Overnight, Nintendo released a brand-new Splatoon 2 update. While the Splatoon 2 4.8.0 update fails to bring any new content with it, it does bring plenty of changes, fixes, and balance adjustments to the table. Of course, this is all done in an effort to keep the game fresh and off the hook. Skip to the end to read through the full list of Splatoon 2 4.8.0 update patch notes. Stay fresh, though, by reading through some of the Splatoon 2 version 4.8.0 update highlights below. Woomy stuff, indeed.
Splatoon 2 4.8.0 Update Patch Notes | Highlights
Unfortunately, Nintendo has stopped adding in new content to Splatoon 2 via updates for a little while now. Any future update, including this Splatoon 2 version 4.8.0 update, brings with it balance adjustments, changes, and fixes instead. There have been plenty of changes to made to various weapons, for example.
Weapon Changes
Many weapons in Splatoon 2 have been put under the microscope in its latest patch. This includes the reduction of damage from 32.0 to 30.0 for the Heavy Splatling, Splatling Deco, Splatling Remix, and Hero Splatling Replica. The Dapple Dualies, Dulies Nouveau, and Clear Dapple Dulies, meanwhile, have been improved thanks to a decrease in ink consumption when firing shots by around seven percent.
The Inkjet Special Weapon has been improved, too. It will now do around 25% more damage to the umbrella portion of a whole host of Brella weapons, while doing roughly 75% more damage to the Tenta Brella, Tenta Sorella Brella, and Tenta Camo Brella exclusively. Plenty of weapons have had their Special charging points altered, too, both higher and lower than before.
Fixes
A fair number of fixes have also been implemented thanks to the 4.8.0 update. Fans of Salmon Run, for example, will be glad to hear that Steel Eel enemies will no longer descend from heights that they should not be reaching. You’ll find the full list of fixes, balance adjustments, and changes below.
Splatoon 2 4.8.0 Update Patch Notes
The full list of Splatoon 2 4.8.0 update patch notes are as follows:
Changes to Multiplayer
Specifications for some of the main weapons have been changed
- Jet Squelcher
- Custom Jet Squelcher
- Increased inking radius of shots when they land by roughly 10%
- Carbon Roller
- Carbon Roller Deco
- Decreased ink consumption of horizontal and vertical swings by roughly 12%
- Splat Roller
- Krak-On Splat Roller
- Kensa Splat Roller
- Hero Roller Replica
- Extended forward inking range of vertical swing
- Dapple Dualies
- Dapple Dualies Nouveau
- Clear Dapple Dualies
- Decreased ink consumption when firing a shot by roughly 7%
- Splat Dualies
- Enperry Splat Dualies
- Kensa Splat Dualies
- Hero Dualie Replicas
- Decreased ink consumption when firing a shot by roughly 5%
- Mini Splatling
- Zink Mini Splatling
- Kensa Mini Splatling
- Increased ink consumption by roughly 15%
- Heavy Splatling
- Heavy Splatling Deco
- Heavy Splatling Remix
- Hero Splatling Replica
- Decreased damage from 32.0 to 30.0
- Ballpoint Splatling
- Ballpoint Splatling Nouveau
- Decreased inking radius of long range shots when they land by roughly 8%
- Tenta Brella
- Tenta Sorella Brella
- Tenta Camo Brella
- Decreased damage of a single spread shot from 17.5 to 17.0
Specifications for the followinf sub weapon have changed
- Splash Wall
- Decreased time after placing the Splash Wall until it goes into effect by roughly 5/60 of a second
Specifications for the following special weapons have been changed
- Inkjet
- Increased damage dealt to the umbrella portion of the following Brellas by roughly 25%
- Splat Brella
- Sorella Brella
- Hero Brella Replica
- Undercover Brella
- Undercover Sorella Brella
- Kensa Undercover Brella
- Increased damage dealt to the umbrella portion of the following Brellas by roughly 75%
- Tenta Brella
- Tenta Sorella Brella
- Tenta Camo Brella
- Increased damage dealt to the umbrella portion of the following Brellas by roughly 25%
- Booyah Bomb
- Decreased durability of armor surrounding the player using the Booyah Bomb by roughly 6%
Points required for using specials have been changed for certain main weapons
- Splattershot
- Hero Shot Replica
- Before: 190 | After: 180
- Blaster
- Hero Blaster Replica
- 190 | 180
- Fresh Squiffer
- 190 | 180
- Splat Charger
- Hero Charger Replica
- 210 | 220
- Splatterscope
- 210 | 220
- Tenta Brella5
- 190 | 200
- Tenta Camo Brella
- 190 | 200
- Kensa Undercover Brella
- 190 | 200
Fixes
- Fixed an issue causing the aiming reticle to indicate shots fired at an opponent’s Splash Wall before it had fully deployed were being blocked, even though they actually weren’t.
- Fixed an issue occurring while charging a Splatling weapon with almost no ink remaining, causing the “Low ink!” warning to not display briefly, and for the weapon to charge at normal speeds.
- Fixed an issue occurring even with low amounts of network latency, where the “shot firing” animation near the muzzle of certain brellas would occur after the shot had been fired, or indicate the shot being fired in a mistaken direction.
- Fixed an issue occurring when placing a Splash Wall on an uneven or pitted surface, causing the wall to additionally ink turf in a different direction than the one it had been placed.
- Fixed an issue in Clam Blitz mode, where tossing a Sprinkler at the basket at just the right timing would cause it to stick to the barrier.
- Fixed an issue occurring during Rainmaker matches in Gobi Arena, where moving the crates near the center of the stage just slightly would allow two players to collide with one another in mid air, sending one of them into the turf around the enemy Spawn Point.
- Changes to Multiplayer
- Fixed an issue occurring on Ruins of Ark Polaris allowing Steel Eel enemies to descend from heights they should not be able to.
- Other Changes
- Fixed an issue occurring when rolling into the targets on the test firing range with a Baller, where the target failed to react when hit, despite taking damage.
Switch Releases 2019
-
What Switch Owners Can Look Forward To in 2019
How long has it been since your last rooftop party? Are you still rocking Smash? Are you looking for something new to take with you to the graveyard, dentist's office, or wherever else electronics are welcome? Venture forward and see what Switch owners have in store in 2019. -
Nintendo Labo VR
Prepare to get intimately close with your Nintendo Switch with the launch of Labo VR! While it's unclear if the cardboard setup will work with third-party VR titles, you'll at least know that Nintendo has something charming and disposable prepared for this fourth Toy-Con release. -
BOX BOY! + BOX GIRL!
Hal's other cute and simple mascot makes the jump from 3DS to Switch in Box Boy! + Box Girl! The series is about puzzle platforming by extending your square frame out into would-be Tetris pieces until you can move forward. Releasing in April, you won't have to wait long to see what's at end of this monochrome world. -
Super Mario Maker 2
There are regular Nintendo fans and then there are those that bought a Wii U specifically to play Mario Maker. Whether you're looking to build elaborate death traps or just play through the thousands of user creations, Mario Maker 2 looks to be the follow-up that every fan of the original has been dying for. -
Dragon Quest Builders 2
If you prefer Slimes to Goombas, Dragon Quest Builders 2 has your back. Taking the famous Japanese RPG series into the realm of Minecraft, this sequel has already seen success from its Japanese launch. What's the coolest feature? A retro-inspired fast travel map that hearkens back to the roots of the series. -
Fire Emblem: Three Houses
Fire Emblem once again hits the big time with Three Houses, an original adventure coming on Switch. Seemingly built in the mold of Fire Emblem Fates without releasing in three separate parts, you'll be choosing between kingdoms and tactically taking on their evil adversaries. -
Astral Chain
The prolific developers at Platinum Games are at it again, bringing a futuristic space cop story to its tried and true action formula. With mechs, a rainbow of hairstyles on the cast and plenty of neon lights, this could be another standout of the stylish action genre. -
Marvel Ultimate Alliance 3
Everyone is here! OK, not Mario, but every Marvel hero returns in Ultimate Alliance 3. Developed by Team Ninja, this action RPG looks to be a more worthy successor to the original than the lackluster first sequel. It's good to see Wolvie and the X-Gang hanging out in the greater Marvel canon once again. -
Daemon X Machina
Switching back to mechs, Daemon X Machina has made headlines at several past Nintendo Directs for looking like a return to a Zone of the Enders-style experience. The demo wasn't universally praised, but there's plenty of time for everything to come together before its scheduled release. -
Bloodstained: Ritual of the Night
Are you still hungry for more Metroidvania after running through Dead Cells or Hollow Knight? Bloodstained: Ritual of the Night brings the genre back to its roots by upping the vampires and the developer's pedigree. Even though it is from the mind behind Castlevania, can this retro revival stand out in the crowd? -
Pokemon Sword and Shield
After what feels like 3,000 years, a mainline Pokemon RPG is finally launching on Nintendo's home console. Sword and Shield bring the action to Pokemon's facsimile of England but otherwise looks to stick to what's worked in the past. Remember, Scorbunny is the best starter and we will hear nothing different.