Plasma? I like Ectoplasm better… Review

Plasma? I like Ectoplasm better…

Ah yes, yet another Dreamcast fighting game. Capcom, king of the beat ’em ups,

makes another venture into the realm of weapons based fighting with Plasma

Sword
, the follow-up to the Playstation game Star

Gladiator
. I guess it’s just another day in the land of super heroes. A really

bad man named Bilstein has returned from the original game and seems to be causing

a ruckus over on planet Zeta. Not to worry, of course, since the Plasma Sword

crew of super dudes and dudettes are on the job.

This cast of characters is just about as bizarre as they come. The only ‘normal’

character you’ll find is the typical Ryu-type hero, Hayato. From there on out,

the characters get progressively weirder and weirder. Take Saturn, the cone-headed

alien with the vicious yo-yo’s and breakdance moves. Then there’s Gore, the

freaky wizard who can grow to three times his normal size. And Gamof, the hairy

super-Ewok with the burly ax. Seems like a Capcom version of Mystery Men.

We’re not your average heroes. We’re the other guys!

Strangeness aside, there’s actually another problem with Plasma Sword‘s

wacky characters. For every hero, there’s a virtually identical villain with

the exact same fighting style and a similar weapon thrown together into a different

body. This means that only half of the fighters are actually original. So instead

of a whopping 22 different characters, you’re really only talking about 11.

For example, there’s Hayato and ‘Black’ Hayato (Hayato’s evil twin), Bilstein

and ‘Ghost’ Bilstein (Hmm… Bilstein’s ghost, perhaps?), and the two robots

Vector and Omega (Vector’s prototype). Taking the cheap way out, eh Capcom?

Unlike most of Capcom’s other fighting games, Plasma Sword is a 3D

weapons-based fighter. Well, mostly 3D. While the characters are 3D, the backgrounds

are set up in 2D. Unfortunately, these graphics just can’t touch the Dreamcast’s

already impressive list of uber-fighting games. Soul

Calibur
and Dead or Alive 2 have pushed

fighting games to the next level, a level that Plasma Sword doesn’t come

close to reaching..

The fighters in Plasma Sword are a bit rough around the edges and the

backgrounds present uninspired, generic locations. The only background that’s

even worth mentioning is Bilstein’s stage, littered with giant capsules encasing

human and dinosaur embryos. Peculiar, ain’t it? I guess it just goes along with

the bizarre nature of the entire game.

Plasma

Sword
plays just like any other Capcom fighter, so getting the hang of the

controls doesn’t take very long. Vertical slash, horizontal slash, and kick

occupy the main attack buttons. Also added is the sidestep button, which gives

the 3D nature of the game a boost from its 2D backgrounds.

Another feature is the ‘plasma’ meter. As you perform your attacks, power

builds up in your plasma meter, and the plasma power gives you the ability to

unleash special plasma attacks. You’ve got your plasma revenge, plasma reflect,

and even your plasma strike. On top of that, there’s the plasma field. Basically,

a successful plasma field attack will draw your opponent into your plasma space

where you can proceed to unleash the biggest can of plasma whoop ass in your

arsenal. Whew… I don’t think I’ve ever said “plasma” so many times in one

breath before. (For fun, try replacing every instance of the word ‘plasma

with ‘smurf.’ – Ed.
)

Mode wise, Plasma Sword is as plain as they come. Arcade, Versus, Group,

and Training modes are all that you have to look forward to. As soon as you’ve

seen all the endings, the game just loses what little luster it has. After Soul

Calibur
‘s treasure chest of extras, this kind of one-dimensionality is just

unacceptable.

All other aspects of Plasma Sword are pretty average. Decent sound

effects and music tracks fill the void – barely.

The bottom line is that Plasma Sword is just another Capcom fighter.

It’s a completely unexceptional game in every sense. There’s absolutely nothing

special about it unless you happen to be a fan of the original Star Gladiator,

and even then we’re pushing it. I’d stick with Soul Calibur and Dead

or Alive 2
.





  • It's got weapons!
  • Familiar Capcom playability
  • Just another Capcom fighter
  • Cheap character copying
  • Weak graphics
  • One word: Bilstein

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