How to use the guiding wind in Ghost of Tsushima

One of the first things you’ll likely notice when playing Ghost of Tsushima is the lack of a mini-map. For years they’ve been standard fare in open-world games, but the latest PS4 exclusive bucks that trend. Instead, you’ll use the wind to navigate. It might sound confusing, but in this guide, we’ll explain exactly how to use the guiding wind in Ghost of Tsushima.

How to use the guiding wind in Ghost of Tsushima

How to use the guiding wind in Ghost of Tsushima

Using the guiding wind in Ghost of Tsushima is as simple as swiping up on the DualShock 4 touchpad. Once you’ve performed this action on the PS4 controller, simply follow the direction that the wind is blowing to reach your destination. The breeze will direct you right to where you’re going, and you can easily change your target destination by placing a waypoint on the map.

Sucker Punch‘s Ghost of Tsushima aims to be an immersive and authentic rendition of feudal Japan; one of the ways the team went about achieving this goal is removing HUD elements like a mini-map. In its place is the guiding wind mechanic, which also doubles as a tool to showcase the game’s stunning visuals. Summoning the wind with an upwards swipe of the touchpad often throws a ton of pretty particle effects onto the screen.

Golden birds also serve to preserve your immersion in Ghost of Tsushima. If you’ve noticed these gold critters flapping about and wondered what they do, then check out our dedicated guide covering just that.

While Ghost of Tsushima has many familiar mechanics, loving touches like these really help it to stand out. The game earned itself a strong review from Game Revolution as a result.

How does the Ghost of Tsushima guiding wind work?

  • Swipe up on the touchpad in order to summon the guiding wind in Ghost of Tsushima.
  • Follow the direction that the wind blows in order to reach your destination.
  • To change your target destination, place a waypoint on the map screen.
  • Guiding wind serves to immerse players in feudal Japan, replacing a distracting mini-map HUD element.
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