Zelda Producer Details Changes Coming in Majora’s Mask 3D

Eiji Aonuma, producer of The Legend of Zelda franchise, just recently shed some light on what sort of changes gamers can expect in the upcoming remake of Majora's Mask for 3DS.

While the development team isn't simply making the game easier, Majora's Mask 3D will be more accessible, especially for newcomers. "We didn’t make the game easier," Aonuma told Famitsu (via Siliconera). "There aren’t any extra hints thrown at you when you’re not sure what to do, but there are all kinds of other mechanisms in the system that I think you’ll notice."

Additionally, one of the game's boss encounters is getting tweaked. "While I can’t say much about it… one thing—a boss fight has been changed," he explained. "Upon trying a boss fight on the original version for the first time in a while after playing the remake, it’s like, ‘how do I beat this guy again?’ it’s that type of content."

Fishing fans will be pleased to know that two new locations where Link can kick back and cast his rod are being added to the title as well. "You’ll get to fish! Although… it makes you wonder whether you’ll have that free time to fish in the world of Majora’s Mask," Aonuma said jokingly. "So we’ve added fishing ponds. Two of them, too. There might be something monstrous you could fish out, so please look forward to it."

The Legend of Zelda: Majora's Mask 3D is set to arrive for 3DS this coming spring.

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