle of the room. Choose wisely.

Reward:

Renown Points: 10000

Trophy: Sex Change Souvenir

[[====== 28. The Gargoyles ===========================[TEGS]=================]]

NOTE: I advise you do this quest after you have finished the game and most 
      other Side Quest so that you have access to all the game's areas.

Once you shoot your first Gargoyle, you will get this quest as well as the 
Gargoyle Map. (For the Gargoyle locations go to the Gargoyles section of the
FAQ [GELS].) 

To complete this quest, you need to find and shoot all 50 Gargoyles and claim
the Gargoyle treasure in the Gargoyle Trove which you get into by using the
Dive spot under the bridge in Bowerstone Market. 

Every time you shoot 10 Gargoyles, one of the 5 gates in the Gargoyle Trove 
will open leading to a chest and to a blue switch on the floor. Step on these 
switches to extend the bridge which, when completed (by standing on all the 
switches) will get you to a chest on the other side of the room.

Once you are on the side, open the chest to get a Rotten Apple, obviously this
is not the real reward. Break the wall behind the chest and continue through
the tunnel into a circular room with another chest. In it, you will find The
Rammer Legendary Weapon.

Below are the contents of the 5 chests that you open before getting to the 
final prize:

1. Dog Tricks! The Growl

2. Potion of Life

3. Emerald X3

4. 10000 Gold

5. Ghoul Augment
 
[[===========================================================================]]
         E. Interesting Places                        [RSST]
[[===========================================================================]]

There are a many interesting places to visit and things to do in Albion that
are not official quests, therefore not marked in the menu. Here are 3 of the
most intersting places to visit in Albion.

[[====== 1. Brightwood Farm ==========================[BDFM]=================]]

NOTE: If you did the Red Harvest Side Quest, come back to Brightwood, Giles's
      Farm after the "The Spire" story quest, your dog will detect a Dig Spot
      on Farmer Giles's grave, dig there to get Giles's Portculiis Key. Then go
      behind the small house to find the entrance to the Farm Cellar.

First of all, you need to complete the "Cold Comfort Farmer" Side Quest which 
you get after you complete the "The Hero of Will" story quest. Then you need to
complete the "The Blind Date" Side Quest which you get after you complete the
"The Spire" story quest. After you complete these two Side Quests for Farmer
Giles you will be able to buy Brightwood Farm, which is in Brightwood, Giles's
Farm.

Go to Brightwood, Giles's Farm, go up to Brightwood Farm and press A to Examine
Property: you can either Buy and Move In or Buy and Rent Out (if you have 
enough money). Buy Brightwood Farm and you will receive Giles's Letter, then go
to the second floor of the Farm and search the cupboard to get Giles's 
Portcullis Key. Once you do that, go to the large barn to the left of 
Brightwood Farm, the barn that has all the sleeping sheets. 

In the back you will find the entrance to the Farm Cellar, hold A to go in,
once you're inside go to the portcullis and hold A to open it. Continue on and
you will find a blue switch, stand on it to open the gate opposite the switch.
Continue through the hallways killing Hollow Men and you will reach another
switch, stand on it to open one of the gates you passed on the way here.

Go through that gate to another switch, stand on it and the second gate that 
you passed before will open, go through that gate. You will find yourself in a
large room full of sand, your dog will detect a Dig Spot. Dig in the Dig Spot 
to receive The Enforcer Legendary Weapon.

[[====== 2. Archon's Knot ============================[ASKT]=================]]

You can get in here after you have been to the Bloodstone region at least once.
Travel to Brightwood, Brightwood Tower, go up the stairs to the now active
Cullis Gate, there is a broken ledge you can Vault off to get into Archon's 
Knot.

You land in the water, get out and head into the first room, you will find a
Flit Switch in an alcove on the right, shoot it. The gate opens, go up the 
stairs into the next room, here there are slabs with spikes that come out of 
them if you step on them. Shoot the Flit Switch on the left, the candles at the
end of the room will light up indicating the slabs that its safe to walk on.
Below I will show you the way because the candles do not complete it:

 # I I I #
 I I # I I
 I # # # I Exit
 I I I I #
 # # # I #
     Start 

Continue up the stairs, past the Animated Statue, up more steps and to a blue
switch, stand on it to activate the Animated Statue. Return to the Animated
Statue and use the Bloodlust Roar expression on it to deactivate it, the Flit
Switch is released from the cage.

Now run back up the stairs, hit the Flit Switch, it will move showing you the 
safe way across the slabs, keep on hitting it to get across safely. Then go 
through the gate, up more stairs and out into Brightwood. To the right as you
exit Archon's Knot there is a chest on the circular stone platform, in the
chest is The Daichi.

[[====== 3. Bloodstone Mansion =======================[BEMN]=================]]

After you finish the main story quests, you will be able to buy Bloodstone 
Mansion, or Reaver's house. I suggest you do.

Right, once you do you will get Reaver's Note, now search the furniture on the
first floor, you will find A Page from Reaver's Diary (2/5) and (3/5). Then go
search the furniture on the second floor to get A Page from Reaver's Diary 
(1/5). Now search the third floor of Bloodstone Mansion for A Page from 
Reaver's Diary (4/5) and (5/5). 

Listen to them now, one by one, to learn a startling truth...

[[===========================================================================]]
         F. Animated Statues                          [ADSS]
[[===========================================================================]]

These are animated statues that resemble expressions that you may or may not
have. If you do then do it in front of the statue, if you perform the correct
expression the statue will bow over and its mask will fall off meaning that you
are successful. If you do the wrong expression the statue will force push you 
back, but it does not inflict damage. 

Once the statue is deactivated something else is activated. There are a total 
of 5 Animated Statues in Albion.

[[===========================================================================]]

1. Location: Bowerstone Cemetary, go to the main area of the the Bowerstone 
             Cemetery which is The Graveyard, there you will find the statue
             right after you enter through the gates.

   Expression: This statue is doing a fist pumping action, there is no such 
               expression in the game. However, when you get close to it, 
               different Rude expressions appear on the D-Pad. I used the 
               Vulgar Thrust expression (which can be bought in the Bowerstone
               Market bookstore "Fiction Burns" in The Town Square. The book 
               you need to buy is "The Perv's Handbook") and the Statue 
               deactivated.
 
               This opens a tomb behind the statue, right before and to the 
               left of the stairs further into The Graveyard. In it you will 
               find a Flit Switch which you must shoot. It will then move to 
               another location, shoot it 5 more times in different locations
               until you reach a large tomb up on the hill where you will need
               to kick the Flit Switch. It will then seal itself in a small 
               pillar and the tomb will open. In it, is a chest.

   Reward: Noble Lady's Hat, Precious Necklace and Porcelain Doll.

[[===========================================================================]]

2. Location: Bowerstone Cemetery, before the gate leading into the main area
             which is The Graveyard turn right into another gate, then over two
             bridges and finally through another gate. Look to your right to 
             see the statue.

   Expression: This statue requires that you do the Point and Laugh expression
               in front of it. If you do, the door leading into the underground
               tomb down the stairs and to the left of the statue will open.

   Reward: "Dead Handy" and "Dog Tricks! Play Dead".

[[===========================================================================]]

3. Location: Bloodstone, in the tomb immediately to the right as you enter
             Bloodstone from Wraithmarsh.

   Expression: This statue requires that you use the Pick Up Line expression in
               front of it. Doing this opens a tomb a little up ahead on the 
               right. Go inside and open the sarcophagus.

   Reward: Silver Key. 

[[===========================================================================]]

4. Location: Twinblade's Tomb

   Expression: This statue requires that you use the Chicken expression in 
               front of it, you must also be standing on the switch near the 
               statue. Doing this opens the gate to the left of the statue.

   Reward: Progression in Twinblade's Tomb.

[[===========================================================================]]

5. Location: Archon's Knot

   Expression: This statue requires that you use the Bloodlust Roar expression 
               in front of it, this opens the Flit Switch cage.

   Reward: Progression in Archon's Knot.

[[===========================================================================]]

NOTE: This statue will only activate after you defeat Chesty, so you have to
      sleep in Brightwood Tower a second time and come back to Nightmare Hollow
      to activate this statue.

6. Location: Nightmare Hollow, sleep in Brightwood Tower after you buy it.

   Expression: This statue requires that you use the Chicken expression in 
               front of it, doing so will open the door of the house opposite
               the statue. Inside the house is a Banshee and a chest.

   Reward: Emerald.

[[===========================================================================]]
         G. Demon Doors
[[===========================================================================]]

Demon Doors are ancient guardians of Albions greatest treasures and the like.
Each Demon Door has a request of some kind which you must complete in order for
it to open and for you to receive your prize.

Each Demon Door looks exactly the same; a large concrete slab in a wall with an
elderly face on it. However, they do all have different, interesting 
personalities.

These doors can be found all over Albion and there is a total of 9. Below are
their locations and descriptions on what you must do to open them.

[[===========================================================================]]

1. Location: Bower Lake, from The Gypsy Camp turn left, run over the stone
             bridge and follow the beaten path until you find another path
             going left, follow that and you will reach the Demon Door.

   Request: The Demon Door wants you to accompany each one of it's lines with
            the proper expression (which you select by pressing RB). Below is a
            list of the expressions you need to use in the order that you need 
            to use them. Beside each expression (in brackets) is a description 
            of how to acquire the expression.
 
            Some of the expressions that you need to buy from Fiction Burns 
            like Middle Finger will only appear once you're a higher level hero
            or later in the story so don't worry if some book is not for sale.

            1. Laugh (You learn it at 50% Good Morality).

            2. Fart (You have it from the start).

            3. Point and Laugh (You have it from the start).

            4. Middle Finger (Buy the "The Finger" book from the Bowerstone 
               Market bookstore "Fiction Burns" in The Town Square).
 
            5. Vulgar Thrust (Buy the "The Perv's Handbook" from the Bowerstone
               Market bookstore "Fiction Burns" in The Town Square).

            6. Growl (You have it from the start).

            7. Bloodlust Roar (You have it from the start).

            8. Worship (To get this expression you first need to buy the 
               Bowerstone Market bookstore "Fiction Burns" then go to the 
               second floor and you will find it in one of the bookshelves. If
               you do not buy the store and try to take the book while the 
               store is not yours the book will not even be there).

            9. Dance (You have it from the start).
                           
            10. Blow Kiss (You learn it at 2500 Renown).

   Reward: Arid Sea, Lucky Charm Augment.

[[===========================================================================]]

2. Location: Bowerstone Cemetery, as you come into this area from Bowerstone
             Old Town walk down the path and keep looking to the right and you
             will see it.

   Request: This Demon Door is really hungry and wants to eat meat. There are
            some chickens near on the path nearby, kick them towards the door,
            the chicken will splatter on the door and it will open.

   Reward: Forgotten Keep, Balverine Strength Potion, Practiced Skill Potion
           and Infused Will Potion.

[[===========================================================================]]

3. Location: Fairfax Gardens, you can go under the stairs of the Fairfax 
             Mansion from the sides. In the middle of this little tunnel under
             the stairs is another tunnel leading to a large tree on a round
             platform and behind it is the Demon Door.

   Request: This Demon Door says that he will never ever open. What you have to
            do is open all the other Demon Doors, then it will feel lonely and
            decide that it will open so that he can join his Demon Door friends
            in their magical fairy tale land. How cute.

   Reward: Forest Sanctum, Marcus's Poem and 50000 Gold. 

[[===========================================================================]]

4. Location: Rookridge, in the large open area before the bridge where there is
             a tiny bandit camp out.

   Request: This Demon Door wants to see some dog tricks, you need to do a 
            total of 5, you can easily get 4 "Dog Trick" books from the start 
            of the game from the Bowerstone Market bookstore "Fiction Burns"
            and for the fifth book go to the Animated Statues section of the
            FAQ (Statue number 2). To teach your dog a trick stand next to him
            and the book icon will appear on the D-Pad, press down on it to
            teach your dog a trick. The game will then tell you which 
            expressions to use to make your dog do that trick, I suggest you
            write it down.

   Reward: Memory Lane, Potion of Life.

[[===========================================================================]]

5. Location: Oakfield, top right corner of your map, near the ruins by the 
             water. Pretty well hidden.

   Request: The door wants to see true love and all that. There are two ways of
            opening this door:
            
            1. Get somebody to fall in love with you with Gifts/Expressions and
               then get a decent ring from a trader (can be easily found in   
               Bowerstone Market). Get the person that is in love with you to 
               follow you to the Demon Door with the "Follow" expression. Once
               there give the person the ring in front of the Demon Door.

            2. The second way is much easier: use the "Blow Kiss" expression on
               the door. You get the expression at 2500 Renown Points. So if
               you don't have it yet, spam the "Trophy" expression in front of
               people or do a few quests.

   Reward: Homestead, The Hammerthyst.

[[===========================================================================]]

6. Location: Brightwood, go south from Giles's Farm and then turn onto the path
             on the left, while moving along this path keep looking to your 
             right and you will see it. It's by the pond.

   Request: First he tries to get you to bugger off, when that inevitably fails
            he tells you that he requires cheese. You can get some cheese in 
            Bowerstone Market from the Produce Trader, once you have it, or if 
            you already do, hold A to give it to the door.

            Now the door says some stuff revealing that he tried to trick you 
            with the cheese bit and makes up some stuff about you having to 
            look like the Sacred Cheese Bearer. You can get the "The Chops" 
            style from the "The Beautification Factory" shop in Bowerstone
            Market and you can get the "Dreadlocks" style from the "Curl Up
            And Die" in Bloodstone. Once you have those go speak to the door.

            Now you need to get the Sacred Cheese Bearer's outfit. You can get
            the Tart Skirt from the "Fiendish Fashions" shop in Bloodstone,
            the Yokel Hat from the "Oakfield Clothing Stall" stall in Oakfield 
            and the Noble Shirt from the "Pants!" shop in Bowerstone Market.

            It will also sometimes change its mind completely and decide that
            you need to wear these items instead: Noble Trousers ("Pants!" in
            Bowerstone Market), a Corset ("Bit of Skirt" in Bowerstone Market)
            and Bandit Skullcap ("Fiendish Fashions" in Bloodstone).
            
   Reward: The Sepulchre, Merchant's Cap, Knotted Skirt and Harlequin Trousers.

[[===========================================================================]]

7. Location: Westcliff, before the Howling Halls there is an area with mist, 
             water and ruins and before that, there is a short path on the left
             which leads to this Demon Door.

   Request: The Demon Door wants to see somebody very, very corrupt. There are 
            many ways of becoming corrupt. You need to be at least 75% corrupt
            for the Demon Door to open

            Here are a few tips: Buy lots of food like pies, meat, fish and 
                                 alcohol and generally anything that lowers 
                                 your Purity and eat it.

                                 Sleeping for 7 days also lowers your Purity
                                 making you more corrupt.
 
                                 And finally, if you have any houses that you
                                 can rent out, make sure to adjust the rent to
                                 +100% making you real corrupt, real fast and
                                 earning you lots of evil cash too.

   Reward: The Vault, The Calavera.

[[===========================================================================]]

8. Location: Wraithmarsh, near the place where your dog helps you get out of 
             the cage, there is a path that leads to this Demon Door.

   Request: The door wants an audience for his play and you are going to get 
            it. Travel to bowerstone Market and start putting on a show with 
            Fun and expressions, once a lot of people gather round, ask at 
            least 10 to follow you with the "Follow" expression. If the game 
            does not let you get that many that means you do not have enough 
            Renown. In which case use the "Trophy" expression or do some quests
            to get it high enough. Once you have enough people fast travel to 
            Wraithmarsh, The Drowned Farm, do not fight the Banshee, just run 
            backwards up to the place where you were trapped in the cage and 
            where the Demon Door is. It should be satisfied with this audience.

   Reward: Terry Cotter's Army, Terry Cotter's Diary, Terry Cotter's Final 
           Diary and The Perforator.

[[===========================================================================]]

9. Location: Bloodstone, keep to the right as you enter this region from 
             Wraithmarsh and you will see it.

   Request: This door wants to hear you play the Lute. If you do not have the 
            Lute, go to Bowerstone Market and to the "Bowerstone's Big Pile of 
            Stuff" shop where you can buy it. Then return to the Demon Door and
            perform a perfect "Lute" expression in front of the Demon Door by
            pressing on the expression and holding A, then release A when the 
            bar becomes green and the small white thingy is on it.

   Reward: Winter Lodge, Master Longsword.

[[===========================================================================]]
         H. Legendary Weapons                         [LOLZ]
[[===========================================================================]]

Legendary Weapons are unique, you can't buy them in shops and are mostly hard
to get. What separates these weapons from the standard ones is their unique
design, description and augments that give them their special powers.
 
Legendary Weapons are also some of the most powerful weapons in all of Albion 
but there are standard weapons that are more powerful, they lack the awesome
augments though.

There is a total of 10 Legendary Weapons in the standard edition of Fable II,
6 Melee Weapons and 4 Ranged Weapons. Below are descriptions of these weapons
as well as their locations.

[[====== 1. Melee ====================================[MEEE]=================]]

* The Maelstrom *

Type: Longsword

Base Value: 3375

Damage: 58.0
Damage Types: Cutting
Attack Speed: Normal
Augments: Scourge

The Augments in this weapon cause it to inflict greater damage on lawful 
beings, such as guards and citizens.

This longsword has been forged by the First Shadows themselves, being far
purer in their evil and their power than the ordinary shadows that haunt 
Albion. When the founders of the Temple of Shadows tried to summon one of these
beings, they were unable to control. Before it disappeared into its own 
dimension, it slaughtered every one of them for their insolence, and left its
instrument of punishment behind as a warning to others.

How to get: You have to sacrifice 2000 Shadow Loyalty Points worth of people
            at the Temple of Shadow in Rookridge and then sacrifice your 
            spouse from 12am-01am. For more information go to the "The Temple 
            of Shadows" side quest in the Side Quests section of the FAQ. 

NOTE: To tell the time press START to go to the main menu and look at the top
      right corner of your screen, the time will be above the Region Map and
      to the right of your Renown.            

[[===========================================================================]]

* The Rising Sun *

Type: Cleaver

Base Value: 4050

Damage: 61.0
Damage Types: Cutting
Attack Speed: Normal
Augments: Righteous Violence

The augment in this weapon cause it to inflict greater damage on truly evil
beings, such as banshees and shadows.

This magnificent Cleaver belonged to Roamer, the greatest Hero from a long-
extinct Southern Samarkand tribe for whom dawns were sacred. His combat style
involved whirling among his enemies, shredding anyone who came in contact with
The Rising Sun.

How to get: In Oakfield, go up to The Temple of Light and donate 1000 Gold, you
            will become the next Harvest Benefactor, then the monk will tell 
            you to make a large donation when the mystical sun reaches its 
            zenith. In other words, donate 10000 Gold from 12pm-13pm. For more 
            information go to the "Donating to the Light" side quest in the 
            Side Quests section of the FAQ.

NOTE: To tell the time press START to go to the main menu and look at the top
      right corner of your screen, the time will be above the Region Map and
      to the right of your Renown.

[[===========================================================================]]

* The Calavera *

Type: Mace

Base Value: 4385

Damage: 67.0
Damage Types: Blunt
Attack Speed: Slow
Augments: Flame Augment

The augment in this weapon allows you to inflict fire damage on your enemies.

It was first wielded by Vipress, a half-warrior, half-witch, whose beauty was
equaled only by her strength and her wrath. Men worshipped her, and she led 
many of them into some of the most savage battles Albion has ever witnessed.

How to get: This Legendary Weapon rests behind the Westcliff Demon Door. The
            Demon Door wants to see somebody very, very corrupt. There are 
            many ways of becoming corrupt.

            Here are a few tips: Buy lots of food like pies, meat, fish and 
                                 alcohol and generally anything that lowers 
                                 your Purity and eat it.

                                 Sleeping for 7 days also lowers your Purity
                                 making you more corrupt.
 
                                 And finally, if you have any houses that you
                                 can rent out, make sure to adjust the rent to
                                 +100% making you real corrupt, real fast and
                                 earning you lots of evil cash too.

[[===========================================================================]]

* The Hammerthyst * 

Type: Hammer

Base Value: 4725

Damage: 78.0
Damage Types: Blunt
Attack Speed: Slow
Augments: Barkskin

The augment in this weapon makes you more resistant to damage, but less 
resistant to scarring.

The origins of this gorgeous gem-headed warhammer are shrouded in mystery. It
has resurfaced many times in history, and served many masters, all of which
were said to become invincible when wielding it. According to popular myth, it 
is the hammer that finds and chooses its next master.

How to get: Which means you have been chosen. This Legendary Weapon rests 
            behind the Oakfield Demon Door. To open the Demon Door all you have
            to do is blow it a kiss with the "Blow Kiss" expression which you
            get at 2500 Renown. If you do not have enough renown do a few 
            quests and use the "Trophy" expression.

[[===========================================================================]]

* The Chopper *

Type: Axe

Base Value: 16200

Damage: 86.0
Damage Types: Cutting
Attack Speed: Slow
Augments: Discipline Augment
          Stoneskin Augment

The augments in this weapon make you resistant to scarring, and allow you to 
earn more experience in combat.

This axe belonged to the legendary Crucible fighter Mad-dog "The Strangler" 
McGraw, who set the standard by which all other competitors should be judged.
The day he retired, he promised to hand over his beloved weapon to anyone who
could break his records, never believing such a day would come.

How to get: After finishing the Crucible for the first you will be able to do
            so again as many times as you wish in the "The Crucible Champion" 
            quest after the "The Spire" quest. To get this weapon you need to 
            beat McGraw's records for every round. Once you get 8 perfect 
            rounds a door will open leading to a chest with The Chopper.

            Here are a few tips: If you have any powerful level 4 or 5 spells
                                 like Shock or inferno keep spamming those on
                                 the enemies.

                                 Or, you could just take out your most powerful
                                 melee weapon and destroy everything as fast as
                                 possible. No matter which strategy you choose
                                 the first 7 rounds are very easy.

                                 The last round on the other hand is very hard.
                                 You have to focus on shooting the Rock Troll's
                                 nerves at the right time, don't get to close 
                                 to it or it will hit you and make sure you
                                 dodge all of its long range attacks so as not
                                 to waste time. When the Hobbes spawn, you can
                                 either kill them quickly, which is very risky,
                                 or circle-strafe around the Rock Troll dodging
                                 the Hobbes.

                                 Also if you have the "Blades" Will power you 
                                 can try and use it on it, but it takes time 
                                 to charge up. However, sometimes if you get 
                                 lucky you can take out more than half of the 
                                 Rock Troll's life bar in the first few seconds
                                 of the round.

                                 If you are using a ranged weapon against it
                                 make sure that it's powerful enough to take 
                                 out a nerve tendril in one shot.

[[===========================================================================]]

* The Daichi *

Type: Katana

Base Value: 59400

Damage: 96.0
Damage Types: Cutting
Attack Speed: Fast
Augments: Devastation Augment
          Bewitching Augment
          Killerwatt Augment

The augments in this weapon allow you to inflict greater damage on your 
enemies, with additional electric damage. It will also make you appear more
attractive.

This exceptional sword once belonged to the legendary Zuna Daichi, a female 
warrior monk whose exploits in Eastern Samarkand have become part of popular
myth. There are stories that she may have visited Albion once, while on a 
quest. Perhaps it was in this land that she died, and here that she left her
katana.

How to get: In Brighwood Tower there is a Cullis Gate that you need to activate
            to get to Wraithmarsh, near it is a broken wall which you can vault
            off into a large well type thing. If you do, you will enter 
            Archon's Knot, go through it and once you exit back into 
            Brightwood, you will be very high, immediately turn right onto a 
            circular stone platform overlooking Brightwood. On it, is a chest
            with the katana.

[[====== 2. Ranged ===================================[RAED]=================]]

* The Red Dragon *

Type: Turret Pistol

Base Value: 13500 Gold

Damage: 41.0
Damage Types: Bullet
Attack Speed: Normal
Ammo Capacity: 6
Reload Time: 0.75
Range: 35.0
Augments: Devastation Augment
          Lucky Charm Augment

The augments in this weapon allow you to cause more damage to your enemies 
while taking less yourself.

This unique and exotic pistol once belonged to Wicker, the finest shot Alion
had ever seen. Until Reaver appeared. Wicker visited Reaver and challenged him
to an honourable duel to decide who had the greatest skill. Reaver's reply was
to shoot him in the head.

How to get: Go to Westcliff and to the Westcliff Shooting Range. You will have
            to pay 50 Gold to compete. To win this prize you need to get first
            place and to do that you need to score 175 points or more. 

            Here are a few tips: Always go for the Headshot as you get 3 points
                                 instead of 1 point if you hit the body of the
                                 target.
                               
                                 Learn where the targets you need to shoot 
                                 appear and devise a strategy as to which ones
                                 you will be focusing on each round.

                                 And lastly, practice makes perfect. On my 
                                 first try I got only 14 points failing the
                                 first round. On my second try I got more than
                                 140 points. So just keep trying until you get
                                 it.

[[===========================================================================]]

* The Enforcer *

Type: Blunderbuss

Base Value: 17550 Gold

Damage: 177.0
Damage Types: Bullet
Attack Speed: Normal
Ammo Capacity: 1
Reload Time: 1.0
Range: 20.0
Augments: Barkskin
          Lucky Charm Augment

The Augments in this weapon allow you to inflict more damage. You will take 
less yourself, but will be more prone to scarring.

This is perhaps the most powerful blunderbuss ever assembled, built by a guard
by the name of Giles. Before retiring to work on a family and raise a farm,
Giles was the terror of all outlaws, and was famous for his commitment and
single-mindedness even in the face of insurmountable odds.

How to get: First you have to have completed the quests "Cold Comfort Farmer" 
            and "The Blind Date" which you get from Farmer Giles in Brightwood.
            Then you have to buy Brightwood Farm, once you do, you will get 
            Giles's Letter and the Cellar Key. Then go into the large building 
            to the left of the farm, the one with all the white sleeping things
            and you will find the entrance to the Farm Cellar on the floor in 
            it. Get to the end of the tunnels into a dark room with sand and a 
            Silver Key. Yor Dog will detect a Dig Spot, dig to get this 
            Legendary Weapon.

            If you did the Red Harvest Side Quest, come back to Brightwood, 
            Giles's Farm after the "The Spire" story quest, your dog will 
            detect a Dig Spot on Farmer Giles's grave, dig there to get Giles's
            Portculiis Key. Then go behind the small house to find the entrance
            to the Farm Cellar.

[[===========================================================================]]

* The Rammer *

Type: Crossbow

Base Value: 54000 Gold

Damage: 119.0
Damage Types: Arrow
Attack Speed: Normal
Ammo Capacity: 1
Reload Time: 0.75
Range: 45.0
Augments: Ghoul Augment
          Flame Augment
          Bewitching Augment

The augments in this weapon inflict fire damage on your enemies and allow you 
to drain the life of the targets you hit.

This extraordinarily powerful crossbow belonged to the heroic farmer Sabre, who
protected his land from bandits and invaders using the weapon he had 
constructed himself. It was said that a shot from The Rammer was like a 
stampede of wild animals crushing its target.

How to get: To get this weapon you need to compete the "The Gargoyles" quest.
            The locations of all the gargoyles can be found in the Gargoyles
            section of the FAQ. 

[[===========================================================================]]

* The Perforator *

Type: Turret Rifle

Base Value: 59400 Gold

Damage: 81.0
Damage Types: Bullet
Attack Speed: Normal
Ammo Capacity: 6
Reload Time: 0.75
Range: 60.0
Augments: Fear Itself Augment
          Discipline Augment
          Barkskin

The Augments in this weapon will instill fear in any citizen who sees you 
wielding it, allow you earn more experience than usual from combat, but also
make you prone to scarring.

The most powerful turret rifle ever constructed. The Perforator first belonged
to Maniac Mary, a bandit queen who lived around 150 years ago, and who managed 
to unite hundreds of bandit gangs under her banner. Inevitably, such a 
gathering of villains resulted in a violent uprising as her lieutenants 
attempted to take the rifle, and the leadership, from her. After her fall, the
weapon passed through the hands of dozens of bandits, until it was lost, 
seemingly forever.

How to get: Or not forever because I'm going to tell you how to get it. This
            most powerful of the Ranged Legendary Weapons rests behind the
            Demon Door in Wraithmarsh. The door wants an audience for his play
            and you are going to get it. Travel to Bowerstone Market and start
            putting on a show with Fun and expressions, once a lot of people 
            gather round, ask at least 10 to follow you with the "Follow" 
            expression. If the game does not let you get that many that means 
            you do not have enough Renown. In which case use the "Trophy" 
            expression or do some quests to get it high enough. Once you have 
            enough people fast travel to Wraithmarsh, The Drowned Farm, do not 
            fight the Banshee, just run backwards up to the place where you 
            were trapped in the cage and where the Demon Door is. It should be 
            satisfied with this audience. 

[[===========================================================================]]
         I. Gargoyles                                 [GELS]
[[===========================================================================]]

NOTE: You need Dextrous Styles Level 2 to be able to aim and shoot a weapon,
      without this ability, you can not shoot the Gargoyles.

Gargoyles are small shiny well hidden statues that you have to shoot and can be
found all around Albion. You will know that one is nearby if you hear a strange
raspy voice making fun of you, insulting you or just laughing at you, you will
often hear a voice in a place where there are no people, that means it's a 
Gargoyle nearby.

There are a total of 50 Gargoyles in the game, after you shoot your first 
Gargoyle, you get the Gargoyle Map and the "The Gargoyles" quest. Every time 
you shoot 10 Gargoyles you can open a chest in the Gargoyle Trove to receive a 
reward (Go to the Side Quests section of the FAQ for more details).

Below are the locations of all the Gargoyles seperated into the regions that 
they are in. There are also check boxes so you can mark off the Gargoyles you
have shot.

[[====== 1. Bloodstone ===============================[BLNE]=================]]

[] 1. Go to the northern (on the map) part of the Waterfront, swim out to sea
      and keep to the northern rocks, you will see the Gargoyle on some rocks.
      There is a little bit of sand you can stand on to shoot it from.

[] 2. On the southern (on the map) crane, the crane on the sand and patches of
      grass by the half covered well.

[] 3. You know the large building on the Waterfont with the big white ramp 
      going into the water? Go up to the second level of Bloodstone and behind
      this building, you will find the Gargoyle on a wooden fence of another
      house by the green plants.

[] 4. When you get to Lion's Head Isle in the "Treasure Island of Doom" quest,
      you will have to Dive down into the water at one point, then you get out 
      on to a path going up, there is a waterfall by the wall of this path and 
      a Gargoyle on a ledge by the waterfall. 

[[====== 2. Bower Lake ===============================[BOKE]=================]]

[] 1. On the ruins south (on the map) of the Bower Lake Tomb entrance by the
      chest.

[] 2. Travel to Bower Lake, Brightwood Road, from here move along the path on 
      the right (north on the map) and you will find a structure by a Silver 
      Key Chest, the Gargoyle is on this structure along with another Gargoyle.

[] 3. Travel to Bower Lake, Brightwood Road, from here move along the path on 
      the right (north on the map) and you will find a structure by a Silver 
      Key Chest, the Gargoyle is on this structure along with another Gargoyle.

[] 4. From the Gypsy Camp go west (on the map), over the stone bridge, then 
      turn left and run towards the waterfall, the Gargoyle is by the water on
      the rocks.

[] 5. Inside the Tomb of Heroes, right after you go through the first large 
      room with the water in the centre into the corridor, turn around and the
      Gargoyle will be above the archway.

[[====== 3. Brightwood ===============================[BROD]=================]]

[] 1. In the southeast (on the map) there is a little island in the water with
      a large structure, the Gargoyle is on this structure.

[] 2. Travel to Brightwood, Westcliff Road, from here go through the archway on
      the left, then continue to a structure with 3 archways, the Gargoyle is 
      on this structure.

[] 3. Once you buy Brightwood Tower you will be able to climb the ladder to get
      to the bed and to the top of Brightwood Tower, once there, you will see
      the Gargoyle outside one of the windows on some other structure.

[] 4. Get into Archon's Knot from the Brightwood Tower, as soon as you land in 
      the water get out of the water and turn around to see the Gargoyle inside
      a pipe. (For more information on Archon's Knot go to the Interesting 
      Places section of the FAQ [RSST].)

[] 5. Travel to Brightwood, Wescliff Road, from here go through the archway on
      the left, then continue to a structure with 3 archways, pass it and you
      will find a small path to the left which leads to the Forsaken Fortress.
      Go up the path until you reach the area with the stairs on either side,
      go up the stairs on the right and keep looking to the right, you will
      see the Gargoyle on a pillar.
      
[[====== 4. Bowerstone Cemetery ======================[BORY]=================]]

[] 1. Travel to Bowerstone Cemetery, The Garveyard, go through this area and up
      the steps, turn left towards the tomb, on the right side of the tomb 
      there is a Gargoyle on the roof.

[] 2. Travel to Bowerstone Cemetery, The Graveyard, go through this area and up
      the steps, then go up the next steps, turn right towards a large tomb, on
      top of it is a Gargoyle.

[] 3. Go to the tomb on the south east (on the map) which is the highest tomb
      in the cemetery, the Gargoyle is on a little house near the tomb.

[] 4. On the wall near the entrance to the Shelley Crypt past the gate, to get 
      into this area you need to complete the "Love Hurts" quest and then buy 
      the Bowerstone Cemetery Mansion, you will then be able to open the gate 
      with the key you get.

[] 5. In Shelley Crypt, in the room with all the Flit Switches, just before you
      exit this room there is a Gargoyle on the wall to the right. To get into 
      this area you need to complete the "Love Hurts" quest and then buy the 
      Bowerstone Cemetery Mansion, you will then be able to open the gate with 
      the key you get.

[[====== 5. Bowerstone Market ========================[BOET]=================]]

[] 1. Go up the stairs to Bowerstone Market's outer wall, continue until the 
      gate, there you will find a Gargoyle above the gate.

[] 2. From the east side (on the map) of Bowerstone Market, go down the path on
      the left to get under the bridge, the Gargoyle is on the wall right after
      you come out from under the bridge.

[] 3. In the Bowerstone Coach House on the wall, you can only get in here after
      you complete the "The Hero of Will" story quest.

[] 4. On the second floor of the "World of Chairs" shop in the Town Square.

[[====== 6. Bowerstone Old Town ======================[BOWN]=================]]

[] 1. Travel to Bowerstone Old Town, Rookridge Road, then enter the city and
      immediately look to the left and up, you will see a water tower and on it
      a Gargoyle.

[] 2. On the south west road (on the map) there is a building called "The 
      Felling Residence", get inside somehow, you will find the Gargoyle on the
      wall above the staircase.

[[====== 7. Rookridge ================================[ROGE]=================]]

[] 1. Travel to Rookridge, The Hobbe Cave, then get out of the cave and look up
      and to the left, you should see a Gargoyle in the rocks up high.

[] 2. Travel to Rookridge, The Hobbe Cave, move through the cave until you 
      reach a large room that is after the room with the sand and bones, after 
      you reach this room, go up the wooden walkways and almost to the other
      side of the room, then look at the middle of the room at ceiling to see a
      Gargoyle.

[] 3. Travel to Rookridge, Th Rookridge Inn, from there go upstairs and out 
      from the balcony, make your way to the railroad, go across and you will
      reach snowy areas eventually, as soon as you do there is a large wooden
      thing with a metal well on it, the Gargoyle is on it. 

[] 4. Go to the Temple of Shadows (don't go down the spiral staircase) , once 
      there, go to the back and to the right of the building where you will 
      find the Gargoyle on a wall behind the pillars.

[] 5. Go to the Temple of Shadows, once onside proceed into the sacrifice hall,
      go through the entrance on your left and you will come out into a room
      with a nice chair, turn around and look above the archway to see the
      Gargoyle.

[[====== 8. Westcliff ================================[WEFF]=================]]

[] 1. From the Westcliff Camp go to the docks, when you reach the first wooden 
      steps going down, look at the rocks to the right to see the Gargoyle.

[] 2. Travel to Westcliff, Brightwood Road, go down the path and you will go 
      under the rock door thing, then a little up ahead is a path on the left 
      with another rock door thing, the Gargoyle is on it.

[] 3. Travel to Westcliff, Brightwood Road, continue along the path until you 
      reach a bridge, to the left of this bridge is a path leading to a tower, 
      go up the tower and then Vault down onto the platform with the chest, the
      Gargoyle is above the chest.

[] 4. From the entrance (not inside the Howling Halls) to the Howling Halls 
      look up above at the archway of what used to be castle I guess and a to
      the left of it there is a Gargoyle in a corner.

[] 5. Travel to Westcliff, The Howling Halls, once there, go to the huge room 
      with the huge pillars, the Gargoyle is up on the wall in the right corner
      of the far side of the room.

[[====== 9. Wraithmarsh ==============================[WRSH]=================]]

[] 1. When you first get into Wraithmarsh you're in a cage, near this cage 
      there is house, go inside it to find the Gargoyle.

[] 2. When you first get into Wraithmarsh you're in a cage, from this cage go 
      across the water and to the first building on the right, there is a 
      Gargoyle on the building's wall behind it.

[] 3. After you go up the path and over the wooden tunnel/bridge you will come 
      up to some stone steps, the Gargoyle is on the archway on the right just 
      before the stone steps. 

[] 4. After you pass the foggy semi-circle graveyard with the caskets and tombs
      you will see the large bridge in front of you, turn around and you will 
      see the Gargoyle on a tomb up high that is on the path after the 
      graveyard.

[] 5. Travel to Wraithmarsh, Twinblade's Tomb, get to the last room with the 
      sarcophagus, the Gargoyle is above the archway.

[] 6. In the Shadow Court, when you reach the tunnel with the spikes, pass it 
      and then look behind you, the Gargoyle will be above the archway. You get
      in here during the "The Hero of Skill" story quest.

[[====== 10. Oakfield ================================[OALD]=================]]

[] 1. Travel to Oakfield, The Sandgoose, there is a stone bridge near the 
      Sandgoose, the Gargoyle is on the side of the bridge.

[] 2. Go to the house where the "The Sculptor" Side Quest is located, then go 
      behind the house and you will see the Gargoyle on the house wall.

[] 3. Go to the pond below the path that leads up to the Temple of Light, swim
      across to the path that is on the left, there will be a Gargoyle as you 
      leave the water on the ruined pillars there. 

[[====== 11. Fairfax Gardens =========================[SNAF]=================]]

[] 1. Go in front of the steps that lead to the door of Castle Fairfax, then
      look high, there is a Gargoyle in a small archway like alcove. 

[] 1. You will need to finish the story, then buy Castle Fairfax, once you do,
      go to the Library, there you will find he Gargoyle.

[] 2. Travel to Fairfax Gardens, Lady Grey's Tomb, continue through the tunnel
      until you reach the place where you have to Vault down, in front of you
      there is a Gargoyle on some rocks.

[[====== 12. Guild Cave ==============================[GUVE]=================]]

[] 1. In the room where you come out of the tunnel and there is a stone cage 
      like thing in front of you, there is also water in this area and you can 
      Dive down to it, the Gargoyle is right above your head as you enter this 
      room, you will need to Vault down to a lower place before you can aim at 
      it.

[[====== 13. Bandit Coast ============================[BAST]=================]]

[] 1. In the Bandit Camp which is in the south west (on the map) there is a 
      small tower that you can access by a spiral staircase, go to the top and
      the Gargoyle will be on a small pillar there.

[] 2. At one point you can go on a path on the left which runs along the cliff
      side, follow it to the end where you will find a door, hold A to enter,
      the Gargoyle is in an alcove on the left in this room.

[[===========================================================================]]
         J. Silver Keys                               [SRKS]
[[===========================================================================]]

WARNING: You can't get all the Silver Keys in the game if you have finished it
         and chosen "The Needs of the Many" or "The Needs of the One." Instead
         you choose "The Needs of the Few" so you have your dog with you, or 
         find all the Silver Keys before finishing the Storyline. Before doing
         the "Bloodstone Assault" story quest would be a good time to collect
         all the Silver Keys.

Silver Keys are extremely rare keys that can be found all over Albion and are 
used to open Silver Key Chests. There are a total of 50 Silver Keys in the 
game. Below are the locations of all the Silver Keys separated into the regions
that they are in. There are also check boxes so you can mark off the Silver 
Keys you have collected.

[[====== 1. Bloodstone ===============================[TSDO]=================]]

[] 1. As soon as you enter Bloodstone go into the tomb on the right, there is 
      an Animated Statue in there, use the Pick Up Line expression on it to 
      open the tomb a little further up. In there you will find the Silver Key 
      if you open the sarcophagus.

[] 2. There is a Dive spot near the crane at the end of the dock in the south
      west (on your map).

[] 3. On the right side of the "The Furniture Graveyard" shop there is a Cellar
      entrance on the floor, enter it, hit the Flit Switch to open the door
      leading to the Silver Key.

[] 4. When you get to Lion's Head Isle in the "Treasure Island of Doom" quest,
      you will have to Dive down into the water at one point, then you get out 
      on to a path going up, just before you enter the cave you can Vault down 
      to a platform with the Silver Key on the right.

[] 5. After you finish the "Treasure Island of Doom!" quest, enter The Sinkhole
      once again, continue through the tunnel, Dive into the water, get out on
      the other side, kill the boards and claim your Silver Key.

[[====== 2. Bower Lake ===============================[ALRE]=================]]

[] 1. On the island in the centre of the lake where the entrance to the Bower
      Lake Tomb is.

[] 2. From the entrance to the Tomb of Heroes keep close to the hill wall on 
      the right and move along it, you will reach a large tree right by the 
      hill wall, the Silver Key is behind the tree.

[] 3. At the back of the Gypsy Camp there is a path going up (it opens up lat
      in the game), you will find a tower with a spiral staircase, go to the 
      top for the Silver Key.

[] 4. In the Tomb of Heroes, in the last room behind a pillar on the right.

[[====== 3. Brightwood ===============================[TEME]=================]]

[] 1. Travel to Brightwood, Bower Lake Road, go down the path and turn left 
      onto another path that goes up to the Silver Key.

[] 2. Travel to Brightwood, Westcliff Road, from here go left through the 
      archway, then up the steps onto the bridge, continue up more stairs and 
      eventually you will reach the Silver Key at the end of the broken bridge.

[] 3. In the Bandit Camp there is an iron gate leading out of it, there is also
      a path going down inside the Bandit Camp next to the gate leading to the 
      Silver Key.

[] 4. Finish the "Cold Comfort Farmer" Side Quest and then the "The Blind Date"
      Side Quest, then buy Brightwood Farm, gain entrance to the Farm Cellar
      and get to the final room with all the sand, the Silver Key is in there.

[] 5. In Archon's Knot, in the second room with the spike slabs.(For more 
      information on Archon's Knot go to the Interesting Places section of the 
      FAQ [RSST].)

[[====== 4. Bowerstone Cemetery ======================[STRE]=================]]

[] 1. Travel to Bowerstone Cemetery, The Graveyard, go through the main area 
      and up the steps, then up the next flight of steps, then up the next 
      flight of steps and up the path in front of you towards the Silver Key.

[] 2. Before the iron gate which leads to the entrance of the Shelley Crypt 
      there is a camp like area, in this area is a little wooden shack, in it
      you will find the Silver Key. 

[] 3. The Silver Key is on the third floor of the Bowerstone Cemetery Mansion 
      in the fireplace, you can get into the Cemetery Mansion by doing the 
      "Love Hurts" Side Quest.

[] 4. In Shelley Crypt, in the room with all the broken sarcophagus's there is
      a wall with a crack in it meaning you can break it, do so to find the
      Silver Key. To get into this area you need to complete the "Love Hurts" 
      quest and then buy the Bowerstone Cemetery Mansion, you will then be able
      to open the gate with the key you get.

[[====== 5. Bowerstone Market ========================[RAME]=================]]

[] 1. Go to "World of Chairs" in the Town Square, go down the stairs, find the
      Cellar entrance and hold A to enter, you will find a Flit Switch there,
      shoot it to open the gate, grab the Silver Key.

[] 2. In the Town Square go behind the "Cow & Corset" bar, there your dog 
      should detect a Dig Spot, dig there for the Silver Key. (Your dog has to 
      be a level 4 Treasure Hunter.)

[] 3. From the east side (on the map) of Bowerstone Market go down the path on
      the left and Dive into the water, you will find a Dive spot to Bowerstone
      Market under the little pier there. Hold A to enter, you will appear in a
      room with a Silver Key.

[[====== 6. Bowerstone Old Town ======================[DLOE]=================]]

[] 1. Go up the stairs to "Old Town Warehouse" and press A to slide its door 
      open, go inside and go under the staircase to find the Silver Key.

[] 2. In the Cellar in the tiny alley on the right (on the map).

[] 3. Travel to Bowerstone Old Town, Cemetery Road, then go into the first 
      house on the right, go up to the second floor and out onto the balcony to
      get the Silver Key.

[[====== 7. Rookridge ================================[DIRK]=================]]

[] 1. Go to the statue where you find the "Till Death Do Us Part" quest, the
      Silver Key is by the statue.

[] 2. Go to Rookridge, The Rookridge Inn, go up stairs and out onto the 
      balcony, then make your way to the railroad, once there turn north (on 
      the map) and run to the end of it where you will find a Silver Key.

[] 3. Go to the building that is right after the Rookridge bridge, go behind 
      and around this building to get to the Silver Key.

[] 4. The Temple of Shadows, once inside go to the sacrificing room, then go 
      into the room on the left, go up the steps here to get the Silver Key.

[] 5. Travel to The Hobbe Cave, come out of it, go into the water and swim to 
      the right, you will reach a beach, follow it to Gemstone Grotto, at one 
      point in Gemstone Grotto there is a path on the left that leads to a 
      Silver Key.

[] 6. Travel to Rookridge, The Hobbe Cave, continue through the cave until you
      reach the tunnel before the huge area with the stone path, your dog 
      should detect a Dig Spot just before the entrance to the huge area. Dig
      there to get the Silver Key.

[[====== 8. Westcliff ================================[LCTS]=================]]

[] 1. From the Westcliff Camp, go down to the docks, the Silver Key is behind 
      the large boxes on the right near the water.

[] 2. Travel to Westcliff, Brightwood Road, continue along the path and across 
      the bridge to a little camp, the Silver Key is in the small wooden shack 
      to the left.

[] 3. After you cross the large stone bridge on your way to the Howling Halls, 
      go to the right and Dive into the water by pressing A, swim towards the 
      grassy platform to the right to find the Silver Key.

[] 4. Travel to Westcliff, The Howling Halls, go to the last room, which is the
      huge circular one with the spiral staircase, go up the stairs and the 
      Silver Key will be in an alcove in front of you.

[[====== 9. Wraithmarsh ==============================[THAI]=================]]

NOTE: There are 7 Silver Keys in Wraithmarsh for some reason even though the 
      game says that there are 6. Any ideas?

[] 1. Just before you enter the water into the Drowned Farm, there is a short 
      path on the left which leads to a building, go inside and up to the 
      second floor to find the Silver Key.

[] 2. As soon as you enter the foggy semi-circle graveyard with all the caskets
      and all the tombs there is a Silver Key in an open tomb on the left.

[] 3. After you pass the foggy semi-circle graveyard with all the caskets and 
      tombs you will go under a bridge and then through a wooden archway into 
      some water, use the path on the right here to get to the Silver Key.

[] 4. Travel to Wraithmarsh, Twinblade's Tomb, get to the last room with the 
      sarcophagus, press A to open the sarcophagus and get your Silver Key.

[] 5. Travel to Wraithmarsh, Twinblade's Tomb, get to the last room with the 
      sarcophagus, the Silver Key is to the right of it.

[] 6. Travel to Wraithmarsh, Twinblade's Tomb, get to the last room with the 
      sarcophagus, then go through the entrance on the right up to the door, 
      hold A to return to Wraithmarsh, there will be a Silver Key in front of 
      you.

[] 7. In the Shadow Court, after you pass the hall with the spikes, you will 
      reach a large room with broken pillars and a gate, there is a wall you 
      can break here to get to the Silver Key. 

[[====== 10. Oakfield ================================[KAOF]=================]]

[] 1. Go to the pond which is below the path which leads up to the Temple of 
      Light, the Silver Key is by this pond.

[] 2. There is a windmill near the Rookridge Road, go to the "Luminous Cottage"
      near the windmill, there is a small wooden fence near the house, do in 
      and the Silver Key is on the left by many stacks of hay.

[] 3. Go to the house where the "The Sculptor" Side Quest is, go into the house
      to the left of it which is called "Porridge Cottage", the Silver Key is 
      inside the house on the second floor.

[] 4. Travel to Oakfield, Rookridge Road, from here go into the second house on
      the right which is called the "Manure Manor", go inside and get the 
      Silver Key.

[] 5. Travel to Oakfield, The Wellspring Cave, go to the Central Chamber, from 
      there go through the tunnel on the left to the water pouring room, the 
      Silver Key is behind the water pouring platform.

[] 6. Travel to Oakfield, The Echo Mine, go through the door into the first 
      large room, the Silver Key is in an alcove there. 

[[====== 11. Fairfax Gardens =========================[XAFR]=================]]

[] 1. Go around the side of Castle Fairfax, you will be able to go under the 
      stairs leading up to the castle's front door, in this tunnel under the 
      stairs is the Silver Key.

[] 2. Travel to Fairfax Gardens, Lady Grey's Tomb, continue through the tunnel,
      Vault down into the sand, then find the door here to some steps once you 
      come into another room full of sand there is a Silver Key on the right.

[[====== 12. Guild Cave ==============================[DLIO]=================]]

[] 1. In the first large room where you get attacked by Giant Beetles, the 
      Silver Key is behind the rocks on the left near the room's exit.

[[====== 13. Bandit Coast ============================[TIDN]=================]]

[] 1. Travel to Bandit Coast, Brightwood Road, continue along the path until 
      you reach a u-turn, before this u-turn there is a  place on the left that
      you can Vault off down to a platform with the Silver Key.

[[===========================================================================]]
         K. Silver Key Chests                         [SKCS]
[[===========================================================================]]

You can find Silver Key chests all over Albion. These chests are are silver and
to open them you need the amount of Silver Keys that is written on the chest.

These chests hold some pretty nice rewards like Augments and Gold.

[[===========================================================================]]

Location: Bower Lake, from the Gypsy Camp go over the stone bridge and then go
          into the grass and trees a little to the left and you will find it 
          amongst some large rocks.

Silver Keys: 1

Reward: Dog Tricks! The Bunny Hop

[[===========================================================================]]

Location: Bower Lake, Brightwood Road, from here go on the path to the right to
          ruins, the chest is amongst them.

Silver Keys: 1

Reward: 100 Gold

[[===========================================================================]]

Location: Bowerstone Cemetery, The Graveyard, go inside this area and go up the
          path to the right of the Animated Statue.

Silver Keys: 1

Reward: Mood Ring

[[===========================================================================]]

Location: Bowerstone Market, Fairfax Road, there is a tiny little area to the 
          left with a bench and a pond, the chest is there.

Silver Keys: 5

Reward: Potion of Life

[[===========================================================================]]

Location: Bowerstone Old Town, Rookridge Road, by the very large tree.

Silver Keys: 5

Reward: 500 Gold

[[===========================================================================]]

Location: Rookridge, Bowerstone Road, follow the path down, then turn into the 
          path on the right and go down the path.

Silver Keys: 5

Reward: Ruby

[[===========================================================================]]

Location: Westcliff, go to where the Westcliff Shooting Range is, the chest is 
          a little before it.

Silver Keys: 5

Reward: Bewitching Augment and Diamond

[[===========================================================================]]

Location: Brightwood, Bower Lake Road, from here go down the path, turn right 
          and then right again and you will see a tower, go to the top.

Silver Keys: 5

Reward: Slash & Burn Augment

[[===========================================================================]]

Location: Oakfield, go to the pond by the Temple of Light, then swim across to 
          the path on the left, then follow the path to the graveyard, follow 
          the path up the hill and then down to the chest in the graveyard.

Silver Keys: 10

Reward: Slash & Burn Augment

[[===========================================================================]]

Location: Bowerstone Cemetery, The Graveyard, from here keep on moving up the 
          sets of steps and looking to your right until you find the chest 
          inside a tomb.

Silver Keys: 10

Reward: 1000 Gold

[[===========================================================================]]

Location: Bower Lake, The Gypsy Camp, go to the back of the camp to find an 
          opening (only available late in the game), follow the path there to a
          tower and the chest behind it.

Silver Keys: 10

Reward: Storm Scar Augment

[[===========================================================================]]

Location: Bandit Coast, around the centre of the map, the roads make a circle, 
          search on the north side (on the map) of the circle.

Silver Keys: 10

Reward: 1000 Gold

[[===========================================================================]]

Location: Brightwood, Brightwood Tower, there is a place a little south (on the
          map) of the tower where there are stairs, you can go under one of 
          these sets of stairs to the chest.

Silver Keys: 15

Reward: Discipline Augment

[[===========================================================================]]

Location: Bloodstone, Wraithmarsh Road, go up the path a little and you will 
          find the chest.

Silver Keys: 15

Reward: Golden Touch Augment

[[===========================================================================]]

Location: Rookridge, The Rookridge Inn, go up the stairs and onto the balcony, 
          go down the stairs here and onto the railroad, it's behind the small 
          water tower type thing.

Silver Keys: 15

Reward: 5000 Gold

[[===========================================================================]]

Location: Wraithmarsh, Bloodstone Road, from here go left down the path and 
          then right over the bridge to the chest.

Silver Keys: 20

Reward: Devastation Augment

[[===========================================================================]]

Location: Westcliff, Brightwood Road, follow the path until you go over a small
          bridge on the left, you will cross over into a small camp, the chest 
          is here.

Silver Keys: 20

Reward: 10000 Gold

[[===========================================================================]]

Location: Fairfax Gardens, Castle Fairfax (buy the castle after the game ends),
          in the left side of the throne room.

Silver Keys: 50

Reward: 50000 Gold

[[===========================================================================]]
         L. Achievement Guide                         [ATGE]
[[===========================================================================]]

There are 50 achievements with a total of 1000 Gamerpoints [G] in the original
release of Fable II on which this guide is based on. Below is a list of all the
Achievements and an explanation of what must be done in order for the 
Achievement to unlock.

[[===========================================================================]]

1. [5G] The Pooch Pamperer
        Play fetch with your dog, or see another Hero's dog play.

        First you need to get the Rubber Ball, you can buy it at the 
        "Bowerstone's Big Pile of Stuff" shop in Bowerstone Market, then press 
        RB, choose Dog and then use the Fetch expression.

2. [5G] The Archaeologist
        Dig up something the dog has discovered, or see another Hero do so.

        Your dog will detect Dig Spots all over Albion, follow your dog to the
        Dig Spot, then when you are at the right spot press Down on the D-Pad
        to dig when the Dig icon appears on the D-Pad.

3. [5G] The Dog Trainer
        Teach your dog a trick, or see another Hero's dog learn one.

        You can buy Dog Trick books at the "Fiction Burns" shop in Bowerstone
        Market, then go up to your dog, when the Book icon appears on the 
        D-Pad, press Down on the D-Pad to teach your dog the trick.

4. [5G] The Persuader
        Convince a villager to give you a present, or see another Hero do so.

        Some villager's have a Gift icon above their heads, approach a villager
        that does, then pull LT to lock on to the villager, then press Y to 
        find out what they like, then use expressions or gifts to make the 
        person like you enough to give you the Gift. Once they do like you 
        enough, the gift icon above their head will have colour and not be 
        faded out, pull LT to lock on to the person and then press A to Accept 
        Gift.

5. [5G] The Show-off
        Impress a villager with a perfect expression, or see another Hero do 
        so.

        Press RB, then choose an expression that has an A on the expression 
        icon meaning you can hold the expression. Then go up to a villager, use
        such an expression and hold it then semi-circle bar will keep on 
        getting smaller until it becomes green. You have to release the 
        expression when the tiny white bar is on the green bar, it's all about 
        timing.

6. [10G] The Romantic
         Take a villager on a perfect date, or tag along to one. Location and
         expressions are all-important.

         Go up to a villager, lock on with LT, then press Y to find out what 
         they like, pick a villager that has the Location and Expression 
         showing. Then take that villager to the place they like, there, do a 
         perfect expression of the one they like and you should get it.

7. [10G] The Spouse
         Marry a villager, or attend the wedding of another Hero.

         First, get somebody to fall in love with you by giving them gifts and 
         doing expressions, once the heart above their head turns red it means 
         you can get engaged. You need a decent ring, so go to the Jeweller in
         Bowerstone Market and get one. Then go up to the villager that is in 
         love with you, press down on the D-Pad when the Ring icon appears to
         give your ring to that villager. The villager will now have a faded 
         out Ring icon above their head as well as a Follow icon, now lead your
         loved one to a house you own. Once there, Use the piece of paper by 
         the entrance and choose Set as Marital Home. 

8. [10G] The Parent
         Have a child, or be there for the birth of another Hero's child.

         Once you are married, you need to use the Come Back To My Place 
         expression on your spouse (can be purchased at the "Fiction Burns"
         shop in Bowerstone Market, the book you want is "Come Hither. Dear"),
         then your spouse should get a Follow icon above his/her head, go to
         your bed and press A to sleep, you will get a choice of either 
         Protected or Unprotected Sex. Choose Unprotected Sex.

9. [5G] The Hunter
        Kill a sweet, innocent, fluffy bunny rabbit (remember, safety's off!)

        Go to Bower Lake, press RB, then choose Turn Safety Off, find a bunny
        in the grass somewhere and shoot it.

10. [25G] The Gargoyle
          Find the gargoyles' legendary treasure.

          Check the Gargoyles and Side Quests sections for more information.

11. [5G] The Chicken Kicker
         Kick a chicken a good distance, or see one getting kicked.

         First choose a place to kick the chicken, there are chickens in 
         Oakfield and the Gypsy Camp in Bower Lake. Then kick it, but make sure
         you kick it in a direction that does not have anything that might 
         interrupt the chicken's flight. You need to kick it 10 feet.

12. [5G] The Cliff Diver
         Cliff dive 500 feet, or see another Hero do so.

         While doing the "Treasure Island of Doom!" Side Quest in Bloodstone, 
         you will need to go into the Sinkhole, there you will need to Dive in
         one place and that is where you will get the achievement.

13. [10G] The Workhorse
          A Hero must achieve a high-enough chain while performing a job.

          First go to the main menu, then to Quests/Maps, then Jobs, choose 
          either Barman or Woodcutter (Blacksmith is a bit hard). If there are 
          no jobs, sleep a few days until one appears, then go do it. When you 
          are doing it you have to get the Chain counter to 10, which is quite 
          easy with Woodcutter or Barman.

14. [5G] The Hero of Many Names
         Change your Hero's title, or see another Hero change theirs.

         In almost every town (Bowerstone Market, Oakfield etc) there is a Town
         Crier that screams things like "The time is, very late." Find him and 
         buy any other name than Sparrow, the name you start the game with.

15. [5G] The Teaser
         Make bandits respond to expressions with fear, anger, mirth, and 
         confusion... during combat!

         This pretty hard, I suggest you level up your Dextrous Styles to 4 
         Stars, but you don't have to. Then go to Rookridge, find some bandits 
         kill them all off except one weakling, if you have Dextrous Styles 4 
         Stars you can shoot his weapon out of his hands. Then use one of 
         expression from each of the following categories: Flirty, Fun Scary 
         and Rude. The bandit should respond to them. Also you don't have to do
         them all on the same bandit.

16. [10G] The Property Magnate
          A property must be sold for twice the price it was bought for.

          The easiest way to do this is to go to the "World of Chairs" shop in
          Bowerstone Market or the "The Furniture Graveyard" shop in Bloodstone
          and buy everything there, I mean buy everything, the best furniture 
          and the worst stuff. Then buy the "The Silky Moon" home in Bowerstone
          Market which is to the left of the "Cow & Corset" bar. Now, go to 
          piece of paper outside the door, press A to Use, choose Enter 
          Redecorate Mode, now go into the house and change all the furniture
          in the house into your worst furniture, then go back to the piece of
          paper and choose Sell. Now buy it again (for a lower price this 
          time), go into Redecorate Mode, put all the best furniture you have 
          in, you can also put a trophy in this house, then Sell the house 
          again and you should get this achievement.

17. [5G] The Rogue
         Steal something undetected from a building while there are people
         nearby, or see another Hero do so.

         Go to Bowerstone Market, enter the "Cow & Corset" bar, or the "Fiction
         Burns" shop, go upstairs (when it's day time), go up to a cupboard or 
         something and hold A to Steal, you should get the achievement.

18. [5G] The Illustrated Hero
         Tattoo every part of your Hero's body, or see another Hero do so.

         Go to Bower Lake, The Gypsy Camp, find the Tattooist there and get a 
         Face and a Body tattoo to get this achievement.

19. [10G] The Executioner
          Sacrifice ten people in the Temple of Shadows, or see another Hero do
          so.

          Check the Side Quests section of the FAQ for more information.

20. [10G] The Gambler
          A Hero must win 500 gold at a pub game in one setting, having tried
          each game type at least once.

          I suggest you do this in Bloodstone, go to the "The Leper's Arms" bar
          and find the Game Master outside of it. Press A on him to play 
          Bloodstone, which is a different kind of Keystone. Place your Arch 
          bet on 3 or 18, then place your Inside bets on the entire bottom row 
          of bets every time, press X to roll the dice, then keep on betting on
          the bottom row and winning until you have 500 Gold more than what you
          started with. You also have to have played all three Pub Games: 
          Keystone, Fortune's Tower and Spinnerbox. These can be found in 
          Bowerstone Market, Oakfield and Westcliff.

21. [10G] The Bigamist
          Get married a second time, whilst already married, or attend the 
          second wedding of another Hero.

          First, get somebody to fall in love with you by giving them gifts and
          doing expressions, once the heart above their head turns red it means
          you can get engaged. You need a decent ring, so go to the Jeweller in
          Bowerstone Market and get one. Then go up to the villager that is in 
          love with you, press down on the D-Pad when the Ring icon appears to
          give your ring to that villager. The villager will now have a faded 
          out Ring icon above their head as well as a Follow icon, now lead 
          your loved one to a house you own. Once there, Use the piece of paper
          by the entrance and choose Set as Marital Home. Now repeat this with
          another person, but you will need a different house.

22. [5G] The Swinger
         Take part in a debauched bedroom party with several participants.

         Go to Bloodstone, find girls on street corners and such that look like
         prostitutes, use the Come Back To My Place Expression (can be 
         purchased at the "Fiction Burns"shop in Bowerstone Market, the book 
         you want is "Come Hither. Dear") to get 2 or more girls to follow you,
         then go to the "The Leper's Arms" bar or to your home and sleep.

23. [10G] The Pied Piper
          Start a party where at least five villagers are dancing, or see 
          another Hero do so.

          Go to Bowerstone Market, keep pulling off perfect Dance expressions, 
          people will gather and start dancing with you.

24. [10G] The Party Animal
          Get five villagers drunk in under three minutes, or see another Hero
          do so.

          Go into any bar in any town, go to the Barman and press A to buy 
          stuff, buy lots of any alcohol. Then use lots of Fun expressions to 
          make people gather around, once you have a nice crowd, walk up to
          people, then press RB, Social, Gift, Food and give the alcohol, do 
          this quickly to at least 5 people, you should get the achievement in
          around 3 minutes in-game. 

25. [5G] The Menace To Society
         Commit an act of public indecency, or see another Hero commit one.
 
         First, go to the main menu, Clothing, Outfits and choose No Clothes,
         then keep on using Rude expressions on people like Vulgar Thrust 
         (which you can get in the "Fiction Burns" shop in Bowerstone Market, 
         the book you want is "The Perv's Handbook"). Then when a person gets
         real unhappy they will run off to tell a guard, he will come up to
         you and give you a fine. 

26. [10G] The Black Night
          Shoot the weapons from a hollow man's hands, blow off his head and
          then kill him for good.

          First you need to get your Dextrous Styles up to 4 Stars, then go to 
          Wraithmarsh, find Hollow Men, kill all of them but one. Then hold Y 
          to go into over-the-shoulder mode, then pull LT to lock on to the
          Hollow Man, then hold left or right on the left stick (depending in 
          which hand the Hollow Man is holding his weapon) and press Y to 
          shoot it out of his hand. Then hold up on the left stick to shoot of
          it's head.

27. [10G] The Duellist
          String together a full-speed chain attack, or see another Hero do so.

          First you need to get your Brutal Styles up to 3 Stars, then go 
          somewhere, then go into an open area where you can freely swing your 
          melee weapon. What you need to do is press X to swing the weapon, 
          then, right as you are finishing the swing press X again to swing the
          weapon at a much faster rate. The weapon will make blue lines through
          the air if you do it correctly. So you have to do this 5 times in a 
          row without stopping.

28. [10G] The Sharpshooter
          Hit three enemies with one shot, or see another Hero do so.

          The best gun to use is a Steel Blunderbuss or better, go to the 
          Crucible, wait for many enemies to spawn and keep on running away.
          Then turn around and shoot all of them at once, with some luck, you
          should get this.

29. [10G] The Archmage
          A Hero must kill five human enemies with one spell.

          The best spells for this are Shock and Inferno, get them to 4 Stars 
          or even better, 5 Stars. Then go somewhere like Rookridge, or the 
          Crucible and let 5 Bandits surround you, then charge up your spell 
          and unleash an area attack to kill.

30. [100G] The Ruler of Albion
           Amass a 2.5 million gold real estate empire, or be there when 
           another Hero does.

           What you need to do, is own 2.5 million Gold worth of property, not 
           just have 2.5 million Gold. Just get lots of money and buy 
           everything everywhere, Castle Fairfax is a good place to start.

31. [25G] The Hoarder
          Collect every silver key, or see another Hero do so.

          Check the Silver Keys section of the FAQ for more information.

32. [5G] The Goth
         A Hero must dye their hair black, and wear a black outfit and black 
         makeup.

         First you need to go to Bowerstone Market to get Moonless Midnight Dye
         from "Bit of Skirt" shop, or the "Pants!" shop, you can also find it
         from travelling Clothing traders in Bower Lake. (If it's not in the
         shop, sleep for 7 days for the shop to restock.- Thanks to Saresa.)
         When you have the Dye, go to the main menu, Items, Dyes, Moonless
         Midnight Dye, then use it on all your clothes and facial hair.

33. [50G] The Completionist
          Get all expressions, pet tricks and abilities, or see another Hero do
          so.

          First you need to max out every Ability, all the way to 5 Stars 
          (Dextrous Styles and Brutal Styles only go up to 4 Stars). Then you
          need to collect every expression and dog trick. Below is a list of 
          how to get all the expressions and dog tricks:

          Dog:

          Combat 5 Stars: Bowerstone Market, Fiction Burns, "Dog of War".
          Treasure Hunting 5 Stars: Buy the Treasure Hunting books from the 
          "Fiction Burns" shop in Bowerstone Market.
          Roll Over: Bowerstone Market, Fiction Burns, "Dog Tricks! Roll Over".
          Chase Tail: Bowerstone Market, Fiction Burns, "Dog Tricks! Tail 
          Chase".
          Play Dead: Check the Animated .Statues section of the FAQ.
          Beg: Bowerstone Market, Fiction Burns, "Dog tricks! Begging".
          Backflip: Win a 2 Star Fortune's Tower Tournament in Xbox Live Arcade
          Pug Games.
          Bunny Hop: Bower Lake, in a Silver Key Chest by the Demon Door in the
          middle of big rocks.
          Wave: Bowerstone Market, Fiction Burns, "Dog Tricks! The Wave".
          Hide Snout: Bowerstone Market, Fiction Burns, "Dog Tricks! Hide 
          Snout".
          Growl: In a chest in Gargoyle Trove, check the Side Quests section of
          the FAQ.
          Targeted Urination: Bowerstone Market, Fiction Burns, "Dog Tricks! 
          Targeted Urination".
          Rubber Ball: Bowerstone Market, Bowerstone's Big Pile of Stuff.
          Praise: You have this from the start.
          Scold: You have this from the start.

          Flirt:

          Worship: Bowerstone Market, buy the "Fiction Burns" shop, then go 
          upstairs and take the book from a cupboard.
          Come Back To My Place: Bowerstone Market, Fiction Burns, "Come Hither
          Dear".
          Pick Up Line: You have this from the start.
          Blow Kiss: You get it at 2500 Renown.
          Seduce: Rookridge, do the "Till Death Do Us Part" Side Quest.
          Whistle: You have this from the start.
          Heroic Pose: You have this from the start.

          Fun:

          Dance: You have this from the start.
          Hat, Headband, Moustache: You can win this by playing Pub Games on 
          Xbox Live Arcade.
          Fart: You have this from the start.
          Sock Puppet: Bowerstone Market, Fiction Burns, "Sock It To 'Em".
          Laugh: You get this at 50% Good Morality.
          Belch: Bowerstone Market, Fiction Burns, "Belching For Beginners".
          Victory Arm Pump: You have this from the start.

          Social:

          Follow: You get this at 100 Renown.
          Dismiss: Learned at 100 Renown.
          Lute: Bowerstone Market, Bowerstone's Big Pile of Stuff.
          Trophy: You get the first one after the "The Bandit" story quest.
          Apologize: You get this at 25% Good Morality.
          Thumbs Up: You have this from the start.
          Thumbs Down: You have this from the start.
          Gift: You get this once you grow up.

          Scary:

          Slap: You have this from the start.
          Growl: You have this from the start.
          Threaten: You get this at 50% Evil Morality.
          Scary Laugh: You get this at 10000 Renown.
          Bloodlust Roar: You have this from the start.
          Extort: You get this at 100% Evil morality.
          Feign Attack: www.fable2.com 

          Rude:
 
          Play Dead: Bowerstone Market, Fiction Burns, "Dead Handy".
          Kiss My Ass: You get it at 20000 Renown.
          Chicken: You have this from the start.
          Beg: You get this once you grow up.
          Point & Laugh: You have this from the start.
          Middle Finger: Bowerstone Market, Fiction Burns, "The Finger".
          Vulgar Thrust: Bowerstone Market, Fiction Burns, "The Perv's 
          Handbook".

34. [15G] The Paragon
          Reach 100% good or evil, or see another Hero do so.

          The easiest way to do this is to slaughter everybody in Bowerstone 
          Market, if you are worried about getting Evil, Save the game, get the
          achievement and then reload the game.

35. [15G] The Extremist
          Reach 100% purity or corruption, or see another Hero do so.

          The easiest way to do this is to buy lots of property, then raise the
          Rent to 100%, you can also buy lots of food that has -Purity and eat 
          it, or sleep for 7 days. 

36. [50G] The Celebrity
          Reach 50000 Renown, or see another Hero do so.

          Do as many quests as you can, I had over 70000 Renown by the time I 
          finished most quests in the game. 

37. [10G] The Artisan
          Succeed at one job to Level 5, or see another Hero do so.

          First go to the main menu, then to Quests/Maps, then Jobs, choose 
          either Barman or Woodcutter (Blacksmith is a bit hard). If there are 
          no jobs, sleep a few days until one appears, then go do it. Keep on
          doing it until you get promoted, then press B to quit, then start 
          again and repeat until you get to 5 Stars. Go for high Chains to get 
          more Gold and get this done quicker.

38. [10G] The Dollcatcher
          Collect all the Hero dolls, or see another Hero collect them. 

          You can get one Hero Doll from the Westcliff Shooting Range, (go to 
          the Side Quests section of the FAQ for more information) to get the
          rest, trade with your friends on Xbox Live.

39. [5G] The Muse
         Inspire the Bard to compose songs celebrating your great deeds.

         After you complete a couple of quests, you can pay a Bard 10 Gold to
         sing a song about you, can find them in regions in most regions 
         (Bloodstone for example).

40. [10G] The Companions
          Perform a perfect co-op expression.

          Press RB, then choose an expression that has an A on the expression 
          icon meaning you can hold the expression. Then go up to a villager, 
          use such an expression and hold it then semi-circle bar will keep on
          getting smaller until it becomes green. You have to release the 
          expression when the tiny white bar is on the green bar, it's all 
          about timing. Now do this with a friend at the same time in co-op.

41. [10G] The Double Threat
          Get a co-op combat bonus.

          When fighting enemies, you and a friend must hit the same enemy in 
          co-op.

42. [10G] The Philanthropist
          Send a gift to an Xbox Live friend, or watch another Hero send one.

          When you're with a friend in co-op, pull LT to lock on to them, then
          press A, then go to Gift and give them anything.

43. [25G] The Whippersnapper
          A child Hero must collect five gold pieces.

          Check the Walkthrough section of the FAQ.

44. [50G] The New Hero
          The terror of Bower Lake must be defeated.

          Check the Walkthrough section of the FAQ.

45. [100G] The Hero of Strength
           Complete The Hero of Strength.

           Check the Walkthrough section of the FAQ.

46. [100G] The Hero of Will
           Complete The Hero of Will.

           Check the Walkthrough section of the FAQ.

47. [100G] The Hero of Skill
           Complete The Hero of Skill.

           Check the Walkthrough section of the FAQ.

48. [25G] The Sacrifice
          A Hero must choose 'The Needs of the Many'.

          At the end of the game choose the card on the left.

49. [25G] The Family
          A Hero must choose 'The Needs of the Few'.

          At the end of the game choose the card in the middle.

50. [25G] The Egomaniac
          A Hero must choose 'The Needs of the One'.

          At the end of the game choose the card on the right.

[[===========================================================================]]
         M. Special Thanks                            [SLTS]
[[===========================================================================]]

I would like to thank Peter Molyneux and Lionhead Studios for making this 
wonderful game as well as everybody at the Lionhead Pub. 

I would also like to thank the game itself.

* Dominic L.: Thanks for being the first to point out to me that you can get
              The Enforcer if you do the "Red Harvest" Side Quest.

[[===========================================================================]]
         N. Contact Information                       [CTIN]
[[===========================================================================]]

If you have any comments or questions for this guide please contact me at 
littlemoth@yahoo.com, just put Fable II in the subject so I know it's not spam 
but about this guide or Fable II in general.

I will read and reply to every message unless of course it's spam or abuse in
which case I will only reply if I'm tempted to.

[[===========================================================================]]
         O. Copyright Information                     [NITC]
[[===========================================================================]]

This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a 
violation of copyright. 

So obey the law, would you kindly.

Copyright 2008 Maxim Arestov.

All trademarks and copyrights contained in this document are owned by their 
respective trademark and copyright holders.

[[===========================================================================]]
If there is one downside to worshipping shadows and darkness its that we have
to take our tea without milk.
[[===========================================================================]]

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