10 Things We Learned About Stardew Valley’s Future From Creator’s AMA

During this last weekend the creator of Stardew Valley, Eric Barone, opened up an AMA on the Stardew Valley sub-Reddit allowing fans to ask questions in an open forum. Dozens of questions and comments came pouring in, asking about how the game was made, and how it will be supported moving into the future.

ALSO READ: An Exclusive Interview With Stardew Valley's Creator

Given the enormous interest in Stardew Valley's future content, we've compiled a list of the most interesting questions and answers given about what Barone plans to work on next. Below are the results.

 


Is there any plan to implement an aquarium where you can put fish (legendaries most importantly) to display them?

Eric Barone: I don't have any plans yet, but a way to display fish is a pretty popular request so I'll definitely consider it for a future update.

Is there any chance of letting Robin throw in a basement upgrade for our home?

EB: ​Either this or a "shed" building that is just an empty room you can do whatever you want with

Will cats or dogs gonna benefit of more interactions? I'd love to see some added, for now these poor animals seems a bit useless 🙁

EB: Possibly. My original purpose for the pets was to add some "life" to the farm in the early days before you have chickens, etc. They are supposed to just be cute aesthetic creatures that don't require any work. But I will try and think of ways to make them more interesting without straying too far from the original purpose.

Can we move barns or coops in the future?​

EB: Yeah, probably.​

Do you think there will be secrets in the game that will never be found?

EB: Possibly. The secrets that can be discovered by data-mining the decompiled code will all be found, I think. There are others that can't be found in that way, which is nice. But I wouldn't be surprised if people figured them all out eventually. Of course, new secrets could always find they way into the game in future updates…

Any hints on new features being added in the future?​

EB: I want to do a substantial version 1.1 content update here in the near future. I'm interested in adding two new marriage candidates (will probably let the community pick 1 male and 1 female), new crops (coffee?), more end-game content (more buildings, more expensive stuff), more character development cutscenes, possibly more variety in the mines, and just general improvements to many little things that have been bugging me.​

How do you intend for multiplayer to function? Users hosting a group that others come and join into one user's farm or a multiplayer farm separate from the other farms that multiple players join?​

EB: Multiplayer will probably be a separate thing from single player, but the gameplay should be very similar. Basically just multiple people playing in the same game world, cooperating on a big farm.​

What are the odds of getting a steam workshop page set up for more seamless mod implementation?

EB: Steam workshop is very likely and might even be the next thing I look into.​

Any consoles you're maybe hoping to port the game to?​

EB: I want Stardew to be as widely accessible as possible (as long as it's fun to play on the platform). Nothing is out of the question at this point, although I'm skeptical that it will ever come to mobile platforms.​

If you go on to develop something else besides Stardew Valley what kind of game would it be? Would it be set in the same universe? (Battling the Gotoro Empire maybe?)

EB: I already have my next two games more or less planned out in my head. But I'm keeping the specifics secret for now. I will probably stick to in-depth 2D sprite games for the foreseeable future. same universe is possible.

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