Ubisoft Explains Reasoning Behind Watch Dogs Delay

Watch Dogs was easily one of the most anticipated games of 2013 until Ubisoft delayed it into next year. Missing the next-gen launch window was undoubtedly a huge loss for the studio, but it's confident that postponing the launch of the game was ultimately the best move.

Speaking to IGN, North American president Laurent Detoc explained why Watch Dogs was ultimately pushed to 2014, saying:

I actually believe that Watch Dogs could have ended up being the best-rated game on next gen if it came out at launch. We wanted it to be even higher. The whole package is there already. But without sending them too many flowers, the guys at Rockstar have showed us again that if you make a 96-percent game, people will come. Watch Dogs, I can only hope we get to that level.

There’s an attachment to the brand, in the case of GTA, that makes people really want to give it that 100-percent review. We’ll be missing that on Watch Dogs until we go further, potentially. That’s what we’re after.

Are you still eagerly anticipating the release of Watch Dogs? Does Ubisoft's decision to delay the game several months concern you at all? Be sure to share your thoughts with the rest of the GR community in the comments below.

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