Report: PlayStation Classic Has 36 Hidden Games Sony Hasn’t Enabled

The PlayStation Classic reportedly has 36 hidden games that Sony hasn’t enabled on the mini-console, with the likes of Tony Hawk’s Pro Skater 2Tomb Raider, and Crash Bandicoot each allegedly being stored on the system despite remaining unplayable. This information has been shared after many were disappointed with the PS Classic‘s launch, with it featuring 20 games that many believe fail to reflect the platform’s history.

Source code allegedly obtained from the PlayStation Classic has been shared online, with it containing a slew of game files that aren’t playable on the console. These include many highly requested games such as Silent HillDriver, and Legacy of Kain: Soul Reaver, along with underrated classics like Klonoa and Parasite Eve. While the games aren’t playable, files for each of the 36 games are visible in the system’s source code.

A rundown of the games was shared on Twitter by user @AlphaFoxWarfare, with the files also being posted to GitHub:

https://twitter.com/AlphaFoxWarfare/status/1070350442788466688

The full list of games can be viewed below:

  • Chocobo’s Mysterious Dungeon
  • Colin McRae Rally
  • Crash Bandicoot
  • Crash Bandicoot 2
  • Toy Story 2
  • Driver
  • Ehrgeiz
  • Fighting Force
  • Gran Turismo
  • GTA 2
  • Harry Potter and the Philosopher’s Stone
  • Kagero
  • Klonoa
  • Kula World
  • Legacy of Kain: Soul Reaver
  • Medal of Honor
  • MediEvil
  • Mega Man Legends
  • Mr. Driller G
  • Paca Paca Passion
  • PaRappa the Rapper
  • Parasite Eve
  • RayStorm
  • Ridge Racer
  • Silent Hill
  • Spec Ops: Stealth Patrol
  • Street Fighter Alpha 3
  • Street Fighter EX Plus Alpha
  • Suikoden
  • Tomb Raider
  • Tomb Raider 2
  • Tomba
  • Tony Hawk’s Pro Skater 2
  • Vagrant Story
  • Wild Arms 2
  • Xevious 3D/G+

While the legitimacy of these files hasn’t been confirmed, PlayStation Classic owners have been tinkering with the console since its launch. First, the console was found to make use of PCSX, an open source PlayStation emulator. Then it was discovered that the system used PAL versions of certain games, which run at a slower 50Hz when compared with the 60Hz of their NTSC equivalents. Most recently, a YouTuber found out that attaching a keyboard to the console allowed him to access the PlayStation Classic’s emulator settings.

If the source code is to be believed, then this is the latest in a string of strange discoveries related to the PlayStation Classic. It’s unclear why these games didn’t make the cut for Sony, though the company has stated there will be no post-launch games for the system, indicating that they won’t make an appearance on the mini-console in the future.

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