Nintendo and Game Freak have unveiled a raft of new Pokemon that will make their series debut in Pokemon Sword and Shield. Critters such as Drednaw and Gossifleur, as well as what legendaries will appear, were shown off for the first time during the livestream event.
Game Freak Art Director James Turner revealed just a few of the new Pokemon that players will be able to encounter on their travels. Gossifleur is known as a flowering Pokemon and is almost certainly a Grass-type Pokemon. It apparently likes locations with fresh water and clean air, and its pollen is believed to heal a number of illnesses. Turner even had time to show Gossifleur’s evolution off to viewers too, and revealed its name to be Eldegoss.
Drednaw is known as a bite Pokemon and looks like a more vicious version of the Pokemon Gold and Silver evolutions of Totodile. Its skin color and design hint at Drednaw being a Water-type, though it could also be a Ground or Dragon type too. Its jaw is said to be able to crush rock and iron. Its personality means that it’s hard to tame, and even the most experienced of trainers may have troubles reining its temperamental side.
Corviknight and Wooloo were also showcased to those who tuned in. Wooloo is a sheep Pokemon, and most likely another addition to the Normal-type roster. With its trademark fur that is treasured by weavers in a specific region of Galar, you can spot a herd of Wooloo from a great distance. Corviknight, meanwhile, is another Flying-type Pokemon that could have a Dark dual side to it too. This Raven Pokemon is large enough to carry trainers across Galar’s towns and cities, as long as they’ve visited them before.
Pokemon Sword and Shield wasn’t done there with its new Pokemon though. The Direct revealed the game’s two Legendary Pokemon as well. For more information on those and their names, you can read this article.
Features We Want to See Return in Pokemon Sword and Shield
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Features We Want to See Return in Pokemon Sword and Shield
Any series that has gone as long as Pokemon needs to adapt with the times. Ideas are thrown at the wall and new concepts force old ones out. However, there are certain changes that fans might welcome if they were to become more permanent additions. Here are just a few. -
Alternate Battle Types
While we still get the occasional Triple Battle here and there, this concept of different rules in some encounters really shakes up a mainline campaign. Especially when certain moves get additional benefits in new situations. Variety is the spice of life and we could use more spice in mainline Pokemon. -
Alternate Pokeballs
One of the best things about the second generation of Pokemon was the many different types of Pokeballs you could get. Each had specific boosts to catch rates, depending on the time of day or the type of monster you were hunting. Trainers are professionals in the world of Pokemon, and alternate Pokeballs are just the tools of the trade. -
A Final Boss
Speaking of Gold and Silver, No Pokemon fan from the old days will ever forget walking up Mount Silver and discovering Red and his high leveled Pokemon waiting for them. It was one of the best moments of the series, and future attempts at such haven't really recaptured that magic. -
Footprints in the Pokedex
A minor quibble in the grand scheme of things, but the Pokedex not having Pokemon specific footprints anymore is kind of a bummer. This is a nature guide, and having those footprint markers made it feel authentic. If anything, Pokedex entries need to go more in this direction and stop creeping people out. -
Pokemon Contests
One of the great successes of Generation 3 was showing a way forward for Pokemon that didn't involve battles. Sure, beating the Elite 4 should be a goal in a Pokemon game, but does it have to be the ultimate victory for everyone? Events like Contests hint at a future where different types of trainers and breeders can play in a fully expanded Pokemon world. -
Pokemon Companions
No list of missing Pokemon features is complete without a request to have your Pokemon follow you around wherever you go. Sure, this was a feature in the Let's Go games, but why not extend that out to the main series? It just feels right to be hanging out in the overworld with your favorite Ludicolo. -
Radio Stations
Having a set of 24/7 radio broadcasts (as well as the TV broadcasts in later games) made Gold and Silver feel like a lived-in world. It's one of the small things that immerse players in their adventure, and it's something that should come back in a major entry in the franchise. -
Safari Zone
Similar to Contests, the Safari Zone and Shinnoh's Swamplands are alternate ways to experience the Pokemon world. It gave you the chance to get rare encounters on a regular basis as well as capture some trading fodder with minimum fuss. Plus, who doesn't love capturing a horde of bull Pokemon to annoy the professor? -
The Underground
We spent an embarrassing amount of time exploring The Underground in Shinnoh. It was so fun to mine out fossils and evolution stones while building out a hidden base. A similar area where you can grind out resources would be a killer addition. -
Trainer Rematches
When you finally get all your badges and become the champion, the world of a Pokemon game can get a bit empty. All the trainers just stand forever on their routes silently. Whether it's with the VS Seeker or another method, let's let these trainers battle again with a more challenging set of creatures.