It’s time for another Retro Ad Replay article! This is the series where we head backward in time to reminisce and celebrate the anniversary of some of the most significant moments in gaming. If you find yourself wanting more content like this, be sure to visit Mandatory.com.
In this June 7 edition of Retro Ad Replay, we’re heading back 10 years to when Infamous 2 first launched on PS3. That’s June 7, 2011. Developed by Sucker Punch Productions and published by Sony Interactive Entertainment, Infamous 2 is best known for its impressive movement mechanics, which made traversing the city landscape a joy. It also looked fantastic, putting the PS3 hardware to work to deliver a visually stunning exclusive.
GameRevolution awarded Infamous 2 a 9/10 in our review, praising the “unexpected sense of style,” “escalating destruction,” “brilliant skill tree,” and “cartoon fun.”
INFAMOUS 2 is so sly and subtle and smart in its innovations that you may not even notice you’ve been swept up in its electric spell until it’s all over. You’ll look back at the mayhem you’ve witnessed (and caused) and see the beautiful wreckage behind you. But unlike other open-world games like JUST CAUSE 2 or the GRAND THEFT AUTO series where the object is to create as much chaos as possible, INFAMOUS 2 is all about controlled chaos. There’s a real method to the madness.
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Once you begin the game, quit, and then return, you’ll never have to bother with a menu or title screen again. Just fire the disc up, and you’re back exactly where you were before, ready to get back to the business of being a superhero.
INFAMOUS 2 is focused without being linear and wild without ever coming completely unhinged. It has all the exhilarating derring-do of Saturday morning do-gooders but with the wickedly wry smile of those who stay home on Sunday to watch Saturday’s fare all over again.
Check out the Infamous 2 gameplay trailer below: