The Rocket League Competitive Season 11 is coming to an end with the release of the 1.66 update. With it comes Rocket Pass 4, starting the day after Rocket Pass 3 ends. Youâll be able to start playing Rocket Pass 4 on August 28 at 10:00 a.m. PDT / 5:00 p.m. UTC. If you want to read the full Rocket League 1.66 update patch notes, feel free to skip right to the end of this post, but before that, there are few additions that weâve covered in the highlights featured below.
Rocket League 1.66 Update
The beginning of Rocket Pass 4 will bring weekly challenges that remain active throughout its entire duration. For example, you can complete a challenge from week three during week four or five without losing anything.
ALSO: Rocket League Season 12 Release Date | When is Competitive Season 12 starting?
With the Rocket League 1.66 Update, Psyonix is putting an end to Competitive Season 11 and handing out titles and items for your highest rank during this season. To earn the Season 11 rewards, you need to successfully complete the respective Season Rewards Levels, otherwise youâre out of luck. The Season 11 rewards are non-tradeable boosts that come in various tiers, including Bronze, Silver, Gold, Platinum, Diamond, and Champion.
Competitive Season 12 starts now, and comes with a soft reset to wipe the slate clean. You will have to go through placement matches to determine your new rank. If you manage to secure victory in half of the placement matches, your rank will be close to your previous season ranking.
New in-game stats give you something else to look out for when you score those impressive goals. High-Five, Low-Five and Swish Goals register according to specific conditions, with Swish Goals being only available when you play the Hoops game modeâyou achieve it only when your goal doesnât touch the rim.
There are a few bug fixes as well, but you can read the full list of patch notes below.
Rocket League 1.66 Update Patch Notes
Here are the full 1.66 update patch notes, as Psyonix shared with the Rocket League community:
The Headlines
- Rocket Pass 4 begins on Wednesday, August 28 at 10:00 a.m. PDT / 5:00 p.m. UTC
- Competitive Season 11 Rewards will be awarded to eligible accounts
- Competitive Season 12 begins
New Content
Rocket Pass 4
- Rocket Pass 4 begins on August 28 at 10:00 a.m. PDT / 5:00 p.m. UTC
- Weekly Challenges will remain active throughout the entire Rocket Pass
- Example: Week 3 Challenges can be completed in Week 4, 5, and onward until the conclusion of the Rocket Pass theyâre included with
- If you purchase Rocket Pass Premium after Rocket Pass 4 has begun, you will be able to access previous weekâs Premium Challenges
Competitive Season 11 Rewards
- Competitive Season 11 has ended. Titles and items will be awarded for your highest rank achieved during the season
- Receiving Season 11 Rewards also requires successful completion of the appropriate Season Reward Levels
- Season 11 Rewards are custom, non-tradeable Boosts
- Bronze I or higher â âSeason 11 â Bronzeâ Boost
- Silver I or higher â âSeason 11 â Silverâ Boost + lower Boost
- Gold I or higher â âSeason 11 â Goldâ Boost + lower Boosts
- Platinum I or higher â âSeason 11 â Platinumâ Boost + lower Boosts
- Diamond I or higher â âSeason 11 â Diamondâ Boost + lower Boosts
- Champion I or higher â âSeason 11 â Championâ Boost + lower Boosts
- Grand Champion Rewards
- Competitive Soccar Grand Champion â âSeason 11 â Grand Championâ In-Game Title + âSeason 11 â Grand Championâ Boost + lower Boosts
- Rumble Grand Champion â âSeason 11 â RNG Champâ In-Game Title + âSeason 11 â Grand Championâ Boost + lower Boosts
- Dropshot Grand Champion â âSeason 11 â Floor Destroyerâ In-Game Title + âSeason 11 â Grand Championâ Boost + lower Boosts
- Hoops Grand Champion â âSeason 11 â Dunk Masterâ In-Game Title + âSeason 11 â Grand Championâ Boost + lower Boosts
- Snow Day Grand Champion â âSeason 11 â Blizzard Wizardâ In-Game Title + âSeason 11 â Grand Championâ Boost + lower Boosts
Monstercat (Antennae)
- âDesert Starâ
Changes and Updates
Competitive Season 12
- Competitive Season 12 begins
- Season 12 brings a âsoft resetâ that requires you to do placement matches in each playlist to recalibrate your Rank
- Winning half of your placement matches will land you near your previous season ranking
- League Rankings will be temporarily empty until players complete their placement matches
- All placement match wins count towards your Bronze Season Reward Level progress
Certified and Painted Items
- Customization Items now display the full Paint color name inside the thumbnail (when applicable)
- This replaces the thin colored outline in the upper-right corner of the thumbnail
- When a Customization Item is both Painted and Certified, the Paint color and Certification labels rotate at regular, two-second intervals
New In-Game Stats
- âHigh-Fiveâ
- A âHigh-Fiveâ registers after a goal is scored by your team, and when you bump into a teammate above the goal
- âLow-Fiveâ
- A âLow-Fiveâ can only be done after a goal is scored by your team, and when you bump into a teammate at field level
- âSwish Goalâ
- A âSwish Goalâ registers when your goal does not touch the rim before going into the hoop
- Swish Goals are only available when playing the Hoops game mode
Audio
- The gameâs audio mix has been updated, including audio priority rebalancing, HDR audio, and object elevation
Bug Fixes
- Fixed the color on the post-match XP bar for Rocket Pass Premium owners
- Shields on âDouble Goalâ and âUnderpassâ Arenas now display the appropriate color
- [Xbox One] Fixed a bug with the âSlash Beam IIIâ Rocket Boost causing frame rate dips
- [Nintendo Switch] Fixed a bug causing supersonic ball audio to play when pushing the ball at subsonic speeds in Training
- Adjusted Paint Finish so it no longer affects appearance of body trim on the âWerewolfâ Battle-Car


