In Resident Evil 2 remake, poison status is a rare, but serious, ailment that can lead to your doom if you don’t cure it. Fortunately, there’s plenty of ways to heal poison laying about. You just need to make sure you keep some in stock. Here’s everything you need to know about being poisoned in Resident Evil 2 and how to cure it.
What does Poison do in Resident Evil 2 remake?
There aren’t too many monsters in Resident Evil 2 that can poison you, but you will still want to try and avoid it happening to you. The G-Adult is one such foul beast that can afflict you with the dire effects of poison. Below is a list of all the Resident Evil 2 poisoned effects:
- Coughing
- Gradual reduction of HP (down to 1 HP)
- Impaired aiming
- Impaired movement
Although being poisoned won’t kill you outright, that is still a nasty little list of ailments. You simply won’t be in a fit state of health to deal with everything the game throws at you. If poison drains your health enough, one hit in that critical state and you’re a goner. You will want to get rid of your poisoned status as quickly as possible. Thankfully, there is a simple enough way to get rid of it.
Resident Evil 2 Poisoned effects | How to get rid of poison
Herbs are your friend in Resident Evil 2. With the correct herb in the world of Resident Evil, you can seemingly cure just about anything. We’ve got an in-depth guide on all the herb mixtures and uses in Resident Evil 2 remake. What you’ll want to cure poison here is a Blue Herb. Green Herbs and other healing items will heal you, but your poisoned status will remain. You can, however, combine herbs to create powerful medicines.
Below is a list of all the healing items that will cure you of poison in Resident Evil 2 remake:
- Blue Herb
- Mixed Herb (one Green + one Blue): Restores 25 percent health and cures poison
- Mixed Herb (one Blue + one Red): Increases defense, cures poison, and grants temporary poison immunity
- Mixed Herb (one Green + one Red + one Blue): Restores health completely while curing poison, increasing defense, and granting poison immunity for a while.