The $40 price point for the upcoming Destiny expansion The Taken King has raised more than a few eyebrows. Nevertheless, Bungie is confident about the DLC and detailed its content in a recent blog post.
The post states that Bungie plans "to prove that The Taken King is more than DLC – it's a game." Well, the "game" includes the following content:
- New story missions and an array of sidequests that conspire to tell the story of our battle to defend our Solar System against Oryx and his Taken army
- New narrative driven by cinematic cutscenes starring an engaging cast of characters
- New Exotic Weapons, Exotic Armor, and Exotic Questlines
- The Dreadnaught, a full new destination, with unique secrets, rituals, and treasures to uncover
- A new breed of enemy combatants, The Taken, armed with new abilities and weapons
- An increased Level Cap, and new ways for your Guardian to grow more powerful
- The most substantial injection of new, unique, and redesigned weapons, armor, and talents to date
- New subclasses with all new Supers and abilities
- New cooperative Strikes with unique and dynamic new Boss battles
- Redesigned and reimagined Strikes – Dust Palace, Undying Mind, and Cerberus Vae III – are now overrun by the Taken
- New Crucible multiplayer maps with new Crucible modes, including the previously revealed Rift and Mayhem
- And, of course, last but not least, our biggest six-player Raid yet
Bungie will go into more detail on weapon re-balancing, quest changes, end game content, and plenty of other systems in the coming weeks.
The most recent Destiny DLC, House of Wolves, was only $20 and didn't include enough meaningful content for me. I can only imagine how that will go over with a $40 expansion. It'll be an interesting launch for The Taken King when it comes out on September 15.