A new Star Wars Jedi: Survivor update for May 9 will be released soon, with EA revealing its patch notes. This new update will be pushed live on PS5 and Xbox Series X|S today, while the PC update will follow later this week.
What’s in Star Wars Jedi: Survivor’s Patch 4?
Jedi: Survivor had a notably rocky launch, with performance issues across both PC and console. The game’s ‘Patch 4’ targets some of these problems, fixing various bugs and improving features such as raytracing and its VFX. It also aims to fix the PS5’s HDR problems.
However, it isn’t as comprehensive an update as some players have been hoping for, with Respawn noting that more improvements are on the way. This includes fixing some general performance problems on PC.
Star Wars Jedi: Survivor Update Patch Notes (May 9)
Here are the patch notes for Jedi: Survivor’s latest update:
- (PC only) Updated occlusion behavior for raytracing, reducing idle time stalls.
- (PC only) Updated streaming budgets that will help alleviate traversal hitching.
- (PC only) Performance improvements for some VFX.
- Coming soon to console
- (PC only) Updated data handling when toggling raytracing, improving non-raytraced performance.
- (PS5 only) Fixed an HDR value mismatch that would cause HDR setups to display incorrectly for PS5 users.
- Fixed various save state errors.
- Fixed a streaming issue that causes some streaming scenarios to end on a black screen.
- Fixed an issue where one of the vents did not properly activate in Stone Spires.
- Audio fix for a narrative moment where music was behaving incorrectly.
- Fixed lightsaber marks not displaying correctly in some scenarios.
- Fixed a scenario where the player could enter a progression-blocked state in the Lucrehulk.
- Fixed an elevator to prevent the player from falling through it and entering a progression-blocked state.
- Fixed a bug where Rayvis would become unbeatable.
- Fixed a severe animation issue that would break a late-game narrative sequence.
- Fixed a collision bug where players can get stuck inside a Meditation Chamber.
- Added a note explaining that some of BD-1’s abilities are not available while in combat.
- Improved text scrolling.
- Minor text translation fixes.
- Various crash fixes.
- More work continues
Known issues
Here are known issues that the team at Respawn Entertainment is currently working on.
- (PC only) Improving performance on newer i7 and i9 CPUs that have efficiency cores.
- (PC only) General performance improvements to improve both CPU and GPU utilization while reducing idle time, both with and without raytracing.
- (PC only) Improving some hitching which can be attributed to streaming raytracing data, assets, and a gap in our prebuilt shaders.
- Various bug fixes.
- And more!
- Be on the lookout for future patches across all platforms. Let us know if you run into any further issues and thank you again for your continued support.