Achievements
Complete each achievement to get the allotted gamerscore.
A Bridge Too Far (10) - The end of the line.
A Farewell To Arms (30) - You are relieved.
A Line, Crossed (10) - Choose vengeance.
A Line, Held (10) - Choose restraint.
A Man of Action (10) - Play it loose.
A Man of Patience (10) - Playing it smart.
Adapt and Overcome (20) - Blow up 10 explosive objects, killing at least one enemy each time. (campaign only)
Aim High (20) - Kill 250 enemies with headshots. (campaign only)
Airspace Control (20) - Kill 10 enemies while they use zip lines or are rappelling. (campaign only)
All You Can Be (20) - Complete any chapter with 60%+ accuracy without dying or reloading a checkpoint.
Applied Force (20) - Hit 10 enemies with your melee attack. (campaign only)
Army of One (20) - Kill 3 enemies with a single grenade. (campaign only)
Battle Management (20) - Kill 50 enemies using only the Attack Command. (campaign only)
Blind Luck (20) - Kill 5 enemies using blind fire. (campaign only)
Boot (15) - Complete game on "Walk on the Beach" difficulty.
Close Combat Carnage (20) - Kill 4 enemies with a shotgun in 10 seconds or less. (campaign only)
Damn Close (20) - Kill an Edged Weapon Expert while he is up to 5 meters away. (campaign only)
Damned if You Do (10) - Follow your orders.
Damned if You Don't (10) - Buck the chain of command.
Deer Hunter (20) - Kill an oryx. (campaign only)
Desert Storm (10) - Engineer an exit strategy.
Friendly Fire (10) - Show mercy.
Good Training (20) - Sprint into cover 10 times while under fire. (campaign only)
In Your Face (20) - Kick an enemy by vaulting over a cover. (campaign only)
Intel Operative (50) - Recover all Intel Items.
Marksman - Grenade (25) - Kill 50 enemies with grenades. (campaign only)
Marksman - Heavy Arms (25) - Kill 150 enemies with any heavy weapon. (campaign only)
Marksman - Rifle (25) - Kill 350 enemies with any rifle. (campaign only)
Marksman - Shotgun (25) - Kill 75 enemies with any shotgun. (campaign only)
Marksman - Small Arms (25) - Kill 100 enemies with any pistol or SMG. (campaign only)
Marksman - Sniper (25) - Kill 50 enemies with any sniper rifle. (campaign only)
MFWIC (50) - Complete game on "FUBAR" difficulty.
Preventive Diplomacy (20) - Kill an enemy just as they are throwing a grenade. (campaign only)
Recon (25) - Recover 12 Intel Items.
Sierra Hotel (50) - Complete three chapters in a row without being killed or reloading a checkpoint.
Situational Awareness (20) - Stun an enemy by dumping sand on their head. (campaign only)
Spotter (10) - Recover one Intel Item.
The Devil's Disciple (30) - Complete game on "Suicide Mission" difficulty.
The Great Escape (10) - Get out of here!
The Horror (10) - Face the horrors of war.
The Human Factor (20) - Kill an enemy by tagging him with a sticky grenade. (campaign only)
The Lost Battalion (10) - We have contact.
The Road Back (30) - Live and let live.
The Road To Glory (30) - Live and let die.
They Live (10) - What's lost is found.
Three Kings (10) - Stand united.
Too Late The Hero (30) - Carry on, soldier.
Treacherous Ground (10) - Look out below.
Unfriendly Fire (10) - Save a bullet.
We Were Soldiers (20) - Complete game on "Combat Op" difficulty.
Explore the galaxy in the franchise's first open-world game.