Class Guide (Part 2)
Final Fantasy XIV: A Realm Reborn also includes specialized classes, called jobs. In order to use them, players must level up two separate classes to a specified number. Listed below are the various jobs and their requirements.
Bard (Requires Archer Lvl 30 and Pugilist Lvl 15)
Action | Level | Cooldown Time | Description |
Mage's Ballad | 30 | 2.5s | Refreshes MP of all nearby party members while lowering own damage dealt by 20%. MP is drained while singing. Refresh effect is lost if party members move out of hearing distance, and ends upon reuse. Cannot be used with other songs. |
Foe Requiem | 35 | 2.5s | Reduces elemental resistances of all enemies by 10%. MP is drained while singing. Effect is lost if targets move out of hearing distance, and ends upon reuse. Cannot be used with other songs. |
Army's Paeon | 40 | 2.5s | Refreshes TP of all nearby party members while lowering own damage dealt by 20%. MP is drained while singing. Refresh effect is lost if party members move out of hearing distance, and ends upon reuse. Cannot be used with other songs. |
Rain of Death | 45 | 2.5s | Delivers an attack with a potency of 100 to the target and all enemies near it. Additional Effect: Lowers target's evasion by 10% for 20s Additional Effect: 15% chance next Quick Nock will cost no TP for 10s. |
Battle Voice | 50 | 300s | Doubles the effectiveness of all songs for 30s. Does not work with Swiftsong. |
Black Mage (Requires Thaumaturge Lvl 30 and Archer Lvl 15)
Action | Level | MP Cost | Cooldown Time | Description |
Convert | 30 | 0 | 180s | Sacrifices 20% of maximum HP to restore 30% of MP. Cannot be executed when current HP is lower than 20%. |
Freeze | 35 | 532 | 2.5s | Covers a designated area in ice, dealing ice damage with a potency of 20 and binding enemies that enter for 15s. Additional Effect: Grants Umbral Ice for 10s or removes Astral Fire. |
Apocatastasis | 40 | 0 | 180s | Reduces a party member's magic vulnerability by 20% for 12s. Cannot be reused on an individual for 60s from when the effect wears off. Cannot be cast on self. |
Manawall | 45 | 0 | 120s | Creates a barrier that nullifies two physical attacks for 20s. |
Flare | 50 | 100% | 2.5s | Deals fire damage with a potency of 260 to a target and enemies near it. Additional Effect: Grants Astral Fire III for 10s or removes Umbral Ice. |
Dragoon (Requires Lancer Lvl 30 and Marauder Lvl 15)
Action | Level | Cooldown Time | Description |
Jump | 30 | 40s | Delivers a jumping attack with a potency of 200. Returns you to your original position after the attack is made. Cannot be executed while bound. |
Elusive Jump | 35 | 180s | Executes a jump to a location 15y behind you, while removing any Heavy or Bind effects. Additional Effect: Reduces enmity. |
Spineshatter Dive | 40 | 90s | Delivers a jumping attack with a potency of 170. Additional Effect: Stun for 2s. Cannot be executed while bound. |
Power Surge | 45 | 90s | Increases the damage dealt by one Jump or Spineshatter Dive by 50% for 10s. |
Dragonfire Dive | 50 | 180s | Delivers a jumping fire-based attack with a potency of 250 to all nearby enemies. Cannot be executed while bound. |
Monk (Requires Pugilist Lvl 30 and Lancer Lvl 15)
Action | Level | TP Cost | Cooldown Time | Description |
Rockbreaker | 30 | 120 | 2.5s | Delivers an attack with a potency of 130 to all enemies in a cone before you. Can only be used when in coeurl form. Additional Effect: Changes form to opo-opo for 10s. Additional Effect: Grants Greased Lightning for 12s. Greased Lightning Bonus: Increases damage dealt by 9% and attack speed by 5%. |
Shoulder Tackle | 35 | 120 | 90s | Rushes to target and delivers an attack with a potency of 100. Additional Effect: Stun for 2s. Cannot be executed while bound. |
Fists of Fire | 40 | 0 | 3s | Increases damage dealt by 5%. Cannot be used with Fists of Earth or Fists of Wind and shares cooldown with both. Effect ends upon reuse. |
One Ilm Punch | 45 | 60 | 2.5s | Delivers an attack with a potency of 80. Can only be used when in raptor form. Additional Effect: Removes one beneficial status from target. Additional Effect: Changes form to coeurl for 10s. |
Dragon Kick | 50 | 60 | 2.5s | Delivers an attack with a potency of 100.150 when delivered from a target's flank. Opo-opo Form Bonus: Reduces target's blunt resistance and Intelligence by 10% for 15s. Additional Effect: Changes form to raptor for 10s. |
Paladin (Requires Gladiator Lvl 30 and Conjurer Lvl 15)
Action | Level | Cooldown Time | Description |
Sword Oath | 30 | 2.5s | Increases the potency of auto-attacks by 50. Cannot be used with Shield Oath. Effect ends upon reuse. |
Cover | 35 | 120s | Takes all physical damage intended for another party member for 12s. Can only be used when the party member is 10y or closer. |
Shield Oath | 40 | 2.5s | Reduces damage received by 20% and increases enmity, while lowering damage dealt by 20%. Cannot be used with Sword Oath. Effect ends upon reuse. |
Spirits Within | 45 | 30s | Delivers an attack with a potency of 300. Potency decreases as HP decreases. Additional Effect: Silence for 1s. |
Hallowed Ground | 50 | 420s | Renders you impervious to most attacks for 10s. |
Scholar (Requires Arcanist Lvl 30 and Conjurer Lvl 15)
Action | Level | Cooldown Time | Description |
Adloquium | 30 | 2.5s | Restores target's HP. Cure Potency: 300 Additional Effect: Erects a magicked barrier which nullifies damage equaling the amount of HP restored. When critical HP is restored, damage nullification is doubled for 30s. |
Succor | 35 | 2.5s | Restores own HP and the HP of all nearby party members. Cure Potency: 150 Additional Effect: Erects a magicked barrier which nullifies damage equaling the amount of HP restored for 30s. |
Leeches | 40 | 2.5s | Removes a single detrimental effect from target. |
Sacred Scroll | 45 | 30s | Creates a designated area in which party members will only suffer 90% of all damage inflicted for 15s. Additional Effect: 20% chance that next Succor will cost no MP for 15s. Can only be used when under the effect of Aetherflow |
Lustrate | 50 | 1s | Restores 25% of target's maximum HP. Only available when under the effect of Aetherflow. |
Summoner (Requires Arcanist Lvl 30 and Thaumaturge Lvl 15)
Action | Level | Cooldown Time | Description |
Summon III | 30 | 2.5s | Summons an attacker-type pet to fight at your side. |
Fester | 35 | 10s | Cause wounds inflicted by Bio, Bio II, and Miasma to fester, dealing damage with a potency of 100 for each effect. Can only be used when the original spells were cast by you, and when under the effect of Aetherflow. |
Tri-disaster | 40 | 2.5s | Deals unaspected damage with a potency of 30 to target and all targets nearby it. Additional Effect: Bind for 20s. |
Spur | 45 | 120s | Increases a pet's physical and magical attack power by 40% for 20s. |
Enkindle | 50 | 300s | Commands pet to use its signature attack. |
Warrior (Requires Marauder Lvl 30 and Gladiator Lvl 15)
Action | Level | Cooldown Time | Description |
Defiance | 30 | 10s | Increases maximum HP by 25%, while lowering damage dealt by 25% and increasing enmity. Increases HP recovery via curing magic by 20% for self. Ends upon reuse. Using certain actions while under the effect of Defiance will grant Wrath. Each unit of Wrath increases critical hit rate by 2%. When five units are stacked, you will become Infuriated. All Wrath is lost when Defiance ends. |
Inner Beast | 35 | 2.5s | Delivers an attack with a potency of 300. Ignores the 25% damage penalty inflicted by Defiance. Can only be executed when Infuriated. All Wrath is lost when used. Additional Effect: Absorb 100% of damage dealt as HP Additional Effect: Reduces damage taken by 20% |
Unchained | 40 | 120s | Nullifies the damage penalty inflicted by Defiance for 20s. Can only be executed when Infuriated. All Wrath is lost when used. Effect is canceled if Defiance ends. |
Steel Cyclone | 45 | 2.5s | Delivers an attack with a potency of 200 to all nearby enemies. Ignores the 25% damage penalty inflicted by Defiance. Can only be executed when Infuriated. All Wrath is lost when used. Additional Effect: Increased enmity |
Infuriate | 50 | 60s | Instantly grants five units of Wrath, changing status to Infuriated. Can only be used when Defiance is active. |
White Mage (Requires Conjurer Lvl 30 and Arcanist Lvl 15)
Action | Level | MP Cost | Cooldown Time | Description |
Presence of Mind | 30 | 0 | 150s | Increases casting speed of spells for 15s. |
Regen | 35 | 319 | 2.5s | Grants healing over time effect with cure potency of 150 to target for 21s. |
Divine Seal | 40 | 0 | 60s | Increases healing magic potency by 30% for 15s. |
Holy | 45 | 532 | 3.5s | Deals magic damage with potency of 240 to all nearby enemies. Additional Effect: Stun for 4s |
Benediction | 50 | 0 | 300s | Restores all of a target's HP. |