Sony Interactive Entertainment’s Vice President and Managing Director for U.K., I.E., and Australasia Warwick Light, has said that players demand single-player narratives in their games. He also describes the current trend in making more powerful iterations on consoles, like the PS4 Pro, as necessary evolutions.
When interviewed by MCVUK magazine (via WCCF Tech), Light talked about the successful year PlayStation has had especially considering the company’s well received exclusive single-player titles. This success seems proof that PlayStation 4 players demand single player narratives.
“While 2018 was indisputably a big year for Fortnite,” said Light, “it was also a year which saw us really act like a publisher and focus on our exclusive titles whether it was God of War, Spider-Man, Detroit or VR titles such as Astro Bot.”
He then used the awards Sony’s games have won to help prove his point.
“Buzzwords are one thing, what our players are demanding is another,” he continued. “There’s still a huge audience for games that offer the best in single-player narrative with stunning gameplay, as witnessed by the enormous popularity of both Spider-Man and God of War in this year’s charts. I was just at the Golden Joysticks – God of War won five!”
If that wasn’t enough, God of War also recently took out the award for Game of the Year at the 2018 Game Awards among some pretty tough competition.
According to Light, 20 percent of all sold PS4 systems have been PS4 Pros and 40 percent of those have been upgrades from existing owners. He then talked about the PlayStation hardware itself, making comment on how changes and advancements in other technologies reflect on new iterations of consoles.
“The mid-lifecycle upgrade of PlayStation 4 to PS4 Pro is a good example of necessary evolution,” he explained. “In enabling the community to upgrade mid-lifecycle it has allowed our most engaged players an even more immersive experience that compliments the latest advancements in TV technology.”