The CS2 jumpthrow bind is something Counter-Strike veterans want to create. While Counter-Strike 2 is a free upgrade for CSGO, it also brings changes to the way that jump throws work and the settings lack the ability for a jump throw. You can still jump and throw a grenade manually of course, which adds some distance to the arc, but having a bind makes this process much easier. Here are two ways you can create a jump throw bind in Counter-Strike 2 by altering some of the game’s config files.
How to make CS2 jumpthrow bind
There are two methods for making a jumpthrow bind in the game:
- Create Autoexec File – In the CS2 config folder on Steam, create an autoexec.cfg file using Notepad and add the following lines to bind the ‘v’ and ‘h’ keys (feel free to swap them for something else) for a jumpthrow and a walking throw:
- alias “+jumpaction” “+jump;”
- alias “+throwaction” “-attack; -attack2”
- alias “-jumpaction” “-jump”
- bind v “+jumpaction;+throwaction;”
- alias “+runthrow” “+forward;+jump;”
- alias “-runthrow” “-jump;-forward”
- bind h “+runthrow;+throwaction”
- Create New Config File – Alternatively, you can create a new .cfg file in the same folder as before:
- Copy and paste an existing .cfg file
- Rename it to “jumpthrow.cfg” if you wish, but we’ll use that as the default
- Open the new file, insert four lines with the following, and save:
- +jump
- -attack
- -attack2
- -jump
- Play CS2 and then open the console command by pressing the ‘~’ key and type the following (you can change the ‘x’ to another key as preferred):
- bind x “exec jumpthrow”
As always, we recommend testing this in the game to make sure that the jumpthrow bind works properly for you and it’s binded to the right keys.
Counter-Strike 2 Jumpthrow Bind FAQ
A: Yes, you can create a jumpthrow bind in Counter-Strike 2 by altering some of the game’s config files. There are two methods: creating an autoexec file in the CS2 config folder on Steam and inputting specific lines to bind keys for a jumpthrow, or creating and modifying a new config file in the same folder, then binding it to a key through the console command in the game.
A: In the provided methods, ‘v’ and ‘h’ keys are used for jumpthrow and walking throw in the autoexec file, while ‘x’ is suggested for the new config file method. However, you are free to swap them for any keys that suit your preference.
A: Yes, it is recommended that you test the jumpthrow bind in the game to ensure it works properly and is bound to the right keys. This will help you verify that the setup was successful and adjust if necessary.
For more CS2 guides, here are info on the game’s ranking systems for Competitive and Premier modes, and a list of the best launch options.