Resident Evil Code: Veronica is the fourth video game in Capcom’s Resident Evil survival horror series. The game continues the survival horror gameplay of its predecessors: the protagonist explores the surroundings, fighting monsters and solving puzzles. However, it is the first game in the series to do away with pre-rendered backgrounds using a fully polygonal 3D engine instead, which allows for features such as real-time lighting and camera movement. Still, such movements are only used sparingly, and the use of perspective is mostly unchanged from earlier installments: the camera automatically switches to different static angles showing protagonists, monsters and rooms from different spooky viewpoints.
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More creepy, less cheesy.
Time to shoot some glowing weak points, this time on your Xbox One X.
Let’s hope this comes to the States.
I hope this is not Chris's blood.
Buy Low. Sell High. Eat Brains. When the Umbrella Corporation had its Initial Public Offering (IPO) a couple years ago,…
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