Phil Spencer Says Next Xbox Will Emphasize Framerate

It’s been almost five years since the original Xbox One was launched and less than a year since the Xbox One X was released, but people are already talking about the next Xbox. GiantBomb sat down with the head of Xbox Phil Spencer and talked quite a bit about what’s coming for the next generation Xbox console.

In the interview with GiantBomb, Phil Spencer said, when asked about the “next thing” for the next-generation Xbox:

“If you watch what we’re doing on the Xbox consoles right now with variable refresh rate. Looking at higher frame rate capability. I think framerate is an area where consoles can do more, just in general. When you look at the balance between CPU and GPU in today’s consoles, they’re a little bit out of whack relative to what’s on the PC side so I think there’s work that we can do there.”

The Xbox One X, currently Microsoft’s most powerful console, is powered by a custom AMD APU based on AMD Jaguar architecture. Dubbed the Scorpio Engine, it features eight custom CPU cores clocked at 2.3GHz and an AMD Polaris-based GPU with 40 compute units. While the Xbox One X’s hardware allows it to easily run games at 4K it happens at the cost of lower frame rates, which is probably why Phil Spencer has mentioned it to be one of the company’s focuses when it comes to talking about the next-generation Xbox.

Microsoft could utilize another custom AMD APU for the next generation Xbox console, especially considering the great strides the latter has made with their Zen architecture, Ryzen CPUs, and their Vega GPU technology. While Phil Spencer has previously confirmed that development for the next generation Xbox is already underway, it might be awhile we hear anything official about the console and its hardware.

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