Rocket League provides several ways for players to make progress, and most are tied to earning XP. Unfortunately, sometimes the game experiences an error that seems to result in missed XP. When this happens, the software may say it’s been unable to download XP data. This error a lot more common than you may expect, and unfortunately, fixing it likely involves more than just end-user solutions.
Rocket League: Unable to download XP data error
Rocket League will say it’s unable to download XP data when there’s a problem with network connectivity. The game can’t download your XP data if it can’t connect to servers. More often than not, this error appears during times of server instability or outages.
That’s right, this is another problem borne of network connection woes. And to make matters worse, this error isn’t exclusive to outright server outages. Even local network connections can result in a fault where your data can’t be properly downloaded.
Granted, there is a silver lining. So long as the problem doesn’t involve your in-home network, there’s nothing you need to do to fix this error. The team behind Rocket League will have to address whatever is causing connection problems. If you suspect your own network is to blame, we can help troubleshoot connection issues.
Assuming this error appears out of the blue, it’s worth stopping by the Rocket League page on DownDetector. If the page has a flood of new user reports, chances are good something funky is happening with the servers. And that’s very likely the reason why your game is saying it can’t download XP data. Such problems might also result in the duplicate login detected error or other authentication problems.
In other words, Rocket League won’t be able to download XP data when the servers are offline or malfunctioning. Unfortunately, that actually happens a lot, making this one of the game’s more persistent errors. Thankfully, in most cases you aren’t missing any XP — the game will download data for your progress once it can reestablish a stable connection to servers.